an introduction to channel strategy
TRANSCRIPT
Droga, who is the most awarded creative at Cannes Lions to date, noted that when he
started his career, distribution was built into the idea. You put out an ad on TV and you didn't have to worry about eyeballs. Now, however, the
media landscape is fragmented and there are ‘whole industries making technology to avoid the outputs of our industry’. Rather than that being something to lament, however, it’s actually good for advertising – forcing us to think of
ways that will genuinely engage communities of people.Facebook: Creativity at Scale (Cannes 2013)
'I don't think anybody in the marketing business owns 360-degree communications planning.I don't think media agencies own it yet. I don't think anybody else owns it either. It'll be different client by client, need by need, and skill-set by skill-set. The 360-degree strategic role could be played by any number of people.'
Media agencies
Especially when influenced by “what’s in the warehouse.”
don’t completely own these ways, yet.
“Media is theconnective tissue
of society.”Clay Shirky ‘Cognitive Surplus’
Now MEC
CONTEXT COMMUNICATES. SOMETIMES CHANNELS ARE THE IDEA.
A great idea can take an ordinary channel & make it extraordinary.
They can tell the story...
embody the story...
...become the story.
“It is simply not possible to take anyadvertising idea to a practical stage
without making some hypothesis about a suitable medium.”
“Inter-media selection is an integralpart of the process.”
Stephen King, 1974
CHANNEL PLANNING WAS BAKEDINTO THE HEART OF THE ORIGINALPLANNING PROCESSES.
BUT IT CAN HAPPEN BEFORE OR AFTER THE BIG IDEA.
BASED ON UNDERSTANDING PEOPLE& THEIR (LACK OF A) RELATIONSHIP WITH BRANDS.
MOST PEOPLE AREN’T
DEVOTED TO BRANDS.
FANS MATTER LESS THAN WE’D LIKE TO THINK.
BRANDS DON’T GET
DISPROPORTIONATE LOYALTY.
BE INTERESTING.BE MEMORABLE.
SCALE IT.SUSTAIN IT.
“INDIFFERENCE DEMANDS THE EXTRAORDINARY”.
Source: The liberation of magic: How marketing science opens up creative opportunities. Martin WeigelHow Brands Grow. Byron Sharp
PastWorldView
NewWorldView
Attitudes drives
behaviour
Behaviourdrives
attitude
Brandloyals
Loyalswitchers
Brandswitchers
Loyalswitchers
Deeplycommitted
buyers
Uncaringcognitive
misers
Involvement
Heuristics
Rational,involvedviewers
Emotional,distracted
viewers
Martin Weigelparaphasing Ehrenberg, Sharp et al.
Jim Carroll, BBH
CREATIVITY’S ROLE IS TO CREATE INTERESTING BIG EFFECTS.
CHANNEL PLANNING MUST ENSURE ITS IMPACT.
“We can talk all we want about the personal, psychological, social and cultural role of brands, but what the data teaches us
is that the real audience for our efforts consists of people who don't know our brand very well (or at all), aren't devoted
to our brand, or don't purchase it at all. They will have few memories and associations for us to build upon, they aren't very likely to notice our advertising, nor are they likely to think of our brand in buying and consumption situations.”
“Surely we can turn apathy, ennui and boredom into a positive force, a force for good. Would not an honest
acceptance of the diminished role a brand or category plays in consumers' lives encourage us to think harder about
utility, experience and reward?”
Source: The liberation of magic: How marketing science opens up creative opportunities. Martin Weigel
APPROACHES.
TRENDS.EFFECTIVENESS v RECEIVED WISDOM.
DIGITASLBi STRATEGY ACADEMY CHANNEL STRATEGY INTRO.
APPROACHES.
TRENDS.EFFECTIVENESS v RECEIVED WISDOM.
DIGITASLBi STRATEGY ACADEMY CHANNEL STRATEGY INTRO.
APPROACHES.ULTIMATELY ABOUT ASKING QUESTIONS:
How does our audience engage with media as well as where?
Are there behaviours we can be part of positively?
Which audience is most available and most effective for our brand?
