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University of Central Florida University of Central Florida
STARS STARS
Electronic Theses and Dissertations
2017
The Effectiveness of Project-Based Learning Using Digital The Effectiveness of Project-Based Learning Using Digital
Storytelling Technology on Improving Second-Grade Students' Storytelling Technology on Improving Second-Grade Students'
Performance of Science Standards Performance of Science Standards
Mariella Dorr University of Central Florida
Part of the Science and Mathematics Education Commons
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STARS Citation STARS Citation Dorr, Mariella, "The Effectiveness of Project-Based Learning Using Digital Storytelling Technology on Improving Second-Grade Students' Performance of Science Standards" (2017). Electronic Theses and Dissertations. 5664. https://stars.library.ucf.edu/etd/5664
THE EFFECTIVENESS OF PROJECT-BASED LEARNING USING DIGITAL
STORYTELLING TECHNOLOGY ON IMPROVING SECOND-GRADE STUDENTS’
PERFORMANCE OF SCIENCE STANDARDS
by
MARIELLA DORR
B.S. University of Central Florida 2006
A thesis submitted in partial fulfillment of the requirements
for the degree of Master of Education in K-8 Mathematics and Science Education
in the School of Teaching, Learning, and Leadership
in the College of Education and Human Performance
at the University of Central Florida
Orlando, Florida
Fall Term
2017
ii
© 2017 Mariella M. Dorr
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ABSTRACT
The purpose of this study was to find the effectiveness of digital storytelling technology
integration through a project-based learning approach using digital stories combined with
hands-on guided inquiry science lessons. As a teacher researcher, the focus was on the
effectiveness in the performance of second-grade students using higher-order thinking science
standards. For a period of ten weeks, the researcher through comparative action research
investigated how emergent technology integration improved the performance of two second-
grade classrooms implementing three higher-order thinking life science standards. A total of
27 students from two second-grade classrooms volunteered for this research. For the study, a
pretest and posttest from Classroom A and Classroom B were utilized for the quantitative data
analysis. A web-based rubric was created to assess the science digital story and student
journals. The students also completed a self-assessment progression scale at the end of the
study. The data collected showed an improvement in the performance of second-grade students
using higher-order thinking science standards with technology integration.
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This thesis is dedicated to the memory of Mom and Hilde. Your continuous love,
wisdom, and spirit are with me always. To Olga for your continuous encouragement and
loving friendship, you have been an uplifting blessing in my life. Last but never least, to my
loving husband, Richard, and to my amazing children. I appreciate all the great sacrifices
made and your unconditional support while pursuing this milestone. I hope you follow our
values knowing nothing in life is free and everything comes with hard work, sacrifice,
honesty, and dedication. Education will be your best investment. Your support carried us
through. To each of you, I dedicate this effort.
“With God all things are possible.” Matthew 19:26
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ACKNOWLEDGEMENTS
I would like to begin to thank all of the Lockheed Martin professors and staff
members for your infinite support in helping me finalize this journey. A very special thank
you to Dr. Dieker and Dr. Dixon for giving the extra encouragement. Dr. Dieker your
outstanding efforts to support me are appreciated, thanks to you I have finished this
rewarding challenge. The Lockheed Martin/UCF Academy experience has given me a better
perspective on my teaching practices and a greater respect for research. Thank you for your
support.
I am very grateful to Dr. Everett for making the time to meet with me and for your
valuable guidance. Thank you Dr. Andreasen, Dr. Jeanpierre, Dr. Beverly, Dr. Gresham, and
Dr. Ortiz for your valuable teachings.
Dr. Gresham thank you for giving me a better perspective on the role of a teacher
leader and for helping me reflect on all those who have inspired me to teach. Dr. Ortiz thank
you for instilling a new perspective on technology and helping me bring PBL into my
classroom. Thank you both for your continuous encouragement and for serving on my
committee.
Tim your amazing smarts came at the right time, I appreciate your help. I work with
the most amazing team of teachers; Joe and Andrea, words could not express my gratitude
for your unconditional support. You came through for me at the last minute. A special thank
you to our retired fearless administrator, who believed in me, who gave me the opportunity to
explore science and who allowed me to instill the love of wonder in all of our students.
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To the almighty in our heavens above, thank you for all the opportunities given to me.
Thank you for the strength, courage, knowledge, family, and friends; but most of all thank
you for keeping two of my very special angels.
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TABLE OF CONTENTS
LIST OF FIGURES ...................................................................................................... x
LIST OF TABLES ....................................................................................................... xi
CHAPTER ONE: INTRODUCTION ........................................................................... 1
Relationship of Science, Technology and 21st Century Learning ........................................... 2
Purpose of Study ......................................................................................................................................... 5
Rationale for Study ..................................................................................................................................... 5
Significance of the Study ........................................................................................................................ 10
Definitions .................................................................................................................................................... 15
5E Learning Cycle Model ................................................................................................................... 15
Constructivism through Project-Based Learning ................................................................... 16
Collaborative Learning ....................................................................................................................... 17
Cooperative Learning ......................................................................................................................... 17
Depth of Knowledge (DOK)/Cognitive Complexity Classification ................................... 18
Digital Natives........................................................................................................................................ 19
Digital Storytelling ............................................................................................................................... 20
Domain 1DQ1: Providing Clear Learning Goals and Scales (rubrics) ............................. 21
Hands-on (Structure-Inquiry)......................................................................................................... 22
iGeneration ............................................................................................................................................. 23
Project-Based Learning (PBL) ........................................................................................................ 23
Technology Through Digital Story ................................................................................................ 24
21st Century Skills ................................................................................................................................ 25
CHAPTER TWO: LITERATURE REVIEW ............................................................. 26
Introduction ................................................................................................................................................ 26
A New Generation of Digital Learners .............................................................................................. 28
Project-Based Learning .......................................................................................................................... 29
History of Project-Based Learning ................................................................................................ 29
Assessment in Project-Based Learning ....................................................................................... 31
Benefits of Project-Based Learning .............................................................................................. 32
Benefits to Students ............................................................................................................................ 33
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Benefits of PBL to Address Standards and Differentiation of Instruction .................... 34
Project-Based Learning in Science Inquiry................................................................................ 36
Negative outcomes of Project Based Learning ......................................................................... 39
Digital Story Telling and Relevance to Education........................................................................ 41
Summary....................................................................................................................................................... 43
CHAPTER THREE: METHODOLOGY ................................................................... 45
Setting ............................................................................................................................................................ 45
Research Design ........................................................................................................................................ 48
Setting/Participants ................................................................................................................................. 51
Instrumentation......................................................................................................................................... 53
Procedures ................................................................................................................................................... 58
Experimental Classroom, Group A, (Digital Technology using PBL) .............................. 60
Control Classroom, Group B, (No Technology) ........................................................................ 62
Daily Classroom Procedures ............................................................................................................ 62
Science as Enrichment ....................................................................................................................... 63
Methods of Data Collection / Analysis ............................................................................................. 65
Conclusion .................................................................................................................................................... 68
CHAPTER FOUR: DATA ANALISYS ..................................................................... 70
Introduction ................................................................................................................................................ 70
Results of Pretest and Posttest ............................................................................................................ 70
Projects and Science Journals .............................................................................................................. 77
CHAPTER FIVE: CONCLUSION............................................................................. 86
Introduction ................................................................................................................................................ 86
Discussion .................................................................................................................................................... 86
Future Use of Digital Technology Through PBL ........................................................................... 89
Recommendations .................................................................................................................................... 92
APPENDIX A: UCF IRB LETTER AND FORMS .................................................. 96
APPENDIX B: ASSESSMENTS USED .................................................................. 106
APPENDIX C: ASSESSMENT APPROVAL ......................................................... 121
APPENDIX D: SOFTWARE APPROVAL ............................................................. 123
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APPENDIX E: TIMELINE AND DAILY PROCEDURES .................................... 125
APPENDIX F: STUDENT PROJECT SAMPLES .................................................. 139
APPENDIX G: STANDARDS ................................................................................. 144
LIST OF REFERENCES .......................................................................................... 146
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LIST OF FIGURES
Figure 1: Cooperation Rubric ..................................................................................... 18
Figure 2: 8-Step Digital Storytelling Process ............................................................. 21
Figure 3: Beans Grown in CD Cases .......................................................................... 65
Figure 4: Z-Scores Showing Test Score Improvements ............................................. 74
Figure 5: Distribution of Student % Improved Scores ............................................... 75
Figure 6: Student Journal Entries ................................................................................ 78
Figure 7: PBL Storyboard Sample .............................................................................. 79
Figure 8: Rubric Evaluations Comparison Chart ........................................................ 83
Figure 9: Student Performance Scale Bar Graph ........................................................ 84
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LIST OF TABLES
Table 1: District Guidelines for Scales ....................................................................... 22
Table 2: 6-Week Special Areas Schedule ................................................................... 46
Table 3: Scale Progression .......................................................................................... 57
Table 4: Standards Guiding This Study ...................................................................... 60
Table 5: Test Scores Group A (Technology Group) ................................................... 72
Table 6: Test Scores Group B (No Technology Group) ............................................. 73
Table 7: Test Scores Comparison Both Groups .......................................................... 76
Table 8: PBL Rubric Group A .................................................................................... 81
Table 9: Science Journal Rubric Group B .................................................................. 82
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CHAPTER ONE: INTRODUCTION
As teachers, we face the challenges of teaching 21st century learners, and our
continuously evolving curriculum standards (Sunnibrown.com, 2011). Florida’s standards
for Mathematics, English Language Arts, Social Studies, Science, and Technical Subjects
consist of a Depth of Knowledge (DOK) Model of Cognitive Complexity framework
(Department of Education, 2017). According to CPALMS, this framework is defined as a
structure to help align the cognitive demands of today’s standards and corresponding
assessments needed for Florida learners. Florida has now moved towards a DOK complexity
model to incorporate the cognitive demands presented by standards and curriculum. Since all
standards follow this framework, the Florida science standards then are based on this same
Depth of Knowledge/Cognitive Complexity framework (Webb, Alt, Ely, & Vesperman,
2009). This framework is designed to challenge students to think critically and analytically.
Students are required to become problems solvers using higher cognitive skills. The
implementation of the framework requires new teaching strategies or different ways of
teaching for students to demonstrate deep knowledge (A brief report: Framework for K–12
science education, 2011). As an educator, implementing these higher-order thinking
standards in the classroom may mean using a different teaching approach to help students
adapt to the new academic challenges posed.
Along with greater demands on students of these revised academic standards, science
as a content area also continues to evolve. According to the National Research Council
(NRC), in order to keep up with the demands of science the complexity of its standards is
designed to support students’ meaningful learning in science and engineering; therefore, the
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NRC has developed a framework, that is based on a wealth of research supporting science
education, (National Research Council, 2012). The NRC notes many 21st century students
will face unique challenges in the future—environment, energy, and health—requiring in-
depth knowledge in science and engineering to find viable solutions. As defined by Blair
(2012), 21st century learners demand quick technology access for knowledge and are skillful
in engaging in learning at a whole new level through, critical thinking, creativity,
communication, and collaboration. Today many tools used in the class can provide students
with the opportunities needed to become critical thinkers (Intel Education Project Based
Learning, 2010). Along with the use of new technological tools, teacher also may need a new
approach to teaching to meet these new higher levels of engagement and student learning.
Relationship of Science, Technology and 21st Century Learning
Teachers can build 21st learning concepts using technology to reach a higher level of
student outcomes in today’s science classrooms. As an observer in a developing society,
today’s world and classrooms are inundated with some form of revolutionized technology.
The workforce is increasingly dependent on new technology; therefore, it is very likely
science and technology will continue to influence the lives of students in K-12 settings for
years to come (Jenkins, 2002). If society is immersed with technology, how does this affect
our students? According to Dr. Larry Rosen, schools continuously use strategies that are
more effective for an aged generation, while modern students are growing within an
informational internet frenzy (Rosen, 2010). He continues to point out, students are born
surrounded by a wealth of digital devices, and teachers need to change instruction to suit the
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digital demands. Technology has transformed society, the workforce, students, and
education; certainly, it has transformed science. Science has improved in just about every
field: medical science, space science, weather and robotics (Bull, Gess-Newsome, & Luft,
2008). Based on this information, it is of no surprise educators are seeking for newer
methods to integrate 21st century learning, technology and science.
When implementing technology, the importance relies on using it to enhance
learning, and the main focus should be the content and not the technology (Kolb, 2017).
According to Kolb, student growth does not happen solely with technology; but, through
instructional, and teacher interaction as well. Guided inquiry lends itself to that needed
teacher interaction. Teachers leading science instruction through a guided hands-on inquiry
approach can allow elementary students to communicate scientific concepts, gain familiarity
with science vocabulary and demonstrate understanding of scientific concepts within their
findings (Colburn, 2000). Guided inquiry is a teaching technique that involves students being
actively engaged in learning through questioning, data analysis, and critical thinking
(Florence, 2011). This type of teaching strategy combined with technology was the perfect
blend of tools to support emergent science learners in kindergarten through third grade. The
hands-on approach of guided inquiry requires a teacher to guide an investigation, while
students follow along until they gradually learn to question, investigate, and explore
materials independent of the teacher as the leader of the investigation (Collier, Johnson,
Nyberg, & Lockwood, 2015). The purpose of implementing guided hands-on inquiry in the
classroom was to allow younger students, who were new to inquiry, to develop necessary
skills to become more independent inquiry-based thinkers. Instructional scaffolding is “a
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process through which a teacher adds support for students in order to enhance learning and
aid in the mastery of tasks” (The Iris Center, 2005, p. 1). Guided hands-on inquiry is an
instructional scaffolding approach through the ideology of Vygotsky’s "Zone of Proximal
Development" (ZPD), that provides students with enough assistance to boost and achieve a
complex task (Vygotsky, 1978). This stepping stone approach is valuable for younger inquiry
learners to develop independent thinking. However, realizing students are 21st century
learners, and as previously defined, learners will need to be quick at accessing knowledge
and will need to use their creativity through the use of technology (Blair, 2012), the use of
technology in the science classroom seemed like a logical step in teaching. Therefore, this
action research was framed in Project Based Learning (PBL). The use of PBL is a teaching
method that will help integrate all of the components needed for research. Through PBL
students are able to obtain needed skills when researching an engaging problem or complex
question (Buck Institute for Education, 2012). “A growing body of academic research
supports the use of PBL in schools as a way to engage students, cut absenteeism, boost
cooperative learning skills, and improve test scores” (Curtis, 2001, p. 1). Innovative,
impacting, and higher-order thinking science standards require a fresh instructional approach
such as PBL to scaffold higher-order thinking, this technique was natural to blend with a
technology oriented problem-solving approach for the students.
As an educator, a strong curiosity led the investigation if a PBL approach would
improve instruction and increase the performance of young students. Knowing the stakes are
high for students, knowing the students learn differently, and science is continually evolving,
a higher-order thinking project using technology was implemented. Furthermore, students
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were to create a digital technology-based project to communicate their scientific thinking
using higher-order thinking science standards.
Purpose of Study
The purpose of this study was to determine the effectiveness of technology
integration through PBL in a guided hands-on science instruction, and the effectiveness of
this combined approach to enriching instruction for second-grade students as they attempted
to master higher-order thinking science concepts. Mastery in this study was defined as
students reaching a 70% or higher in the post assessment. The question that drove the
research was:
1. What effect does digital storytelling technology have, when used in embedded in
project-based learning, on improving second-grade students’ mastery of higher-order
thinking science standards?
Rationale for Study
As a teacher, continuously self-reflecting on the evolution of the science position in
our school was important. It is always ideal to seek for best practices in order to effective
deliver instruction. Admittedly, evolving as an elementary science teacher has been a work-
in progress. This professional growth has occurred through a gradual learning process in
finding ways to engage students in learning. After the first six months of obtaining the
science position, regrettably, the instruction consisted of ineffective drilling methods,
lectures, and rote memorization – a transferring method (Beasley, 2005). Students’ lost
interest in learning through this inept instructional method. Through extensive professional
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development, professional courses, the science lab progressed with its instruction through the
science core state standards. Book studies and workshops, facilitated the needed knowledge
on how to implement inquiry-based learning in the classroom while scaffolding greater
independence in the inquiry process through structured hands-on activities. The main method
used in the science lab involved structured-inquiry consisting of providing students with
materials and procedures to conduct an investigation, so students can develop their own
observations and find the outcome (Colburn, 2000).
The Florida standards are demanding and challenging and as they began to emerge
the school administrators realized there was a need for supplemental instruction in order to
support student learning; therefore, it was decided to incorporate a science enrichment
program through the special area subjects to help classroom teachers and students reinforce
these skills. The special areas rotation consisted of subjects such as: physical education,
music, and art. The science enrichment program, kindergarten through fifth grade, became a
part of the special subjects’ rotation. Because of the science rotation, teachers began to
observe their students recalling science concepts, and retelling vocabulary words, and
making learning connections. Since students were making connections, a need existed to
continue to enhance student learning. The science enrichment program established student
learning connections and wondered if students could be supported to explain and elaborate
their findings in science through technology.
In the science classroom, time was limited and each grade level rotated through the
class 40 minutes a day, with the exception of Wednesdays, which consisted of 30 minutes.
Every six weeks, for the duration of the school year, each elementary grade level visited the
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science lab for a week. In the special area rotations, students rotated weekly between music,
art, science, and physical education. The job of the science resource teacher was to assist all
elementary grade level teachers by providing science standards support and reinforcement of
the higher complexity standards. The goal was to closely work with teachers to streamline
the lessons in order to support instruction effectively. Extensive planning and creativity took
place in order to embed strategies to address students’ varied learning interests within a time
limit.
Obtaining the science position led to a lengthy journey to change the old-fashioned
practices and make room for a PBL model, molding into the newer learning styles of
students. During the spring of 2008, thanks to grant funding, the tremendous support of our
school and parents, and the local nursing home, a strategically planned butterfly garden
project was elaborated through a school science club. This project revolutionized the way
student designed projects and student learning occurred around the demands of the science
standards. The number of standards covered in the project was invaluable and countless, yet
the motivation for student learning was certainly more inspirational (Curtis, 2001). The
outdoors project brought out the children’s innate curiosity, their urge for answers, as well as
their motivation to learn leaving an everlasting impression on their parents (Penuel & Means,
2000). The science club allowed the students to partake in the outdoor garden creating
projects about plant species and their butterfly host. Students used their unknown creativity,
designing their own plant digital story to collaboratively narrate their findings (Moursund,
2003).
