beyond serious games: the next generation of cultural artifact

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B EYOND S EOUS G AS : T HE N EXT G ENEON OF C UUL A RF A

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Invited keynote by Federico Fasce at GALA Conference, Bucharest, Romania, July 2nd 2014.

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Page 1: Beyond Serious Games: The Next Generation of Cultural Artifact

BEYOND SE&OUS GA)S: THE NEXT GENE12ON OF

CU5U1L AR2FA:

Page 2: Beyond Serious Games: The Next Generation of Cultural Artifact

Federico FasceCreative director

!@kurai

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Space

Outer Space

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A GAME IS A SYSTEM CAPABLE TO GENERATE

EMOTIONS THROUGH AGENCY IN A RITUAL SPACE.

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“Playful is the path to happiness.”

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“With games, learning is the drug.”

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Play -> Happiness

Game -> Learning

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I DON’T VW XE YZ SE&OUS \)S.

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QUIZZES

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EDU_2ONAL `aNT bCK c A dNE&C \)

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COf SIgh2ONS OF A iOjSS OR A SlLL.

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PROTEUS, Ed Key, 2012

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WALln SIghcR

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“I didn’t play the game but I can walk in a frigging forest if I

want to why should I try to it in a computer game?”

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ED KEY

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SIgh2ON.

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SENSoON.

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RELIVE, Studio Evil, TBR

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SO) “SE&OUS” \)S, pYBE?

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VESPER.5, Michael Brough, 2012

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MICHAEL BROUGH

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INCREDIPEDE, Colin Northway, 2012

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COLIN NORTHWAY

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DYS4IA, Anna Anthropy, 2012

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ANNA ANTHROPY

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GAMER MOM, Mordechai Buckman, 2012

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MORDECHAI BUCKMAN

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THAT DRAGON, CANCER, Ryan + Amy Green, TBR

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THE GREEN FAMILY

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CART LIFE, Richard Hofmeier , 2012

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RICHARD HOFMEIER

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LUXURIA SUPERBIA, Tale of Tales , 2013

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SUNSET, Tale of Tales , TBR

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MICHAËL SAMYN + AURIEA HARVEY

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THE ARTIST IS PRESENT, Pippin Barr , 2012

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PIPPIN BARR

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PAPO & YO, Minority Media Inc., 2012

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VANDER CABALLERO

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PAPERS, PLEASE, Lucas Pope, 2012

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LUCAS POPE

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The next step of games for impact doesn’t lie in some technological

advancement but rather, in helping people to engage with

the practice of game design.

– Paolo Pedercini

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MOs tOuE pln \)S.

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MOs AR2FA:.

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WANT BvER “SE&OUS” \)S?

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Processing

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Stencyl

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Game Maker Studio

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Unity

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ENABx ys tOuE c pW XEIR OWN t|ONAL \).

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THAN~!

http://urustar.net [email protected] @kurai