chapters 6-8 part three: preparing for 3d modeling chapter 6: basics of creation

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Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

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Page 1: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Chapters 6-8

PART THREE:Preparing for 3D Modeling

Chapter 6:

Basics of Creation

Page 2: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Chapter 6: Basics of Creation

Construction Planes Creation Basics Precision Tools

Page 3: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Construction Planes

Home GridsX-YX-ZY-Z

Helper GridsCreate -> Helpers-> Grid

Page 4: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Creation Basics

Object Type Name and Color Creation Method Keyboard Entry Parameters

Page 5: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Creation Basics (cont.)

Applying Mapping Coordinates During Creation

Facets versus Smoothing Creation Procedure

Page 6: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Precision Tools

Units Snap Settings Grids

Page 7: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Helpers

Dummy Tape Point Protractor Compass Grid

Page 8: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Chapters 6-8

PART THREE:Preparing for 3D Modeling

Chapter 7:

Basics of Editing

Page 9: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Chapter 7: Basics of Editing

Selection Basics Combining Objects Transforming and Cloning Align Options Modifying

Page 10: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Selection Basics

Selecting Objects Single Objects Multiple-Single Selection Multiple-Region Selection Locking a Selection

Page 11: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Selection Basics (cont.)

Selection Filter Select by Name Select by color Edit Menu

Page 12: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Combining Objects

GroupsCreateOpen/CloseUngroupExplode

Attached ObjectsTurn to Editable Mesh

Named Selection Sets

Page 13: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Transforming and Cloning

Move Rotate Scale Transform Type-In

Page 14: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Transforming and Cloning (cont.)

Transform Coordinate System Transform Center

Page 15: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Linear Circular Spiral Spacing Clone & Align Mirror

Transform Cloning

Page 16: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Align Options

Align Place Highlight Camera

Page 17: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Modifying

Name & Color Modifier List Modifier Stack

Page 18: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Chapters 6-8

PART FOUR:3D Modeling

Chapter 8:

Basic Modeling

Page 19: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Chapter 8: Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers

Introduction Primitives and Patches Shapes Shape Modifiers Geometric Modifiers

Page 20: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Primitives and Patches

Standard Primitives Hedra Patches

Page 21: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Shapes

Common Spline Controls

Page 22: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Shape Modifiers

Edit Spline Extrude Lathe Mesh Select

Page 23: Chapters 6-8 PART THREE: Preparing for 3D Modeling Chapter 6: Basics of Creation

Geometric Modifiers

Bend Taper Twist Skew Wave Ripple Noise