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During the summer of 2010, after completing an Intel course at the University of
Central Florida through the Lockheed Martin Academy, there was an extensive insight about
the advantages of engaging students in learning through the course titled Using Technology
in Mathematics and Science to put everything into perspective. This course created a sudden
epiphany for me realizing how students learned differently and how students are immersed in
technology. Why not further engage students and integrate digital technology? A broadened
knowledge on PBL was obtained. Through UCF and the advantage of teaching elementary
students, assignments were easily geared towards the younger grade levels and the new
practices were applied in the science enrichment classroom. There was a need to measure
how utilizing these new digital technology methods would affect the outcome of learning
within the science classroom. However, through the course, it was noted that PBL was not
simple and required extensive thought and planning (Intel Education Project Based Learning,
2010). The Buck Institute for Education, (BIE), defines PBL as is a teaching method which
engages students in learning essential skills through an inquiry process, based on real world
questions, and creates a final product or task (Buck Institute for Education, 2012). Armed
with new knowledge and a desire to try it, a mission was embarked upon to try this academic
strategy, PBL. Using PBL could be a remarkable tool for students to dig a mile deep rather
than covering a mile wide of information (Hallerman, Larmer, & Mergendoller, 2011). In
other words, PBL could allow the students to deeply explore the science standards instead of
just barely covering the surface of this complex content area.
New knowledge allowed for brainstorming of new projects and for ways to get
second-grade students to improve their skills in explaining and elaborating upon their
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scientific findings using the tools available through technology. The study was not to
analyze the outcome of performance through a project designed to bombard students based
on a long list of science standards, but instead to focus on higher-order thinking life science
standards. One high level complexity and two moderate level complexity life science
concepts were the main focus of the science project. The study was created to find if PBL
would give students a fresh new learning approach, allowing them to explain and elaborate
on science concepts. The science concepts focused on in this study were as follows: (Schools,
2014):
1. “2.N.1.1 Raise questions about the natural world, investigate them in teams
through free exploration and systematic observations, and generate appropriate explanations
based on those explorations (High Complexity)” (p. 3).
2. “2.L.16.1 Observe and describe major stages in the life cycles of plants and
animals, including beans and butterflies. (Medium Complexity)” (p. 20).
3. “2.L.17.1 Compare and contrast the basic needs that all living things, including
humans, have for survival. (Medium Complexity)” (p. 22).
Through students being asked to use digital technology to construct a personal
multimedia, or digital story presentation, the goal was to determine if a PBL approach would
enhance their learning outcomes. This study was designed to find the effectiveness of
implementing technology, through PBL, in the science classroom measuring how digital
learners did or did not increase their comprehension of higher-order thinking science
standards. The plan was to engage second graders in medium and complex science content
for a period of six weeks in life science. Over the six-week period, learning was focused on
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students investigating a variety of legumes, finding their properties and differences, thinking
about the basic needs required to help beans grow, making observations of the changes,
recording those changes and then interpreting their findings by producing a creative digital
movie (PBL).
Significance of the Study
As a standards driven school, like many in the district, my school strove to find
teaching methods to help students achieve higher performance on standards-based tests.
States are heading towards more complex standards while stakes are rising in a competitive
global market. The National Academies of Sciences, Engineering and Medicine states, “The
movement by most of the states to adopt common standards in mathematics and in language
arts has prompted the call for comparable standards in science to guide state reforms” (p. 1),
changing current educational expectations. Evolving state science standards often are leveled
based on Webb, Alt, Ely and Vesperman’s research (2009) by the depth of knowledge and
the cognitive complexity needed in the science classroom. These adapted science state
standards are based on a framework of cognitive levels of knowledge by Webb, which ensure
the standard and the student knowledge required by the standard matches the assessments
given (Sibley & Marconi, 2008). Changes in the standards are continuous and the National
Research Council (NRC) has developed a new framework to help students’ transition into
complex state science standards. The standards are currently being redrafted and finalized in
this new framework to include: science and engineering practices, crosscutting concepts, and
core ideas (A brief report: Framework for K–12 science education, 2011). According to the
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framework, these elements will assist students so that by the end of high school they should
have sufficient science and engineering knowledge to carry on a discussion and become
effective problem solvers. The science and engineering practices involve students asking
questions and solving problems, using and creating models, planning and carrying out
investigations, analyzing and interpreting data, using math, constructing explanations for
findings, and obtaining, evaluating, and communicating information. The cross cutting
concepts in science are designed to expose students to cause and effect scenarios, patterns,
scale models, cycles, functions, stability, and change. The core ideas in the framework
organizes science branches into related topics. Teachers need to acquire new instructional
methodologies as the standards continue to change and become more challenging.
Teachers also need to consider how to focus on eliminating old lecture and drill
teaching techniques. In the United States, this transmission style of teaching, passively
sharing of knowledge, in science classrooms produces lower level cognitive thinking in
students as well as a dislike for science (Beasley, 2005). The transfer method of instruction
is not compatible with today’s 21st century learners and the modern technology that is
revolutionizing society. Astonishingly, teachers remain beholding to these primitive
instructional models reliant on textbooks as the “primary sources of knowledge, conveyed
through lecturing, discussion, and reading” (Barron & Darling-Hammond, 2008, p. 1).
Teachers need to continuously seek ways to be more effective, and a technology project can
be the key to uncover students’ higher thinking skills. Based on the Science Instructional
Plans created by the district most of the elementary science standards are categorized as
moderate to high complexity, and fewer science standards are listed as low complexity levels
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(Schools, 2014). According to the Florida Department of Education, high complexity
standards require heavy demands on students’ thinking and engages students in “abstract
reasoning, planning, analysis, judgment, and creative thought” (Department of Education,
2012, p. 2). Moderate-complexity standards involve more flexible thinking where the student
is expected to use informal methods of reasoning and problem-solving. As evidenced in these
standards, the stakes are higher and more challenging for students; thus, teachers need to seek
more effective methods to reach higher level learning. As students progress into the 21st
century, teachers are making strides to be better prepared through workshops designed to
implement effective teaching methods focusing on the Common Core, technology, and
subject content (Monroe, et al., 2008). Teachers need time and support to go beyond learning
the new standards to being willing to change their practice to implement them in the most
effective ways possible.
Today’s students are part of a sub generation called iGeneration. Whittaker defines
this sub group as a small percentage of younger individuals within the Generation Y
(Wittaker, 2010). Berry, in Teaching 2030, defines the iGeneration to be born in the last ten
to 15 years, uses technology, differently than their parents and teachers (Sunnibrown.com,
2011). The members of iGeneration are vividly engaged with the development and the
progression of technology. Rosen (2010) affirms how our newer iGeneration, dependent on
technology, differs from those lectures our parents’ teachings, which were lecture-based;
today’s iGeneration is more inclined to communicate through hand held electronic devices
and computers. Students do not want to learn through lecture they want to be interactive.
Like technology, the workforce is continually changing, and today a greater demand for “21st
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century skills are needed, which means students have the essential tools and skills for this
new career process” (Barron & Darling-Hammond, p. 3). Students need to utilize their new
tools to be successful. Today’s students need to learn how to “learn how to learn” in order to
become the problem solvers of the future (Intel Teach to the Future, 2003). Therefore, as a
science teacher, it was important to realize students are all multi-taskers, digital learners, who
have learned to communicate through technology. Since the National Science Education
Standards state “effective science teaching depends on the availability and organization of
materials, equipment, media and technology” (p. 44), students’ needed to be engaged and
eager to learn.
Through UCF courses and professional development, a high interest was developed in
Project-Based Learning (PBL) because of its constructivist approach and non-traditional
method of teaching (Buck Institute for Education, 2012). The appeal about PBL is in the
strategy that focuses on the learner; an ideology supported by Dewey. The ideal of "learning
by doing", dates back as far as the early 1900’s (National Education Association, 2013).
Learning should reside increasingly with the learner and not the teacher or the lesson
(Glasersfeld, 1989). The thought of implementing PBL in science instruction is the
foundation of creating academic connections. According to the National Education
Association [NEA], PBL allows students to make learning meaningful by connecting it
through real world applications (National Education Association, 2013). During the summer
of 2010, after completing an Intel course at the University of Central Florida (UCF) through
the Lockheed Martin Academy more insight about the advantages of engaging students in
PBL learning broadened the need for newer methodologies. Research supports the use of
14
PBL in schools as a way to engage students, cut absenteeism, boost cooperative skills, and
improve test scores” (Vega, 2015). PBL moves away from the mundane lecture and towards
student engagement. The Intel course further expanded on the many skills that can be
incorporated into projects, which include teaching students to negotiate through
cooperative/collaborative groups as they negotiate complex issues.
The significance of the study was to change – and improve –teaching methods by
incorporating technology. Over the past 6 years, the school has focused on technology as a
tool to create a curriculum to enhance student understanding. The school has actively
engaged the students in the scaffolding of PBL, beginning in lower grade levels;
consequently, the school hosts workshops, which offer teachers the opportunity to learn how
to design effective projects to build/develop higher learning projects for all levels.
Instructional scaffolding was important in the school to support students to their learning and
mastery of their science tasks. The process entailed to build on students’ technological
experiences and technological knowledge as they are learning new skills (The Iris Center,
2015). Because the school is located close to a natural preservation area, it possesses a wealth
of environmental science resources that enhance PBL. The Department of Education sends
the results of standardized assessments such as the FCAT science. Using these test results,
the school leaders wanted to find better methods of instruction to improve test scores. The
school adopted a new approach of using digital technology as one of the positive contributors
to the future increase in test scores and student engagement. Through the efforts of grant
writing, providing extra funding, our technology facilitator and grade level teachers
developed curriculum rich projects for teachers, students, and parents. Although our school
15
continually fosters technology and scaffolding of PBL in our classrooms, based on previous
experience, PBL requires extensive time for preparation, execution, and assessment. Yet
teachers must be willing to be open minded and learn to engage students in learning through
careful planning and effective preparation (Intel, 1997). This means, with additional
planning, the validation is not the project, but seeing the students engaged in learning and
growing from the experience.
Like many other schools, my school has invested in upgrades and new technology.
Due to these expenditures, it is important to find out how effective technology is in impacting
science practices. It is important to be able to give students the opportunity to apply what
they learn and communicate it in how they know best – with technology. Although the
science standards are continuing to change and develop, the Depth of Knowledge framework
in the current standards was used to create a PBL to test the effectiveness in the science
classroom (Webb, Alt, Ely, & Vesperman, 2009). The definitions provided below are shared
to clarify any terms used in this study.
Definitions
5E Learning Cycle Model
The 5E learning cycle model is an instructional method that supports a science
inquiry based instruction which include the five “E’s” structure: engage, explore, explain,
elaborate, and evaluate (Bybee & Landes, 1990)
The engaging element consists of generating essential questions to incite
curiosity amongst the children. This creates a sense of wonder, and captures
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the attention of students, and allows them to create their own hypothesis.
Often used in the classroom and stated to the children as an “I wonder”
question.
The exploring aspect consists of student hands on experimenting or
conducting an activity that will allow them to make observations and collect
data to prove a hypothesis that we generate.
The explanation piece goes hand in hand with the exploration piece in which
students are able to find an explanation in their exploration phase. Often
referred to the class as “Explain, how do you know?” or “Explain, what
happened?”
The elaborate phase of the 5e Model gives the students the ability to expand
their knowledge and achieve higher-order thinking. Students are able to make
develop inferences.
Finally, the evaluate aspect allows the teacher to formally assess the students
on what they learned within each of the phases: engage, explore, explain and
elaborate. (Bybee & Landes, 1990).
Constructivism through Project-Based Learning
Students construct their own understanding and knowledge of the world through
experiments, experience & reflection (Intel, 1997). In a digital classroom, the constructivist
approach is based on the following (Gordon, 2003):
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It provides students the opportunity to unravel their own ideas and absolves
them from fact-driven curricula
Students make connections to real world scenarios, reformulate their own
ideas, and reach conclusions through the use of technology
Students understand the complexity of the world and learn how to make
interpretations
Students responsible for their learning
Teacher poses a problem of relevance such as: How can we prove beans go
through a life cycle?
In today’s world, technology constructivism supports new teaching methods. These
new tools will allow teachers to save time and the rush to gather resources (Gordon, 2003).
Constructivism is a social theory that requires the social interaction of students, leading them
to construct knowledge and build a base (Moursund, 2003).
Collaborative Learning
For the purpose of this study collaborative learning refers to classroom discussion
which gets students to talk about their thinking while trying to make sense of higher-order
thinking science concepts.
Cooperative Learning
Kagan (1990),defines cooperative learning as a structural process which helps
children interacts to accomplish a task or create an end task. Some teachers in this elementary
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school use Kagan Cooperative Learning strategies to partner up students to accommodate
different levels of learning. Through the use of technology, students learn from each other
while helping others (Moursund, 2003). The self-assessment cooperation rubric in Figure 1
was used to measure student accountability, assessing cooperative learning as part of the 21st
century social cooperative skills.
Figure 1: Cooperation Rubric
(Ellis & Whalen, 1990)
Depth of Knowledge (DOK)/Cognitive Complexity Classification
Depth of Knowledge is a framework which indicates the degree of complexity in
standards and the requirement for assessment (Webb, Alt, Ely, & Vesperman, 2009). This
assessment has to equally assess the complexity of the standards.
My research will be based on two of categories of the Depth of Knowledge/Cognitive
Complexity Classification:
Today we:
Took Turns: ______ _____
Helped each other____ _____
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Moderate Complexity: Requires a reasoning level that goes through different
steps or processes. Problem solving skills are required to help student make
reasonable decisions. Students may require using some background
knowledge to make inferences. At the end of an investigation students should
be able to describe examples and apply the concepts learned. Students can
compare and contrast by using facts and properties (Department of Education,
2008).
High Complexity: Requires a higher-order thinking process. Students require
planning and using creative thought to carry on an investigation. For the
purposes of this project students will design a project and make conclusions
based on their data. Students will resolve problems as they progress in the
project and communicate with their group peers. At the end of the project
students will be able to analyze their data and come up with their own
conclusions (Department of Education, 2008).
Digital Natives
Pensky (2001a) defines digital learners as children who are socializing through
various means of electronic devices and have grown interacting with technology that
continues to evolve today (Pensky, 2001b). These are children who spend a number of hours
on videogames, cell phones, or computers (Rosen, 2010). The Generation Y, (a generation
between 18 and 30 years-old), like its younger Generation Z, (a generation under 18 years-
20
old), are digital natives (Wittaker, 2010). In this study, this last younger generation also is
referred to as the iGeneration.
Digital Storytelling
The study will implement digital storytelling as a PBL approach. It is a valuable
resource that can help students communicate with others and capture the attention of other
students and easily engage a classroom (Robin, 2017). Furthermore, digital storytelling is an
essential skill which provides infinite applications to communicating ideas (New, 2005).
According to New, if done properly, digital storytelling can have an amazing effect while
entertaining and informing audiences.
Additionally, Morra (2013) explains that digital storytelling encourages students to
creatively bring out content knowledge instead of absorbing information. Morra indicates by
bringing together images, music, text, and voice, students can demonstrate learning in all
content areas and throughout all grade levels, while also fostering their 21st century skills.
Digital storytelling is a familiar process after receiving training, helping to productively use
the technology in the science classroom. It has allowed the students to become creative
storytellers through a given topic, conducting some research, writing a script, and narrating a
story (Robin, 2008). Digital story requires a particular process, Figure 2, used with author
permission, shows the process implemented in this study.
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Figure 2: 8-Step Digital Storytelling Process
Source: Creative Commons
https://samanthamorra.com/2013/06/05/edudemic-article-on-digital-storytelling/
For the purpose of this study, instructional scaffolding replaced Step Four:
Storyboard/Plan with a simple storyboard template to assist the children to design and create
their movies. The software implemented, Frames 4, is designed by Tech4Learning. The goal
of their stories was to inform their audience of their scientific thinking and findings. After a
series of hands-on activities, through images, graphs, voice-overs, and music the students
were to communicate their knowledge of the life science standards implemented (Educase
Learning Initiative, 2007). The simple and user-friendly software, called Frames 4, was used
to allow students to express their thinking in their stories.
Domain 1DQ1: Providing Clear Learning Goals and Scales (rubrics)
As part of our teacher evaluation, we are required to keep track of student progress
using learning goals written with simple verbiage for student understanding, and based on the
standards taught. The learning goals are self-assessed by students using a scale progression
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the learning goal used were part of the self-evaluation in this study. The learning goals were
evaluated for student understanding using the following criteria:
Table 1: District Guidelines for Scales
Source: District K-12 Science Framework
Hands-on (Structure-Inquiry)
In order to help younger students develop knowledge and understanding of scientific
ideas, a scaffolding teaching method used in the classroom provides an open-ended question
and guidance to draw a conclusion through the use of science manipulatives (Martin-Hansen,
2002). In a science classroom, implementing inquiry instruction versus traditional lecturing
methods allows students to use higher cognitive skills and thinking because students consider
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a problem and search for an answer (Tweed, 2009). Inquiry prepares students for
collaborative work and they easily can learn to make sense of the natural world around them
(Tweed, 2009). Structured-inquiry is a method which provides materials, procedures but not
the outcomes of the inquiry (Colburn, 2000). For the purpose of the study, manipulatives
were teacher provided and selected. The term structures-inquiry is used in this research in
order to define the teaching method used with the younger grade levels, kindergarten through
third grade.
iGeneration
iGeneration is a generation roughly between ages 11 and 31 years-old (Rosen, 2010).
According to Rosen the iGeneration are mostly children in elementary school through high
school. These children are multitaskers who are consumed by technology devices and spend
much of their time immersed in it (Rosen, 2010).
Project-Based Learning (PBL)
The PBL approach in this research study integrated technology through the students
producing a digital story to show performance of the three main science standards. Today
PBL is a teaching practice that focuses on collaboratively working in a project in order to
develop content knowledge; but it began as a response to low enrollments and general
dissatisfaction with medical education (Barrows, 1996). The use of PBL helps develop
student content area knowledge and skills through a task which promotes student inquiry and
a final product (Intel, 1997). The PBL approach used in this research integrated technology
by which students produced a digital story in order to demonstrate the performance of three
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main science standards. Typically, PBL instruction is based by students choosing and
investigating their own questions (Colley, 2008). However, for the purposes of this study,
due to the age of the subjects, and time limitations to conduct the study, the project was
teacher guided based on two second-grade life science state standards and one nature of
science standard. It is important to define problem-based learning as it is sometimes used
synonymously with Project-Based Learning, (PBL). Problem-Based learning differs from
PBL in that it focuses on a particular problem.
