druid
Post on 15-Jan-2016
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LAWFUL
CHAOTIC
GOOD
EVIL
MaxRanks
EffectiveCharacter
Level
CLASSES Level
Othe
r ski
lls:
Craf
t - IN
TPe
rfor
m -
CHA
Know
ledg
e - I
NTPr
ofes
sion
- W
IS
RanksRacial,Feats,
SynergySkill
BonusMisc
ArmourCheck
Penalty
FavouredEnemyBonus
Skill Ranks LevelAdjustment
Hit Die
/Untrained
= ECL + 3
ddddd
1
23
4
5
1 3 4 52Class Skills
Name
Race Size SizeModifier
FEMALEM
ALE
CHARACTER
SKILLS
Campaign
Player
XP
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
AbilityScore
AbilityModifier
ItemBonus
TempBonus
TempModifier
STRSTR STR
CONCON CON
DEXDEX DEX
INTINT INT
WISWIS WIS
CHACHA CHA
ABILITIES
LA
NG
UA
GE
S
FEATS & SPECIAL ABILITIES
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Appraise INTBalance DEX -Bluff CHAClimb STR -Concentration CONDecipher Script INTDiplomacy CHADisable Device DEXDisguise CHAEscape Artist DEX -Forgery INTGather Information CHAHandle Animal CHAHeal WISHide DEX -- size
mod x4
Intimidate CHA + sizediff x4
Jump STR -Listen WISMove Silently DEX -Open Lock DEXRide DEXSearch WISSense Motive WISSleight of Hand DEX -Spellcraft INTSpot WISSurvival WISSwim STR - x 2-1 per 5lb
carried
Tumble DEX -Use Magic Device CHAUse Rope DEXKnowledge (nature) INT
DEX +10 +
Armour AC Shield ACSize
Modifier
+ -
NaturalArmour
DeflectionModifier
+
Misc
++=
HIT POINTS Stable UnconciousDyingWounds Non-lethal
hp hp hp
TOUCH ARMOUR CLASS
FLAT-FOOTED ARMOUR CLASS
ARMOUR CLASS
Special AmmoAmmo
Range Type
ft sq
# #
Attack Bonus CriticalDamage
×d
Range Type
ft sq
Attack Bonus CriticalDamage
×d
Range Type
ft sq
Attack Bonus CriticalDamage
×d
Range Type
ft sq
Attack Bonus CriticalDamage
×d
Special AmmoAmmo# #
Special AmmoAmmo# #
Range Type
ft sq
Attack Bonus CriticalDamage
×d
AC
10 + - + ++=AC
DEX
+/
10 + - +/ / / +=AC
Spell Resistance Conditional Modifiers
Damage Reduction
Temp AC
AC
/
INITIATIVE BONUS Feats
+
Misc
+= DEXINIT
Speed with Armour Temp SpeedSPEED
ft sq
Swim Speed
ft sq
Fly Speed
ft sq
Climb Speed
ft sq
ft sq ft sq
BASEATTACK BONUS
MELEEATTACK
RANGEDATTACK
GRAPPLE BONUS
STR× 4 += +
Size Modifier× 4
+Base
Atta
ck
Misc
CONFORTITUDE SAVE
+=
Temp
+
Racial
+
Base
Evasion Endurance TrapSense
ImprovedEvasion
Misc
+= ++
+= +
+
+
++
REFLEX SAVE
WILL SAVE
WIS
FORT
DEXREF
WILL
INITIATIVE
SPEED
BASE ATTACK
GRAPPLE
SAVES
METAMAGIC COMBAT ABILITIES
ATTACKS
HEALTH
ARMOUR CLASS
BuffsMoraleBonus Nerfs
+ -
PowerAttack
-=
BuffsMoraleBonus Nerfs
+ -
PowerAttack
+=
Temp AttackBonus
+Temp DamageBonus
+
EFFECTS
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Check Penalty
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Hat / Mask
Properties
Properties
Properties
Hands
Headband
Eyes
Neck / Throat
Shoulders
Chest
Belts
Clothes / Body
Ring Arms / Wrists
Ring Feet
Type Max AC DEX
sqft
Max Speed
Armour ACWeight
lb ACSpell Failure
%
Check Penalty Shield ACWeight
lb ACSpell Failure
%
Properties
Properties
ARMOUR
SHIELD
EQUIPMENTWeightValue
lb
lb
lbCarried Items
Weapons, Ammo
Armour, Shield
lb
lbWorn Items
Scrolls, Potions,Wands, Components
lbCoins
Total Weight lb
50 coins weighs 1lb coins
INVENTORY
ValueMONEY VALUABLE ITEMS
Copper cp,
Silver sp,,
Gold gp,,
ppPlatinum ,,
Total .,,,
Total .,,,
Other items .,,
Valuables .,,
Debts .,,
lb
Light Load
lb
Medium Load
lb
Heavy Load
#
#
#
#
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
© Paizo Publishing LLC
DRUID
Times per day Times Today
CasterLevel
Current Shape
Spell Save DC = 10 + WIS + Spell Level
SpellSave DC
WIS
WIS
- 4
WIS
- 8
WIS
- 12
Bonus Spells
1
2
3
4
5
6
0
7
8
9
Spellsper day
BaseSpells= +
