chap01-01c rapid product development and manufacturing (rpd&m)
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7/24/2019 Chap01-01c Rapid Product Development and Manufacturing (RPD&M)
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Rapid Product Development &
Manufacturing
K.P. Karunakaran
Indian Institute of Technology Bombay
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Problems in Product Dev and Manufacturing
Rapid Product Development and Manufacturing
Outline
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Product Development is concerned with,influences and influenced by
• Marketing dept
• Design dept (Product)
• Manufacturing (Production)
Product Development is the responsibility ofdesign department; but they need to interact with
the marketing and production department to keep
quality, cost and time (QCD) under control.
Problems in Prod Dev & MfgThree functional groups
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[Andreasen pp. 14]
Sequential events: Events tend to occur sequentially even if they canoccur in parallel.
Reason: Poor interplay and planning.
Effects: This not only delays Product Development; it leads to costly/
sub-optimal/ faulty design and the corresponding penalties due to latefeedbacks.
Problems in Prod Dev & MfgSequential events
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[Andreasen pp. 14]
Market needs and design possibilities are poorly combined: Designerperhaps has a better design that meets the same needs.
Reason: Poor interplay between marketing and design groups.
Effects: Unoptimal design.
Problems in Prod Dev & MfgMarket needs and design possibilities are poorly combined
7/24/2019 Chap01-01c Rapid Product Development and Manufacturing (RPD&M)
http://slidepdf.com/reader/full/chap01-01c-rapid-product-development-and-manufacturing-rpdm 6/35[Andreasen pp. 17]
There are hick ups at the time of manufacture: Less optimalcombination of design specifications and production methods. Design
mistakes are detected very late.
Reason: Poor interplay between design and manufacturing groups.
Effects: Unoptimal design.
Problems in Prod Dev & MfgThere are hick ups at the time of manufacture
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Starting trouble: Lack of devotion and seriousness.
Reason: Delay in budget allocation and formation of a dedicated
team for the new projects. The tasks in the beginning are assigned as
additional responsibilities to members with other major
responsibilities.Effects: Early project phases proceed haphazardly and in the wrong
way at times.
[Andreasen pp. 17]
Problems in Prod Dev & MfgStarting trouble
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Late detection of mistakes: Later a mistakes is detected, the costlier itis to rectify.
Reason: Decisions for an inverted tree. Once you are deep in a
branch, you have to come up and then go to the other branch.
Effects: High cost of rectification. At times, company can close due tothese liabilities.
[Andreasen pp. 17]
Problems in Prod Dev & MfgLate detection of mistakes
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[Andreasen pp. 102]
Rate of expenditure under different heads in various phases
R a t e o f
E x p e n d i t u r e
Time
Problems in Prod Dev & MfgMismatched in the rate of committed and actual costs
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Practical Ideal deterministic
C u m u l a t i v e
E x p e n d i t u r e
Cumulative expenditure under different heads in various phases
Problems in Prod Dev & MfgMismatched in the rate of committed and actual costs
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About 80% of the product cost is committed (or allocated or forecast)at the design stage.
Effect: Later decisions like better cutting tools, reduction in tooling
cost etc. have limited influence. Therefore, early decisions need more
attention than the later ones.
Design
Phase
P r o d u c t i o n i z i n g p h a s e
C u m u l a t i v e
E x p e n d i t u r e
This is true in life too.That is why Dr. Kalam
emphasizes the role of
elementary teacher in
character building.
Problems in Prod Dev & MfgMismatched in the rate of committed and actual costs
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Interpersonal relations: Pyramidal
hierarchy. Different levels of
motivations. Different levels of patting
and punishing powers and
commensurate responsibilitiesReason: Mismatch between
organizational goals and individual
ambitions.
Effects: Lack of identification with theorganizational goals and hence lack of
integration.
Problems in Prod Dev & MfgInterpersonal relations
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• Do punch ek lunch
• Sahib! Aap keliye kar denge
Ego Selfishness Jealousy Enmity Non-cooperation/ shoot the
idea/ sabotage.
