can a culture be lethal? summary & criticism by 17 th group: virpi hytönen, mengyuan yang,...
TRANSCRIPT
Can a Culture be Lethal?Summary & Criticism By 17th Group:
Virpi Hytönen, Mengyuan Yang, Xiaohui Zhu
Agenda
▪ Summary for the article
▪ Implication for management
▪ Criticism and more thinking over culture
The Space Shuttle Columbia
▪ In the February year 2003 the Shuttle was exploded apart
▪ Columbia Accident Investigation Board was set up
▪ The immediate cause to the disaster was a hole in the Thermal Protection System
▪ The indirect causes was found in the organizational culture
Organizational culture▪ From engineering culture to the managerial culture
▪ From open communication to the communication barriers
▪ Efficiency over the risk
▪ “Faster, cheaper, better”
▪ “What can go wrong?”
Agenda
▪ Summary for the article
▪ Implication for management
▪ Criticism and more thinking over culture
Implication
▪ Culture is
▪ a pattern of shared basic assumptions that a group learned as it solved problems of external
adaptation and internal integration,
▪ to be taught to new members as the correct way to perceive, think and feel in relation to
those problems.
▪ Culture is learned.
▪ An individual or a group acquires patterns of thought and behavior by processes of
socialization and acculturation.
▪ Leaders play a major role in shaping organizational culture.
▪ When norms of safety, respect, honesty, fairness and the like are integral parts of a
culture, its people make ethical decisions.
Agenda
▪ Summary for the article
▪ Implication for management
▪ Criticism and more thinking over culture
Criticism 1
Strategy wrong or culture wrong?
▪ Usually we only judge culture as “suitable” or “unsuitable”
▪ Long-term: Whether it’s suitable for Vision or Core Value
▪ Short-term: Whether it’s suitable for Strategy
▪ “Wrong culture” = “unsuitable Culture”
▪ NASA’s vision and mission remain unchanged; However, NASA’s culture change
keeps close pace with strategy change (see next slide)
▪ If culture is suitable and right, what is wrong ???? STRATEGY !!!
Criticism 1 (cont’d)NASA Established
1958 1972
Nixon’s announcement
1986
Challengerdisaster
2003
Columbiadisaster
2011
Space Shuttle Program end
• Core Value: Safety / People / Excellence / Integrity
• Strategy Change: • All eggs in one basket:
Shuttle Program• Heavy schedule of
Shuttle launch, e.g. target 714 flights 1978-1990
Stop Mars project and Space Platform
1982
Reagan’s declaration
Shuttle was “fully operational”
• Strategy Change: • Internalize the
commercial and military goals
• More launch pressure• Outside economic
resources, e.g. contractor which designs O-ring for Challenger
• Strategy Change: • “Manage risk and cost to
ensure success”• Make individual
manager understand risk and cost estimation
Culture focus on Excellence
Culture focus on Production and Bureaucracy
Criticism 2
How to develop HRO (Highly Reliable Organization)?
▪ For NASA, we suggest to establish hypocrisy
▪ Image to government: promising economy engine in the future
▪ Image to public: world’s hero, safety first, meaningful work
▪ Image to internal: still care about technical problems and engineers’ opinions
▪ Maybe by PR management and cautious Scorecard design
Criticism 3
Can culture really be changed individually?
▪ Culture is a comprehensive “side product” of other factors: History, Leader,
Strategy, Performance Management, HR Management, Internal Control......
▪ Changes must start from factors other than Culture
▪ For NASA, we suggest change from STRATEGY DESIGN !!
▪ Prioritize safety, at least measure technical risk and financial risk separately
▪ Cost control can be included, but cannot be aggressive
▪ Strongly advise to put all commercial projects in one business unit
▪ ......
Thanks for listening and sharing !By 17th Group:
Virpi Hytönen, Mengyuan Yang, Xiaohui Zhu
Discussion
… …
Have you ever experienced
interesting or freaky working cultures?
How to change culture?
What is culture in your opinion?
Any suggestion for such political
economy as NASA?
A case about “lethal culture”
▪ Foxconn: largest employer in China ( 1 million+), manufacturer for BlackBerry,
iPad, iPhone, Kindle, PlayStation 4, Xbox One, and Wii U
▪ During the whole year of 2010, 14 employees took suicide at plant site, aging
from 18 to 24
▪ Some clues for working culture:
▪ 12 hours’ working / day
▪ If unable to meet hourly quota, no rest
▪ Conversation in the workshop is forbidden
▪ Every movement is standardized for maximum efficiency
▪ So hard to make friends because work shift changes quite often
▪ Modern factory facility: swimming pool and cinemas