nintendo land - electronic manual - nintendo of europe

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Before use, please also read the content of the Health and Safety Information application on

the Wii U Menu. It contains important informationthat will help you enjoy this software.

Please read this manual carefully before using thissoftware. If the software is to be used by youngchildren, the manual should be read andexplained to them by an adult.

This software is designed only for use with theEuropean/Australian version of the Wii U console.

Thank you for selecting NINTENDO LAND™ forWii U™.

You can change the in-game language bychanging the language setting of your console.You can change the console language in

System Settings.

The in-game language depends on the one thatis set on the console. This title supports eightdifferent languages: English, German, French,Spanish, Italian, Dutch, Portuguese andRussian.

Language Selection

Age Rating Information

www.censorship.govt.nz

OFLC (New Zealand):

www.classification.gov.au

COB (Australia):

www.usk.de

USK (Germany):

www.pegi.info

PEGI (Europe):

For age rating information for this and othersoftware, please consult the relevant website forthe age rating system in your region.

2 DONTE D?NLAt aWh i INNs

NINTENDO LAND is a theme park featuring 12different attractions. You visit as your own Mii™character and play a variety of attractions forbetween one and five players, taking on the roleof Nintendo characters such as Mario.

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The following controllers can be used with thissoftware when they are paired with the console.

Wii UGamePad

Wii Remote™Plus

Wii Remote™

Wii Remote Plus+ Nunchuk™

◆ Unless stated otherwise, "Wii Remote" refers to boththe Wii Remote and Wii Remote Plus.

◆ Where "Wii Remote Plus" is specified, you can useeither a Wii Remote Plus or a Wii Remote with theWii MotionPlus™ accessory attached.

◆ Only one Wii U GamePad can be used with thissoftware at a time.

◆ To play most multiplayer modes, each player needsa separate controller.

◆ In the Attraction Tour , up to five people canplay with just a Wii U GamePad and at least one WiiRemote.

◆ A Sensor Bar is required when using the WiiRemote. For more information about Sensor Barplacement, read the Wii U Operations Manual.

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Pairing Controllers

Open the HOMEMenu and selectCONTROLLERSETTINGS ⇒ PAIR.Follow the on-screeninstructions to pair your controller.

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● Wii U GamePad

Move

Jump

Press (while next toobject) / Touch object

Interact

/ Select

/ Confirm

/ Cancel

Wii U GamePad Wii Remote

Menu Controls

Nintendo Land Plaza Controls

This section explains the basic controls usedoutside the attractions. To learn the controls forthe park's attractions, refer to the correspondingpage for each attraction.

● Wii Remote

Press (while pointingat object)

Interact

Turn camera left/right

Move GamePadLook around freely

Press and hold Zoom camera

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After the attraction, you'llsee the results screenand receive NintendoLand Coins .

View Results

Select an attraction andfollow the on-screeninstructions to begin.

Playing an Attraction

Nintendo Land Plaza

Adjust the camera and microphone on the Wii UGamePad, the sensor bar correction feature and othersettings.

Options

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Pause Menu

Press to displaythe pause menu,where you canrestart the attractionor calibrate theWii U GamePad or any Wii Remote.

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Menu

Zoom

Switch between camera views.

Nintendo Land Coins

Central Tower

Take control of a Mii fromyour Wii U console andwalk up to an attractiongate to play thatattraction. You can useNintendo Land Coinsearned from attractionsto win prizes at theCentral Tower. These prizes will appear in theplaza for you to enjoy. Touch them to see howthey react.

When you connect to the internet and use Miiverse™ , the following icons will beadded.

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Make a post.

Hide or display posts.

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To play with other Mii characters, youmust have them set as favourites in MiiMAKER™. If you delete a Mii withNINTENDO LAND save data in MiiMAKER or remove it from yourfavourites, you can carry the save dataover to another favourite Mii. Pleasefollow the on-screen prompts carefullywhen doing so.

About Mii Characters

To delete all existing data, open SystemSettings from the Wii U Menu and select DATAMANAGEMENT. Follow the on-screeninstructions.