APPROACHES.THEN SELECT CHANNELS, DEFINE ROLES & PRINCIPLES:
“What can digital do for the brand & consumers that nothing else can? A connection enabled by technology but underpinned
by earning the right to engage people in their space.”
Accepts that it begins at a position of disadvantage
Is mindful of the human disposition to disregard it
Maps to actual, not potential, human behaviours
Reaches the majority who make or break a brand
Rewards and entertains people to the nth degree
Asks and expects as little back from people as possible
e.g.DEFINE THE ROLE OF DIGITAL.
REALISM SCALE GENEROSITY
PUTTING IT INTO PRACTICE:See Consumer Journey & Experience Mapping Session
CONSUMERJOURNEY “on ramps” & “off ramps”
USAGE/CONDITION
CONSUMERDECISION
JOURNEYPATH TOPURCHASE
TIME OF DAY/WEEK/SEASON
Channel(s)
Channel Role(s)
Key Justification(Supporting data:
Reach & coverage,audience behaviour)
Principles(how our creative will
work in these channels)
Measurement(KPIs & Sources)
FOR THE KEY TASKS:
CHANNEL PROFILING.EVALUATE THE UTILITY OF CHANNELS IN THE
CONTEXT OF THE TASKS.
Use experience, secondary sources & heuristics to map channels to tasks based on their capabilities & limitations.
PAID.OWNED.EARNED.
NAKED & OTHER PROPRIETARY METHODS.
PAIDA catalyst of
original content and audience exposure.
OWNEDBrand domain
platforms for longer and deeper relationships.
EARNEDA transparent space for conversation, advocacy
and word of mouth.
Owned, Paid & EarnedOwned, Paid & Earned
Media Type Definition Examples Benefits Challenges
Owned Channel a brand controls
Customer magazine, website,
mobile site, blog
Control, cost-efficiency, longevity, versatility, niche
audiences
No guarantees, company communication less
trusted, takes time to scale
Paid Brand pays to use a channel
Display ads, paid search, sponsorship
In-demand, immediacy, scale, control
Clutter, declining response rates, challenges to
credibility
EarnedCustomers become the
channel
Word of mouth (however carried)
Most credible, plays a role in most sales, transparent and
enduring
No control, can be negative, scale, hard to
measure
CHANNEL PROFILING
CO-OPTEDEngagement platforms adopted by brands for their utility & audience.
PAIDA catalyst of
original content and audience exposure.
OWNEDBrand domain
platforms for longer and deeper relationships.
EARNEDA transparent space for conversation, advocacy
and word of mouth.
EMBASSIESFacebook, Twitter,
YouTube etc.
OUTPOSTSForums, Blogs, comments etc.
Channel distinctions are not as clear as some agendas suggest.
Payment modelsare less importantthan peoples’BEHAVIOUR& knowing the appropriate behaviour in each channel.
is what you’re looking for when no one is looking; how to’s and entertainment related searches
trend quickly. It is about the language of intent or need.
FACEBOOK is a public space; it’s what you
want your friends to know about (politics, humor, social causes, cool
stuff, charity). It is about sharing and showing who you are.
TWITTERis content that you’re proud of;
more top-down, since its influences include a culturally savvy audience, celebrities,
techies, or perhaps people trying to be funny. It is about showing off
and shouting out.
NOTICE
NOTICE = salience, visibility
THINK
THINK = rational persuasion
FEEL
FEEL = emotional involvement
DO
DO = action
NAKED CLASSIFICATION: TASKS & BEHAVIOUR.