Technology Through Digital Story
Robin (2017) notes there are various definitions for digital story, but most ideas are
focused around one main idea: telling stories through a type of technology multimedia. This
study acquired permission to use and implement Frames 4 by Tech for Learning (see
Appendix D). To present the topic a digital story requires digital graphics, text, recorded
audio narration, video and music.
Robin (2017) portrays digital storytelling to implement the following components:
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1. Devices that capture images, use of photography or images,
2. Devices that capture audio such as microphones,
3. Literacy skills including research, writing, problem-solving, and
presentation skills,
4. Student and teacher engagement through meaningful messages,
5. Promotes 21st Century Skills,
6. Software for creating digital media,
7. Well equipped computers capable of large storage capacity (Robin, 2008).
21st Century Skills
The Partnership for 21st Century Skills is an organization that was developed to
advocate career readiness skills in a global competitive market (The Partnership for 21st
Century Skills, 2011). Today’s 21st century skills are based on innovation, creativity, critical
thinking, problem solving, communication, cooperation, information, and media/technology
skills (Intel, 1997). The 21st century skills implemented in this study will focus on
collaboration, creativity, information, technology skills and problem solving. The
experimental second-grade group will design digital stories incorporating the mentioned 21st
century skills as well as three higher-order thinking life science standards.
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CHAPTER TWO: LITERATURE REVIEW
Introduction
In a standard driven school, like many in the district, schools are being evaluated
based on student performance. As a teacher, it is important to search for techniques to
increase student performance on state and district assessments; accountability is high. While
working in a digital technology oriented school, the teacher focus has been to produce ways
to motivate students to learn, the research in the literature review revealed enthusiasm is not
sufficient to incorporate PBL. Teachers need to develop more than enthusiasm for learning;
they need to develop lessons that engage and challenge students. In fact, according to Herold
(2016), researchers have found that many teachers have not made the transition necessary to
incorporate the digital technology that already exists in their classroom. In turn, this lack of
digital technology integration is an ineffective approach when attempting to engage students’
desire to learn more about a topic, which increases their learning (Curtis, 2001). In their
study, Lin et al. (2017) suggests that the common factor in the effectiveness of digital
learning lies in teachers. When teachers properly plan, researchers have found students that
engage in PBL took responsibility for their learning, their peers’ learning, and scored
significantly higher in their assessment (Iwamoto, Hargis, & Vuong, 2016). When examining
their data, Schneider et al. found their 12th grade PBL students scored well or higher than
their non PBL group (Schneider, Kracjcik, Marx, & Soloway, 2002). Planning and teacher
interactions are not the only components of successfully measuring PBL. According to Gill
(2017) assessment is a key component to determine the success and PBL requires more than
traditional assessments. In a collection of studies Vega (2015) suggests PBL did more than
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just improve scores, student comprehension, but also that retention rates dropped. However,
indications of PBL being successful are noted in professional fields of medicine and effective
in training professionals (Strobel & Barneveld, 2009).
Incorporating digital story telling technology into the science enrichment program
parallels the fact that the school also adopted science as a special area to enhance the science
instruction already implemented by teachers in their classrooms. Due to science being
supported through specials with additional time devoted to this content area, an opportunity
was provided to test PBL as a tool to improve student performance in science during the
instructional time. The focus of this study was to determine if PBL effectively improved
student performance in three life science benchmarks ranging from moderate to high
complexity. The question driving this research is: What effect does PBL through digital
storytelling technology have on improving second-grade students’ mastery of higher-order
thinking science standards? This question was derived from a review of the literature
summarizing the emerging digital learners in today’s elementary classrooms, how PBL aligns
with this generation of learners, and how digital storytelling could provide a platform in PBL
to enhance students learning outcomes, specifically focused on science instruction.
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A New Generation of Digital Learners
Learners in all subject areas today have at their fingertips a plethora of technology
devices such as tablets, computers, laptops, smartphones, and others. Pensky (2001b)
describes today’s students as digital learners who are children who have grown up with the
modern technology that continues to revolutionize evolve rapidly within our society. This
constant and ongoing exposure to multiple platforms of technologies have created learners
who the ability to multitask and use an array of tools to help them communicate and learn
(Rosen, 2010). According to Walsh (2011), today’s children are more electronically
connected, spending more than 53 hours a week with all types of media and multitasking at
the same time. Although children multitask, Pensky (2001b) pondered this question: Do they
really think differently? In his article, Pensky states that neuroplasticity is the latest research
in neurobiology which practically states that the brains of Baby Boomer’s are different from
those of the iGeneration. Pensky found, based on the stimulation surrounding the individual,
the brain could reorganize itself continuously from childhood to adulthood affecting the
thinking process.
Today, it is not difficult to find students spending the majority of their time
surrounded by, and using, computers, videogames, and many other electronic devices
(Rosen, 2010). Unfortunately, many teachers, digital immigrants, who grew up outside of the
stimulated digital technology era assume students, digital natives, learn using the same old-
fashioned methodologies (Pensky, 2001a). This fallacy carries the notion that teachers,
digital immigrants, should continue with their old-fashioned teaching methods in the
classroom keeping them from staying current on new research on how children learn,
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emerging digital technology tools for the classroom, new curriculum resources, and more.
This disconnect between students and teachers further prevents effective instruction in the
classroom. Teachers need to realize computer games, email, the Internet, cell phones and
instant messaging are integral parts of student lives (Rosen, 2010) and hence have the power
to help them learn. Yet how they learn too is changing. One way to consider greater student
learning is through PBL.
Project-Based Learning
History of Project-Based Learning
The use of PBL is quickly evolving because of its high level, real world application
(Moursund, 2003). According to the Buck Institute for Education [BIE], PBL is not a new
approach, but rather a method that has taken over a decade to develop its place within
instruction (Buck Institute for Education, 2012). The use of PBL has slowly developed due to
teachers’ uneasiness that PBL doesn’t “cover” all of the content area standards, especially
those standards assessed in high stake standardized assessments; accountability. Although,
introducing projects in a curriculum is not a new concept, the application of PBL through
digital storytelling technology has indeed evolved with time as has the way students think
and learn differently (Intel, 1997). This instructive model has evolved from medical and
engineering schools in order to build students real world applications, understanding of
crucial content and concepts essential to that discipline of study (Schneider, Kracjcik, Marx,
& Soloway, 2002). Consequently, in primary schools, PBL is being implemented to improve
student engagement and comprehension (Intel, 1997).
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The constructivist concept of “learning by doing”, a philosophy proposed early on by
Confucius and Aristotle, is an approach where students can construct their own knowledge
through real world application (Grant, 2002). Dewey, and early 20th Century American
educational theorists expanded on this concept, and proposed learning for students, in the
classroom, should be based on the students’ self-experiences and interests (Moursund, 2003).
Dewey believed by preparing students through active, real world experiences, they would
“learn by doing”, and thus better understand the concepts before them. Later in the 20th
century, Piaget expanded this ideology further by stating students learn best when conducting
investigations, and collaborating with peers to construct new knowledge (Grant, 2002).
Another 20th century educational theorist, Montessori, incorporated a similar
approach in her early childhood intervention education (Boss, 2011). She too, believed
learning occurred best through self-experiences in environments that fostered learning versus
environments where children were forced to listen (Boss, 2011). Montessori’s philosophy
targeted learning environments that encouraged children to be active problem solvers and not
passive listeners. This technique was the foundation for the creation of PBL (Moursund,
2003).
Over the past 25 years, PBL has evolved into an educational approach to engage
students in learning content knowledge by, building a deeper understanding of complex
concepts through real world applications (Hallerman, Larmer, & Mergendoller, 2011). The
concept of PBL merged the philosophies of Dewey, Piaget and Montessori and today has
integrated essential 21st century technology skills (Intel Teach to the Future, 2003). The use
of PBL is a tool to deliver content to students and build stronger skills in the classroom by
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creating an engaging and positive learning experience for students (Hallerman, Larmer, &
Mergendoller, 2011). A core concept that is a benefit of PBL is the ability to assess student
learning outcomes.
Assessment in Project-Based Learning
The use of PBL calls for authentic assessment, and in a well-planned project, the final
project is targeted for a learning audience, where the student will be able to teach their
audience what has been taught (Miller, 2011). Students learn better when they teach the
material to someone else (Everding, 2014). Project based learning requires teachers to
carefully plan projects that target the specific standards they want to ensure students learn
(Miller, 2011). To implement and assess PBL effectively, teachers need to evaluate the
quality of students’ projects and measure performance of both the standards and the project
(Penuel & Means, 2000).
The assessment component of PBL ensures teachers measure both the what and how
of instruction in a collaborative and inquiry learning environment. Three important
components drive PBL: assessment, classroom activities, and curriculum (Barron & Darling-
Hammond, 2008). In a PBL teaching method “evaluation tools, such as assignment
guidelines and rubrics” measure good projects and monitor team work (Barron & Darling-
Hammond, 2008). Furthermore, PBL provides checklists and rubrics to help students monitor
their progress and understand expectations (Intel Education Project Based Learning, 2010).
Checklists enable students to easily monitor their progress and check off the requirements of
32
the process, while rubrics allows them to know how they will be evaluated and the criteria
they need to meet in order to be successful on the project.
One tool to consider using for PBL is the use of digital storytelling. According to
Tech4learning (2012) digital storytelling engages students in learning while combining
media to create a vision of their understanding. Storytelling is an ancient tradition changed
today through digital technology. Mathews-DeNetale notes, storytelling and learning are
essentially one because the process of writing a story entails in making meaning (Matthews-
DeNatale, 2008). Digital storytelling combines narration in a digital content (Educase
Learning Initiative, 2007). According to Lenz (2013), some learning theorists believe that
story telling as a pedagogical technique; can be effective across the curriculum. Constructing
a narrative and communicating it effectively requires the storyteller to think carefully about
the topic and consider the audience’s perspective (Educase Learning Initiative, 2007). This
type of digital storytelling aligns with showing understanding of the complex standards found
in science.
Benefits of Project-Based Learning
Research shows the emergence of benefits of PBL. The Challenge 2000 Multimedia
Project (MMP) a 5-year study funded by the U.S. Department of Education, provided
mentoring and support to teachers integrating PBL in their classrooms (SRI International,
2001). The MMP study indicated classrooms using digital technology performed higher than
students not using technology. The researchers also conveyed students acquired better
teamwork and problem solving skills. Penuel (2000), found students utilizing digital
33
technology to be more engaged, having higher self-accountability for learning, having
increased collaboration skills, and having greater achievement gains then by students labeled
low achievers (Penuel & Means, 2000). The MMP study highlights the importance of
employing digital technology to engage learners and foster a positive learning environment
that yields higher student performance.
According to an article in Edutopia (2015), further studies have demonstrated when
PBL is properly used, it can help students remember content for longer periods of time
(Vega, 2015). Some studies show that PBL increases student performance in high-stakes
tests, as well as improving problem-solving skills and collaboration skills (Strobel &
Barneveld, 2009). These researchers in their studies validated the importance of
implementing PBL in the classroom. When well planned, PBL is an effective tool in the
classroom (Intel Education Project Based Learning, 2010) According to Intel Education
(2010), PBL does requires extensive planning; however, once it is implemented the results
are noted to be rewarding for both, teachers and students.
Benefits to Students
The rewards to students according to the Intel Designing for Effective Projects
educator program, PBL engages students in learning, enhances cooperative learning skills,
improves performance, and cuts down on absenteeism. Some of the benefits listed in the PBL
teaching program are:
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Improved student attitudes and increases student attendance (Thomas, 2000)
Provided student opportunities to learn deep content and 21st century skills
(Ravitz, Hisxon, English, & Mergendoller, 2012, April)
Student performance increased, and students became more responsible for
their own learning process (Boaler, 1999).
Students learned many of the necessary 21st century skills such as
collaboration, communication, critical thinking and problem solving, as well
as technology implementation (The Partnership for 21st Century Skills, 2011).
Technology driven learning environments in innovative classrooms were
found to revolutionize learning (Barron & Darling-Hammond, 2008).
Students took seriously their learning and took on their assigned role in PBL
(Intel Teach to the Future, 2003).
Since PBL is student centered, learning takes place within a group whether students
are designing a project about a particular concern or designing a multimedia project. The use
of PBL provides students the opportunity to creatively portray their learning (Moursund,
2003). Furthermore, PBL learning has been proven to benefit students through different
subject matters by increasing student performance through engaged learning (Shepherd,
1998).
Benefits of PBL to Address Standards and Differentiation of Instruction
The relationship of PBL to engagement is clearly established, but this practice also is
a clear way to align with the standards in numerous content areas and to ensure variance or
35
differentiation in instruction based upon the array of learners’ skills in the classroom. In
relation to standards, today’s schools acknowledge their curriculum is “a mile wide and an
inch deep”, with too much information to realistically cover in one school year (Hallerman,
Larmer, & Mergendoller, 2011). Knowing that teachers are required to cover so many
standards, implementing PBL can be a challenge for many teachers, and it may even be
overwhelming (Grant, 2002). Trying to design a project for every standard can become an
insurmountable task. Continuous projects, within any content area could be overwhelming
and while limiting projects reduces stress on the teacher (Scott, 1994) limiting learning in
today’s high stakes testing and higher-order thinking standards is the ultimate challenge.
One way to deal with more complex standards, learning and assessment is to consider
the use of digital storytelling technology. Despite the promises of digital technology to save
time for teachers, to learn new tools is a challenge in itself. Yet with a PBL approach the
students are the drivers of digital storytelling technology and teachers are the leaders of
content. This duality has been shown that in a digital technology driven classroom, students
are more eager to learn (Edutopia Staff, 2009) through the creation of their project as they are
better able to identify and use the different types of media.
Another potential powerful aspect of PBL is students are given more ownership for
their learning. Yet to turn the learning over to students, teachers need proper professional.
Teachers can benefit by learning how to best apply PBL in their classrooms (Intel Teach to
the Future, 2003). to find effective ways to reach students of different learning abilities.
Since differentiated instruction is a direct result of properly designed PBL, this tool can
36
enrich both teacher ability to instruct a wide range of students and impact the learning of a
range of students (Yetkiner, Anderoglu, & Capraro, 2008) because it allows teachers to:
establish cooperative groups,
create appropriate assessments,
select tools aligned with the content and student learning needs.
All of these measures meet various learning styles, and levels in a PBL classroom. A
teacher’s theoretical background on PBL is important for the success and the positive
outcomes of the project. If a teacher does not believe or is not knowledgeable in
constructivism or cooperative learning, students may not benefit from an approach that
revolves around these theories (Yetkiner, Anderoglu, & Capraro, 2008).
Project-Based Learning in Science Inquiry
Standardized assessments are slowly effacing the traditional method of paper and #2
pencils in favor of computerized assessment (PARCC, 2012). To meet this transition, school
districts are taking the necessary steps to improve computer performance and literacy.
Because of computer assessments, computers are now being used for more than instruction;
they are being used for teaching, researching, and creating, as well as assessments. As stated
before, digital technology is everywhere, including in public schools. The federal
government has spent more than $3 billion on digital materials and continues to strive to
make internet and online access affordable (Herold, 2016). The use of digital technology is
increasing in our schools in order to prepare students for a competitive global economy and
to meet the evolving standards and high stakes testing; more is being expected of students.
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Teachers continuously seek innovative ways to deliver instruction to engage students.
According to Solomon (2003) using PBL in a traditional school setting, is undoubtedly a
challenge requiring teachers to make extensive changes in the way they plan, prepare, teach,
and assess. Students must modify the way they learn. However, she also states
“communication, teamwork, and time management join math, language, and other subject-
area content as new essentials for students. And the teacher’s role no longer includes just
delivering instruction or expecting students to repeat facts on tests” (Solomon, 2003, p. 20).
These subjects should not be separated in classroom instruction, rather, taught in tandem, so
students understand the relationship that exists between all disciplines. Students should not
learn topics in isolation, but rather how to use their skills in necessary disciplines to create a
successful project that exhibits what they learned.
Students today are more inclined to use various forms of technology in all realms of
life (Moursund, 2003). Today’s iGeneration effectively communicates and collaborates
through the use of electronic devices, and they spend much of their time using e-mail,
electronic mailing lists, forums, and other online applications to gather information (Rosen,
2010). Today, the online resources available for student research encompass online
museums, online encyclopedias, and online libraries (Solomon, 2003). Students today
creatively use their electronic devices to help them learn (Rosen, 2010). According to Rosen
(2010), 21st century students feel more comfortable immersing themselves in the use of
digital technology. For students, computers link them to the outside world and to knowledge
inaccessible 25 years ago. Due to its versatility, digital storytelling technology is clearly an
important tool in today’s classroom for teaching and learning.
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Digital technology is a key component of PBL as a diversity of tools are available for
classroom instruction (Solomon, 2003). Moursund (2003) indicates, PBL is supported
through research by:
Constructivism,
Motivation Theory,
Inquiry-Based Learning
Cooperative Learning
Individual and Collaborative Problem Solving,
Peer Instruction,
Problem-Based Learning.
According to the National Research Council (2012), “inquiry”, which is a key
component of PBL, requires critical thinking a skill lacking in many science classrooms. In
addition, inquiry needs to be developed in younger grade levels through scaffolding, a
teaching theory introduced in the late 1950’s by Bruner, a cognitive psychologist (Vygotsky,
1978). Vygotsky (1978), described scaffolding as a process where teachers model how to
solve a problem, then allow students time to work, offering help as needed. Scaffolding
provides students support as needed. Additionally, inquiry-based learning creates a student-
centered classroom which connects open ended questions with hands-on exploration
(Colburn, 2000). Inquiry prepares students how to work collaboratively, as well as how to
better understand the natural world (Tweed, 2009). In order for inquiry-based learning to be
successful, the teacher must be willing to give up some control what the students do and
allow them to drive the process of exploration (Colburn, 2000). This type of learning science
39
is the foundation of the PBL processes. Hence, Jenks, and Springer (2002) note “Technology,
PBL, and science can all come together to create a significant tool” (p. 45).
When incorporating PBL in a science classroom, teachers should consider how to
integrate science process skills while allowing students to investigate the natural world
(Panasan & Nuangchalerm, 2010). Stoddart and colleagues (2000) stated computer tools
allow students to act like scientist, learning to manipulate abstract concepts while learning
content in the context of real world problems (Stoddart, Abrams, Gasper, & Canaday, 2000,
p. 1221). When adding PBL to any subject area, teachers should allow students to use their
own creativity to express themselves in their projects (Moursund, 2003). Students should not
be hindered by what the teacher thinks the project should look like. Students should be
allowed time to work through problems and try multiple approaches. If planned properly,
using PBL helps students achieve the skills required for problem solving aligned with many
career skills needed in life (Edutopia Staff, 2009).