Deleting

Your data is saved automatically when you playattractions. You'll see when saving is inprogress.

Saving

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Game Controls

Turn left/right

Pull down andrelease.

Shoot arrows

Hold down to charge,then release to fire.

Charge shot

Move the GamePad tolook around freely.

Look around

● Archer: Wii U GamePad

Adjust manually using.

Reset view

Point the GamePaddown.

Refill arrows

Swing the Wii RemotePlus.

Swing sword

Hold the Wii RemotePlus up to charge andthen swing ithorizontally or vertically.

Spin attack

Point the Wii RemotePlus towards the TV andpress .

Reset swordposition

Raise shield

Change target

● Swordsman (1-3 players): Wii Remote Plus

Follow the on-screenprompt.

Dodge

The player with the GamePad controls thearcher, and players using a Wii Remote Plus actas swordsmen. Work together to defeat monstersand recover the Triforce. If the team runs out ofhearts, the game is over.

● 1-4 Players

Battle Quest

This shows the number of arrows you have left toshoot. Point the GamePad down to refill them. You canhold a maximum of 10 arrows.

Arrows

You receive rupees when you defeat enemies. Thenumber of rupees you collect is a good indicator ofhow much you're contributing to the group.

Rupees

Hearts are shared by all players. You lose one heartwhen you take damage and recover one when you pickup a .

Hearts

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Point the Wii Remote Plus at the TV andpress to reset your sword position.

Resetting Sword Position

Control the bow with the GamePad and test yourskill on the battlefield to see how quickly youcan defeat all the enemies. If you get hit sixtimes, the game is over.

● 1 Player

Time Attack

Enemies left

Timer

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Challenge

Game Controls

● Pikmin (1-4 players): Wii Remote

Move

Attack

Jump

● Olimar: Wii U GamePad

/ / Touch and holdthe touch screen

Move

Touch enemy or blockAttack

/ / Touch Gather Pikmin

Olimar

Hearts are shared by all players. You lose one heartwhen you take damage and recover one when you pickup a .

Hearts

The player with the GamePad controls Olimar,and players with a Wii Remote each control aPikmin. Work together to break blocks anddefeat enemies on the way to your ship. If theteam runs out of hearts, though, it's game over.

● 1-5 Players

Time and Master Time

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Touch to gather all Pikmin.

Call icon

The player with the GamePad controls Olimar,and players with a Wii Remote each control aPikmin. You divide into teams - Olimar versus thePikmin - and collect sweets dropped by enemies.The team with the most sweets at the end wins.

● 2-5 Players

Versus

Pikmin

This is displayed only for completed challenges. Thetarget time for achieving a Master Rank is shownbelow.

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Number of sweets collected

Time limit

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Game Controls

● Gunship: Wii U GamePad

Move/Strafe

(up/down)Ascend/Descend

(left/right)Turn

Press / Dash

Move the GamePad tolook around freely.

Move cross hairs

/ Attack

Hold / to charge,then release to fire.

Missile

Press and hold / .Zoom

The player with the GamePad controls theGunship, and players with a Wii Remote Pluscontrol Samus. Work together to fight your waythrough your assigned mission. If your life isreduced to zero, you'll be out of the battle andwon't be able to fight until you pick up an item.If the whole team is out, you fail the mission.

● 1-5 Players

Assault Mission

● Samus (1-4 players): Wii Remote Plus +Nunchuk

Move

Move Wii Remote Plus.Move cross hairs

Press and hold .Morph Ball

Press and hold .Zoom

Shake Wii Remote Plus.Dodge

Attack

Hold to charge, thenrelease to fire.

Bomb

Aim with Wii RemotePlus while holding .

Look around

You lose one piece of life when you take damage andrecover one when you pick up a .

Life

Allies' life

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Gunship life

Samus team life

The player with the GamePad controls theGunship, and players with a Wii Remote Pluscontrol Samus. You divide into teams - theGunship versus the Samus team - and battle itout. Reduce the opponent team's life to zero towin. If time runs out, the team with the most lifeleft wins.

