learning - anytime, anyplace

Post on 12-May-2015

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Learning Pool's Deborah Limb shares 'Learning - Anytime, Anyplace' at Learning Pool Live 2013.

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Learning: Anytime, Anyplace

Quick Quiz

By end of 2013 how many mobile users will be smartphone users?

• 35 %• 50 %• 75 %

How much time does the average smartphone user spend on their phone per day?

• 30 minutes• 2 hours• 4 hours

If you learn 10 new terms in a course on Monday, how many will you forget in 48 hours?

• 10%• 40%• 60%

How fast can Alfie the whippet run?

• 18 mph• 30 mph• 38 mph

Learning Pool Mobile

Encore

This is Jean…

Learning Pool Encore aims to:

Improve job performanceImprove knowledge retentionProvide just in time learningReinforce learning messagesSupport behaviour change

Encore pilot

Encore feedback• ‘Enjoyable approach and intuitive’• ‘I found this a refreshing and really good way

to learn’• ‘I think Encore is a brilliant tool to reinforce

learning over time’• ‘I looked forward to opening each task to see

what it would be’

Mobile apps

Learning Pool apps

• London Bridge Hospital• Child Development• Health & Safety for Childminders• NCT: Babychange• UK City of Culture: Derry 2013

Activity

Mobile learning

How can you use Encore and mobile learning to drive performance improvement in your organisation?

Test!

What is Learning Pool’s spaced practice learning app called?

Encore

What is Learning Pool’s responsive e-learning tool called?

Adapt

What’s this fast furry fellow called?

Alfie

Thank you!

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