Downloaded audio/CDs (Computer)Radio (TV set)
Recorded – not PVR (TV set)
Social networking (Mobile)
Games online (Computer)
Games offline (Computer)Video clips (Computer)
Calls (Landline)
Games (TV set)
DVDs (TV set)
Radio (Radio set)
Recorded – PVR (TV set)
IM (Computer)
Text/video messaging (Mobile)
Calls (Mobile)
Email (Computer)
Music/audio (Music centre)
Email (Mobile)
Scheduled TV (TV set)
Print media
Atte
ntio
n Pa
id (a
vera
ge s
core
)
Perceived importance (average score)
High attention, low importance
Low attention, low importance
High attention, high importance
Low attention, high importance
Source: OFCOM August 2011, All 15+, n=7,966
Attention and Importance
APPLICATION <<< LOWEST <<<< POTENTIAL >>>> HIGHEST >>>
Authority Outdoor Radio TV Newspapers Magazines
Beauty Radio Newspapers Outdoor TV Magazines
Entertainment Outdoor Magazines Newspapers Radio TV
Humour Outdoor Magazines Newspapers Radio TV
Information Outdoor Radio TV Magazines Newspapers
Intimacy Newspapers Outdoor TV Magazines Radio
Leadership Newspapers Outdoor Radio Magazines TV
News Outdoor Magazines Radio TV Newspapers
Prestige Outdoor Radio TV Newspapers Magazines
Quality Newspapers Radio Outdoor TV Magazines
Tradition Outdoor Newspapers TV Radio Magazines
Example matrix of the fit between the big 5 traditional media and various applications
Source: DDB Needham Worldwide
RECEPTIVITY.TemporalThe right time
PhysicalThe right place
EmotionalThe right mood
In what places, occasions or times would they be more open to finding out more about your product category? Where and when might people seek the benefit that your product offers?
CAN’T SLEEP DUE TO COUGHING DISRUPTION; FRUSTRATION; READING BOOK OR THE INTERNETCo
nsum
erNe
edst
ate COMMUTING,
EXHAUSTED & MISSING LOST
SLEEP; REACHING FOR A PICK ME UP
COMMUTING; THINKING
ABOUT BED
TRYING TO GET TO SLEEP;
KEEPING PARTNER AWAKE;
DISTURBING TV
AT WORK OR CARRYING OUT NORMAL ACTIVITIES;TIRED & DISRUPTED
PRODUCT USAGE IF PURCHASED; STIMULATE
DESIRE TO TRIAL NEXT DAY; VIRTUAL PRODUCT/EMPATHY
Beny
linOp
portu
nity PROMPT
PURCHASE; INTEGRATE INTO
JOURNEY
OFFER RESTFUL SLEEP TONIGHT
REMIND TO PURCHASE;
VIRTUAL PRODUCT/EMPATHY
DRIVE TO PHARMACY
Ensure saliency that lasts until the cough sufferer has the
potential to purchaseStra
tegy
“Own” the commute to work
in the cough category
“Own” the commute home
in the cough category
Ensure saliency that lasts until the
cough sufferer has the potential
to purchase
Drive to purchase and increase saliency in sufferers with the
promise of a restful night tonight
Only Benylin Mucus Cough aids
a restful sleepMes
sagi
ng Cough kept you awake? Get a
restful night’s sleep with Benylin Mucus
Night Liquid
Get a restful night’s sleep tonight with
Benylin Mucus Night Liquid –
pick some up at xxxxx
Relief at night by Benylin Mucus Night Liquid /
Disruption removed by
Benylin Mucus Night Liquid
Not feeling your best? Get a restful night’s sleep with
Benylin Mucus Night Liquid
- Interactivity ads that can aid restful sleep
- Contextual placements content that cough sufferers turn to when they can’t sleep- Reserve a bottle to pick-up
(Boots/DR/Dotter)?
Tact
ics
- Mobile ads - Digital Outdoor
- Coffee Receipts, Cups & Sleeves- PR task force- First daily use desktop sites
- Mobile ads - Digital Outdoor
- WEVE- TfL/Nat rail
disruption sites
- VOD/Skippables - “Own” skip ad
buttons or remove all pre-rolls
- Soothing relief interactive ads
- WEVE: Proximity SMS & MMS- Contextual targeted desktop
media in news & weather- Retarget desktop LATE NIGHT & PRIME visitors & VOD on mobile
CHANNEL NEEDS.Profiling each channel by the needs of its audience to ensure that your brand behaviour fits the context.
Tap into my emotions Help me relax
Don’t make me work too hardEntertain me
TV
Help me make the most of myself
Always to hand
Keep me on top of my life
Help me fit in
Bored in QueueMust know me perfectly
Smartphone
APPROACHES.
TRENDS.EFFECTIVENESS v RECEIVED WISDOM.