● 2-5 Players

Land vs Air

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Time limit

Number of tokens

All players play as Samus using a Wii RemotePlus. The GamePad can be used as a sharedview screen. Players attack opponents and stealtheir tokens, and whoever has the most tokenswhen time runs out is the winner.

● 2-4 Players

Ground Battle

Time limit

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● Mario: Wii U GamePad

Game Controls

Move

Touch Turn camera on/off*

The player with the GamePad controls Mario,and players with a Wii Remote each control aToad. It's up to the Toads to chase Mario andcatch him before time runs out. If Mario can

● 2-5 Players

Move

Tackle

● Toad (1-4 players): Wii Remote

* Toggles the face display on the TV.

evade them, he wins.

When there's only one Toad, Yoshi Carts willprovide much needed assistance by rammingMario and making him easier to catch.

Map

Time limit

Distance between Toad and Mario

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Move

Shine torch

● Ghost Trackers (1-4 players): Wii Remote

* You need to hold down the buttons until the gauge isfull.

Move

Dash

Hold + to charge,then release to fire.*

Magic

● Ghost: Wii U GamePad

Game Controls

The player with the GamePad controls the ghost,and players with a Wii Remote control the ghosttrackers. They divide into teams, with the ghostfacing off against the ghost trackers. If there arethree trackers or fewer, Monita will providerobots to assist them.

Trackers faint when the ghost grabs them, andthe ghost wins if they're all out at once.However, the trackers can vanquish the ghost byshining light on it and reducing its health tozero. As a tracker, you can't see the ghost onthe TV, but your Wii Remote will vibrate when theghost is near. Revive fallen trackers by shininglight on them.

● 2-5 Players

Press and hold whilemoving.

Sidestep

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Ghost's health

Trackers left

Time limit

Monita

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● Guards: Wii U GamePad

Game Controls

/ Move

/ Tackle

Touch Turn camera on/off*

● 2-5 Players

Move

Pick up

Drop

● Animal (1-4 players): Wii Remote

* Toggles the face display on the TV.

Number of sweets to be collected

This is a contest between two guards and one ormore animals. The player with the GamePadcontrols the two guards at the same time andeach player with a Wii Remote controls oneanimal.

For the animal team to win, they must collect aset number of sweets. However, the guards win ifthey can catch an animal three times. The moresweets an animal is carrying, the slower itmoves, and the easier it is for the guards tocatch it.

◆ In a two-player game, the animal team must deposittheir sweets in stashes.

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◆ If there are multiple buttons, they must be steppedon at the same time.

Located under trees. Step on these buttons to makesweets fall down.

Glutton Button

Hearts remaining

The animal team lose one heart every time they getcaught by the guards.

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Slide the GamePad stylus on the touch screen todraw a route for Yoshi. You have to guide him toevery piece of fruit on the way to the goal. TheTV will show you where fruit is to be found,along with any obstacles, but you can't see anyof this on the GamePad. The Yoshi Cart uses upfuel as it moves. If the cart runs out of fuel orhits any kind of hazard, you lose a life. If youlose all your lives, it's game over.

● 1 Player

Game Controls

Slide the stylusDraw a line

● Wii U GamePad

Pencil icon

Touch to continue drawing the line.

Eraser icon

Touch and hold to erase the line you've drawn.

Gate number

Fruit

Collect fruit to replenish fuel. Once you've collected allthe fruit, the goal gate will open.

Lives remaining

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Once per gate, you can point at a pieceof fruit with the Wii Remote and press to collect it for the Yoshi Cart. Tryjoining in when the cart gets going!

Assisting Another Player

Fuel

Score

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Game Controls

● Wii U GamePad

Hold out/swing leftarm

Hold out/swingright arm

Tilt the GamePad leftand right.

Lean to either side

Shake the GamePad.Jump

Touch Turn camera on/off*

* Toggles the face display on the TV.