PREPARED SPELLS
0
1
2
3
4
5
6
7
8
9
PREPARED SPELLS
SPELLS
WILD SHAPE
SCROLLS POTIONS
LAWFUL
CHAOTIC
GOOD
EVIL
DEITY
+LevelBonus
WANDS
#
CHAR
GES
#
CHAR
GES
#
CHAR
GES
#
CHAR
GES
#
CHAR
GES
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
CriticalDamage
Attack Bonus CriticalDamage
Attack Bonus
Attack BonusRange
ft sq
Range
ft sq
Range
ft sq
CriticalDamage
Attack BonusRange
ft sq
CriticalDamage
TempBonus
CON
DEX
FORTITUDE SAVE
+
Temp
+
Base Misc
++REFLEX SAVE
=
=
FORT
REF
WILD SHAPECreature Type
Size
Ability Modifier = (Total Ability Score - 10) ÷ 2
DEX10 +
SizeModifier
-
NaturalArmour
MiscModifier
++
10 - ++
DEX10 + - +
=AC
=AC
=AC
Temp AC
AC
TOUCH ARMOUR CLASS
FLAT-FOOTED ARMOUR CLASS
ARMOUR CLASS
Spell Resistance Damage Reduction
/
/
/
INITIATIVE BONUS Misc
+= DEXINITSPEED
ft sq
Temp Speed
ft sq
Initiative
GRAPPLE BONUS
STR x 4= +
SizeModifier x4
++Base
Atta
ck
Misc
AbilityScore
AbilityModifier
ItemBonus
STRSTR
CONCON
DEXDEX
DruidLevel
SizeModifier
ABILITIES
ATTACKS
ARMOUR CLASS
SPECIAL ABILITIES
COMBAT
SAVES
PORTRAIT
CriticalDamage
Attack Bonus CriticalDamage
Attack Bonus
Attack BonusRange
ft sq
Range
ft sq
Range
ft sq
CriticalDamage
Attack BonusRange
ft sq
CriticalDamage
TempBonus
CON
DEX
FORTITUDE SAVE
+
Temp
+
Base Misc
++REFLEX SAVE
=
=
FORT
REF
WILD SHAPECreature Type
Size
Ability Modifier = (Total Ability Score - 10) ÷ 2
DEX10 +
SizeModifier
-
NaturalArmour
MiscModifier
++
10 - ++
DEX10 + - +
=AC
=AC
=AC
Temp AC
AC
TOUCH ARMOUR CLASS
FLAT-FOOTED ARMOUR CLASS
ARMOUR CLASS
Spell Resistance Damage Reduction
/
/
/
INITIATIVE BONUS Misc
+= DEXINITSPEED
ft sq
Temp Speed
ft sq
Initiative
GRAPPLE BONUS
STR x 4= +
SizeModifier x4
++Base
Atta
ck
Misc
AbilityScore
AbilityModifier
ItemBonus
STRSTR
CONCON
DEXDEX
DruidLevel
SizeModifier
ABILITIES
ATTACKS
ARMOUR CLASS
SPECIAL ABILITIES
COMBAT
SAVES
PORTRAIT
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
AbilityScore
AbilityModifier
ItemBonus
TempBonus
CreatureLevel Ranks
LevelAdjustment
EffectiveLevel
STRSTR
CONCON
DEXDEX
INTINT
WISWIS
CHACHA
CON
DEX
FORTITUDE SAVE
+
Temp
+
Base Save Misc
++
++
REFLEX SAVE
WILL SAVE
WIS
=
=
=
FORT
REF
WILL
FAMILIAR ANIMAL COMPANION SUMMONED CREATURECreature Name
XP
Creature Type
Size
Subtype Weight
Height
Age
lb Hit die
d
Balance
Climb
Escape Artist
Hide
Jump
Listen
Move Silently
Search
Sense Motive
Spot
Survival
Ranks
DEXSTRDEXDEXSTRWISDEXINTWISWISWIS
Swim STR
Racial, Feats
Ability Modifier = (Total Ability Score - 10) ÷ 2
DEX10 +
SizeModifier
-
NaturalArmour
MiscModifier
++
10 - ++
DEX10 + - +
=AC
=AC
=AC
Temp AC
AC
HIT POINTS Stable UnconsciousDyingWounds Non-lethal
hp hp hp
TOUCH ARMOUR CLASS
FLAT-FOOTED ARMOUR CLASS
ARMOUR CLASS
Spell Resistance Damage Reduction
/
/
/
GRAPPLE BONUS
STR x 4= +
SizeModifier
BASE ATTACK
INITIATIVE BONUS Misc
+= DEXINIT
BASIC SPEED
ft sq
Temp Attack
+Temp Damage
+
ft sq
Swim Speed
ft sq
Fly Speed
++Base
Atta
ck
Misc
LAWFUL
CHAOTIC
GOOD
EVIL SizeModifier
FEMALEM
ALE
ABILITIES
INITIATIVE
SPEED
BASE ATTACK
GRAPPLE
SAVES
EFFECTS
EQUIPMENT
Attack Bonus CriticalDamageRange
ft sq
CriticalDamageAttack BonusRange
ft sq
Attack BonusRange
ft sq
CriticalDamage
Attack BonusRange
ft sq
CriticalDamage
ATTACKS
ARMOUR CLASS
HEALTH
SPECIAL ABILITIES
SKILLS
FEATS
Track Trained SURVIVAL
PORTRAIT
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
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School
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School
Cost
School
Cost
Level
SPELL BOOK
© Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
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