gwc2013 - juan carlos lozano - anagam - national gamification association

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KICK OFF - ANAGAM

ASOCIACIÓN DE

GAMIFICATION & MARKETING DIGITAL

GAMIFICATION WORLD CONGRESS 2013

WHY GAMIFICATION?

“The future belongs to a very different

kind of person with a very different kind of

mind--creators and empathizers, pattern

recognizers, and meaning makers. These

people--artists, inventors, designers,

storyteller, caregivers, consolers, big

picture thinkers--will now reap society's

richest rewards and share its greatest

joys."

Daniel H. Pink

WHY GAMIFICATION?

We believe in a more active

consumer, that needs new

adventures, new challenges.

new experiences…

WHY GAMIFICATION?

We like to participate (at least, sometimes)

We like to share (at least, sometimes)

We love to win (always? )

In the end…

We all love to play

WHY GAMIFICATION?

… and we all know that

GAMIFICATION WORKS

11/04/2

023

Nombre de la presentación 6

WHY GAMIFICATION?

WHY

?

To share the concept and benefits of Gamification in the best way

GOALS

To support gamification initiatives

GOALS

To create the most important gamification experts' network in order to help professionals, students and companies to reach the benefits and possibilities of Gamification and Engagament Strategies

GOALS

To approach gamification to

business

environment

GOALS

To favor knowledge development thru

the best and

certificate training

courses

GOALS

To participate in the most relevant Gamification and

Networking

Events

GOALS

To make agreements with National and International Organizations

GOALS

CONTACT

CONTACT

www.asociaciongamificacion.comcontacto@asociaciongamificacion.com

THIS IS ALL ABOUT

PLAYING!

SPECIAL OFFER!

Inside your bag you will find a

Contact Form with

Exclusive Benefits

DON'T FORGET TO FILL IT IN

AND GIVE IT BACK TO THE

CONGRESS ATTENDANTS

JOIN AND

GROW WITH US!

Thank You!

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