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    IntroductionIMPORTANT:THISISNOTANOFFICIALCODEX.ITISASUPPLEMENTARYARMYLISTFOR

    USEWITHTEMPUSFUGITIVEEVENTSANDSHOULDNOTBECONSIDEREDINANYWAYOFFICIALOUTSIDEOFTHOSEEVENTS.THATSAIDTHEUNITSANDRULESWITHINHAVE

    BEEN PLAYTESTED AND DEVELOPED WITH BALANCE AND FAIRNESS IN MIND AND

    PLAYERSAREWELCOMETOUSETHESERULESINTHEIROWNGAMESOFWARHAMMER

    40,000.

    The Tempus Fugitives have designed this army list to be (we hope) as enjoyable and fun to use as

    possible.Itisourhopethatwecanrepaysomesmallpartofthekindnessthatthegamingcommunity

    hasshownusovertheyearsandorganiseatopnotcheventthateveryonecanenjoy.

    ThefantasticfrontcoverisbytheextremelytalentedartistIanFieldRichards.Youcanseemoreofhis

    workathttp://www.zilla774.com/

    SpecialthankstothemembersoftheTempusFugitives,particularlyAnateus.Withoutyourfeedback

    andsupportthisdocumentwouldnotbeheretoday.

    IMPORTANT!

    This ma terial is c om plete ly unofficial and in no way endorsed b y Ga me s Workshop Limited .

    Ade ptus Astartes, Battlefleet Go thic, Blac k Temp lars, Blood Ange ls, Blood Bowl, Ca tac han Jungle Fighters, Chaos Spa ce Marines, the Cha os devic e,

    Code x, Dark Eldar, Dark Angels, Dark Future, the Double- Heade d/ Impe rial Eag le de vice , the 40k devic e, Dwarfs Crossed Hammer log o, Eavy Metal,

    Epic , Eldar, Eldar symb ol d evic es, Eye of Terror, the Ga mes Workshop logo , Gam es Workshop, Genestealer, Golde n Demon, Go rkamo rka, Grey Knight,

    Hammer of Sigmar, Horned Rat logo, Inquisitor, the Inquisitor device, Khorne, the Khorne device, Kislev, Kroot, Leman Russ, Mordheim, Necron,

    Necrom unda , Nurgle, Nurgle logo, O rk, Ork Skull de vice s, Skave n, Skav en log os, Slaane sh, Slaane sh logo, Slottaba se, Spa ce Hulk, Spa ce Marine,

    Spa ce Ma rine c hap ter log os, Spa ce Wolves, Sisters of Battle, Steel Legion, Talisma n, Tau, the Tau c aste designa tions, Tyran id, Tyrannic , Tzeentc h,

    Tzeentch logo, Ultram arines, Vampire Co unt logo , Von Ca rstein, Von Ca rstein log o, Cha os, 40k, GW, Warma ster, Warhamm er, White Dwarf, and all

    assoc iated ma rks, name s, cha racters, illustrations and imag es from the Warhamme r world and Warhamme r 40,000 universe a re either (r), TM and / or (c)Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world, used without permission. No challenge to their

    status intended. All Rights Reserved.

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    The Soul ForgeIntheFormlesswastesoftheRealmofChaosthere isaplacethat isperpetuallycloaked inapallofblack,oily

    fumes,rankwiththeacridstenchofforbiddenmetallurgy,dominatedbyacacophonyofstridentgrindingandthe

    wailingofuncountabletorturedspirits.ThisaccursedplaceisknownastheForgeofSouls,wheretheblind,ever

    mutatingDaemoncraftsmenofChaoseternallyhammerattheircreationsincyclopeansmitheries.