DIGITASLBi STRATEGY ACADEMY CHANNEL STRATEGY INTRO.
MORE CHANNELS,MORE EFFECTIVENESS?REACH OR ENGAGEMENT?
SHARE OF VOICE & LEVEL OF A RESPONSE?
EFFECTIVENESS v RECEIVED WISDOM.
AVAILABLE MEDIA HAS BECOME FRAGMENTED:MORE PLACES, MORE MESSAGES.
The Communications Market 2016 – Ofcom
and the majority of our daily media interactions were screen basedBY 2014 THE JOKE HAD BECOME A REALITY
First screen, second screen, multi-screen....everything’s changed?
of all media interactions are
screen based
Laptop/PC Tablet TelevisionSmartphone
90%
On average we spend
4.4 hours of our leisure time in
front of screens each dayof all media
interactions
are non-screen
based
Newspaper MagazineRadio
Base: Base: All Device Interactions – PC/Laptop (3817); Smartphone (6057); Tablet (542); TV (3592). Q. Which of the following did you use? Q. What else did you use at the same
time? Note: Respondents were asked to consider printed hard copies of Newspaper and Magazine.
10%
MORE CHANNELS,MORE EFFECTIVENESS?
0
1
2
3
4
5
6
1980s 1990s 2000s
Effectiveness success rate
Accountability success rate
Average SOM gain per 10% excess SOV
58%
81%
1.2%
65%
71%
2.4%
Single-channel campaigns
Multi-channel campaigns
Average number of media used per campaign
Source: Marketing in the Era of Accountability, IPA dataMINE
EFFECTS CAN VARY.ANTERGY
1+1=1.5SUMMATIVE
1+1=2SYNERGY
1+1=3
CHANNEL PLANNING FOR SYNERGY:BUILD CUMULATIVE REACH MORE EFFECTIVELY
BROADEN TIMING & CONTEXT OF TOUCHPOINTS
ENHANCED REPETITION NOT JUST ADDING FREQUENCY
BUILD SALIENCY INTO THE CAMPAIGNSource: Planning for Synergy, Harnessing the power of multi-platform media, Ehrenberg-Bass Institute
Brand Aud
ience
Total Audience
Online
TV
Social
Outdoor
Brand Aud
ience
Total Audience
Online
TV
Social
Outdoor
GREATEST SALES EFFECT IS BETWEEN ZERO & ONE EXPOSURE.LOWER THE CHANNEL OVERLAP, GREATER THE POTENTIAL FOR SYNERGY.
More effective multi-platform mix of achieving reach: Covers most of the brand audience with some overlap between media
Less effective multi-platform mix of achieving reach: Large gaps in the brand
audience and lots of overlap between media
Source: Planning for Synergy, Harnessing the power of multi-platform media, Ehrenberg-Bass Institute
BUILD CUMULATIVE REACH MORE EFFECTIVELY:
BROADEN TIMING & CONTEXT OF TOUCHPOINTS:Advertising has a higher impact the closer the exposure is to purchase.
People gravitate to the best available screen.Channels should enhance receptivity around varied purchase consideration points.
0%
5%
10%
15%
20%
25%
30%
More than a year before
7-12 months before
4-6 months before
2-3 months before
A month before
3 weeks before
2 weeks before
A week before
4-6 days before
2-3 days before
One day before
9-12 hours before
5-8 hours before
3-4 hours before
1-2 hours before
Within the hour of my purchase
A few moments before I
purchased
Restaurant Voters Travel Automotive OTC Health Tech CPG Personal Care CPG Grocery Investment Banking Credit Card Insurance
Source: Google/Shopper Sciences, Zero Moment of Macro Study, Apr 2011 N = 5,000
www.google.com/think/insights
Decision making importance by time & category
ENHANCED REPETITION NOT JUST ADDING FREQUENCY:Advertising is a weak force, nudging buyers to purchase as part of a repertoire. Continuous need for brand maintence not occasional “Damascene conversions”.But close repetition of similar stimuli in the same media is often excess frequency.
VARY MEDIA & CONTEXT.
STIMULATE FORWARD ENCODING:An ad in first medium improves
performance of ad in second medium by being seen as two novel, separate
rather than repetitive exposures.