Negative outcomes of Project Based Learning
Despite numerous benefits of PBL in science, results of some studies have shown
unfavorable outcomes when compared to the implementation of traditional science process
skills (SRI International, 2001). In a comparative study conducted in Thailand, 5th grade
students who applied PBL, rather than inquiry-based learning in science, did not have any
gains in performance, process skills, or analytical thinking (Panasan & Nuangchalerm, 2010).
In this study not only did PBL fail to show change in performance levels of student learning,
but it also showed dissatisfaction from the teachers in the use of the approach. In an article
40
published by Grant (2002) he states that implementing PBL can be an overwhelming
experience for teachers. He emphasizes that PBL is a time-consuming strategy that requires
more time to develop and less time to spend in other areas of the curriculum.
Students who are not able or are inexperienced in working in cooperative groups also
can have greater difficulty adapting to a PBL approach (Johnson & Johnson, 1989). If a
classroom culture has never adopted a collaborative work environment, teaching students
how to interact with each other and implementing a PBL approach could be overwhelming
(Grant, 2002). Teaching students to work collaboratively should be implemented slowly and
scaffolded.
Additionally, according to Wenglinsky (1998), critics point out three negative aspects
of digital technology based classrooms:
First, cognitive theories of education indicate learning has important social
skills needed. “Students learn not only because they process information, but
also because of the complex reinforcements they receive from teachers and
the socialization process in which learning is embedded. As computers move
from being mere supplements to being the core of the learning environment,
they limit opportunities for social interaction, thus interfering with the
learning process.
Second, there are historical factors tracing teachers’ unwillingness to adapt
digital technology in their classrooms. Teachers must be willing and open
minded to use digital technology introduced in schools. Critics portray
technology as an unlikely tool to improve student performance because
41
teacher have historically feared or refused to adapt new digital technology. It
can be complex and presents more obstacles for teachers to overcome “No
matter how many computers are available in the classroom, if teachers are
unwilling to use them for instruction, they are unlikely to have much impact
on students.
Third, cost factor is not comparable to academic gains making schools risk a
high cost factor in exchange for academic results” (p. 9).
Furthermore, in the research of Kulik and Kulik (1991) they discuss that although
implementing digital technology shows academic gains in subject areas, the results are not
comparable to the cost of maintaining computers. The literature review depicts PBL as
effective in some respects: collaboration, research skills, communication, problem-solving
skills, student engagement and use of higher-order thinking skills; however, most studies
have been made at the professional or high school level and additional research is needed to
find its effectiveness in performance at the K-5 levels (Schneider, Kracjcik, Marx, &
Soloway, 2002).
Digital Story Telling and Relevance to Education
The goal of digital technology in education is to prepare today's students for a new
tomorrow (Lenz, 2013). Education may seem to resist change by harassing a traditional
classroom; however, our society will continue to grow a technologically dependent economy
and education will have to catch up (Lenz, 2013).
42
One of those forms of technology, and a PBL tool, is digital stories. Digital
storytelling has been found to be an approach to improve motivation, attitudes, and problem-
solving skills in students (Hung, Hwang, & Huang, 2012). Like PBL, digital storytelling is
slowly developing and slowly becoming known in classrooms (Robin, 2008). Jakes (2005)
denotes digital story telling “a truly authentic learning experience” which not only integrates
the use of technology, but it also fosters differentiated learning, or the different intellectual
capabilities of a student (Jakes, 2005). Through this form of technology, digital storytelling,
students can develop a persuasive voice to be creative using technology. Furthermore, digital
storytelling allows introverted students to develop concepts without having to deal with an
audience allowing them to feel more successful (Jakes, 2005). Jake also affirmed milestones
can be accomplished when students with disabilities are able to “narrate” their findings
through the voice-over recordings. Students enjoy hearing themselves narrate their thoughts
and view their success on the screen.
Digital storytelling is an important component for this study that will be incorporated
into the final project created by students. The reason digital story is being used as part of the
PBL aspect is because it easily lends itself to students obtaining technology literacy. Through
this approach, students develop the ability to use computers and other digital technology
methods to potentially improve their learning (Robin, 2017). According to Robin, digital
technology demands in schools are driving teachers to use digital resources within the
curriculum and digital storytelling pushes out the old fashioned methods of textbooks,
worksheets, and workbook pages. 21st century skills demand children develop the ability to
communicate with classmates, read e-books, receive and send e-mail, evaluate online
43
references, and prepare research projects using proper presentation software (Intel Education
Project Based Learning, 2010).
According to Tech4learning, digital storytelling also engages students in learning
while combining media to create a vision of their understanding of the material (Tech4
Learning, 2012). Storytelling is an ancient tradition, adapted today to digital technology.
Mathews-DeNetale notes, storytelling and learning are essentially one because the process of
writing a story entails in making meaning (Matthews-DeNatale, 2008). Digital storytelling
combines narration in a digital content, with the content students have recently learned. Their
expression of ideas while developing the digital storyboard highlights the multiple facets of
their learning. According to Lenz (2013) some learning theorists believe that story telling as
a pedagogical technique can be effective across the curriculum because constructing a
narrative, and communicating it effectively, requires the storyteller to think carefully about
the topic, while also considering the audience’s perspective (Educase Learning Initiative,
2007).
Summary
Though the research on PBL is continuously developing, a positive research base is
evolving in favor of this teaching method in schools (Edutopia Staff, 2009). After reviewing
many articles and books, a positive take on PBL was present with regard to its effectiveness
in the classroom. The same can be said for PBL on the impact of learning new technologies.
For example, Penuele (2000) conducted a five-year study showing digital technology is a
powerful way to reform teaching and learning (SRI International, 2001). Although the use of
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digital storytelling technology and PBL could be a time-consuming approach, a sense of
wonder questioned the worth of these tools within the science special course as a way to
address higher-order thinking standards and most importantly impact student learning.
Through personal experience, the success of PBL is known to occur for both the teacher and
the students, but the process requires careful planning and preparation, as well as a
willingness to allow students to have the opportunity for self-discovery. Hence, the reason of
embarking on this study to uncover if in fact digital storytelling technology through PBL
would impact learning gains of higher-order thinking science standards in second-grade
classrooms.
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CHAPTER THREE: METHODOLOGY
The purpose of this study was to use high to moderate complexity life science
standards to evaluate the effectiveness of a PBL approach, using digital storytelling
technology, in the performance of 2nd grade students. The second-grade students involved in
the study were randomly assigned to two groups, and the final data for this research was used
to measure the effectiveness of PBL for higher-order thinking life science standards. The
research methods for this study consisted of quantitative strategies, which included a pre and
post standards-based assessment, a student self-assessment, a teacher developed scale and
rubric to assess the students’ science journals, and a final digital story project. The design of
this study included classroom setting, description of the randomly assigned participants,
instruments used to collect data, limitations of the study, and analyses of the information
gathered during this study over an 11-week period.
Setting
In 2007, the science program in our school was established in order to provide
additional support to classroom teachers and students by reinforcing higher complexity level
science standards. In order for all students to equally take advantage of the program, science
was included in the special areas schedule. The student population rotated through a weekly
schedule that included science, art, music and physical education. Each student spent 40
minutes, daily, attending a special, with the exception of specials being 30 minutes on
Wednesdays, due to early dismissal.
46
The special areas schedule consisted of a six-week rotation alternating a full week of
science, art and music with a week of physical education. The table below shows an example
of the schedule.
Table 2: 6-Week Special Areas Schedule
Rotation #1
Aug.13-Sept. 21 (40 min M, T, TH, F and 30 min W)
revised 8/9/2012
1st Rotation
WEEK OF
Purple
Group
Blue
Group
Red
Group
Green
Group
Yellow
Group
Orange
Group Aug 13 –
Aug 17, 2012 PE-1 Art PE-2 Music PE-3 Science Aug 20 –
Aug 24, 2012 Art PE-2 Music PE-3 Science PE-1 Aug 27 –
Aug 31, 2012 PE-2 Music PE-3 Science PE-1 Art Sept 3 – Sept.
7, 2012 Music PE-3 Science PE-1 Art PE-2 Sept 10 –
Sept. 14, 2012 PE-3 Science PE-1 Art PE-2 Music Sept 17 –
Sept. 21, 2012 Science PE-1 Art PE-2 Music PE-3
In the school year, the special areas consisted of a total of six rotations and each
rotation consisted of six weeks each. The 2012-2013 school year consisted of approximately
38 weeks allowing a total of six complete rotations and one final two-week rotation. Table 2
shows the first rotation and the first six weeks. During that time, each rotation consisted of:
three physical education classes (sections), music, art, and science. Every grade level rotated
through the special areas and every individual teacher was assigned a color. If a grade level
consisted of less than six teachers, then all of the teachers would have to break up their
students and create color coded groups in order to even out the students in each
corresponding specials area. If the grade level consisted of more than six teachers, then only
one teacher would have to break up students and place them in a teacher’s assigned color-
coded group.
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Due to a county mandate, the rotations required three physical education classes, or
sections, (physical education 1, 2, and 3). For example, 5th grade students assigned to the
purple group, rotated through a week of physical education in between every week of Art,
Music, and Science. Physical education consisted of three classrooms, or sections, at once for
a full week.
Initially, the planned study was to take place in the regular second-grade science
enrichment schedule; however, it would have limited the amount of student time to invest in
the study, because the rotation schedule would not allow the group of second graders to
rotate through the cycle more than six times in the school year. For this reason, two second-
grade classrooms were used to supplement the student time needed.
Knowing the special areas schedule would not permit ample classroom time to
conduct this study, two teachers volunteered their second-grade classes in order to do so. The
study took place over 11-weeks. Each week, visits were alternated to the two second-grade
classes from October 1, 2012 through December 20, 2012. Classroom time was limited to 30
minutes of instruction, thus this additional science enrichment was taught at the end of the
day, in addition to the daily curriculum areas and classroom instruction. Furthermore, the
teachers requested the study be completed by Winter Break in December. This request
hindered the study, but it allowed more daily time with the students. As requested, the study
began promptly in October and was completed before the students left for Winter Break. Due
to the 11-week limitation, some students did not complete some of the digital stories, and a
further in-depth study to compare the basic needs of living things had to be truncated.
48
Additional internal threats included subject characteristics such as ethnic background,
socio economic status, and prior knowledge on the subject. Due to the period of time of the
study, as students became more developmentally skilled, maturation also posed a threat.
Research Design
The primary focus of this research was to find the effectiveness of digital storytelling
technology through PBL to improve the performance of higher-order thinking science
standards in second-grade students. The findings of the study were to used to improve
science teaching practices. This research is considered to be an example of action research,
which “is conducted by one or more individuals or groups for the purpose of solving a
problem or obtaining information in order to inform local practice” (Wallen & Fraenkel,
2009, p. 16221). Action research studies can be effective in particular practices, and they
encourage needed changes if results are favorable to a group of individuals (Wallen &
Fraenkel, 2009). Action research is a sense of obtaining knowledge and gathering
information to improve the complexities of teaching and learning (Glanz, 2014). In order to
determine the effectiveness of digital storytelling technology integration using PBL, this
research required data from two different groups of students; one group implementing the
regular structured-inquiry plus PBL and the second group implementing only the regular
structured-inquiry instruction.
The University of Central Florida Institutional Review Board, considered this study to
be exempt, due to its basis in education, which required to notify the parents of the
participants through a parent letter sent out prior to beginning the study (see Appendix A).
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This experimental action research study used two voluntary second-grade classrooms with
students who were randomly placed in these classrooms by our administration and by our
office staff prior to the school year beginning. One of the second-grade classrooms applied
PBL strategies, and the second classroom applied the strategic hands-on guided inquiry based
practices. The experimental group from this point forward is referred to as Group A, and the
control group referred to as Group B. In order to compare the effectiveness of digital
storytelling technology using PBL the control group focused only on a hands-on science
approach. Group A, the experimental group, integrated PBL into the hands-on science
approach in order to create a digital story. For this study, the independent variable is the
method of instruction, and the dependent variable is the performance of the students on the
standards. The experimental aspect of this action research occurred over 11-weeks.
While two second-grade classroom teachers volunteered their classroom time and
students to conduct this study, neither classroom teacher was involved in, or participated in
the study. For a period of 11-weeks, during the last 30 minutes of the day, the primary
investigator took over the classroom time to conduct this study. Seven weeks were spent with
Group A as the experimental group, consisting of seven male students and five female
students. Four weeks were spent with Group B as the control group, consisting of eight males
and seven female students. The difference in the amount of weeks spent in Group A and
Group B was three weeks; however that instruction was supplemented with Group B during
the regularly schedule science special area schedule.
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To keep the consistency of classroom practice, each group equally participated in the
same hands-on, structured-inquiry science activities about the bean life cycles; however, the
experimental group incorporated technology through a digital story project to demonstrate
their understanding of the life cycle. From October 1st to December 14th, on an alternating
weekly basis, both second-grade groups were visited on a daily basis. During this time, the
three-moderate complexity life science standards about the bean life cycle and butterfly life
cycle were taught for the first time. The experimental classroom was visited first in order to
perform hands-on activities pertaining to moderate complexity life science standards and
integrate their knowledge and observations into a digital story using Frames 4 by Tech 4
Learning. Group B, performed the same hands-on science activities using only a guided-
inquiry approach.
A pre and posttest provided the Quantitative Data for this study. All students
completed the same pretest prior to beginning our bean life cycle unit. The assessment was
created through an online teacher tool called Science Fusion Exam View Test Banks. This
tool created a customized assessment targeting the specific life standards used in this study.
Considering action research provides for teachers to “develop their own instrument to make
them locally appropriate” (Wallen & Fraenkel, 2009, p. 1622).This tool was a convenient
form of assessment because it was a tool obtained through the county science textbook
adoption. With publisher authorization, a sample of this assessment is included in Appendix
C of this study. Group A using the PBL digital storytelling approach also used a rubric to
assess the team work and the goals of the project. The basic guidelines for this rubric were
obtained through PBL BIE (Buck Institute for Education, 2012). Group B, using no
51
experimental treatment, used a modified rubric to evaluate their science journals. For self-
evaluation, students kept a daily log to help evaluate their collaboration and a weekly
performance scale to monitor their comprehension of the life cycle (see Figure 1). The data
obtained from both groups was compared with each other in order to make an overview
about the group using the PBL approach and the group using the hands-on science approach.
In order to monitor the progress of the study, a checklist was designed to help log all of the
students’ accomplishments (see Appendix B).
Setting/Participants
The school, within central Florida, serves a large urban community. It has a student
population of approximately 560 students, and it employs a professional staff of nearly 70.
Like many urban communities, a large percentage of the school-aged population comes from
families with limited economic means, with 54% of the students eligible for federal free and
reduced-price lunch. In 2012 the school served a population of 52% Caucasian, 23%
Hispanic, 12% African American, 5% Asian, and 8% other
The science program at the school was created to serve as enrichment to the science
curriculum and part of the special areas rotation. The science curriculum was unique from the
other special areas in that it did not formally assign grades or formally assesses any of the
students; thus, the science enrichment program teacher did not assign report card grades. The
enrichment curriculum was based on the Next Generation Science State Standards, and it
focused primarily on reinforcing the high cognitive skills taught in the standards. The
purpose of the science enrichment program was to help support teachers and students with
52
science instruction in their regular classrooms. The program served the entire student
population, kindergarten through fifth grade. It also used a variety of hands-on materials to
help scaffold science instruction across grade levels using a structured-inquiry approach for
younger grade levels and guided inquiry for older grade levels. As a part of the overall
science instruction, a 5E learning model was the template used to design the science lessons
(Bybee & Landes, 1990). These educational researchers have provided extensive input in the
5-E model as part of constructivism and research continuously supports this method for
conceptual change (Bybee & Landes, 1990).
During summer, the school administration closely looks at each grade level and its
student population. The administration proceeds to create classroom rosters and assigns them
to each grade level teacher. The second-grade rosters are turned into the teachers during the
first few teacher workdays at the beginning of the school year.
The participating classrooms had a small population size due to the small number of
students schoolwide. Each classroom had their unique classroom management and classroom
layout set by the volunteering classroom teachers to prevent confusion or sway the study,
none of the classroom rules, culture, or management procedures were changed in order to
conduct the study. The seating arrangements set up by both classroom teachers were based
on Kagan (1990) cooperative learning strategies and at this point in the year, the students in
the classrooms were comfortable with their classroom set up, management, classroom
procedures, and norms. Both classroom teachers decided by choice to implement Kagan
cooperative learning strategies in their classrooms. Fortunately and coincidently, this practice
was already established in both classrooms and was a variable that remained constant
53
throughout the study. The use of cooperative learning did not conflict, but actually
complemented the purpose of the study by having already established grouping procedures.
The experimental classroom, Group A, was composed of seven male students and
five female students. Group A consisted of one student identified as having a learning
disability, no students who were English language or gifted learners. The control classroom,
Group B, consisted of eight males and seven female students. Group B consisted of no
students identified as having a learning disability, English language, or gifted learners. Most
of the students were considered of average academic ability and performed on grade level.
The students’ ages ranged from seven to eight years old.
Both groups covered the same science standards, and students were evaluated using
the same Science Fusion pretest and posttest, rubrics, and teacher checklist. Additionally, the
second-grade students were challenged by integrating one math common core standard. This
common core standard was not evaluated in any of the assessments, but was added as a
challenge so students could connect science investigations to data collection.
Instrumentation
The only instrumentation used to collect comparable data in this study was obtained
from the district science adoption (see Appendix C). The assessments were similar and
created through a test generator in order to specifically select multiple-choice questions
required to measure the Life Science standards used for this study. The same content was
measured through a pre and post assessment composed of the same 20 multiple-choice
questions, and each assessment was scored using the automatically generated key (see
54
Appendix B). The useful online test generator is a customizing tool which created the
assessments based on the selection of individual standards. The assessment was customized
to measure the performance of each individual standard implemented in this study.
The county text adoption particularly focuses on the Florida science standards.
Although the text content was not used to deliver instruction, the assessment component was
used to measure the proficiency of students in the selected life science standards. In a study
conducted to find the instructional effectiveness of Houghton Mifflin Harcourt – Science
Fusion, the Fusion testing instruments used to generate the data were “considered to be
highly reliable test designed to measure growth on science skills and knowledge related to a
single unit of instruction” (Educational Research Institute of America, 2012, p. 24). Thus, the
research teams and teachers at the research site deemed the assessment relevant and effective
to determine student performance.
Additional assessments were created to track the progress of students in both groups.