Make your Mii dance to the rhythm! Watch theinstructor perform a dance move, then copy itexactly. If you make a mistake, you'll lose aheart. The game is over when you have nohearts left.

Your character faces in one direction on theGamePad and in the opposite direction on theTV. Watch whichever screen shows yourcharacter from the back and it should be mucheasier.

● 1 Player

Heart1

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Instructor

You can collect hearts trapped inbubbles by aiming with the Wii Remoteand pressing .

Assisting Another Player

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Guide the roller through the course to the goalby tilting the GamePad left and right andpressing buttons. If the cart is overturned or aspring comes off, the cart breaks and you lose a

● 1 Player

Game Controls

Tilt the GamePad leftand right.

Guide the roller

Zoom in/out onthe TV

Following theinstructions on-screen,use / / / orblow into themicrophone.

Operatemechanism

● Wii U GamePad

life. The game is over if you lose all your lives orif the timer gets to 10 minutes (600 seconds).

Time

Score

Lives remaining

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Point the Wii Remote at the TV andpress to make a large circle appear atthat point. When the roller enters thecircle, it will move in slow motion. Thiswill help you move slowly and carefully,but it can also cost you preciousseconds.

Assisting Another Player

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Game Controls

Move the GamePad.Aim cross hairs

Tilt the GamePadupright.

Restock throwingstars

● Wii U GamePad

Slide on the touchscreen.

Throw throwingstars

Defeat the enemy ninjas with throwing stars andrescue Princess Monita! Getting hit by an enemyattack causes you to lose one heart. If you loseall your hearts, the game is over.

● 1 Player

Hearts

No. of consecutive hits

Throwing stars

The number of throwing stars you have left. Tilt theGamePad upright to restock them up to a maximum of50.

Point at enemies with the Wii Remoteand hold to immobilise them.

Assisting Another Player

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Game Controls

Turn the GamePad leftor right.

Steer

Quickly turn theGamePad left or right.

Drift

● Wii U GamePad

Touch the touch screen.Brake

Touch Turn camera on/off*

In this attraction, you'll move theGamePad with large motions. Please beaware of your surroundings.

* Toggles the face display on the TV.

Drive the Blue Falcon through 12 areas andreach the goal within a certain time. Once you'veset off, the Blue Falcon moves automatically.Your task is to steer by turning the GamePad leftand right. The game is over if you run out oftime, bump into a bomb or go off the track.

● 1 Player

Area information

You can see how much time you had left for each areawhen you pass through a gate.

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Time remaining

Point the Wii Remote at an obstructionand press to fire a beam and removeit.

Assisting Another Player

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Create gusts of wind to help your Mii fly througha scrolling level. Ring the bell to start yourjourney. If your Mii hits enemy obstacles such asa Balloon Breaker or Balloon Bird and bothballoons burst, you will fall into the sea and losea life. When you have no lives left, the game isover.

● 1 Player

Game Controls

Slide on the touchscreen.

Create a breeze

Touch the touch screen.Send out ashockwave

● Wii U GamePad

Day and time of day

This shows you the current stage of your journey.

Rest Island

When you land on one of these islands, your Mii getstwo balloons again. If you find a package, you canchoose to transport it to the next island.

Lives

Items, obstacles and enemies

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Score

If you hit one of these, you'lllose one balloon. Some canbe moved or smashed with ashockwave.

BalloonBreakers

Bump into these or burst themwith a shockwave to earnpoints. You'll get extra pointsif you can burst a continuousstring of balloons, withoutmissing any!

Balloons

These birds will make yourjourney perilous. Pop theirballoons to make them fall.

BalloonBirds

A bubble will emerge everytime a bird splashes into thewater. Burst them for morepoints!

Bubbles

Skim the water's surface tomake this hungry fishy popup. She's been known to eatbirds and Mii characters forbreakfast!

BalloonFish

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Press on the Wii Remote to pushaway obstacles and burst the balloonson Balloon Birds.

Assisting Another Player

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Select ATTRACTIONTOUR from the menu, orget on the train inNintendo Land Plaza andpress to join the tour.Follow the on-screen instructions to configuresettings and begin playing.