“INVEST IN CREATIVITY OVER THE LONG TERM.”
SPACE OUTEXPOSURES.
SPACING EFFECT:Longer intervals between exposures
result in better learning and up to 20% improvement in memory.
Multi-platform enables spreading out.
Sources: Planning for Synergy, Harnessing the power of multi-platform media, Ehrenberg-Bass InstituteThe liberation of magic: How marketing science opens up creative opportunities. Martin Weigel
Voorveld et al 2010. Long-term memory encoding 30-40% higher with online exposure post TV (Brennan 2011)
BUILD SALIENCY INTO THE CAMPAIGN:Salience is the quantity & quality (how fresh & relevant) of brand information in memory.Salience is the “size” of a brand in people’s minds, more influenctial than difference.The bigger the brand, the more likely it will be recalled early & purchased.
REFLECT HOW PEOPLE (DON’T) THINK ABOUT BRANDS.
WIDER SCOPE FOR MULTIPLE MESSAGES, ASSOCIATIONS & SENSORY IMPACT.COMBINE EMOTIONAL PRIMING FOR LONGER-TERM BRAND BUILDING &RATIONAL MESSAGING FOR SHORT-TERM ACTIVATION.
>SYSTEM 1:Quick, Emotional & Instinctive.
Longer-term effects.External paced media.TV, VOD, OUTDOOR.
SYSTEM 2:Slow, Rational & Effortful.
Immediate behaviour effects.Self-paced media.
DIGITAL, DIRECT, PRINT.
REACH OR ENGAGEMENT?Typical buying concentration in market (NBD-Dirichlet)
Non(Own brand,
Competitor, not in market)
Light Medium Heavy
Source: Ehrenberg-Bass Institute
20% of Customers hold 40% of brand image associations.
REACH OR ENGAGEMENT?Typical buying concentration among people engaging with brands
e.g. on FB Page or CRM Prog (reverse NBD-Dirichlet)
Non(Own brand,
Competitor, not in market)
Light Medium Heavy
Source: Ehrenberg-Bass Institute
REACH OR ENGAGEMENT? BOTH.
BUTTO GROW BRANDS OUR CHANNEL PLAN MUST REACH THESE PEOPLE FIRST.
Source: Ehrenberg-Bass Institute
Typical buying concentration in market (NBD-Dirichlet)
Non(Own brand,
Competitor, not in market)
Light Medium Heavy
THIS IS WHY DESPITE MORE CHANNELS & MORE TECHNOLOGIES TV HAS BECOME CHEAPER & MORE EFFECTIVE.
HIGHER REACH & PURCHASE DECISION MAKING ROOTED IN SYSTEM 1, EMOTIONAL THINKING.
0.0%
0.5%
1.0%
1.5%
2.0%
2.5%
3.0%
0
2
4
6
8
10Average SOM gain (%) per 10% points
excess SOV Average increase in market share by value
(points gained)
Campaigns using TV
Campaigns not using TV
1980s 1990s 2000s
Source: Marketing in the Era of Accountability, IPA dataMINE
COVERAGE & COMPOSITION.
COVERAGE. COMPOSITION.
Uses basic data on media habits to providean understanding of the overlap betweenyour target and each channel.
Can I reach my target in sufficient numbers?
The % of an advertiser’s target that is within the
medium’s audience.
Can I reach my target efficiently with this channel?
The % of a medium’s audience that is within the
advertiser’s target.
The Lonely Planet website might offer a high composition but a low coverage for an advertiser of holidays for independent travellers.
Perhaps 70% of the Lonely Planet website audience will be interested in what the advertiser offers but only 5% of Independent Travellers are regular visitors of the Lonely Planet website.
By contrast The Guardian may be able to offer high coverage but with high wastage due to low composition.
COVERAGE & COMPOSITION.
HighLow
Co
mp
osi
tio
n
A hypothetical example for an advertiser of holidays for independent travellers.
The Guardian
Coverage
Low
Hig
h
Lonely Planet
Demogs, attitudes and behaviors
JustDemographics
General media TGIIPA TOUCHPOINTS
GlobalWebIndexIDIOM
Mintel
DigitalComScore TNS
ForrestereMarketer
Target analysis
Me
dia
Fo
cus
COVERAGE & COMPOSITION.Tools to consider...