In spite of my best training in HAL andexperience for almost a quarter century
with workers, colleagues, bosses and
students, I still find difficulties in this
domain.
Problems in Prod Dev & MfgInterpersonal relations …
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Rapid Product Development and
Manufacturing
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In the past, product life was long and hence it could take long todesign; today, product life is very short due to :
• fast-changing taste of the customers
• technological obsolescence
Effect: Less time is available for product development.
Today’s Industrial SceneShort product life
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Competition can come from all over the globe in a buyer’s market.Companies cannot afford complacency. Retaining market share
requires constant effort.
Companies on a tread mills: They
have to keep running just to remain where
they are. They have to sprint to overtake.
Competitors squeeze like a python:It exploits the fluctuations (cash flow, inventory,
manpower etc.).
Today’s Industrial SceneSevere competition – indigenous and global
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Yes t er d ay To d ay
Protected economy Open economy
Local competition Global competition
Sellers’ market Buyers’ market
Price = (Cost + Profit) ∞ Cost Profit = Price – Cost
Conformance to design Customer delight
Longer product life Shorter product life
Less liabilities and socialcommitments
Stringent laws for liability andsocial commitments
Complacence Competition
Today’s Industrial SceneToday’s Industrial Scene vis-à-vis the Past
S
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• Being the BEST alone is NOT enough; one also needs to be theFIRST among the BEST to respond. To be the FIRST is more
important than to be the BEST.
• The shortest “Time to market” fetches the highest market share.
So it decides the survival of organizations, leave alone theirsuccess. So, agility is vital along with efficiency and ready
knowledge.
• Sustaining as well as increasing market share by continued
service.
• Rapid conversion of new knowledge to practical results is required.
The company should have a steeper learning curve to be able to
absorb new technologies faster.
Today’s Industrial SceneRemedies
T d ’ I d t i l S
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• Innovative designs only can handle competition, qualityrequirements and product responsibility. This calls for recruiting,
investing and retaining appropriate manpower.
• Laws related to liabilities and social damages such as pollution are
more stringent; these have to be taken care at the productdevelopment stage.
• Adopting technologies of Rapid Product Development &
Manufacturing makes more sense than ever before.
Today’s Industrial SceneRemedies …
T d ’ I d t i l S
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Ascertain the need of the
customers correctly. This is
vital for successful business.
It is a team work.
Product development is a
creative multi-disciplinaryprocess. People must
interact across the
disciplines. It is enabled by a
Concurrent Engineering or
DFX environment.
Today’s Industrial SceneRemedies …
T d ’ I d t i l S
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Product development is an iterative process. The more the designiterations, better is the quality of design. But more iterations also cost
more! So use virtual tools as far as possible!!
Today’s Industrial SceneRemedies …
T d ’ I d t i l S
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Every mission is time-critical. Just because it is a creative activity, itcannot take infinite time and money! Plan the work and work to plan.
This will minimize initial hick-ups.
Today’s Industrial SceneRemedies …
Toda ’s Ind strial Scene
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Feedback as well as the required knowledge for product developmentcan come from within the company – other groups and other projects
- as well as from outside – customers.
A progressive organization continually responds to these feedbacks
and evolves the design.
Create interactions among projects.
Today’s Industrial SceneRemedies …
Today’s Industrial Scene
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Interactions among the
projects
Interactions among multi-
disciplinary teams within the
project
Today’s Industrial SceneRemedies …
Today’s Industrial Scene
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Plan development of technologies and processes to match with thatof Product Development.
Today’s Industrial SceneRemedies …
Rapid Product Development &
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Rapid Product Development & Manufacturing (RPD&M) is thesynergic integration of time compression technologies.
i. Perform the activities in the virtual world as far as possible.
ii. When these can no longer continue in the virtual world, switch to
physical world. While doing so, perform them as rapidly as
possible using modern tools.
iii. A marginal sacrifice in performance is ‘acceptable (!?!)’ if it will
increase speed.
