milan mobile games

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Mobile Games and Hardware Hacking Daniel Soltis Interaction Designer Tinker.it!

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Presentation given at Dorkbot Milan during the Milan Furniture Fair 2009

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Page 1: Milan Mobile Games

Mobile Games andHardware Hacking

Daniel SoltisInteraction DesignerTinker.it!

Page 2: Milan Mobile Games

Mobile Games

• Activities and/or context outside of a clearly defined playing field

• Often involve technology

Page 3: Milan Mobile Games

Some Examples

Page 4: Milan Mobile Games
Page 5: Milan Mobile Games

–Foreground the social–Always might be playing–Game tools other than boards, screens, controllers, etc.

Mobile Games:

Page 6: Milan Mobile Games

Socialmanyhistoricalgames

stereotypeof videogames

intentionfor mobilegames

Page 7: Milan Mobile Games

Always Might be Playing

– Asynchronous– Changing pool of players– Playing alongside non-players

Page 8: Milan Mobile Games

Interfaces

!!

Page 9: Milan Mobile Games

Hacking Games

Page 10: Milan Mobile Games
Page 11: Milan Mobile Games

Playing with hardware can suggest different possibilities for game mechanics,or suggest new ways of using technology in conjunction with traditional game play.

Page 12: Milan Mobile Games

Some examplesfrom

Tinker.it!

Page 13: Milan Mobile Games

PlayingwithRFID

Page 14: Milan Mobile Games

Ideas, Implications, Directions

– ‘Touch in’ mechanic– Convenient random number generator– Easy way to track people through a system

– New relationship to non-playful tool– Emotional response to action and result

– Possibilities for gaming the system

Page 15: Milan Mobile Games

Thanks!

Daniel [email protected]

come see us at http://www.milanogreenartfestival.com/

galleria Venti Correntivia Cesare Correnti 20