apple - motion 5.1 - tech specs

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  • 8/10/2019 Apple - Motion 5.1 - Tech Specs

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    OverviewOverview ResourcesResources Tech SpecsTech Specs

    OS X v10.9.2 or later

    4GB of RAM (8GB recommendedfor 4K)

    OpenCL-capable graphics card or

    Intel HD Graphics 3000 or later

    256MB of VRAM (1GB

    recommended for 4K)

    4.05GB of disk space (2.85GB app,

    1.2GB supplemental content)

    Dark look to enhance

    color perception

    Single-window layout for all user

    interface panes

    Onscreen controls for

    selected filters

    Keyframe editor pane with a

    streamlined timeline view for

    intuitive time-based control

    Center toolbar for tools;

    color-coded objects and inspector

    keyframe controls for easy

    identification

    Unlimited tracks of movie clips,

    graphics, text, and particles

    Project sizes up to 16K (8K

    resolution requires a graphics card

    with 512MB of VRAM; 1GB or more

    recommended; 16K resolution

    requires a graphics card with 1GB

    of VRAM)

    Open multiple projects

    simultaneously to easily switch,

    copy, and paste between them

    Color bits per channel: 16-bit float

    for GPU rendering; 32-bit float for

    background software rendering of

    Motion projects in Final Cut Pro

    (float processing requires a

    graphics card with 256MB of

    VRAM; 512MB or

    more recommended)

    Customizable

    nonsquare-pixel support

    Semitransparent heads-up display

    View color channels and alpha

    channels independently

    Canvas alignment tools including

    dynamic alignment guides, 3D

    grid, and rulers

    Pen-and-tablet

    gesture-based interface

    3D mouse support

    Integrated File Browser for fast

    access to Finder content

    RAM Previews for viewing complex

    animations at full frame rate

    Save favorite settings, customized

    e!ects, gradients, text styles, and

    more in the Library

    Over 1900 pieces of Apple-

    designed, royalty-free vectorartwork, high-resolution images,

    and animated design elements

    Instantly display and access all

    layers in the project using a

    single keystroke

    Create, save, and remap custom

    keyboard shortcuts

    Show images outside the visible

    frame boundary for easily

    adjusting o!screen objects

    Automatically collect media used

    in a project for easy backup or

    moving to other locations

    Use Spotlight in OS X to locate

    Motion projects by searching on

    any layer name or text string

    created in the project

    Minimum System

    Requirements

    User Interface

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    with onscreen controls for layers,