BUT COVERAGE & COMPOSITIONISN’T THE ONLY CURRENCY.
BUT ENOUGH ATL TV MEDIA BUYING....
+1
EFFECTIVEFREQUENCY
BUILD
AD MEMORY
DECAY
RECENCY PERIOD
SA
LES
REPEAT USAGEDECAY
LONG TERMCONVERSION
EFFECTIVE FREQUENCY.The number of messages that
need to be delivered to generate a consumer response
The number of messages required within a specific time span before purchase decision
RECENCY FREQUENCY.
The time-span in days that the recency frequency is
required within
RECENCY PERIOD.
A measure of the monthly percentage rate at which the
target audience forgets commercial impacts
MEMORY DECAY.
85% 1+ @ 6 OTS; 61% 3+
ENGAGEMENT & PARTICIPATION ARE STILL IMPORTANT.WE NEED TO BE SMARTER WITH AN EYE TO SCALE.
Irrit ationBrands can ma ke things easier
Hay FeverBenadryl Social Pollen Count
FunBrands ma ke things mo re fun
DrinksSmirnoff Nightlife Exchange
negative moti vation positi ve moti vation
low
invo
lvem
ent
high
inv
olve
men
t Frust rationBrand can ma ke things simpler
Diarrhoea!
Aspi rationBrands can inspi re
SportsNike+
My Rhythm
Source: ingmar de lange / mountview
UTILITY & SERVICE DESIGN TO CHANGE THE BEHAVIOUR OF A TIGHTLY
TARGETED GROUP.
PLAN TO ENSURE ENGAGEMENT OR PARTICIPATION IMPACTS THE LESS INTERESTED MAINSTREAMVIA THE CREATIVE CONTENT OR CHANNEL PLAN THAT FEEDS & SURROUNDS IT.
MASS? MASSEXPOSURE?
Easy, relevant & brand related. A significant number of people will get
involved & complete the process/action. Every interaction has a direct business
effect on the person interacting.
Fewer participants but what they produce or achieve is of greater public interest & spreads. Their participation &
interactions have a direct business effect on people exposed to their outputs.
Source: Nick Emmel
SHARE OF VOICE & LEVEL OF A RESPONSE?
When Share of Voice exceeds Share of Market a brand tends to grow
The smaller the brand, the greater the “excess” SOV needs to be to succeed
Paul Feldwick: “When VW changed its policy from spending below market share to spending above market share it doubled its share of the market in a few years.”
Will our channels achieve Equilibrium SOV?
Source: Marketing in the Era of Accountability
SOV alone is not enough. Using the right creative content as well as SOV is critical to drive returns.
ESOV matters. Excess SOV delivers growth. On average, 0.5% share points for 10 point ESOV – but the rule works in reverse also, so beware of disinvestment.
Brand size matters. Market leaders drive greater returns from SOV than challengers.
Newness delivers higher gains. Launches/younger categories respond at a higher level.
Short-termism is dangerous. Correct level of SOV + quality campaign = stronger brand.
FIVE POINTS TO REMEMBER:
Source: Why Share of Voice Matters
1.
2.
3.
4.
5.
ESOV THEORY ≠ NEED TO SPEND MORE.Where do your competitors focus their
activity? Is there an opportunity to influence the consumer at a different stage?
BUT YOU DO NEED TO SPEND ENOUGH TO ACHIEVE THE RIGHT LEVEL OF RESPONSE (& KPIs*).
*are they realistic?
HARD METRICS.
SOFT METRICS.
Market Share.BHM Relevance & Consideration.
BHM Performance Advantage.BHM Emotional Connection.
Increased Purchase Frequency.Increased Spend per Trip.
Increased Repeat Purchase.
Unique visits. Downloads.
Registrations. Product/WTB Pages viewed.
Leads generated. Video Views.
Content Shares.
