pirate adventure tool for autism. developing children. · •to establish the average figures for...
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PIRATE ADVENTURE ASSESSMENT TOOL FOR AUTISM. PILOT STUDY IN TYPICALLY DEVELOPING CHILDREN.
Kathleen Scanlon (BSMS) Anokhee Patel (BSMS) Dr Ian Male (SCFT) Dr William Farr (SCFT)
Introduction
• Autism is a developmental disability that can effect a persons social and communication skills.
• Autism affects at least 1.1% of the population
• A diagnosis of Autism takes around 13 hours of professional time, between 6 months and 2 years and costs around £800.
The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
The Pirate Adventure Assessment Tool
• Facial recognition
• Focus
• Theory of mind and false belief
• Higher order strange stories and idioms
• Tile game
Aims • To establish the average figures for children of
different ages performing each component of the app.
• To identify any specific problems with the apps questions.
• To identify any specific problems with the running of the app.
• To compare the data with two previous data samples from a Community Paediatric Clinic.
• To check the parameters of coverage for the detection of children at risk and not at risk of Autism.
Methodology
• Recruited children from a local primary school
• Excluded those with any special educational needs and those without English as their first language
• 32 children assessed
• Each child's score transcribed onto a scoresheet
• Scores compared with clinic sample
Results
• Average scores
• Comparison with clinic data
• Specific issues with app functionality
0.0
1.0
2.0
3.0
4.0
5.0
6.0
7.0
8.0
9.0
10.0
FR STR 1TOM FOFB 2TOM SS+I
Sco
re
Component of app
60-83 84-107 108-128
Other results
• Some questions were identified that most children struggled with regardless of their age.
• Repetition of pirates names and lack of female characters.
• No randomisation of answers in the testing of sarcasm, lie and idiom.
Going forward…
• Well received in typically developing children
• Requires an adult to play with the child to gain most from the app
• Clear evidence that a larger scale study would be useful and should be feasible
• Screening vs diagnostic use
THANK YOU
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