Taking a Tour

You can play in this mode if you have a Wii UGamePad and at least one Wii Remote. Two tofive players compete in various attractions to seewho can get the highest score.

Players can also vote for who they thinkwill win. If a player wins, their supporterswill also get points.

If you don't see any Metroid Blast cardsappearing in the Attraction Tour, it may bedue to one of the following reasons:

・A paired Wii Remote does not have anattached Wii MotionPlus accessory.

・A Mii that hasn't played Metroid Blast isbeing used.

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◆ For information about connecting your Wii Uconsole to the internet, refer to the Wii U QuickStart Guide and the Internet section of SystemSettings.

If you connect to the internet, the following Miiverse features will be available:● Mii characters from all over the world can

come and visit Nintendo Land Plaza.● When you make an in-game post, your Mii will

then show up in other players' parks.● You can give a Yeah or add comments to in-

game posts, and view posters' Miiverseprofiles.

◆ See the Miiverse section of the Wii U ElectronicManual for more information about Miiverse. Press on the Wii U Menu and select Manual fromthe HOME Menu to display the Wii U ElectronicManual.

◆ Touch a visiting Mii to view their profile. Thefollowing icons will also be displayed.

Give a Yeah to a post.

◆ You will need to connect to the internet and set upMiiverse in advance.

◆ If you don't want your Mii to visit other parks, or ifyou want to restrict Miiverse posting and

commenting, adjust the settings via ParentalControls on the Wii U Menu.

Send comments.

View the user's Miiverse profile.

◆ By sending posts and comments, you can receiveYeahs and comments from other players. You canview these in the Notifications section of Miiverse.

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Touch a Mii in Nintendo Land Plaza to displaythat Mii character's record.

Most Played

Stamps

Shows the number of stamps obtained in eachattraction.

Progress

Shows your progress in The Legend of Zelda: BattleQuest, Pikmin Adventure and Metroid Blast.

Mii Information

Total coins and prizes collected

Displays all the coins and prizes you have collectedduring your time at NINTENDO LAND.

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Trophies

Shows the trophies earned in Yoshi's Fruit Cart,Octopus Dance, Donkey Kong's Crash Course,Takamaru's Ninja Castle, Captain Falcon's TwisterRace and Balloon Trip Breeze.

See other Mii characters' data

Only appears when you touch your own Mii. You canview the data of any Mii whom you've played withbefore as long as they were made in Mii MAKER.

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Parents and guardians can restrict certain featuresof the Wii U console through Parental Controlson the Wii U Menu.The following features can be restricted:

Name Description

Miiverse

Restricts posting to Miiverse or viewing of posts made by otherplayers, in order to protect childrenfrom inappropriate conversations orabuse from other players.

OnlineInteraction inGames

Restricts the use of Miiverse in order to protect children frominappropriate conversations or abusefrom other players.

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For use with the European/Australian version ofthe Wii U console only.

The use of an unauthorised device or softwarethat enables technical modification of the Wii Uconsole or software may render this gameunplayable. A system update may be requiredto play.Only for private use. Rental is prohibited.

IMPORTANT: This video game is protected bycopyright! The unauthorised copying of thisvideo game and/or distribution of such copiesmay lead to criminal and/or civil liability. Thisvideo game, instruction manual and otherwritten materials accompanying this videogame are protected by intellectual propertylaws.

Trademarks are property of their respective owners. Wii U is a trademark of Nintendo.

© 2012 Nintendo Co., Ltd.

Autodesk and Beast areregistered trademarks ortrademarks of Autodesk, Inc.,and/or its subsidiaries and/or

affiliates in the USA and/or other countries.

This software product includes Autodesk® Beast™software, ©2011 Autodesk, Inc. All rights reserved.

The Nuance logo is a trademark of NuanceCommunications, Inc.

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support.nintendo.com

For technical support and troubleshooting,please refer to the Operations Manual for yourWii U console or visit:

www.nintendo.com

For product information, please visit theNintendo website at:

Support Information

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