    behaviors, and filters

    Onscreen controls for 3D position,

    3D rotation, 3D anchor point,

    skew, four-corner pin, crop, and

    text glyph manipulations

    Enable/Disable viewing andrendering of Lighting, Shadows,

    Reflections, and Depth of Field

    Support for dual monitor display

    Position, rotate, and intersect

    multiple layers in 3D space

    Combine multiple layers into 3D

    groups for hierarchical

    3D animations

    Add, animate, and cut betweenmultiple cameras

    Walk-Camera intuitively operates

    like a first-person video game

    Adjust the cameras near and far

    soft clipping planes to avoid

    object popping

    Apply Camera behaviors for easily

    creating and modifying complex

    camera moves

    Quad split view for displaying

    multiple orthographic and

    perspective views

    Inset viewer for quickly checking

    alternative views while

    making adjustments

    Multiple light sources including

    ambient, directional, point,

    and spot

    Enable shadows for selected point

    or spot lights, define objects to

    receive or cast shadows, and

    control the shadow colors

    and softness

    Enable Reflectivity on most

    objects, movies, paint strokes,

    and more

    Activate depth of field to enhance

    realism and control focus

    Enable particles, Replicator

    elements, and paint strokes to

    animate in 3D space

    Create 3D text behaviors for

    character-by-character

    animations with full 3D position

    and rotation control

    Create 3D motion paths for layers,

    cameras, and light sources

    Apply behaviors like throw, orbit,

    and vortex with 3D attributes

    Isolate any layer to a Front view for

    easily modifying masks or

    editing text

    Layer list view makes it easy to

    change the stacking order of any

    layer, group, filter, or

    animation behavior

    Grouping for applying compound

    transformations and filters

    Common bring to front and

    send to back functions

    Composite with premultiplied or

    non-premultiplied Alpha channels

    Mini-timeline built into the Canvas

    that displays a single track for the

    currently selected layer, group,

    filter, or behavior

    Trim, slip, slide, and retime audio

    and video clips via the

    3D Compositing

    Environment

    Timeline Editing

    and Layering

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    Opacity and blend mode display

    for quick access on every layer

    and group

    Create drop zones for easy

    drag-and-drop

    image replacement

    Clone layers for linking instancesof images that inherit

    properties automatically

    Solo tracks for easier viewing

    and refinements

    Isolate selection for temporary

    framing and solo of an object to

    facilitate editing of an object in a

    3D composition

    mini-timeline

    Retime clips using frame blending,

    motion blur blending, or

    optical flow

    Cache optical flow retiming

    analysis to change speed at any

    time without reanalyzing

    Full timeline with drag-and-drop

    editing to choose between

    compositing and assembling

    multiple clips

    Insert and overwrite editing

    directly into the timeline

    Markers that can be placed in the

    timeline or on a specific clip

    with notes

    Unique behavior animations for

    creating natural phenomena like

    wind, gravity, and vortex

    Sophisticated simulations like

    attract, repel, and orbit, which

    create multilayered 3D animations

    Text sequencing for automating

    complex title animations in

    3D space

    Auto-animated Parameter controls

    like oscillate, wriggle, and more

    Parameter linking for driving

    secondary animations

    Retiming behaviors automate

    ramping in and out of

    speed changes

    Audio behavior for syncing

    animations with audio tracks

    MIDI behavior for triggering

    parameter changes via any

    MIDI device

    Shape behaviors allow for tracking

    points on a shape or creatingrandom wriggling

    animated shapes

    Complete keyframe-based

    animation tools

    Keyframe editor with Bezier,

    Keyframe edit tool, keyframe

    sketch tool, and a keyframe box

    manipulation tool

    Copy and paste keyframes from

    di!erent tracks and parameters

    Keyframe settings for ping pong,

    repeat, and progressive

    Record animations and thin

    keyframes in real time

    Draw keyframes in the Keyframe

    editor using a freehand pen tool

    Squish, stretch, and move groups

    of keyframes using a

    transform box

    Save curve sets for quick access to

    common parameters

    View animated curves for

    easier navigation

    View keyframes in the timeline for

    quick positioning

    Enable/Disable keyframe and

    behavior-based animations to

    easily compare di!erent results

    Animation

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    Linear, Constant, and Ease In/Ease

