gamification drives results. and we'll prove it

Post on 07-Jan-2017

399 Views

Category:

Technology

1 Downloads

Preview:

Click to see full reader

TRANSCRIPT

Gamification drives results…And we’ll prove it

Georgie CookeHead of Learning Design,

Learning Pool

How do you feel aboutgamification?

How do your stakeholders feelabout gamification?

Why?

• Is it adult enough?

• Is playing really the same as learning?

• Aren’t some subjects too serious for games?

• Isn’t it really expensive?

• Doesn’t it take ages to build?

• Does it get results?

Do you worry about how much knowledge your audience retains

after elearning?

Knowledge retention after passive elearning

• Grab attention

• Increase engagement

• Drive results

Bespoke project

Stephen EvansRetail Learning Academy

ManagerBoots

“Every year we traditionally rely on 20 minutes page-turner e-learning, we wanted something completely different this year to reinvigorate and reenergise how people feel about our L&D Christmas offer...

..we set Mind Click quite a difficult challenge to do something wildly different to what we have done historically.”

Grab attention

Design secrets

• Prioritise impact• Be unpredictable• Make it challenging

Increase engagement

Design secrets

• Give learners choice

• Add an element of risk

• Encourage healthy competition

Drive results

Design secrets

• Don’t forget adult learning principles

• Keep activities relevant

• Embrace failure and repetition

Stephen EvansRetail Learning Academy

ManagerBoots

“The game has really changed the way people feel about training and L&D in our stores, there was almost a palpable sense of excitement.

I’ve never had so many people approach me to discuss a piece of learning and how it made them feel”

Best Learning Game

Silver Winner2016

Now how do you feel aboutgamification?

Adapt and the builder

Evolving Adapt

Adding gamification features to the roadmap

Scalable, maintainable gamified solution

Thank you!Any questions?

top related