behavior
DESCRIPTION
TRANSCRIPT
behaviormanagement
Learning Objectives
scientific definition of punishmentList side-effects of punishmentDescribe common classroom management mistakes
List positive / proactive approaches to classroom management
What is punishment?
aversive stimuliEvents (stimulus conditions) an organism
evades, avoids, or escapes
Unconditioned aversivesBright lightTemperature extremes (heat and cold)Sounds Pain Smells (noxious odors)
aversive stimuliEvents (stimulus conditions) an organism
evades, avoids, or escapes
conditioned aversivesReprimandFailing gradesthreatfrown
What is punishment?consequence that decreases the probability that a behavior will occur in the future
punishment is a default technology
in order for your to use punishment in educational settings, by law, you must demonstrate that is serves a legitimate educational function
neither teaches nor conditions new behavior
punishment
not instructive, nor is it designed to be
has unwanted side-effects
previously punished behavior occurs higher rate than before it waspunished
Side effects of punishment
especially when person who delivered punishment is not there
disruption of appropriate behavior
undesirable emotional behaviors
respondent aggression
escape and avoidance
model of inappropriate behavior
Side effects to everyone in environement?
punishment reinforces punishment
learned helplessness and depression
common classroom mistakes
defining behavior how it lookswhen approach doesn’t work, try harderclassroom rules loosely followedcontingencies when rules are not followedWon’t do vs. can’t do ?
Transition time
Abuse of time out
taking student behavior too seriously
ideasProximity control and signal interference
redirection
ideas
1. Identify the context and the predictable behavior, (where and when the misbehavior occurs)
2. Specify expected behavior, (what we want instead)
3. Systematically modify the context, (e.g., changes in instruction, tasks, schedules, seating arrangements
4. Conduct behavior rehearsals, (have students practice the appropriate behavior)
5. Provide strong reinforcement for good behavior (such as frequent and immediate teacher praise)
6. Prompt expected behaviors
7. Collect performance data modify the plan according to the data
The timer should not start until the student is calm
timeout guidelines
The student SHOULD NOT be praised for good behavior in timeout
If the student disrupts the environment (throwing chairs, tearing up instructional material, etc.) he/she must restore the environment after he/she gets out of timeout
If the answer to ANY of these questions is no you SHOULD NOT use timeout
timeout guidelinesQuestions to answer before using timeout
– Have you tried positive procedures and they’ve failed?– Are there sufficient reinforcers in the time in setting?– Do you know the function of the behavior?
• If the function of the behavior is escape do not use timeout
– Have you fully explained the behaviors that will lead to timeout and the procedures for going to and coming from timeout?
– Is the timeout setting devoid of reinforcers?– Have you obtained written permission to use timeout?– Do other staff in the classroom know how to use timeout?– Do you have a data collection procedure in place?
big ideas