Its three principles are:
Rapid Product Development &
Manufacturing (RPD&M)
RPD&M
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i. Virtual prototyping and
testing technologies
ii. Physical prototyping and
rapid manufacturing
technologies
iii. Synergic integration
technologies
RPD&MThree pillars
Three Pillars of RPD&M
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• Anything is possible
• Minimum risk to human
life
• Upward or downward
scalability of time in
virtual world
• Less fatigue to the
personnel
• Geometric Modeling
• Reverse Engineering
• Virtual and Augmented
Reality
• Finite Element Analysis
• Boundary Element Analysis
• Motion analysis
• Design for X
• Virtual Manufacture
(Manufacturing Simulation)
• …
Three Pillars of RPD&MVirtual Prototyping and Testing Technologies
Three Pillars of RPD&M
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A - Assembly
B - Beauty (Aesthetics)
C - Cost
D - Details
E - EnvironmentF - Function
G - Gestalt
H - Hi - Lo Situations
(extremes of use)
I - Identification
X in DFXJ - Joy of Use
K - Komfort (Ergonomics)
L - Long Life
M - Manufacturability
N - NewnessO - Operator (“Poka –Yoke” or
Mistake Proofing)
P - Performance (same as F?)
Q - Quality
R - Reliability
S - Safety
T - Transport
U - Uniqueness
V - Variety (same as mass
customization?)W - Weight
X - Xcellence
Y – Yuppies (?)
Z – Zeitgeist (trend of times)
Three Pillars of RPD&MVirtual Prototyping and Testing Technologies
Three Pillars of RPD&M
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“Purchase of a car depends strongly on subjective impressions. Nextto technical properties like horse power or security equipment,
properties like noise, handling or styling are key factors for a
purchase decision. But these properties can only be evaluated by
physical prototypes. For that reason availability of high quality
functional prototypes will remain an important element of productdevelopment and cannot be substituted by digital models and
analysis.”- Dr. Werner Pollmann, DaimlerChrysler AG in IMS International Conference on Rapid Product Development, Stuttgart, Germany (1994)
From the above observation, it is amply clear that technology is stillfar away to carry out everything in the synthetic environment.
Therefore, we will have to produce a few physical prototypes to prove
and fine-tune design.
Three Pillars of RPD&MNeed for Physical Prototypes
Three Pillars of RPD&M
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Human being is the bottleneck to speed both due to muscle powerlimitation and fatigue. Therefore, automation is the only way to speed
up physical processes.
i. Automation of processes
- Hard automation:
automats, SPMs, Tr. lines
- Soft automation:
CNC, Robotics, AGVs, FMSs
Two stages of automation are:
ii. Automation of ProcessPlanning
- CAPP, RP&T
Physical technologies: CNC, Robotics, CAPP, RP, RT, RM, rapid
Casting etc.
Three Pillars of RPD&MWays to speed up physical processes
Three Pillars of RPD&M
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The activities of product development need to be integrated such that
• the parallelism existing among them is exploited
• design mistakes are detected and corrected early
There is need for synergy in the integration so that the benefits
achieved at any stage are carried forward till the end with least
attenuation.
Technologies for synergic integration: Concurrent Engineering and
DFX, PDM, PLM, CIM, ERP etc.
Three Pillars of RPD&MSynergic integration
C l i
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• Companies no longer can afford to remain complacentwith their current performance. They have to
continuously improve to stay in business. For this,
adopting new technologies is essential.
• In today’s economy driven by global competition, RPDmakes more sense than ever before. This course aims
to bring in this awareness.
Conclusions
R f
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• Eliyahu M. Goldratt, 1993, The Goal , LionheartPublishing.
• Bill Gates, 1999, Business @ the Speed of Thought;
Using a Digital Nervous System, Warner Books.
References
Thank You!
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Thank You!
K.P. Karunakaran
Professor
Department of Mechanical EngineeringIndian Institute of Technology Bombay
Powai, Mumbai-400076, INDIA
Tel.: 022-25767530/ [email protected]
www.me.iitb.ac.in/~karuna