ViewsDigital GRP
Uniques/audience compAwareness LiftAd recall Lift
View-through timeWatch time
Favourability LiftConsideration LiftBrand Interest Lift
X-device conversionSearch interest
Sign-upsCalls
Purchase Intent Lift
Spend per BuyerVolume per Buyer Spend per VisitVolume per TripAverage Price
Net Promoter ScoreRepeat RateLoyalty Value
Loyalty VolumeTemkin Score
Did we reach the right people in the
right numbers?
Did we improve image & change
attitudes?
Did we cause an action?
Did we convert easily &
delightfully?
Did we deliver a
great experience?
Reach Resonance ReactPost-SaleSale
THE DIGITAL CHALLENGE.Or “What gets easily measured gets too much attention”. Brand building in a digital world is about more than measures like “Engagement” or CTR.
Website Conversion Funnel
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Device detection: Desktop Device detection: Mobile
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MODEL THE JOURNEY & FUNNELS...
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REACH/IMP/OTS CTR0000000 0.00%
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0000 | 0.00%
XX%
DOWNLOAD Exit to:
TOTAL DOWNLOADS
0000000
Do not download
Unknown
APP STORE (CANNOT BE MEASURED) Exit to:
TOTAL VISTORSUnknown
UNIQUE VISITORSUnknown
Unresolved clicksBounce
XX%
OPEN APP Exit to:
TOTAL USERS0000000
UNIQUE USERS0000000
0000 | 0.00%Never open
0000 | 0.00%Retailer website
0000 | 0.00%
XX%
TOTAL TRAFFIC FROM MOBILE MEDIA Exit to:
TOTAL CLICKS0000000
UNIQUE CLICKS0000000
Unresolved clicks0000 | 0.00%Bounce
3.0
4.0
5.0
1.0
CTR0.00%
2.0
Native App Measures & KPIs
% Conversion from traffic to downloads# Downloads
3.0 # Activations% downloads to activation# Users who open 1, 2, 3, 4, 5+ times overall/monthly/weeklyMost popular areasDwell TimeApp retentionShares to FacebookShares to Twitter# Alarms set
4.0 % Successfully added hotspots# Hotspots addedTotal users who add hotspotUnique users who add a hotspotRepeat users who add a hotspot
Total Visits to Where to BuyUnique Visits to Where to buyExit by retailer type
5.0
1.0 # Number of ratings and reviewsStar rating
...MEANS A BIG NUMBER HERE.
CAN OUR CHANNEL PLAN DELIVER THE RIGHT QUANTITY & QUALITY?
A BIG NUMBER
HERE...
Channel Strategy isTHE ART OF SACRIFICE.What can we do well?What can we afford to do well?
THINK: FEWER, BIGGER, BETTER, LONGER.
APPROACHES.
TRENDS.EFFECTIVENESS v RECEIVED WISDOM.
DIGITASLBi STRATEGY ACADEMY CHANNEL STRATEGY INTRO.
REAL-TIME PLANNING & BUYING.
INSTINCT &AUTOMATION.
Responding to culture & consumers looking for “super-fast opportunities to create super-current, super-topical
content that millions of people can immediately share”.
Real-time bidding (RTB) emerged at the intersection of data liquidity and inventory liquidity. Real-time bidding
helps media buyers find audiences at scale. This drives performance ensuring an ad is seen by the
audience most likely to respond.
FAST PLANNING. DATA PLANNING.
Publisher
Sponsorship
Private Marketplace
Exchange
Publisher Inventory Waterfall
Ord
er of P
riority
Advertiser A
100% of all Imps Guaranteed - Flat
Rate for Fixed Time
Advertiser A
Advertiser B
Advertiser C
Guaranteed Impressions & Spend within a specified
time window. Pub ad server determines which Advertiser to call
Ad NetworkAd NetworkAdvertiser A
SSP Waterfall
AdEx
Rubicon
OpenX
Pubmatic
Auction
DBM
Turn
MediaMath
DSPs Real Time Bidding (RTB)
DSP Internal Auction
Advertiser A
Advertiser B
Advertiser C
Advertiser AMax Bid $10
Advertiser B
Advertiser A
Max Bid $5
Max Bid $10
DSP Internal Auction
DSP Internal Auction
Preferred AccessDeal
IDDeal ID
Guaranteed
Programmatic GuaranteedDSPAdvertiser A
First Look
DSPAdvertiser C Deal ID
Deal ID
PMP Tiers
SSP
Invite Only
DSP
DSP
Advertiser A
Advertiser B Deal ID
Deal ID
Deal ID
Deal ID
Planning Tool DMP
PROGRAMMATIC BUYING.