The rubric used to score the final projects in Group A evaluated the following skills (Buck
Institute for Education, 2012):
Time management
Organization and neatness
Collaboration
Clear Thoughts
Science learning goals (purpose)
55
Students in both groups were responsible for note taking in their science journals;
however, a rubric was created to evaluate science journals in Group B. The rubric used to
evaluate journals in Group B was based on the following (Buck Institute for Education,
2012):
Time management
Collaboration
Delivery
Creativity
Project learning goals (purpose)
Ordinal scales were used within rubrics to evaluate each of the categories above. The
purpose of the ordinal scale was to show a ranking from high to low (see Appendix B)
(Wallen & Fraenkel, 2009). Each category had a total of three possible points, for a total of
15 points for each product, the digital story, and science journals. The scales were used to
evaluate the students using the rubric in order to demonstrate performance between 3 being
the highest score and 1 being the lowest.
The rubrics were obtained through the BIE website and were modified for grade level
appropriateness. The BIE has been training educators to use of PBL and focuses on engaging
student learning through digital technology (Buck Institute for Education, 2012). The BIE
website provides an extensive amount of resources to support PBL, and it is a research-based
program that offers educators training on how to effectively create stronger classrooms (Buck
56
Institute for Education, 2012). Due to its positive educational reputation, the rubrics were
deemed appropriate for this study.
A unique component of this study is that the teacher evaluation system requires
students to track their own progress through scales designed by the county for each standard.
Domain one in our student evaluation system requires communicating goals and obtaining
student feedback through use of learning goals and performance scales. The students used
this self-assessment to track their own progress of the learning goals. The scales were shown
in a table to show how students measured their distinct levels of knowledge and skills related
to the specific learning goals. The maximum score obtainable on the scale, a 4, was obtained
if a student was able to go above and beyond the understanding of the learning goal by being
able to infer and apply learned objectives to real life situations. If students evaluated
themselves on a scale of a 3, students felt they obtained mastery of the learning goal with
minimal errors. A scale of 2 indicated minimal mastery of the learning goal with some errors;
a scale of 1, students required a considerable amount of help to partially achieve the learning
goal; and a scale of 0 indicated no mastery or understanding of the learning goal even with
help. See Table 3 for an example of the scale.
57
Table 3: Scale Progression
Week 1
2.N.1.1 (HIGH COMPLEXITY) – HIGH COMPLEXITY) Raise questions about the natural
world, investigate them in teams through free exploration and systematic observations, and
generate appropriate explanations based on those explorations (C-PALMS, 2010).
Learning Goal: Evidence you explored parts of the bean and the changes of your bean with
your teammate.
Scale Learning Goal
4 I am an advanced scientist that is able to think, plan an experiment, grow different
beans and know how to compare each one.
3 I am an independent scientist that knows all of the vocabulary we learned, is able
to observe the growth of my bean, explore my bean, and come up with good
explanations on the changes of my bean.
2 I am a simple scientist that knows the vocabulary we learned, is able to observe
the growth of my bean and explore my bean, but I could not explain why my bean
changed.
1 I am a dependent scientist needing help learning the vocabulary, finding out how
to observe the growth of my bean and how to explore it. I had to work with my
shoulder partner to come up with good explanations on the changes of my bean.
0 I am not a scientist because with help I was not able to learn the vocabulary, I did
not understand how to observe my growing bean and I could not explain the
changes in my bean.
Week 2
2.L.17.1 (MODERATE COMPLEXITY) Compare and contrast the basic needs that all living
things, including humans, have for survival (C-PALMS, 2010).
Learning Goal: Show the basic needs your bean needs to grow.
Scale Learning Goal
4 I am an advanced scientist that is able to think on different ways of growing beans
by using different materials and explain the changes in my bean.
3 I am an independent scientist that knows all of the vocabulary we learned and
knows all of the basic needs my bean needs to survive.
2 I am a simple scientist that knows the vocabulary we learned and is able to know
just a few of the basic needs my bean needs to survive.
1 I am a dependent scientist that needs help learning the vocabulary and help
understanding some of the basic needs my bean needs to survive.
0 I am not a scientist because with help I was not able to learn the vocabulary, I did
not understand how to the basic needs help my bean survive.
58
Week 3
2.N.1.1 (HIGH COMPLEXITY) Raise questions about the natural world, investigate them in
teams through free exploration and systematic observations, and generate appropriate
explanations based on those explorations (C-PALMS, 2010).
Learning Goal: Explored and created explanations of the bean with your teammate
Scale Learning Goal
4 I am an advanced scientist able to think, plan an experiment, grow different beans
and know how to compare each one.
3 I am an independent scientist knowing all of the vocabulary we learned, is able to
observe the growth of my bean, explore my bean, and come up with good
explanations on the changes of my bean.
2 I am a simple scientist knowing the vocabulary we learned, is able to observe the
growth of my bean and explore my bean, but I could not explain why my bean
changed.
1 I am a dependent scientist in need of help in learning the vocabulary, finding out
how to observe the growth of my bean and how to explore it. I had to work with
my shoulder partner to come up with good explanations on the changes of my
bean.
0 I am a scientist but I was not able to learn the vocabulary, I did not understand
how to observe my growing bean and I could not explain the changes in my bean.
Week 4
2.L.16.1 (MODERATE COMPLEXITY) Observe and describe major stages in the life cycles
of plants and animals, including beans and butterflies (C-PALMS, 2010).
Learning Goal: Describe the life cycle of the bean and show its steps.
Scale Learning Goal
4 I am an advanced scientist able to think, plan an experiment, grow different
beans, use different materials and explain the life cycle of each.
3 I am an independent scientist learned all of the vocabulary, is able to observe and
describe the different stages in the life cycle of my bean.
2 I am a simple scientist that knows the vocabulary we learned, is able to observe
the growth of my bean but I can only explain some of the stages in the life cycle
of my bean.
1 I am a dependent scientist needing help in learning the vocabulary, finding out
how to observe the growth of my bean and describe the different stages in the life
cycle of my bean.
0 I am a scientist but I was not able to learn the vocabulary, I did not understand
how to observe my growing bean and I cannot describe the different stages in the
life cycle of my bean.
Procedures
Prior to the beginning of the study, the second-grade students were read the letter of
consent to inform them of the study, see Appendix A. This study kept all science instruction
the same for both groups of students with the one variance being the use of digital
59
storytelling technology as a PBL The science enrichment program does not formally grade
students and does not assign grades. For the purposes of this study, the only difference
between the science enrichment program and the study groups was the setting of instruction,
and the use of assessments to collect data. A summary explanation form was submitted to
IRB stating the assessments conducted in this study were solely used to collect data, and the
parents were informed of their children’s involvement in the project.
Since the study was exempt parent signatures for participation were not required, but
parents were properly informed of the parameters of the study. The parents were notified the
study was conducted during the last 30 minutes of the day, and it did not interfere with any of
their children’s regular classroom instruction. Parents and students were notified the purpose
of the assessments used in the study were to collect data, and none of the students would
receive formal grades based on these tests (see Appendix A). The pretest was administered to
both groups at the beginning of the study, and the study concluded 11-weeks with the post
test. In addition to being informed of the study, parents and students were also given the
choice to opt out from taking the assessments or taking part in the study. None of the students
or parents opted out of the study and all were included in the results of this study.
The activities planned for this study required 11-weeks of instruction. The activities
were based on two life science standards, Big Idea 16: Heredity and Reproduction and one
nature of science standard, Big Idea 1: The Practice of Science. Table 4 shows the standards
used to evaluate the project.
60
Table 4: Standards Guiding This Study
During the first few weeks of the school year, classroom teachers conducted a series
of assessments providing insight on the students’ academic abilities. The volunteering
classroom teachers shared the data collected, and this information was used to arrange
students to create a cohesive learning environment.
Experimental Classroom, Group A, (Digital Technology using PBL)
The experimental classroom, Group A, required seven weeks to complete instruction.
Due to the addition of PBL, Group A required additional classroom time and used three
additional weeks in order for students to expand their scientific thoughts into the creation of
digital stories. The study began with Group A, on October 1, 2012, alternating weeks, and
ending on December 20, 2012. The study for this group concluded before students left for
Nature of Science – Big Idea 1: The Practice of Science
2N.1.1 (High Complexity) Raise questions about the natural world, investigate them
in teams through free exploration and systematic observations, and generate
appropriate explanations based on those explorations. (C-PALMS, 2010)
Life Science – Big Idea 16: Hereditary and Reproduction
2.L.16.1 (Moderate Complexity) Observe and describe major stages in the life cycles
of plants and animals, including beans and butterflies.
2.L.17.1 (Moderate Complexity) Compare and contrast the basic needs that all living
things, including humans, have for survival. (C-PALMS, 2010)
MACC.2.MD.4.10– Math Common Core Standard
Draw a picture graph and a bar graph (with single unit scale) to represent a data set with up
to four categories. Solve simple put-together, take-apart, and compare problems using
information presented in a bar graph. (C-PALMS, 2010)
61
Winter Break. The classes met consecutively each day the last three weeks from December
3rd, 2012 through December 20th, 2012. However, the last two days of the study comprised of
early dismissal days. The pretest for Group A was given on October 1st at 2:20 p.m., and
students were given the 30-minute period to complete the test. The posttest was given on
December 20, 2012, at 12:20 p.m. and students completed the test within the 30-minute time
frame.
The activities in Group A were conducted in a total of seven weeks. During the first
four weeks, Group A participated in exploring hands-on activities and making notes in their
science journal about what they were learning of the life cycle. The additional three weeks
allowed students in this group to compile their science hands-on instruction and journal
entries into a digital story, which allowed them to create projects that elaborated on and
explained their findings. The projects were evaluated based on four main components (Buck
Institute for Education, 2012): time management, collaboration, creativity, delivery and
learning goals.
The software used to create the animations was from Tech 4 Learning called Frames
4. Images of samples were used in this study and obtained with permission, (see Appendix
D). The digital stories included: animation, drawings, narration, and music (Educase
Learning Initiative, 2007). Once the hands-on activities and journals were completed,
students in Group A proceeded to create their digital story. In order to assist the young
students, a template of the storyboard was developed so students filled in the template using
their journal as a source of information. The digital story was their tool to explain and
elaborate their findings (see Figure 7).
62
Control Classroom, Group B, (No Technology)
The control classroom, Group B, required four weeks of instruction to complete the
study. During the initial period of four weeks, a hands-on approach to learning Big Idea 1
and 16. Group B began the study on October 8, 2012, alternating weeks through November
30, 2012. Since Fall Break consisted of two school days, this week was skipped, and soon
resumed the study the following week, November 26th. The study began with the pretest
given on October 8th, where the students were given the allotted 30 minutes to complete the
assessment. The study for this group of students concluded with the posttest on November
30, 2012. Students were given the test at 2:20 p.m. and were given the 30-minute period to
complete it.
The control group, Group B, consisted of four weeks and applied a hands-on
approach, and like the variable classroom, students also used science journals to make
entries. The activities in Group B were also based on learning of the life cycle.
Daily Classroom Procedures
A timeline of daily procedures for this study has been added to Appendix E. Each
group was previously grouped by their classroom teacher based on learning ability to help
student success. Both classroom teachers set up their seating arrangements by pairing up their
students based on Kagan Cooperative Learning strategies (Kagan, 1990). Teachers also had
established classroom procedures and students were very familiar on how to work with their
shoulder partners. Students learned cooperative strategies at the beginning of the school year
and were taught by their classroom teachers. Each group during the first four weeks began
63
the period of an engaging question followed with guided exploration. The deviation of the
study began at week five when Group A began the story boards for their project. Through
collaboration of the classroom teachers, the lessons were based on life science standards in
order provide students a fresh introduction on the life cycle of beans, while also comparing
the teaching methodologies. This consistency helped not to skew the results of the posttests,
because students had the same amount of instruction.
Based on the daily procedures in Appendix E students evaluated themselves on the
learning goals using a self-assessment scale implementing the guidelines imposed by the
county. These scales were used to track student progress on a weekly basis (see Table 3).
Science as Enrichment
For this study, the science enrichment occurred in both second-grade classrooms
implemented during the last 30 minutes of the day. The two participating groups of second-
grade students received an additional 30 minutes of science enrichment in their regular
classroom; but it did not interfere with the regular curriculum schedule.
The purpose of the science enrichment program was not to assess students. The
purpose of the program was to simply add additional instruction of the science standards
without assigning students grades or implementing formal assessment procedures. The
enrichment program was used to expand students’ science knowledge and provide additional
hands-on activities. For the purpose of the study, as a difference in the students’ science
enrichment, both classrooms were asked to take a pretest to find their background knowledge
on the life science standards used in the study. Students were told this test would not count as
64
a formal grade, but they should do their best. Each day, at the beginning of the class, students
were engaged with essential questions such as: Have you ever thought how many types of
beans are there? Have you ever had 4-bean soup? Where do you think different beans come
from? Following these questions, students in both groups participated in the same hands-on
activities each day we met.
The science enrichment was consistent for both 2nd grade classrooms, Group A and B,
since both explored different types of beans. Students were given four different types of
beans, and they made close observations of their properties. After making a chart about the
properties, students proceeded to their challenge common core math standard which
consisted of representing a data set and solve simple problems using information presented in
their bar graph (C-PALMS, 2010).
Each pair of students, in both classrooms, received a clear CD case. which was set up
in a table filled with an variety of materials such as: gravel, sand, soil, water spray bottles,
brown paper bags, paper towels, pictures of a window, and pictures of blowing air.
Collaboratively, with their shoulder partner, students picked one type of seed and selected,
from the table, the basic needs they thought would help their bean grow. Students were
prompted to think “What things will allow your bean to grow?” Based on their choices,
students grew their bean based on their choices. The beans were placed inside clear CD cases
for observation and measurement (see Figure 3).
65
Figure 3: Beans Grown in CD Cases
During the next couple of weeks, both groups of students worked independently on
collecting data about their bean. All students used a science journal to collect data, make
observations, and draw diagrams. As part of their standard instruction, students needed to
learn to compare objects. The purpose for students to collect data, such as the different
properties of the beans, was for property comparison purposes. Students graphed their results
and collected data to show quantities.
Once the hands-on activities and journals were completed, students in Group B
concluded their activities and data were collected. Students in Group A continued the study
and created their digital story. At the end of the allowed time, students were asked to
complete the post assessment to measure what they had learned within the period of the study
about the complex stages of the life cycle.
Methods of Data Collection / Analysis
The two study conditions, experimental classroom and control classroom, were
compared to find the effectiveness of digital storytelling technology through PBL of higher-
66
order thinking science standards (Wallen & Fraenkel, 2009). Pre-test and posttest data were
gathered for comparison since the subjects in the study were randomly selected. Quantitative
methods were gathered from the assessments in each group of students, Group A and Group
B. Students were assessed in their classrooms at the beginning and at the end of the study. At
the start of the study, students in the experimental classroom, Group A, began with a pretest
and at the end of the study students received a posttest. Just like the experimental group,
Group B, the control classroom, also began the study with the same pre-test. Both groups of
students were given a 30-minute period to complete the assessment. Then at the end of the
study a posttest was administered. The pre and posttests allowed to compare students’
knowledge of concepts studied during the action research project, and the pretest allowed to
evaluate the background students brought before any instruction. The posttest allowed to
compare each student’s growth after applying the different teaching methods. The test was
generated, and permission obtained (see Appendix C), through Houghton Mifflin Harcourt
School Publishers - the county adopted science text. The same questions were given to both
groups and both assessments consisted of the same questions in order measure the students’
performance with the standards and comparing outcomes for comparison on the
implementation of the PBL.
The Houghton Mifflin Harcourt School Publisher assessment consisted of multiple-
choice questions and received a percentage value out of 20 total questions. To obtain the
percentage of correct questions, the number of correct answers was divided by the total
number of 20 questions and multiplied by 100. Tables were created to show the scores in
67
percentages obtained per student, (see Tables 5 and 6), and each student was coded using a
pseudo name to protect their identity.
Other than the pre and posttests, students’ science journals and projects were teacher
evaluated with rubrics and based on five different criteria: work being complete, neat and
organized, sharing ideas, demonstrating daily learning, and showing their team learned three
goals. Customized rubrics were obtained through Buck Institute for Education and modified
to evaluate student progress for this lesson (see Appendix B). As part of our teacher
evaluation system, students are required to self-assess their progress. The study implemented
student scales and were used to track progress. Students in the study could evaluate their
weekly progress through the use of a scale based on the three science standards.
Each pre and post assessment provided a list of raw data which was analyzed by
obtaining the average mean, the median, the standard deviation of each pre and post
assessment. The mean and standard deviation were obtained to show the distribution of test
scores between Group A (technology group) and Group B (no technology). The z-scores
were calculated to measure the distance of raw scores from the mean in simple standard
deviation units (Wallen & Fraenkel, 2009). The z-scores were obtained to show the gain in
performance between the pre and posttest for both groups of students. The z-scores were
calculated as follows (Wallen & Fraenkel, 2009):
z-score = (Raw percent score – mean)
standard deviation
Comparing the performance of the two groups was calculated to determine if any
relationship existed between the experimental and control group (Wallen & Fraenkel, 2009).
68
Two frequency polygons compared the percentages of performance gains between both
groups of students in the posttest (Wallen & Fraenkel, 2009). The two frequency polygons
were used to show any correlation between both teaching methods; gains in Group A (with
technology) and gains in Group B (no technology).
The second set of data were generated from the science journals and final projects. A
rubric was used with Group B to evaluate the science journals, which monitored progress for
each standard, with a total possible of 15 points. Group A was evaluated using a rubric to
assess the content of the final PBL projects with a total possible of 15 points. In the
instrumentation section of this chapter, the rubric components are listed. The three
comparable components of each rubric for Groups A and B are as follows: time management,
collaboration, and meeting learning goals.
A bar graph was also used to display the results of the performance scale. The scales
were averaged to present student self-assessed progress toward achieving the weekly learning
goals.
Conclusion
The action research could have benefited from additional time in order to collect
additional data and analyze data between the two groups. The instruments were selected to
create a valid comparison between Groups A and B to determine if learning differences
occurred due to the use of PBL. The pretest and posttest were used to measure gains in
performance in both groups of students. The same tests were implemented to gauge pre-
knowledge and post-knowledge, as well as determine if the PBL was the source of any
69
difference in knowledge. The rubrics, using ordinal scales, measured essential criteria in the
digital stories and journals to show how students were receiving and processing the lessons
each day. Finally, the performance scale allowed students to self-assess their progress, which
enables the researcher to determine when/how the PBL is making a difference in the lesson.
