milan mobile games

Post on 22-Nov-2014

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Presentation given at Dorkbot Milan during the Milan Furniture Fair 2009

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Mobile Games andHardware Hacking

Daniel SoltisInteraction DesignerTinker.it!

Mobile Games

• Activities and/or context outside of a clearly defined playing field

• Often involve technology

Some Examples

–Foreground the social–Always might be playing–Game tools other than boards, screens, controllers, etc.

Mobile Games:

Socialmanyhistoricalgames

stereotypeof videogames

intentionfor mobilegames

Always Might be Playing

– Asynchronous– Changing pool of players– Playing alongside non-players

Interfaces

!!

Hacking Games

Playing with hardware can suggest different possibilities for game mechanics,or suggest new ways of using technology in conjunction with traditional game play.

Some examplesfrom

Tinker.it!

PlayingwithRFID

Ideas, Implications, Directions

– ‘Touch in’ mechanic– Convenient random number generator– Easy way to track people through a system

– New relationship to non-playful tool– Emotional response to action and result

– Possibilities for gaming the system

Thanks!

Daniel Soltisdaniel@tinker.it

come see us at http://www.milanogreenartfestival.com/

galleria Venti Correntivia Cesare Correnti 20

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