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CoCreat a project on Creative Collaboration May 17, 2011

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CoCreat project description

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Page 1: CoCreat

CoCreata project on Creative Collaboration

May 17, 2011

Page 2: CoCreat

[email protected] 2

Goal

• CoCreat is a project which aims to contribute towards the development of…– Evidence-based models; and– Guidelines

…on how to promote creativity

may 17, 2011

Page 3: CoCreat

[email protected] 3

Results

• Expected results are:– Models of how creative collaboration can be

structured using notions of collaborative learning;– The promotion of creative collaboration with

development of technology enhanced collaborative spaces; and

– Practical and methodological guidelines to support the design and evaluation of creative collaboration

may 17, 2011

Page 4: CoCreat

[email protected] 4

Impact

• The foreseen impact is the development of abilities to:– Act in dynamic learning situations;– Exploit technological solutions to support creative

collaboration; and– Solve real-life problems in creative and

collaborative ways

may 17, 2011

Page 5: CoCreat

[email protected] 5

Approach

• To explore creative collaboration through:– Digital story telling activities using GPS enabled mobile

devices;• Elementary school pupils

– The use of virtual 3D spaces to host design and development activities;• University students

– Mobile phone and social media supported collaborative writing; and• Secondary school and university students

– The use of an internet enabled bus as a collaborative• Ageing people

may 17, 2011

Page 6: CoCreat

[email protected] 6

Partners

• University of Oulu (leading partner)• Norwegian University of Science and Technology• Linnæus University• University of Targoviste• University of Bristol• Tallinn University• Open University of Cataluña• Kymenlaakso University of Applied Sciences

may 17, 2011

Page 7: CoCreat

[email protected] 7

TLU’s contribution

• Our main contribution is on the design, implementation and evaluation of two collaborative spaces for university students– The use of virtual 3D spaces to host design and

development activities; and– Mobile phone and social media supported

collaborative writing• Both will result in new courses being offered

to our students

may 17, 2011

Page 8: CoCreat

[email protected] 8

Ongoing activities

• Currently, we are in the early stages of designing the virtual 3D based collaborative space for university students…– As for the pedagogical model and solutions, we

will probably go with problem-based learning– As for the technological solutions, the proposed

applications include SecondLife, Moodle and Sloodle

may 17, 2011

Page 9: CoCreat

[email protected] 9

CoCreat

• For more information, check the project’s website at www.cocreat.eu

may 17, 2011