blender 2.64: challenge 2: star wars

15
STAR WARS THE CREDIT CRAWL 3D Animation with Blender

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The second challenge is recreating the opening sequence from the Star Wars movie.

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Page 1: Blender 2.64: Challenge 2: Star wars

STAR WARSTHE CREDIT CRAWL

3D Animation with Blender

Page 2: Blender 2.64: Challenge 2: Star wars

Task Resources

The goal of this task is to product a simple set of credits based on the Star Wars movies

Opening Credit Sequence from Star Wars http://www.youtube.

com/watch?v=UKRIUiyF0N4

Font http://cooltext.com/

Download-Font-Star+Jedi

Page 3: Blender 2.64: Challenge 2: Star wars

How To

Add Text Objects (<shift> + A) Edit Text Objects Change the Font Properties Change the World Properties Set up the Camera Animate the Text Render

Page 4: Blender 2.64: Challenge 2: Star wars

Editing Objects

The drop-down box at the bottom of the 3D view window or <TAB>

NOTE! Edit model allows

the modification of an individual object. And not switching between objects. So check modes if you are having problems.

Page 5: Blender 2.64: Challenge 2: Star wars

Editing a Text Object

Once in Edit mode, you can edit text similar to any word processor

<home> & <end> to jump to the start or end of a line

<enter> to start a new line

Use the arrow keys to move the cursor around

<crtl> + <X> = Cut <crtl> + <C> = Copy <crtl> + <V> = Paste

Page 6: Blender 2.64: Challenge 2: Star wars

Adding lots of text

Under the Text Menu, there is the Paste File option, which allows you to paste in a text file.

The file type must be *.TXT

If it is a large file, it will slow Blender down

Page 7: Blender 2.64: Challenge 2: Star wars

Font Properties

If you have a Text object select, then in the Properties Window Panel, there will be a F.

This allows access to the Text Properties including; Shape Geometry Font Paragraph

Page 8: Blender 2.64: Challenge 2: Star wars

Text: Shape & Geometry

Shape Resolution controls

how smooth the Text appears

Low numbers make it look jaggard

The default of 12 should be fine for most things.

Geometry Extrude makes the text

look 3D. The higher number the longer it is

The Bevel Depth gives you how big the bevelled edge will be

The Bevel Resolution gives you how smooth it will be.

Page 9: Blender 2.64: Challenge 2: Star wars

Text: Font

By default Blender has one font, but selecting the folder you can use other fonts

This will open another window, where you can select a font.

Computer -> C:\Windows\Fonts allows you to access all the fonts in Windows

Size changes the size of the font

Shear changes the slope of the font

Page 10: Blender 2.64: Challenge 2: Star wars

Text: Paragraph

This allows you to change the alignment and spacing of the text All the align option work

the same as a word processor.

Letter Spacing is the space between letters

Word Spacing is the spacing between words

Line Spacing is the spacing between each line of text

Page 11: Blender 2.64: Challenge 2: Star wars

World Properties

This is where you can modify many of the global properties of the 3D World including; World (The Sky) Mist Stars

Page 12: Blender 2.64: Challenge 2: Star wars

World: World

World (The Sky) gives you the colour of the background, or sky.

Selecting one of the boxes will bring up a colour picker

Slide the side bar down to black

Page 13: Blender 2.64: Challenge 2: Star wars

World: Mist & Stars

Mist makes objects disappear into the background mist

Start = How far from the camera the mist starts

Depth = Distance of which the mist effect fades in

Stars add simple stars to the background

Size = How big Colors =

0 = white stars 1 = colourful stars

Separation = how far apart

Page 14: Blender 2.64: Challenge 2: Star wars

Camera setup

Use <G>, <S>, & <R> to move the camera and place it in the scene.

Page 15: Blender 2.64: Challenge 2: Star wars

Animating the scene