See Programmatic Sessions
REAL DATA DRIVEN SEGMENTATION & IDIOM.
Browser
Job function
Value segment
Travelin market
Video usage
Content usage
Marital status Age
Credit card holding
CPG Food & Beverage
Productsin market
Time on site
Location
Individual & theirJob to be Done
See Session
BRANDED ENTERTAINMENT& NATIVE ADVERTISING.Branded Entertainment essentially piggybacks on an entertainment property or story to marry the audience to it’s own mythology
Four Forms:
Product Placement
Brand Integration
Brand Sponsorship
Branded Content Creation
PROPAGATION PLANNING.
“Plan not for the people you reach,
but the people that they reach.”
MAP THE NETWORKS WITH DATA & IDIOM.
(still valid - and still inspired by the late Griffin Farley)
Doe
s it sti
mulate a physical response?*
Will sharing it let people...
Does it seem new and does it seem to be becoming popular?
THE IDEAor
THE ASSET
GOOSE-BUMPS
ExpressThemselves
FuelA
Passion
Get People to Respond
HelpOther
PeopleIt stands a chance.
It stands a chance.
MakeLife
Easier
StrengthenBonds
DefineGroupIdentity
Gain Status
BLUSHES
TEARS
A-HA!
AROUSAL
FROWN
SHOUT
RAISED EYEBROWS
SMILE
LAUGHTER
Good Enough to Share? Fighting it out from the marketing web to the real internet.
*Not an exhaustive list. Rate the level of response on a scale of 1-10, anything less than 7 is a “meh” and the idea needs to be much stronger.Sources: Henry Jenkins, Convergence Culture Consortium MIT,
Daren C. Brabham, Unruly, and Facebook
MOBILE = PEOPLE.MOBILE ≠ DEVICES.
PERSONAL.CONTEXTUAL.
IMMEDIATE.
“People don’t want less of an experience on mobile. They just don’t want a brand picture of a woman
smiling at salad.”
APPROACHES.
TRENDS.EFFECTIVENESS v RECEIVED WISDOM.
DIGITASLBi STRATEGY ACADEMY CHANNEL STRATEGY INTRO.
SOURCES & READING LIST:How Brands GrowByron Sharp
Achieving Reach in a Multi-Media Environment: How a Marketer's First Step Provides the Direction for the SecondJenni Romaniuk, Virginia Beal, and Mark Uncles
Channel planning: Effectiveness lies in channel integrationTim Broadbent
Exploding the Legend of Television Advertising and Price Promotions: The Proper Mix of Price, InStore, and TV for Maximum Short- and Long-Term ROIBill Harvey, Terese Herbig, Matthew Keylock, Ritesh Aggarwal and Nina Lerner
In search of digital ROI: Best practices for including digital data in marketing mix modelingEric Schmidt
Is the Multi-Platform Whole More Powerful Than Its Separate Parts? Measuring the Sales Effects of Cross-Media AdvertisingJennifer Taylor, Rachel Kennedy, Colin McDonald, Laurent Larguinat, Yassine El Ouarzazi, and Nassim Haddad
The New Multi-screen World: Understanding Cross-platform Consumer BehaviorGoogle
Planning for synergy: Harnessing the power of multi-platform mediaEhrenberg-Bass Institute, 2012
The Multi-Screen Marketerconducted on behalf of the Interactive Advertising Bureau (IAB)
Why share of voice mattersRobert Whiteford, Nikki Clarke and Peter Field
Unravelling the Gordian knot of brand contactFrank Harrison
Media Strategy in the Era of Accountability (Plus the rest of the Era of Accountability study)Les Binet and Peter Field
Short Term sales, Long term profit: How to get the balance rightLes Binet and Peter Field
The liberation of magic: How marketing science opens up creative opportunityMartin Weigel
Plus others all in our Box Folder