Each instrument was analyzed separately to ultimately determine any trends in difference
between the group of students implementing digital storytelling technology and the group of
students given instruction without technology.
70
CHAPTER FOUR: DATA ANALISYS
Introduction
The purpose of this action research was to find if PBL through digital storytelling
technology was effective in improving the performance of second-grade students on an
assessment using one high complexity and two moderate complexity life science standards,
to learn about the major life cycles of plants and animals. A total of 27 students voluntarily
participated in the study outside of the science enrichment schedule. The two volunteered
classrooms were categorized into two groups: Group A, the experimental digital storytelling
technology based group, and Group B, as the control non-technology group. The students
participated in an 11-week study: Group A seven weeks and Group B four weeks, but both
with equal amounts of time just the time each week varied. The data collected were analyzed
to find if digital storytelling PBL was a more effective approach in improving student
performance using higher-order thinking science standards. The pre and posttest, and the
rubric, were the main sources used to find if a relationship existed between both teaching
methodologies in order to answer the question posed: What effect does digital storytelling
technology have, when embedded in PBL, on improving second-grade students’ mastery of
higher-order thinking science standards?
Results of Pretest and Posttest
The pretest and posttest allowed to compare student growth using two different
instructional methodologies. The data for both groups of students was examined; although,
13 students in Group A were assessed, one of the students had such a poor outcome and
71
struggled with all concepts scoring 50% in pre-assessment and 55% on post assessment. It
was determined that for the purposes of this study his data would not be relevant and it was
removed. The outcome of the remaining 12 students is shown in Tables 5 and 6 displaying
scores on the pre and posttests obtained by dividing the total number correct responses by the
total number of questions. The pre and post assessments for both groups were closely
evaluated and after close analysis it was decided to eliminate two of the assessment questions
in the posttest. None of the students were successful answering these two questions and
determined it was due limited short period of the study which prevented to cover question
#20 and #2 in the post assessment. The total number of correct questions was divided out of
18 questions, instead of 20 questions, to obtain the post assessment percentage. The tables
shows the median rank, percentage of improved scores and the standard deviation of each pre
and post assessment. The raw percent score, the mean and standard deviation was obtained to
show the distribution of test scores between Group A (technology group) and Group B (no
technology).
Table 5 and Table 6 shows the results of both groups including the total percent of
improved scores from pretest to posttest. The z-scores were obtained to show the
improvement in posttest scores, and the z-scores were calculated as follows (Wallen &
Fraenkel, 2009). The z-scores are displayed on Figure 4.
z-score = (Raw percent score – mean)
standard deviation
72
Table 5: Test Scores Group A
(Technology Group)
Student
pseudo
names Pretest Posttest
%
Improved
Z-score
test
improved
scores
1. Nic 66.7% 94.4% 41.7% 2.0565
2. Peter 61.1% 77.8% 27.3% 1.1594
3. Sofie 61.1% 72.2% 18.2% 0.5928
4. Rach 72.2% 83.3% 15.4% 0.4185
5. Mac 77.8% 88.9% 14.3% 0.3500
6. Allie 88.9% 100.0% 12.5% 0.2387
7. Ollie 83.3% 88.9% 6.7% -0.1249
8. Mos 88.9% 94.4% 6.3% -0.1509
9. Jake 94.4% 100.0% 5.9% -0.1738
10.Nick 94.4% 100.0% 5.9% -0.1738
11.Kailani 88.9% 83.3% -6.2% -0.9299
12.Tristan 83.3% 61.1% -26.7% -2.2024
Median 83% 89% 6.67% -0.1249
Stand.
Deviation 0.1166 0.1164 0.1604
Table 5 shows 10 out of the 12 students in Group A, the experimental group using
digital storytelling technology, has shown growth from the pre-test to the posttest. The data
displays only a 6.67% improvement in scores. The median shows there is a slight difference
in student percent improved scores; however, the data does not show a significant correlation
in the improved scores. Group A had two outliers; student 1 and student 12. Student 1 being
a high achieving student scored significantly lower in the pre-test; however, this student was
often affected by upper respiratory medical conditions. During the pre-test, student 1 was
very uncomfortable with medical symptoms. The second outlier, student 2, was affected by
hyperactivity and at times he had emotional breakdowns. During the pre-test this student had
an outstanding day; but, unfortunately his emotional state of mind, as observed by myself and
73
his classroom teachers, was not as stable during the posttest potentially explaining the
difference in his results.
Table 6: Test Scores Group B
(No Technology Group)
Student
pseudo
names Pretest Posttest
%
Improved
Z-score
test
improved
scores
1. Abri 55.6% 94.4% 70.0% 2.8922
2. Cris 55.6% 77.8% 40.0% 1.3741
3. Casy 72.2% 100.0% 38.5% 1.2963
4. Eli 72.2% 88.9% 23.1% 0.5178
5. Ari 83.3% 94.4% 13.3% 0.0248
6. Allie 83.3% 94.4% 13.3% 0.0248
7. Ash 83.3% 94.4% 13.3% 0.0248
8. Coll 83.3% 94.4% 13.3% 0.0248
9. Dallie 77.8% 83.3% 7.1% -0.2885
10. Joe 88.9% 94.4% 6.3% -0.3337
11. Nathan 94.4% 100.0% 5.9% -0.3523
12. Cam 88.9% 88.9% 0.0% -0.6499
13. Torie 94.4% 94.4% 0.0% -0.6499
14. Mandy 100.0% 94.4% -5.6% -0.9310
15. Jack 77.8% 72.2% -7.1% -1.0114
Median 83% 94% 13.33% 0.0248 Stand.
Deviation 0.1248 0.0753 0.1976
Table 6 shows 11 out of the 15 students in Group B, the control group using no
technology, presents improvement in scores from the pre-test to the posttest. The data
displays an improvement of 13.33%. The median shows there is a higher difference in the
percent of improved scores and the data shows a more significant correlation in improved
scores. Group B, no technology, demonstrates a higher percentage of improved scores than
Group A, digital storytelling technology implementation. Group B had one outlier. Student 1
was a high achieving student who does well when she is on task and under medical
74
treatment. During the pre-test, this student was not under medical treatment and struggled
with staying focused for the first few weeks of the study. By the end of the study, this student
excelled when placed under medical care and pulled through making great gains in overall
academic achievement in all classes and this same change can be observed in the posttest.
The Z-scores for improved test scores are displayed in Figure 4 and compares the
results for both groups. The z-scores allow the raw scores of the two different groups to be
compared (Wallen & Fraenkel, 2009).
Figure 4: Z-Scores Showing Test Score Improvements
After students’ gains were calculated, Group A demonstrated a slightly higher
average on increased scores in the posttest. The z-scores help to make a comparison between
both groups by determining the mean and standard deviation for each of the percentages of
gains (Wallen & Fraenkel, 2009). By looking at the Z-Scores, Group A exhibited slightly
better performance on the assessments than Group B.
-1
0
1
2
3
4
5
6
-3 -2 -1 0 1 2 3 4
Z-Scores Test Improvements
With Technology Without Technology
75
Figure 5: Distribution of Student % Improved Scores
After comparing the data shown in Tables 5 and 6, Figure 5 shows the distribution of
the percent of improved scores for both groups. Most of the improved scores for both groups
are within the center of the distribution indicating that just about equal number of students
showed similar improved results in the assessment. Group A shows 6.67% of the students
with a slight improvement, while Group B shows 13.33% of the students with slight gains in
their post assessment scores. Out of 12 students, Group A had 10 students show an
improvement in the posttest; 83% of the students made slight gains. Out of 15 students,
Group B had 11 students show improvement in the posttest and two showed a slight decrease
in scores; overall, 73% of the students made gains in Group B. Based on the post test results,
digital storytelling technology using PBL did not have a great significant difference on test
results. This small improvement could be the result of numerous factors including the short
period available to complete the projects and that the students in Group A had to learn
-40.00%
-20.00%
0.00%
20.00%
40.00%
60.00%
80.00%
0 10 20 30 40
Student % Improved Scores
Technology
No Technology
76
science and in some cases new technological tools and their mastery of new technology was
not measured as a variable in this study. Table 7 depicts the variances between both the pre-
test and posttest for both groups.
Table 7: Test Scores Comparison Both Groups
Instruction Method
Number of
students
Median
Rank
Stand.
Deviation
Pre-Test Digital Technology (A) 12 83% 0.1166
No Technology (B) 15 83% 0.1248
Posttest Digital Technology (A) 12 89% 0.1164
No Technology (B) 15 94% 0.0753
Variances Digital Technology (A) 0.0136 0.0135
No Technology (B) 0.0156 0.0057
Depending on the number of subjects and the amount of data collected, the
distribution of data tends to have a normal distribution (Wallen & Fraenkel, 2009). Due to
the small sample size tested in each group, and due to the study being evaluated with one
assessment, the distribution curve is close to normal. Figure 5 shows the distribution of z-
scores for the test improvement from the pretest to posttest. The scores tend to decrease in
frequency the farther away from the middle, but due to the data being focused on one
assessment, some scores were found outside of the middle distribution (Wallen & Fraenkel,
2009). The slight shift in curves between both groups of students, shown in Figure 5,
demonstrated an insignificant improvement in test scores from those students implementing
digital storytelling technology, Group A. The curve in Group A has a slight shift to the right.
The data shows some gains in the test scores in Group A. There is one student in the group
77
who’s test result was an outlier in the data set. This student showed struggle both at the
beginning and conclusion of study.
Projects and Science Journals
The projects and science journals were assessed based on rubrics obtained through the
Buck Institute for Education. Only three of the components for each rubric were comparable:
Time management, collaboration and meeting learning goals. Students were evaluated on the
journals based on time management (completion), organization, collaboration, accountability
and learning goals. Students in both classrooms were able to do the same hands-on activities,
were able to learn the same standards and use the same daily layout in the science journal.
The rubrics helped compare these components between Group A and Group B.
78
Figure 6: Student Journal Entries
79
In order to assist the young students in Group A, a template of the storyboard was
created and students filled in the template using the data collected in their journals as a
source of information. The results of the digital story are shown in Figure 8. This template
was their tool to explain and elaborate on their findings, about the life cycles of beans (see
Figure 8).
Figure 7: PBL Storyboard Sample
80
Table 8 shows the rubric results used for the digital stories, PBL, completed in Group A. The
rubric was based on five components (Buck Institute for Education, 2012):
Time management – Students needed to show proper use of time and
completion of project.
Collaboration – Students needed to show collaboration during creation of
project and shared ideas.
Delivery – Students needed to show proper use of voice and presentation for
audience delivery.
Creativity – Students needed to show creativity with creation of graphs,
pictures and animations.
Goals – Students needed to show in their presentation at least three of the
learning goals listed on the rubric.
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Table 8: PBL Rubric Group A St
uden
t pse
udo
nam
esTi
me
Man
agem
ent
Colla
bora
tion
Del
iver
y
Crea
tivi
ty
Goa
ls
Tota
l Rub
ric
Scor
e
out o
f 15
Nico 1 1 2 2 2 8
Rach 1 1 2 3 2 9
Mack 2 3 2 2 2 11
Ollie 2 2 3 2 2 11
Sophie 2 2 3 2 2 11
Chris 2 2 3 3 2 12
Jari 2 2 3 3 2 12
Nick 2 2 3 3 2 12
Perk 2 2 3 3 2 12
Ali 2 2 3 3 3 13
Jake 2 2 3 3 3 13
Kai 3 3 3 3 2 14
Mos 3 3 3 3 2 14
Average 2 2.076 2.769 2.692 2.153 11.692
82
Table 9: Science Journal Rubric Group B
Student p
seudo
names
Time
Managem
ent
Collabora
tion
Organiza
tion
Clear Thoughts
Goals
Total R
ubric Score
out of 1
5
Cristin 2 2 2 2 1 9
Abriana 3 1 2 1 3 10
Arielle 2 2 2 2 2 10
Dalton 3 2 2 2 2 11
Elian 2 2 2 2 3 11
Colin 2 3 2 3 3 13
Ethan 2 3 3 2 3 13
Kamran 2 3 3 3 2 13
Amanda 2 3 3 3 3 14
Ashley 3 3 3 2 3 14
Jacob 3 3 3 2 3 14
Abi 3 3 3 3 3 15
Cassie 3 3 3 3 3 15
Joseph 3 3 3 3 3 15
Toryn 3 3 3 3 3 15
Average 2.53 2.6 2.6 2.4 2.67 12.8
The PBL and the science journals were assessed based on a modified rubric obtained
through Buck Institute of Education (see Figure 7). The rubrics also helped evaluate the
different components. Tables 8 and 9 show the rubric results used for Group A and Group B.
The average of three common criteria in both rubrics, the digital stories, PBL, rubric,
and the science journals rubric are displayed in the bar graph in Figure 9. This graph shows a
comparison in the results between both groups of students; Group A (with technology) and
Group B (no technology).
83
Figure 8: Rubric Evaluations Comparison Chart
The bar graph in Figure 9 shows the outcomes in the three common criteria assessed
by both rubrics. In order to receive the maximum of three points in the rubrics, three learning
goals had to be evident in the digital stories of Group A, and in the science journals of Group
B. When analyzing the outcome of the learning goals, only 18% of the students in Group A
had the opportunity to incorporate all three learning goals in the digital stories, this lowered
the average score to 2.2 points. However, 73% of the students in Group B were able to
demonstrate clearer evidence of all three learning goals into their final product, which earned
a higher average score of 2.67 points. Collaboration in Group A showed an average score of
2.08 points, and Group B showed an average score of 2.6 points. Time management had
lower average of two points in Group A, due to students trying to figure out the different
software features. Students in Group A had difficulties trying to make quick choices when
0.00 0.50 1.00 1.50 2.00 2.50 3.00
Co
mm
on
Sk
ills
Rubric Evaluations
Group A-Goals Group B-Goals
Group A -Collaboration Group B-Collaboration
Group A Time Tanagement Group B-Time Management
84
selecting animation features and spent unneeded time experimenting with the software,
which inhibited the students’ progress.
The student performance scale seen in Figure 10 exhibit student self-assessment. At
the end of the week, students self-evaluated their performance using the scale progression
shown in Table 3, in the Instrumentation section of this study. The results in Figure 10
indicate that most students felt they acquired key vocabulary words and foundational
concepts with some degree of help. Most of the students felt they were able to obtain more
complex concepts showing more enthusiasm to learn. Students in Group B showed a greater
confidence in their performance at the end of each week.
Figure 9: Student Performance Scale Bar Graph
The ideal ranking for students to fall on this scale is a score of 3. This scale identifies
proficiency in the weekly learning goal. The gar graph indicates the learning goal on week
0.00
0.50
1.00
1.50
2.00
2.50
3.00
Weekly Learning Goal
Student Performance Scale
Week 1 Week 2 Week 3 Week 4
85
two ranked the highest for both groups. Both groups were fairly confident in the learning
goal of week two consisting of describing and identifying the basic needs of a plant. Students
in both groups scored the lowest in week three consisting of a higher complexity standard
that required students to clearly explain the changes in the life cycle of a bean.
Overall, the graphs show that the use of PBL with technology did not make a negative
or positive impact compared to the control group. The reason for that equality in outcomes
could relate to so many different variables, which will be discussed further in chapter 5.
From this action-based research study, the use of PBL with technology was neutral in impact,
but students did say they learned using technology and yet both groups enjoyed the projects
and did learn.
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CHAPTER FIVE: CONCLUSION
Introduction
From the beginning of this academic journey, the main goal was to grow as an
educator and find effective strategies to deliver instruction when teaching higher-order
thinking science standards. Through two randomly assigned groups of second-grade students,
the final data in this study measured the effectiveness of digital storytelling technology
through PBL on higher-order thinking life science standards. The methodology included a
description of the limitations, research design, setting, participants, instruments, procedures,
data collection, and analyses. The purpose was to understand from a teacher perspective if
digital storytelling technology through the use of PBL would help students improve their
understanding of higher-order thinking standards. The question that drove this research was:
1. What effect does digital storytelling technology have, when embedded in PBL, on
improving second-grade students’ mastery of higher-order thinking science
standards?
Discussion
Based on the experience obtained in the study PBL is, in fact, a constructivist and a
“learning by doing” approach. Students were able to construct their own knowledge through
the exploration of the planned life science standards and students were able to develop their
own thinking in communicating their results through the use of digital storytelling
technology. During the course of this study, the role of a teacher was to guide, monitor, and
support student learning in all of the activities of PBL. Through the experience of this study,
87
it was evident that the digital stories created by the students allowed them to explore their
thoughts and utilize a new method to present their findings. One positive outcome not
captured by the data collected was many of the quiet students liked to narrate concepts
without having to speak out in front of their classmates. This provided an opportunity for
students to participate who usually remained quiet in class. The results for implementing
PBL may have been slim, but the creativity of the digital stories created by the students in
Group A, served as evidence to demonstrate their comfortability in working with digital
technology.
The results of the study showed students in both groups benefited in some way from
receiving additional science support during this 11-week investigation. I found that PBL
required careful planning time, organization and classroom time to elaborate on the process.
Collaboration played a big part when implementing PBL. Vygotsky’s (1978) theories, based
on the importance of children’s social interaction in their development, support the premise
of PBL. Although social interactions are evolving at a young age, the students in Group A
struggled with their collaborative efforts, and it was more difficult for them to come to a
consensus and quick decision making. This finding reveals that PBL requires a little more
maturity in collaboration skills. As scaffolding continues during the year, and children
mature, these students will eventually grow to interact with their peers. This would make
PBL more effective as students learn more about digital storytelling technology and gain
more experience with the process.
Undoubtedly, the study was a rewarding experience, and the results showed some
student gains, it is my belief the gains would have been greater had the students been
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afforded additional time. The data collected demonstrated some improvement in higher-order
thinking science standards but not as significant of a difference that might have occurred if
appropriate classroom time had been allotted to the PBL activities. The children became
mesmerized with digital storytelling and fascinated with the newness. The exhilarating
experience of a new form of technology plus the student time involved in learning the use of
the digital tool was not accounted for. The children needed to overcome the newness of the
digital tools. Teaching the use of the software prior to the study also may have impacted the
outcome and caused time to run out. The experience of conducting the study gave me the
capability of reflecting on a few of the many variables that could have been better
documented, and analyzed, by using pre and post surveys, additional self-evaluation scales,
and interviews. Additional formative assessments would have been advantageous to further
show that students could in fact explain and elaborate their scientific thinking through digital
stories, and as a result of the enhanced PBL component, versus the additional science
instruction. Also using the measure of a paper-pencil test, may not have reflected the type of
learning that occurred in PBL.