    Out curve interpolations

    Sprite-based particle engine with

    accelerated performance

    Over 200 particle presets for easy

    access to sparkles, fire, smoke,

    and more

    Animate particles in 3D space with

    Face-Camera control

    Apply multiple objects or video

    clips as emitters

    Apply additive blend mode for

    intense glowing results

    Animate emitters and cells

    independently

    Save newly created particles in the

    Library for reuse in other projects

    Choose between point, line,

    rectangle, circle, box, sphere, and

    more for emitter shapes

    Control birth rate, life, speed,

    angle, spin, scale, and gradient

    colors for particle cells

    Scale particles over their life or

    add behaviors like orbit and vortex

    for amazing 3D results with

    little e!ort

    Paint with pressure-sensitive

    vector-based brushstrokes

    Select from over 140 customizable

    brush styles from traditional

    to abstract

    Modify brush width, color, opacity,

    and jitter over the stroke path

    Automatically draw on and draw

    o!with full customization

    Edit brushstrokes as Bezier or

    advanced B-spline paths

    Rotate the stroke in 3D space with

    Face-Camera control for

    volumetric 3D strokes

    Assign pressure and speed to

    brush properties when using a pen

    and tablet

    Enable dynamics on paint dabs for

    particle paint type e!ects

    Apply Replicator-like sequencing

    animations that can cause the

    paint stroke to ripple through

    3D space

    Automatic replication of any

    graphic, text object, or movie file

    along defined patterns

    Over 200 Replicator presets that

    can be completely customized

    and resaved

    Animate replicated patterns in 3Dspace with Face-Camera control

    Save newly created Replicators in

    the Library for reuse in

    other projects

    Choose between line, rectangle,

    Change the o!set for rows and

    columns, causing them to shift

    position across the

    defined pattern

    Control origin of animation from

    various points of the pattern

    Add random scale and anglesetting for more

    natural replications

    Apply additive blend mode for

    intense glowing results

    Set color of replicated objects

    Particle Engine

    Paint E!ects

    Replicator Tool

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    circle, burst, spiral, wave, box,

