final presentation of gmo city

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PDF Presentation of project of group4 (GreenLAB Studio)

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FIRST STEP

An attractive element in a site,absorbing new incomes and attracting a new type of popula-tion.

STEP TWO

After a certain development,a community will start to form itself and old residents not corresponding to those standards will leave beause of prospections or di�erences,a new type ofpopulation having the same caracteristics will be the gentri�ers of the neighbo-rhood.

STEP THREE

When a neighborhood reaches its develop-ment peack,prospection and land value will increase and reach a point where even me-mebers of the same copmmunity will have to move,and then the process will start back.

City urban infrastucture (School, Museum, Hospital....)

5

10

15

20

25intensity

Gentrification working period Stable period

time

Positive effects of Gentrification. Negative effects of Gentrification

5-EDUCATION LEVEL INCREASED

1-PRIVATE FONDSEconomic strength to renovate the district

2-DENSITY INCREASESUrban structuration and structures are more used

3-MIXITY OF DISTRICTSDevelopment is a global benefit for all classes

4-YOUNGER POPULATIONThe reuse of the district creates a vibrant life within the neighborhood;attractif for youngers.

More the population increases more edu-cation becomes an important part of the

society.

1-Eviction of low-income classes anddisparition of initial original community.

2-Increasement of Rent Prices.

-+

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

INTRODUCTION TO GENTRIFICATION

GENTRIFICATION STUDIES

SOCIAL SUSTAINABILITY STUDIES

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

SHANGHAI

1995

1950

BACK GROUND = OPENING CHINA

BACKGROUND - End of Small Industry in downtown

Nowadays

Nowadays

in the future

GMO City for Stuttgart 2X

PARIS

1995

20001900

Stuttgart

Gentrification - City Case Studies

today

BACKGROUND - Disparition of railtracks upperground

NETWORKS

MINIMUM SPANNING TREE + VORONOI DIAGRAM

Networks Efficiency Studies.

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

Total length: 57.4 Km Total length: : 56.5 Km

Total length: 43.5 Km Total length: 49.8 Km Total length: 47.4 Km

Total length: 52 Km Number of Points: 15 Number of Points: 17 Number of Points: 18

Number of Points: 10 Number of Points: 13 Number of Points: 13

As a growing process GENTRIFICATION is dependant to exchanges.

NETWORKS

MINIMUM SPANNING TREE + VORONOI DIAGRAM+Secondary VORONOI DIAGRAM

Final Network choice.

STARTING POINTS AND ACCESS POINTS THE VORONOI.De�ning neighborhoods Borders.

MINIMUM SPANNING TREE, Creating the most e�cient link between all the point of interest.

SECONDARY VORONOI, De�ng inner circulation of each neighborhood.

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

Why use CA ?

CELL

+Neighborhood

with Radius=1

=CA

What is CA ?

A1 B1 C1

D1 F1

G1 H1 I1

E1 E2

A2

............E3

A3

How CA Works?

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

CELLULAR AUTOMATON

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

RULES FOR GENTRIFICATION

- FIRST STEP: EVALUATION OF CELLS QUALITIES

ACTIVITY RULES

Gentrification as a growing process depends on the status of each zone toward its area : giving optimal opportunitiesl or not for gentrification to happend

SOUND : Silent to noisy SUN : Sunny to shaded PROXIMITY : Well served to Less served

Each "empty" cell is impacted from the cell surroundings throughout different radius according to there nature and attraction power

3 QUALITIES

Radius Score Radius Score Radius Score

STARTING POINTS

PARC

ROAD

RAILSTATION

LEISURE

COMMERCIAL

RESIDENTIALS

OFFICE

URBAN FARMING

PUBLIC SQUARE

SOUND SUN PROXIMITY

CELL TYPE

+++

++

++

=

--

--

-

++

+

= =-

+ ++ +

+

+

=

-

-

=

+++

+

=

=

=

+

2

2

2

3

2

2

1

2

2

2

-

1

1

1

1

1

1

1

2

1

1

7

3

3

10

3

3

2

2

5

3

GLOBAL SCORE = SOUND + SUN + PROXIMITY

ADDITION PROXIMITY RULES

++

++

+

+

-

-

=

= ∑

+

+++

--

-

MAX SHADOW RULES

++=

= +-

= ++ +

-

MAX NOISE RULES

or

or

oror

or

or

or

or or

STA

RTIN

G

EXPA

NSI

ON

GEN

TRIF

ICAT

ION

EXTE

NSI

ON

PHASE SOUND SUN PROXIMITY NEIGHBORHOOD NEXT

or

or or or

= +++ ++= + +++=

= +++ ++= + +++=-

= +++

= +++

++= + +++=

+++=

+++=

-- - =

-- - =

++= +

+++

++= +-

-- -

= +++-

--

---

---

---

-- =-

= +- -- =-

+++=

-- --

Density for housing = proximity score Optimal Use of Activity

SCORE HEIGHT

Social sustainability --

++

+

=

- R+2

R+4

R+6

R+8

Average density on site =2,5 with 30% of public space

- SECOND STEP : DETERMINE CELLS NATURE FOR THE NEXT GENERATION

DENSITY RULES

INITIALSTATE

Using PROCESSING as a resaerch and development tool for GENTRIFICATION.

AFTER 30 ITERATIONS

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

PROJECT DEVELOPMENT - PROCESSING

GLOBAL QUALITY

SOUND SUN PROXIMITY SOUND SUN PROXIMITY

ACTIVITY

DENSITY

ITERATIONS

ITERATIONS

2

3

ACTIVITY + NETWORK

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

Global Design

-6 dB

Screen Building

Cutting Building

Shifting

Nothing

SOUND local rules : Avoiding bad noises

SUN local rules : Maximize Access to sunlight .

PROXIMITY: Maximize access to street and contact between Activities.

By Using Office building as a screen sound from Roads.

By creating Tampons spaces between two antagonists activities : Parc ou Urban Farmin

System basedon a zone

Hierarchy

+

_

If the neighbor is more importantThe building is CUT

If the neighbor is as iqual importantThe building MOVES

If the neighbor is less importantThe building STAYS

-3 dB

Shifting

For each quality, Local solutions

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

LOCAL RULES

- All dwellings should have at least a direct connection to the secondary network.

- All dwellings Should have a visual access to activity

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

LOCAL RULES APPLICATIONS

SUNCutting

Shifting

10 A.M

4 P.M

PROXIMITY

7 P.M

Inner communication Spaces

Public communication Spaces

1 P.M

SOUNDScreen+Urban Farming

5 P.M

GLOBAL

DU - SihanGIROLD - StephanHUCHAIMA - LaraGMO CITY

LOCAL ATMOSPHERE

local solutions

Close to starting point

Around public spaces

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