Considering the evidence collected and gained experiences, things that could be
changed in the study are allocating more time when conducting a study using PBL. In this
study, PBL did not greatly enhance the learning in my hands-on science instruction, instead
the additional learning time in the science enrichment was more significant, because Group B
had a positive and similar results to those results of Group A. The reason for these lack of
changes and potential variance in time should be considered in any future studies to be
conducted.
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Another factor that could have benefited the results was the opportunity of conducting
the study in the established science enrichment classroom, allowing the student sample to
work under the established science classroom culture, science classroom management, and
science classroom routines. In view the winds of change swiftly moved into our school, the
science program began the process of being terminated. Fortunately, the student sample was
preserved and pushing into two established classrooms helped obtain data from students that
were familiar to the science program. Even if the same student sample participated in the
study the challenge for the young students to adapt a different teaching style and disrupt their
flow of instruction.
Future Use of Digital Technology Through PBL
In order to understand digital storytelling technology and PBL, teachers need to
implement different software tools and establish collaborative strategies. Understanding the
effectiveness of digital technology requires a focus on the curriculum and the students’
learning goals. To do this, teachers should have a clear understanding on how to use digital
storytelling technology to enhance teaching and student engagement. Science educators must
try to be open and willing to adapt to instruction and use alternative methods.
Science instruction can present curriculum challenges. Implementing inquiry in an
elementary classroom can be challenging and even more so in earlier grade levels. Adding
digital technology to deliver instruction requires more teacher planning and additional
classroom time to teach the students; but, when done right, it stimulates students’ learning.
Through this study, in order to embrace digital technology in any subject area, the culture
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school had to shift to become more implementation based. The previous principal urged the
use of additional time for science and hands-on instruction; unfortunately, the recent
principal had no choice but to cut the science program. Time is limited in many of
classrooms and yet teachers are required to find ways to integrate various methods of
technology into their classrooms without additional time. The technology facilitator in my
school has been able to introduce teachers on how to use new applications, while it has been
a challenge to learn how to bring that type of instruction into cross-content instruction.
Because my school has been driven by digital technology, all classroom teachers have the
opportunity to evaluate students differently, yet that skill set varies by teachers and
classrooms. Furthermore, because of this rich technology access and implementation
philosophy my school has the ability to implement PBL, whereas other schools may not, but
the most effective approach from this study is one we are still trying to figure out in our daily
instruction.
I feel from this study, school culture is an essential component to use PBL, and I still
believe the use of technology is the key. I found from observation that students in Group A
struggled with student time management during the project. Because of their young age,
students in this group were not looking for an effective approach to create their movies and
had limited skills with this aspect of PBL. The main objective was to communicate their
scientific thoughts and ideas; however, the many different tools and features of the software
proved to be a distraction for some students from the main learning goal. The students
seemed to easily navigate the tools in the software but choices of what to produce in their
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movie were difficult to make between peers. Collaboration was also a struggle for students at
this young age.
As a teacher, I have been exposed to many professional development opportunities to
integrate technology with a purpose, and finding ways to formally assess technology projects
is not simple. With the pressure of accountability, PBL assessments needs to be aligned with
high stakes assessments and evolving standards to emerging and accepted practice in the
classroom. The future of PBL with technology integration needs richer assessment tools. In
this study more sensitive and further developed technology rubrics could have been used to
add a layer of evaluation of the students’ learning of technology skills. Other skills also are a
component of PBL, such as 21st century learning skills or college and career standards, that
could also assessed through additional PBL developed rubrics. The students in this study
were only measured on their gains in science standards, but they also may have acquired 21st
century skills and technological skills, which could have detracted or enriched their science
knowledge. This more robust assessment is a component that should be considered in future
research on PBL and the use of digital technology in teaching science standards.
Researchers such as Wenglinsky, Grant and SRI International have stated the
negative outcomes of PBL and one negative component is the time-consuming teaching
approach and unfortunately our educational environment limits the time teachers have to
properly plan for an effective detailed PBL lesson. Even though digital technology is often
embedded into general lessons, most complex digital projects can be led by school
technology facilitators, and can be implemented after state-wide standardized testing.
Technology through PBL is a gamble for some teachers, and many do not want to take a
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chance by giving up precious class time for an extended project because of the pressure of
student performance on standardized assessments. If time is embedded within the school day,
even once a week, to increase knowledge and engagement of students in real world applications
this seems like a valuable use of time. This time could even be through after school academic
clubs as a way to further use PBL. After school programs could create digital technology clubs to
offer students the chance to freely engage in creativity within science content. Students could
communicate their science thinking in this clubs through an array of digital tools and software.
These school clubs could offer a solution to the stress of the very limited academic time of
teachers to enrich science instruction through PBL during the academic year. Clubs could offer
an alternative to incorporate this methodology into routine instruction .
As a teacher, this study revealed how much young students can learn in science
through discovery and the use of technology. Technology integration in our school is part of
the classroom, and as a teacher I will continuously find ways to enhance my curriculum.
Although this study did not show PBL as making a significant impact in mastering higher-
order thinking science standards, it did show students who used technology went above and
beyond the use of old-fashioned textbook instruction and were able to still learn the same
concepts.
Recommendations
When using any technology tool within the curriculum, it is extremely important for
teachers to seek quality professional development and find alternative ways for students to
communicate scientific findings and thoughts. As a teacher, I found the digital technology
integration in my study was an exhilarating experience. Students were engaged and students
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were connected with their learning. Not only do teachers need to receive proper training, but
also it is important to keep up to date with new evolving technology. When using any type
technology in the classroom, it is also important to guide students and for the teacher to take
on the role of a facilitator; allowing the curriculum to guide student learning rather than
allowing technology to override the curriculum. Technology should simply be a tool aligned
to student learning goals.
A recommended technology project is digital storytelling. There are various digital
story telling software and selecting an ideal user-friendly software is key. Teachers should
consider using digital story software aligned with a PBL project model, but to remember this
process is time consuming; however, it was a great project for the introverted children and
for the children who had difficulty expressing themselves. Finding the ideal digital story
software for my classroom helped my students provide a voice in their creative diagrams.
This tool encouraged my students to plan, draft, and correct errors in their thinking. Digital
story is an effective technology tool as it encourages student thinking and student problem
solving skills. It is important to use a criteria detailed rubric when assessing this project, such
as creativity, collaboration, etc. The use of this digital technology allowed my students to
record voice-overs and narrate their scientific findings. The students thoroughly enjoyed
listening to themselves and learned from each other’s narrations. I would recommend other
teachers use this tool with their science instruction and PBL activities. However, consider
first teaching students how to use the tool prior to using for a PBL content assessment.
When using digital storytelling as a technology tool, students need time to properly
learn and plan to use the tools effectively. Teachers should search for grade, skill and age
94
appropriate planning worksheets to support students and they should create a rough draft
outline on the computer or on paper prior to completing a final digital product. Prior to
students executing a digital story, teachers should allow students time to plan out their digital
stories.
In my opinion, PBL should be part of elementary instruction integrate into the
curriculum. Not all of the curriculum lends itself to PBL; however, when implemented it will
create more active learners while students do their own research. The PBL model requires
good classroom management and established daily procedures. Cooperative learning is a
classroom culture that needs to be set prior to incorporating small group projects. Student
collaboration is an important factor for PBL so creating a climate for student collective
learning is important. Teachers trying PBL for the first time need to know that it does require
time for planning and execution, but in the end, it is a learning experience for both teachers
and students.
For future research, when conducting an investigation using PBL ample time is
needed to plan, prepare, and execute an effective project (Intel, 1997). While the data
collected in this study showed minor improvements affecting higher-order thinking science
standards, the lack of time to collect more data and extend the lesson prevented the PBL from
being fully tested. In future studies, data should be augmented and analyzed by using
additional assessments such as pre and post surveys, additional self-evaluation scales, and
interviews in order to have a better assessment of different learning outcomes that might
emerge from PBL. Additional time to further expand the projects and collect data would have
been advantageous in this study to measure further improvement in students’ performance in
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these higher-order thinking science standards. Data collected on attitude surveys was needed
to compare the attitudes in learning from both groups of students and would have given a
better overview on how students felt about PBL and their learning.
What I have learned in using PBL is children are naturally curious and have an urge
to try to find the “why” of their surroundings. Science, when taught to an appropriate age
level, engages children through discovery. During my experience teaching science, I have
found that children thrive using hands-on activities. As children mature and are continuously
exposed to science through hands-on activities and technology, I believe they will begin to
make sense of their understanding of science and have value in their 21st century world.
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APPENDIX A:
UCF IRB LETTER AND FORMS
97
98
99
100
101
102
103
104
105
106
APPENDIX B:
ASSESSMENTS USED
107
Name: ________________________ Class: ___________________ Date: __________
Pre-Assessment
Life Science Multiple Choice
Identify the choice that best completes the statement or answers the question.
____ 1. Why do animals need shelter?
A. to get food
B. to get water
C. to stay safe
_____2. What do these animals need to live?
A . food
B. soil
C. sunlight
____ 3. Which of these can a bird use to meet its needs for both food and shelter?
A. an insect
B. a rock
C. a tree
____4. What can you observe about a bean seed by using a hand lens?
A . the shape of the bean seed
B. the way the bean seed feels
C.the way the bean seed smells
____ 5. Andrea planted a bean seed and kept it in a warm, light environment. She planted
another bean seed and kept it in a cold, dark environment. Which bean seed will most
likely grow better?
A. The bean seed in the warm, light environment will grow better.
B.The bean seed in the cold, dark environment will grow better.
C. Both bean seeds will grow the same way.
108
____ 6. What is a seedling?
A. a young plant
B. the part of a plant that makes fruit
C. the part of a plant that grows into a new plant
____ 7. Which part of a plant holds seeds?
A. a fruit
B. a leaf
C. a stem
____ 8. Which part of a plant’s life cycle is shown?
A. adult plant
B. seed
C. seedling
____ 9. Which part of a plant’s life cycle is shown?
A. adult
B seed
C seedling
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____ 10. What happens at the beginning of a plant’s life cycle?
A. The plant dies.
B. The seed germinates.
C. The plant grows flowers.
____ 11. Three bean seeds were planted at the same time.
Which one grew most slowly?
A.
B.
C.
____12. What does a plant need from soil?
A. earthworms
B. nutrients
C. rocks
____ 13. What is something a plant needs to survive?
A. nutrients
B. people
C. wind
____ 14. Where do plants get most of the nutrients they need to live?
A. from air
B. from soil
C. from sunlight
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____ 15. Which of these living things needs air and water to live?
A. only the bird
B. only the plant
C. both the bird and the plant
____ 16. How do plants get the food they need to survive?
A. Plants do not need food to live.
B. Plants eat food like animals do.
C. Plants use sunlight to make their own food.
____ 17. What can you infer about a plant that gets light, water, and warmth?
A. It will grow well.
B. It will not grow well.
C. It will die.
____ 18. Gabriel is looking at this plant in his backyard.
He knows it is an adult plant. How does he know?
A. The plant has leaves.
B. The plant has a flower.
C. The plant has a stem.
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____ 19. Which is something you can observe with your senses alone?
A. Bean plants need water to grow.
B. Bean plants need sunlight to grow.
C. Bean plants have green leaves.
____ 20. Which shows the correct order of the life cycle of a bean plant?
A
B
C
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LIFE SCIENCE ANSWER SHEET
MULTIPLE CHOICE
1. ANS: C
Answer A is incorrect because animals do not use their shelters to get food.
Answer B is incorrect because animals do not use their shelters to get water.
Answer C is correct because shelters protect animals from harm and keep them safe.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Comprehension | Bloom's 2.L.17.1
2. ANS: A
Answer A is correct because all animals need food to live.
Answer B is incorrect because soil is not a basic need of animals.
Answer C is incorrect because sunlight is not a basic need of animals.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Analysis | Bloom's Revised: 2.L.17.1
3. ANS: C
Answer A is incorrect because a bird cannot use an insect for shelter.
Answer B is incorrect because a bird cannot use a rock for food.
Answer C is correct because a bird can eat fruit or insects from a tree. It can make a
nest or live in a hole in a tree.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Analysis | Bloom's Revised: 2.L.17.1
4. ANS: A
Answer A is correct because shape is something you can observe with a hand lens.
Answers B is incorrect because touch is not something you can observe with a hand
lens.
Answer C is incorrect because smell is not something you can observe with a hand
lens.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Comprehension | Bloom's : 2.L.16.1 |
5. ANS: A
Answer A is correct because bean seeds need warmth and light to germinate and grow.
Answer B is incorrect because bean seeds need warmth and light to germinate and
grow.
Answer C is incorrect because the bean seed in the warm, light environment will
probably grow better than the bean seed in the cold, dark environment.
DIF: High | Webb Rating: 3 | Bloom's EvaL| Bloom's Revised: .2.L.16.1 |SC.2.N.1.1
6. ANS: A
Answer A is correct because a seedling is a young plant.
Answer B is incorrect because a seedling is a young plant. The flower is the plant part
that makes fruit.
Answer C is incorrect because a seedling is a young plant. The seed is the plant part
that grows into a new plant.
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DIF: Low | Webb Rating: 1 | Bloom's Traditional: Knowledge | Bloom's
Revised:2.L.16.1
7. ANS: A
Answer A is correct because the fruit holds the seeds.
Answer B is incorrect because a leaf does not hold seeds. It makes food for the plant.
Answer C is incorrect because a stem does not hold the seeds. It carries water and
nutrients from the roots to the leaves.
DIF: Low | Webb Rating: 1 | Bloom's Traditional: Knowledge | Bloom's Revised: .2.L.16.1
8. ANS: C
Answer A is incorrect because the picture shows a seedling, not an adult plant.
Answer B is incorrect because the picture shows a seedling, not a seed.
Answer C is correct because the picture shows a seedling.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Comprehension | Bloom's 2.L.16.1
9. ANS: B
Answer A is incorrect because the picture shows a seed, not an adult plant.
Answer B is correct because the picture shows a seed.
Answer C is incorrect because the picture shows a seed, not a seedling.
DIF: Low | Webb Rating: 2 | Bloom's Traditional: Comprehension | Bloom's Revised:
2.L.16.1
10. ANS: B
Answer A is incorrect because a plant dies at the end of its life cycle.
Answer B is correct because the seed germinates at the beginning of a plant’s life
cycle. Answer C is incorrect because a plant grows flowers when it is an adult plant.
DIF: Low | Webb Rating: 1 | Bloom's Traditional: Comprehension | Bloom's Revised:
2.L.16.1
11. ANS: C
Answer A is incorrect because the picture shows a seedling. Answer C shows a
picture of a germinating seed. The seed in Answer C grew more slowly than the seed
in Answer A.
Answer B is incorrect because the plant is taller and has more leaves than the other
two. It grew fastest.
Answer C is correct because the seed has just germinated. It is growing more slowly
than the other two seeds, which have roots and have broken through the soil.
DIF: Moderate | Webb Rating: 3 | Bloom's Traditional: Analysis | Bloom's Revised: 2.L.16.1
12. ANS: B
Answer A is incorrect because earthworms are not basic needs of plants.
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Answer B is correct because nutrients help plants grow.
Answer C is incorrect because rocks are not basic needs of plants.
DIF: Low | Webb Rating: 1 | Bloom's Traditional: Knowledge | Bloom's Revised: 2.L.17.1
13. ANS: A
Answer A is correct because nutrients help a plant live and grow.
Answer B is incorrect because people are not one of the basic needs of plants.
Answer C is incorrect because wind is not one of the basic needs of plants.
DIF: Moderate | Webb Rating: 1 | Bloom's Traditional: Knowledge | Bloom's Revised:
2.L.17.1
14. ANS: B
Answer A is incorrect because air does not have the nutrients a plant needs to live.
Answer B is correct because soil has nutrients a plant needs to live.
Answer C is incorrect because sunlight does not have the nutrients a plant needs to
live.
DIF: Moderate | Webb Rating: 1 | Bloom's Traditional: Comprehension | Bloom's 2.L.17.1
15. ANS: C
Answer A is incorrect because it is incomplete. Both the bird and the plant need air
and water to live.
Answer B is incorrect because it is incomplete. Both the bird and the plant need air
and water to live.
Answer C is correct because both plants and animals need air and water to live.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Application | Bloom's Revised:
2.L.17.1
16. ANS: C
Answer A is incorrect because plants need food for energy to survive and grow.
Answer B is incorrect because plants do not eat food like animals do. Plants make
their own food.
Answer C is correct because sunlight helps a plant make food for energy.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Comprehension | Bloom's 2.L.17.1
17. ANS: A
Answer A is correct because a plant that gets light, water, and warmth should grow
well. Answer B is incorrect because a plant that gets light, water, and warmth should
grow well.
Answer C is incorrect because a plant that gets light, water, and warmth should grow
well.
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DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Analysis | Bloom's Revised: 2.L.16.1
| SC.2.N.1.1
18. ANS: B
Answer A is incorrect because both young plants and adult plants can have leaves.
Answer B is correct because only adult plants can grow flowers.
Answer C is incorrect because both young plants and adult plants have stems.
DIF: Moderate | Webb Rating: 3 | Bloom's Trad Application | Bloom's Revised: 2.L.16.1
116
19. ANS: C
Answer A is incorrect because it is an idea you can infer from observations.
Answer B is incorrect because it is an idea you can infer from observations.
Answer C is correct because it is an observation you can make with your senses
alone.
DIF: Moderate | Webb Rating: 2 | Bloom's Traditional: Comprehension | Bloom's 2.L.16.1 |
20. ANS: C
Answer A is incorrect because it shows a seed germinating, an adult plant, and a
seedling. This is not the correct order of the life cycle of a plant.
Answer B is incorrect because it shows an adult plant, a seed germinating, and a
seedling. This is not the correct order of the life cycle of a plant.
Answer C is correct because it shows a seed germinating, a seedling, and an adult
plant. This is the correct order of the life cycle of a plant.
DIF: Moderate | Webb Rating: 3 | Bloom's Traditional: Analysis | Bloom's Revised: 2.L.16.1
117
WEEKLY LEARNING SCALE
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119
120
Self Assessment Cooperative Skills
This week we:
Took Turns: ______ _____
Helped each other____ _____
This week we:
Took Turns: ______ _____
Helped each other____ _____
This week we:
Took Turns: ______ _____
Helped each other____ _____
This week we:
Took Turns: ______ _____
Helped each other____ _____
This week we:
Took Turns: ______ _____
Helped each other____ _____
This week we:
Took Turns: ______ _____
Helped each other____ _____
121
APPENDIX C:
ASSESSMENT APPROVAL
122
123
APPENDIX D:
SOFTWARE APPROVAL
124
125
APPENDIX E:
TIMELINE AND DAILY PROCEDURES
126
Timeline and Procedures
Grade: 2nd Grade Life Science
Teacher: Mariella Dorr
Title: 4-Bean Soup
Standards: Moderate Complexity Standards 2.N.1.1 (HIGH COMPLEXITY) Raise questions about the natural world, investigate
them in teams through free exploration and systematic observations, and generate
appropriate explanations based on those explorations.
