signals, challenges, & horizons for hand’s-free augmented reality

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My talk from ARE2011 on hand's free AR.

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Wednesday, May 25, 2011

Signals, Challenges, & Horizons for Hand’s-Free Augmented Realitychris arkenberg @chris23

Wednesday, May 25, 2011

Wednesday, May 25, 2011

Augmented Reality is breaking out of the smartphone to become hand’s-free.

Wednesday, May 25, 2011

Design Fictions

@chris23

Blade Runner

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

They Live

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

They Live

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23Terminator

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23Terminator

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23Stranger Than Fiction

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23Stranger Than Fiction

Call of Duty: Modern Warfare

Wednesday, May 25, 2011

Design FictionsCompelling narratives about the augmented reality experience

@chris23Minority Report

Wednesday, May 25, 2011

Limitations of hand-held AR

@chris23

Wednesday, May 25, 2011

Limitations of hand-held ARInconvenient

@chris23

Wednesday, May 25, 2011

Limitations of hand-held ARInconvenient

Distracting

@chris23

Wednesday, May 25, 2011

Limitations of hand-held ARInconvenient

Distracting

Limited render real estate

@chris23

Wednesday, May 25, 2011

Limitations of hand-held ARInconvenient

Distracting

Limited render real estate

Dangerous

@chris23

Wednesday, May 25, 2011

Limitations of hand-held ARInconvenient

Distracting

Limited render real estate

Dangerous

Reinforces screen division

@chris23

Wednesday, May 25, 2011

Value of hand’s-free AR

@chris23DIOR 2011

Wednesday, May 25, 2011

Value of hand’s-free UXAlways present

@chris23

Wednesday, May 25, 2011

Value of hand’s-free UXAlways present

Full perspective

@chris23

Wednesday, May 25, 2011

Value of hand’s-free UXAlways present

Full perspective

Minimal screen barriers

@chris23

Wednesday, May 25, 2011

Value of hand’s-free UXAlways present

Full perspective

Minimal screen barriers

Out of the way

@chris23

Wednesday, May 25, 2011

Value of hand’s-free UXAlways present

Full perspective

Minimal screen barriers

Out of the way

@chris23

Miyagi prefecture

Wednesday, May 25, 2011

Value of hand’s-free UXAlways present

Full perspective

Minimal screen barriers

Out of the way

Intrinsically adaptive

@chris23

Wednesday, May 25, 2011

Current progress

@chris23

Wednesday, May 25, 2011

Current progress

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Vuzix

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Vuzix

@chris23

Vuzix WRAP AR

Wednesday, May 25, 2011

Current progressHeadsets

Vuzix

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Microvision

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Microvision

@chris23

Urban Leader Tactical Response, Awareness & Visualization

Wednesday, May 25, 2011

Current progressHeadsets

Microvision

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Apple?

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Apple?

@chris23Design concept

Wednesday, May 25, 2011

Current progressHeadsets

Transcend goggles

@chris23Zeal Optics Transcend Ski Goggles

Wednesday, May 25, 2011

Current progressHeadsets

IPMS OLED

@chris23Frauhofer IPMS

Wednesday, May 25, 2011

Current progressHeadsets

Rio de Janeiro

@chris23

Wednesday, May 25, 2011

Current progressHeadsets

Rio de Janeiro

@chris23Rio “Robocop”

Wednesday, May 25, 2011

Current progressHeadsets - Summary

@chris23

Wednesday, May 25, 2011

Current progressWearable

@chris23

Wednesday, May 25, 2011

Current progressWearable

Transparent rendering

@chris23

Wednesday, May 25, 2011

Current progressWearable

Transparent rendering

Basic eye tracking

@chris23

Wednesday, May 25, 2011

Current progressWearable

Transparent rendering

Basic eye tracking

Synched to device & cloud

@chris23

Wednesday, May 25, 2011

Current progressWearable

Transparent rendering

Basic eye tracking

Synched to device & cloud

Location-aware

@chris23

Wednesday, May 25, 2011

Current progressWearable

Transparent rendering

Basic eye tracking

Synched to device & cloud

Location & context-aware

Active analysis & filtering

@chris23

Wednesday, May 25, 2011

Current progressContact Lenses

@chris23

Wednesday, May 25, 2011

Current progressContact Lenses

@chris23

Babak Parviz, Univ of Washington

Wednesday, May 25, 2011

Current progressContact Lenses

@chris23

Babak Parviz, Univ of Washington

Wednesday, May 25, 2011

Challenges

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

@chris23

Ray Ban

Wednesday, May 25, 2011

ChallengesAesthetics

Technical

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

Interface

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

Interface - eye-tracking, gestural, selection,

execution, filtering.

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

Interface - eye-tracking, gestural, selection,

execution, filtering.

Interaction

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

Interface - eye-tracking, gestural, selection,

execution, filtering.

Interaction - context awareness, algorithms,

provisioning.

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

Interface - eye-tracking, gestural, selection,

execution, filtering input & display.

Interaction - context awareness, algorithms,

provisioning.

Perception

@chris23

Wednesday, May 25, 2011

ChallengesAesthetics

Technical - power, weight, capture, integration.

Interface - eye-tracking, gestural, selection,

execution, filtering input & display.

Interaction - context awareness, algorithms,

provisioning.

Perception - occlusion, distraction, depth cues,

eye strain.@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

@chris23

Egypt, Jan 28 2011

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

@chris23

Tim Boucher 2005

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

@chris23

Viewdle

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

Security

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

Security

@chris23

Baku-Tiblisi-Ceyhan pipeline

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

Security

Safety

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

Security

Safety

@chris23

30 seconds to comply

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

Security

Safety

Fragmented realities

@chris23

Wednesday, May 25, 2011

ChallengesLegal & ethical

Privacy

Identity

Surveillance

Security

Safety

Fragmented realities

@chris23

Wednesday, May 25, 2011

Future Horizons

@chris23

Wednesday, May 25, 2011

Future Horizons

@chris23

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

@chris23

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

@chris23You have a problem with authority, Mr. Anderson.

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

Dynamic user interface

@chris23

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

Dynamic user interface

Provisioned experience

@chris23

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

Dynamic user interface

Provisioned experience

Cloud agents

@chris23

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

Dynamic user interface

Provisioned experience

Cloud agents

Brain-computer interface

@chris23

Wednesday, May 25, 2011

Future HorizonsPersonal algorithms

Dynamic user interface

Provisioned experience

Cloud agents

Brain-computer interface

Bio-nanotechnology

@chris23

Wednesday, May 25, 2011

Future HorizonsFully-native augmented reality?

@chris23

Woah! I know jujitsu!

Wednesday, May 25, 2011

Thank You!chris arkenberg

http://urbeingrecorded.com

@chris23

Gecko toes

Wednesday, May 25, 2011

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