    sphere, and more for

    Replicator patterns

    Define the number of rows,

    columns, and 3D ranks that fill or

    outline the pattern

    Control pattern size, cell size,angle, scale, and gradient colors

    for Replicator cells

    from a single tint to a

    user-defined range

    Add Replicator Sequence behavior

    for wavelike animations over

    various patterns

    Vector-based text engine for

    creating clean type at any size

    Import capability supporting Text

    and RTF files to create Motion

    text objects

    Format text using size, rotation,

    slant, tracking, kerning, and more

    Animate individual text characters

    in 3D space using customizable

    text behaviors

    Transform single characters with

    the Adjust Glyph tool

    Select from a common set of blend

    modes, including normal,

    multiply, screen, and add

    Customize text styles with control

    over the face, outline, glow, and

    drop shadow

    Type-on and text-on-a-path

    layout/animation options

    Scroll and Crawl layouts and

    animation options that support

    large amounts of text

    Text field parameter in Inspector

    makes it easy to edit text even if

    text is obscured in the Canvas

    Fill text with solid or

    multipoint gradients

    Apply static images or video clips

    as textures to text faces

    Control textures using hold frame,

    o!set, wrap modes, and opacity

    Support for Asian, Cyrillic, and

    other Unicode system fonts

    Right-to-left and vertical text

    support for non-Roman languages

    like Japanese, Chinese, and Arabic

    Search-and-replace function to

    find and modify specific text

    throughout a project

    Shrink-to-fit option that

    automatically resizes text to fit

    into a given area

    Match move using single-point

    tracking or four-corner pinning

    Create tracking data that can be

    referenced by multiple objects

    Track a filters onscreen

    position controls

    O!set tracking for creating a

    single track from multiple o!sets

    Tracking behavior highlights best

    potential tracking points,

    Provide directional hints for

    fast-moving regions by using the

    look-ahead feature

    Stabilize using traditional point

    stabilizer or optical flow analysis

    Automated optical flow stabilizer

    bypasses selecting points and

    time-consuming setup

    SmoothCam optical flow analysis

    removes jitter and rocking from

    Title Design

    Tracking and

    Stabilization

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    eliminating guesswork

    Advanced tracking algorithm

    maintains accurate analysis when

    patterns rotate or skew

    Smart retry feature resets the

    search region automatically for

    less user intervention

    handheld shots while retaining

    overall camera moves

    Adjust amount of smoothing

    applied to transforms, rotation,

    and scaling in real time

    Over 110 accelerated filters for

    real-time interactivity

    More than 10 blur filters, including

    Gaussian, Channel Blur, Radial

    Blur, and Defocus

    Simple and bevel borders

    More than 15 color correction

    filters, including Color Balance,

    Gradient Colorize, Color Reduce,and Threshold

    More than 25 distortion filters,

    including Refraction, Insect Eye,

    Glass Distortion, Ripple, Scrape,

    and Polar

    Stunning glow e!ects for Light

    Rays, Bloom, Aura, and more

    Keying filter that automatically

    analyzes the dominant color of the

    visible frame and presents

    onscreen controls for refining the

    sample color and edges of the key

    Keying controls for filling holes,

    adjusting edge distance, spill

    level, and light wrap

    Advanced keying color-wheel

    control for adjusting the tolerance

    and softness in the chroma and

    luma channels of the keyed region

    Stylize filters like Vignette, Bad TV,

    Bad Film, Color Emboss, Halftone,

    Line Art, and Slit Tunnel

    Unique kaleidoscope and

    tiling filters

    Time-based filters for echo and

    strobe e!ects

    Video filters for deinterlacing and

    broadcast-safe colors

    and luminance

    Generators that automatically

    generate patterns, noise, colors,

    caustics, and concentric shapes

    and spirals

    Text generators that create and

    animate text elements like

    numbers, currency, dates, and

    timecode or can generate text

    using the contents of a text file

    Bezier or advanced B-spline

    masking tools

    Create ovals, rectangles, and

    arbitrary freehand shapes

    Control opacity, rounding, and

    edge feathering

    Combine masks using

    mathematical operations

    Track entire shapes or control

    points using tracking behaviors

    Create image masks from alpha,

    luminance, or RGB values of a

    second image

    Accelerated

    Filters and

    E!ects

    Masking Tools

    Audio

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    Support for AIFF, WAV, MP3, VBR

    MP3, and AAC (MPEG-4 Audio)

    Edit audio tracks in the timeline

    with trim, slip, and move

    Retime audio tracks with

    pitch change

    Scrub audio tracks for frame-

    accurate positioning

    Control balance, gain, mute, and

    solo individually

    Use master audio controls for

    global audio adjustments

    Trigger parameter changes based

    on audio frequencies or

    transient hits

    Create and save Smart Templates

    in Motion for titles, e!ects,

    transitions, and generators to

    make them available in

    Final Cut Pro for drag-and-drop

    application without rendering

    Rigs allow multiple parameters to

    be controlled with simplified

    sliders, pop-up menus,

    or checkboxes

    Predefined aspect-ratio snapshots

    make templates automatically fit

    the Final Cut Pro project

    frame size

    Define fixed durations for intro

    and outro sections in templates;

    Final Cut Pro adjusts the title body

    to fit the timing in the middle

    Rigs and parameters can be

    published in a template for

    simplified control in Final Cut Pro

    Import vector PDF graphics,

    Photoshop layered documents,

    BMP, GIF, JPEG, PICT, PNG, TIFF,

    TGA, or Open EXR files

    FxPlug 3 for GPU-acceleratedthird-party filters and e!ects,

    including support for shapes,

    paths, cameras, lights and

    custom interfaces

    Support for Image Unit plug-ins

    Share feature to export and deliver

    content automatically to devices

    like iPod and Apple TV or to

    services like Facebook, Vimeo, and

    YouTube in a few clicks

    Export to ProRes, H.264, MPEG-4,

    and other QuickTime-

    supported codecs

    Export OP1a MXF files using

    bundled Compressor settings

    Export as movies orimage sequences

    Export as OpenEXR format

    Export to uncompressed 8-bit and

    10-bit 4:2:2

    Support for progressive and

    Accelerated motion blur with

    customizable shutter

    Save custom export settings for

    easier selection

    Settings created in Compressor

    can be accessed directly from the

    Share feature in Motion 5 and

    Final Cut Pro X

    Send a whole project to

    Compressor for advanced

    encoding requirements

    Export Selection can render out

    selected objects

    Final Cut Pro

    Integration

    and Third-Party

    Support

    Export

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    field-based rendering

    Make every e!ect special.

    Download from the Mac App Store for $49.99.

    Learn more

    Advanced encoding. Simplified.

    Download from the Mac App Store for $49.99.

    Learn more

    Available from the Mac App Store for $299.99.

    Just click to download and install.

    Final Cut Pro X $299.99

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