2.L.16.1 (MODERATE COMPLEXITY) Observe and describe major stages in the
life cycles of plants and animals, including beans and butterflies.
2.L.17.1 (MODERATE COMPLEXITY) Compare and contrast the basic needs that
all living things, including humans, have for survival. (C-PALMS, 2010)
Group Identification and Procedures:
1. Teacher created log to monitor student progress throughout the next six weeks.
2. Students played the role of researchers to find the solutions for investigations.
3. For the first four weeks students participated in hands-on activities.
4. For the remaining three weeks students participated in creating their movie in Frames 4.
5. Students worked together in groups of two to collect data and evidence of their findings.
6. During creation of movie: data collector helped team create pictorial representations of
their findings. Technology supervisor will place any effects on drawn pictures. Students
alternate roles every week. Both students take turns to do recordings.
7. Students will use Tech 4 Learning – Frames 4 to create a narrated depiction of their
findings/conclusions.
Wednesday, Dec. 19th
30 Minutes
12:20-12:50
Friday, Dec.
30 Minutes
12:20-12:50
All students go outside to vegetable garden
to see progress of bean growth.
Both groups of students will get to
taste and eat bean soup.
Group ASecond-Grade Classroom implementing PBL on inquiry approach
Seven Week Time Line and Procedures
Group A and B: December 20 December 21
(early dismissal Dec. 19,20, 21)
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Group A – Fusion Pretest Monday
2.N.1.1 (HIGH COMPLEXITY) – See Table 4
Learning Goal: Provide evidence you explored the bean with your teammate and you drew a
picture or graph to represent the different types of beans.
Materials: Variety of beans, medicine cups, CD cases, soil, images, sand, gravel, tape,
rulers, lenses, towels, spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50
Consent Read
aloud
Fusion Pretest
Have you ever
had bean soup?
Engaging
question:
Are all beans
alike?
Engaging
question:
What do the
properties of the
beans tell you?
Engaging
question:
How can you
show the number
of beans?
Engaging
question:
What will your
chosen bean need
to grow?
Exploration Using your eyes
and hands use
sight and touch to
find the physical
properties of the
beans students
will write down
following:
Shape
Size
Color
Texture
Amount
Students will
identify cups
with their names.
Exploration Teacher will pass
out beans.
Students will
need to sort the
beans based on
the properties
listed yesterday.
Students will use
the properties of
the beans to tell
how they are
different and how
they are alike.
Exploration Teacher will pass
out
corresponding
cups.
Students will take
inventory of
beans and come
up with a bar
graph to show the
quantity of each.
Students will
begin to think
about the
quantities of each
type of bean.
Students will
solve simple put-
together and take
apart problems
using the bar
graph.
Exploration Teacher will
previously have
set up a table
with cups of
water, pictures of
air and sun,
baggies of soil,
sand, and gravel,
brown paper
bags. Shoulder
partners will
decide which
bean to plant.
Students will go
to designated
table and select
four needs from
the table.
Students will
select materials
to grow bean
inside CD case.
Week 1
Group A: October 1-October 5
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2.L.17.1 (MODERATE COMPLEXITY) – See Table 4
Learning Goal: Show the basic needs your bean needs to grow.
Materials: Variety of beans, CD cases, soil, images, sand, gravel, tape, rulers, lenses, towels,
spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Engaging
question:
What will your
chosen bean need
to grow?
Engaging
question:
What does your
bean need to
grow?
Engaging
question:
What will your
bean grow to be?
Engaging
question:
What will happen
if we take a need
away?
STUDENT
NON
ATTENDANCE
Teacher Work
Day.
Exploration Teacher will pass
out all materials
to make sure all
students are done
planting their
bean based on
their needs.
Teacher will
label all CD
cases with paired
student’s name.
(One CD case for
every two
students)
Students will
select materials
to grow bean
inside CD case.
(2 days of
planting)
Exploration
Teacher will pass
out CD cases
belonging to each
pair of students.
Students observe
any changes in
their bean to
verify if their
bean has the
basic needs to
grow. Students
will make a
picture of the
four basic needs
of their bean.
Students will
create a daily
chart to begin
drawing daily
differences.
Exploration
Students will
observe their
plants and make
a picture of what
their bean may
look like the
following week
we meet. On a
separate page
students will
draw a
hypothetical
picture of what
bean will look
like next week.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
CD cases.
Students will
write in journal
sentences of
basic needs of
bean explaining:
What will happen
if one of the
needs is taken
away? Teacher
will take one of
the
Basic needs away
and students will
observe outcome.
Student will
make a daily log
to observe daily
changes in their
bean.
Week 2
Group A: October 15-October 18 (Oct. 19 Teacher Work Day)
129
2.N.1.1 (HIGH COMPLEXITY) – See Table 4
Learning Goal: Evidence you explored parts of the bean and the changes of your bean with
your teammate.
Materials: Variety of beans, CD cases, soil, images, sand, gravel, tape, rulers, lenses, towels,
spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Engaging
question:
What is inside a
bean when it has
all its needs?
Engaging
question:
How can you
prove your bean
has growing
parts?
Engaging
question:
How can you
show what we
did changed our
bean?
Engaging
question:
How can you
show what we
did changed our
bean?
Engaging
question:
How can you
show the
changes of our
growing bean?
Exploration Teacher will pass
out pre soaked
lima beans.
Students will
take bean apart
and draw a
picture of what it
looks like.
Students will be
given a diagram
as a resource to
find all internal
parts of the bean.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out presoaked
lima bean.
Students will
take seed apart
and conserve all
pieces. Students
will tape all of
the bean parts
inside their
science journal
and label them
using a diagram
to guide them.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out CD cases
with growing
bean.
Each team of
students will
discuss and
draw/create the
plan of
investigation we
used to show the
steps we took to
see the bean
change.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out CD cases
with growing
bean.
Each team of
students will
continue to
discuss and
finish drawing
/creating the plan
of investigation
we used to show
the steps we took
to see the bean
change.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out CD cases
belonging to
each pair of
students.
Students observe
and draw
changes in their
bean.
Students will
write in their
journal how their
bean has grown
over time.
Students will
compare the
stages to a
diagram.
Week 3
Group A: October 29-November 2
130
2.L.16.1 (MODERATE COMPLEXITY)
Learning Goal: Describe the life cycle of the bean and show its steps.
Materials: Variety of beans, CD cases, soil, images, sand, gravel, tape, rulers, lenses, towels,
spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Engaging
question:
How can you
draw stages to
show the changes
in your bean?
Engaging
question:
How can you
show the
different changes
in your plant?
Engaging
question:
How can you
show the
different changes
in your plant?
Engaging
question:
How can you
show the
different changes
in your plant?
Engaging
question:
How can you
show the
different changes
in your plant?
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will
continue to
observe and draw
changes in their
bean.
Students will
water their bean
and compare it to
the bean we took
one need away.
Student will
finalize daily log
before
transplanting our
bean plant in
garden.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the first
stage of the life
cycle of their
bean.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the second
stage of the life
cycle of their
bean.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the third
stage of the life
cycle of their
bean.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the fourth
stage of the life
cycle of their
bean.
Transfer bean
plants to outside
vegetable garden
Week 4Group A: November 12 - November 16
131
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Students will
learn how to
turn on and shut
down
computers.
Students will
begin to use
story board
templates.
Students will
begin by
drawing
pictures of the
different beans.
Students will
continue with
bar graph.
Students will
come up with
their own way
to make a
pictorial graph
or bar graph.
Students will
continue with
bar graph.
Students will
come up with
their own way
to make a
pictorial graph
or bar graph.
Students will
learn to carry
computers with
two hands at all
times.
Students will
begin by
drawing
pictures of the
different beans.
Students will
write about the
properties of
the beans.
Students will
write about the
different
problems they
created.
Students will
write about the
different
problems they
created.
Students will
learn how to
access Frames
4.
Students will
write about the
properties of
the beans.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Students will
learn how to
view and click
on each pre-
made frame.
Students will
record their
voices to match
frame content.
(Voices are to
be fluent
recordings
narrating the
writing aspect
of each
customized
frame.)
Students will
learn how to
access the tool
bars to make
drawings.
Students will
learn how to fill
a drawing
Students will
learning how to
animate.
Week 5 - TECHNOLOGY INTEGRATIONGroup A: December 3 - December 7
132
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Students will
continue with
bean needs.
Students will
display the
different needs
their bean
required to
grow. Students
will draw
pictures
showing each
need.
Students will
draw pictures
showing the
internal parts of
a growing bean.
Students will
draw pictures
showing the
different
changes of their
bean as it
grows. Students
will display the
different phases.
Students will try
to finalize the
story board with
a drawing of a
life cycle of a
bean.
Students will
use time to
create
animations and
drop music
Students will
write about the
different needs.
Students will
identify the
different parts
of the inside of
a bean.
Students will
write about and
identify the
different phases.
Students are to
explain each
cycle.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Week 6 - TECHNOLOGY INTEGRATIONGroup A: December 10 - December 14
133
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
12:20-12:50
Friday
30 Minutes
12:20-12:50 Students will
use time to
create
animations and
drop music
Students will
use time to
create
animations and
drop music
Students will
use time to
create
animations and
drop music
Fusion
Posttest
Both groups of
students will get
to taste and eat
bean soup
prepared by
teacher guiding
study.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Students will
record their
voices to match
frame content.
Week 7Group A: December 17 - December 20
(early dismissal Dec. 19,20, 21)
134
Standards: Moderate Complexity Standards 2.N.1.1 (HIGH COMPLEXITY) Raise questions about the natural world, investigate
them in teams through free exploration and systematic observations, and generate
appropriate explanations based on those explorations.
2.L.16.1 (MODERATE COMPLEXITY) Observe and describe major stages in the
life cycles of plants and animals, including beans and butterflies
2.L.17.1 (MODERATE COMPLEXITY) Compare and contrast the basic needs that
all living things, including humans, have for survival. (C-PALMS, 2010)
The activities and time line following these procedures will be very similar for Group B with the difference of NOT implementing camera and computer time. These students will partake in same hands-on activities.
1. Teacher created log to monitor student progress throughout the next six
weeks. 2. Students played the role of researchers to find the solutions for investigations.
As a team they will come up with their own conclusions based on their findings.
3. For four weeks students participated in hands-on activities. 4. Students will collect their own data enter it in personal journal. 5. Based on information students will formulate their conclusions.
Materials: Variety of beans, medicine cups, CD cases, soil, images, sand, gravel, tape, rulers, lenses, towels, spray bottles
Wednesday, Dec. 19th
30 Minutes 12:20-12:50
Friday, Dec. 20th 30 Minutes 12:20-12:50
All students go outside to vegetable garden to see progress of bean growth.
Both groups of students will get to taste and eat bean soup.
Group B
Second-Grade Classroom Implementing Hands-On Instruction
Approach
Four Week Time Line and Procedures
Group A and B: December 20 December 21(early dismissal Dec. 19,20, 21)
135
Group B – Fusion pretest Monday
2.N.1.1 (HIGH COMPLEXITY) – See Table 4
Learning Goal: Evidence you explored the beans with your teammate and you drew a
picture or graph to represent the different types of beans
Materials: Variety of beans, medicine cups, CD cases, soil, images, sand, gravel, tape,
rulers, lenses, towels, spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50
Consent Read
aloud
Fusion Pretest
Have you ever
had bean
soup?
Engaging
question:
Have you ever
had bean soup?
Are all beans
alike?
Engaging
question:
What do the
properties of the
beans tell you?
Engaging
question:
How can you
show the
number of
beans?
Engaging
question:
What will your
chosen bean
need to grow?
Exploration Using your eyes
and hands use
sight and touch
to find the
physical
properties of the
beans students
will write down
following:
Shape
Size
Color
Texture
Amount
Students will
identify cups
with their
names.
Exploration Teacher will
pass out beans.
Students will
need to sort the
beans based on
the properties
listed yesterday.
Students will use
the properties of
the beans to tell
how they are
different and
how they are
alike.
Exploration Teacher will
pass out
corresponding
cups.
Students will
take inventory of
beans and come
up with a bar
graph to show
the quantity of
each. Students
will begin to
think about the
quantities of
each type of
bean. Students
will solve simple
put-together and
take apart
problems using
the bar graph.
Exploration Teacher will
previously have
set up a table
with cups of
water, pictures
of air and sun,
baggies of soil,
sand, and gravel,
brown paper
bags. Shoulder
partners will
decide which
bean to plant.
Students will go
to designated
table and select
four needs from
the table.
Students will
select materials
to grow bean
inside CD case.
Week 1Group B: October 8-October 12
136
2.L.17.1 (MODERATE COMPLEXITY) – See Table 4
Learning Goal: Show the basic needs your bean needs to grow
Materials: Variety of beans, CD cases, soil, images, sand, gravel, tape, rulers, lenses, towels,
spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Engaging
question:
What will your
chosen bean need
to grow?
Engaging
question:
What does your
bean need to
grow?
Engaging
question:
What will your
bean grow to be?
Engaging
question:
What will happen
if we take a need
away?
Engaging
question:
What is inside a
bean when it has
all its needs?
Exploration Teacher will pass
out all materials
to make sure all
students are done
planting their
bean based on
their needs.
Teacher will
label all CD
cases with paired
student’s name
(One CD case for
every two
students).
Students will
select materials
to grow bean
inside CD case
(2 days of
planting).
Exploration
Teacher will pass
out CD cases
belonging to each
pair of students.
Students observe
any changes in
their bean to
verify if their
bean has the
basic needs to
grow. Students
will make a
picture of the
four basic needs
of their bean.
Students will
create a daily
chart to begin
drawing daily
differences.
Exploration
Students will
observe their
plants and make
a picture of what
their bean may
look like the
following week
we meet. On a
separate page
students will
draw a
hypothetical
picture of what
bean will look
like next week.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
CD cases.
Students will
write in journal
sentences of
basic needs of
bean explaining:
What will happen
if one of the
needs is taken
away? Teacher
will take one of
the
Basic needs away
and students will
observe outcome.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out presoaked
lima beans.
Students will
take bean apart
and draw a
picture of what it
looks like.
Students will be
given a diagram
as a resource to
find all internal
parts of the bean.
Student will
make a daily log
to observe daily
changes in their
bean.
Week 2Group B: October 22-October 26
137
2.N.1.1 (HIGH COMPLEXITY) – See Table 4
Learning Goal: Evidence you explored parts of the bean and the changes of your bean with
your teammate.
Materials: Variety of beans, medicine cups, CD cases, soil, images, sand, gravel, tape,
rulers, lenses, towels, spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Engaging
question:
How can you
prove your bean
has growing
parts?
Engaging
question:
How can you
show what we
did changed our
bean?
Engaging
question:
How can you
show what we
did changed our
bean?
Engaging
question:
How can you
show the
changes of our
growing bean?
Engaging
question:
How can you
show the
different changes
in your plant?
Exploration Teacher will pass
out presoaked
lima bean.
Students will
take seed apart
and conserve all
pieces. Students
will tape all of
the bean parts
inside their
science journal
and label them
using a diagram
to guide them.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out CD cases
with growing
bean.
Each team of
students will
discuss and
draw/create the
plan of
investigation we
used to show the
steps we took to
see the bean
change.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out CD cases
with growing
bean.
Each team of
students will
continue to
discuss and
finish drawing
/creating the plan
of investigation
we used to show
the steps we took
to see the bean
change.
Student will
make a daily log
to observe daily
changes in their
bean.
Exploration Teacher will pass
out CD cases
belonging to
each pair of
students.
Students observe
and draw
changes in their
bean.
Students will
write in their
journal how their
bean has grown
over time.
Students will
compare the
stages to a
diagram.
Exploration Teacher will pass
out CD cases
belonging to
each pair of
students.
Students will
continue to
observe and
draw changes in
their bean.
Students will
water their bean
and compare it to
the bean we took
one need away.
Student will
finalize daily log
before
transplanting our
bean plant in
garden.
Week 3
Group B: November 5 - November 9
138
2.L.16.1 (MODERATE COMPLEXITY)
Learning Goal: Describe the life cycle of the bean and show its steps
Materials: Variety of beans, CD cases, soil, images, sand, gravel, tape, rulers, lenses, towels,
spray bottles
Monday
30 Minutes
2:20-2:50
Tuesday
30 Minutes
2:20-2:50
Wednesday
30 Minutes
1:20-1:50
Thursday
30 Minutes
2:20-2:50
Friday
30 Minutes
2:20-2:50 Engaging
question:
How can you
show the
different changes
in your plant?
Engaging
question:
How can you
show the
different changes
in your plant?
Engaging
question:
How can you
show the
different changes
in your plant?
Engaging
question:
How can you
show the
different changes
in your plant?
Fusion Posttest
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the first
stage of the life
cycle of their
bean.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the second
stage of the life
cycle of their
bean.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the third
stage of the life
cycle of their
bean.
Exploration Teacher will pass
out CD cases
belonging to each
pair of students.
Students will see
different pictures
of life cycles.
Students will try
to use diagram to
draw the fourth
stage of the life
cycle of their
bean.
Week 4
Group B: November 26 - November 30
139
APPENDIX F:
STUDENT PROJECT SAMPLES
140
141
142
143
144
APPENDIX G:
STANDARDS
145
Nature of Science – Big Idea 1: The Practice of Science
SC.2N.1.1 (High Complexity) Raise questions about the natural world,
investigate them in teams through free exploration and systematic
observations, and generate appropriate explanations based on those
explorations. (C-PALMS, 2010)
Life Science – Big Idea 16: Hereditary and Reproduction
SC.2.L.16.1 (Moderate Complexity) Observe and describe major stages in
the life cycles of plants and animals, including beans and butterflies.
SC.2.L.17.1 (Moderate Complexity) Compare and contrast the basic needs
that all living things, including humans, have for survival. (C-PALMS, 2010)
MACC.2.MD.4.10– Math Common Core Standard
Draw a picture graph and a bar graph (with single unit scale) to represent a data
set with up to four categories. Solve simple put-together, take-apart, and compare
problems using information presented in a bar graph. (C-PALMS, 2010)
146
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