    Theblackfiresofthesecavernouslaboratoriesarefuelledbythesoulsofthedamnedandkeptroaringbycolossal

    screamingbellows,mannedbylegionsofsemisentientnightmarecreatures.FromthedarkbowelsoftheForge

    ofSoulscomeallmannerofhideousandunholyweapons.Bymeansoftheperversetechnologiesoftheartisans

    oftheDarkMechanicum,daemonicenergiesarefusedwitharcanemetalstocreategreatjaggedblades,weeping

    swords,barbedsteelwhipsandotherpotentweaponsandtalismans,tobeusedbytheDaemonsintheireternal

    warfare.ButmuchmorethanthesearethegreatDaemonenginesandotherpossessedvehicles,likethemighty

    BattleTitansoftheLegioMortis,ortherampagingDefilerscreatedfortheTraitorLegions.

    IntheashplainsoutsidetheForgeofSoulsbattleneverstops,asmanyamongstthehigherranksofDaemonhood

    vie with each other and duel for the chance of being the one to fuse with the mechanical constructs. This is

    because, unlikea possessedmortal body, these steel andceramite shellscansustaina Daemon in the mortal

    worldfordecades,evencenturies.Thisfusionofthedaemonicwiththetechnologicalisthedarkartattheheart

    oftheSoulForgeandallpartoftheGreatParadigmoftheDarkMechanicum.

    ContentsTHESOULFORGE

    Contents 02

    TheSoulForge 03

    Special

    Rules

    04

    HQ

    VesicantRex 05

    Legion 05

    TheWidowMaker 05

    PrinceofObliteration 06

    Warpsmith 06

    TROOPS

    PitFodder 07

    Minion 07

    Servile 07

    DEDICATEDTRANSPORTS

    Huntsman 08

    PitLocust 08

    VehicleUpgrades 08

    WarpWyrm 09

    ELITES

    BloodSlaughterer 10

    DataDaemon 10

    Obliterator 10

    PlagueHulk 11

    Shambler 11

    SoulGrinder 11

    FASTATTACK

    BlightDrone 12

    BloatNurse 12

    MaleficSwarm 12

    Doomwing 13

    FlayerKin 13

    Hellfiend 13

    Tormentor 13

    HEAVYSUPPORT

    Fleshfactory 14

    Technospawn 14

    ScionsofPerturabo 15

    UnboundDefiler 15

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    Special RulesDaemonicAssault:Daemonsdonotgotowarinthesamewayasmortals,rather,guidedbythecapriciouswilloftheirDark

    Gods,theyappearoutofthinair;realityscreamingasitistornapartbythebalefulenergiesoftheWarp.Nomodelwiththe

    Daemonrule iseverplacedonthebattlefieldduringdeployment. Instead,alloftheunitswiththisabilityalwaysstartthe

    gameinreserve,eveninmissionsthatdonotnormallyallowthisruletobeused.

    Atthebeginningofyourfirstturn,dividetheaffectedunitsintotwogroupsthatmustinclude,asmuchaspossiblethesame

    numberofunits.ThenyoumustfacetheunfathomablejudgementoftheGodsofChaos,andnominatewhichofthetwogroupsyouwishtomakea'DaemonicAssault'atthebeginningofthebattle.PickoneofthetwogroupsandpraytotheDark

    GodsbyrollingaD6.Ona36thePowersofChaosagreewithyourchoice,butona12theychoosetheothergroup.

    TheunitsinthegroupthathasbeenchosentomaketheDaemonicAssaultarriveonyourfirstturn,usingtheDeepStrike

    rules. The remainingunits are held in reserve and theirarrival is rolled for as normal. Whena unitbecomes available, it

    entersplaybyDeepStrike.

    PowerScourge:APowerScourgeisaviciousarrayofbarbsandwhipsthatliterallyrakesthefleshfromatargetsbody.They

    countasaLightningClawandsoonlyapairwillgrantthebearer+1attackforanadditionalclosecombatweapon.

    ServoClaw:AServoClawgrantsthemodelanadditionalclosecombatattackatStrength8Initiative1ignoringarmoursaves.

    Ravager Harness: The Ravagerharness is an upgrade for a servo claw and incorporates the following features: a second

    servoclaw(givingamodelequippedwithonetwoservoclawattacks),aKaiGunandanInfernalFlamer.

    Dark MechanicusThe part of the Adeptus Mechanicus that split off during the Horus Heresy is called the Dark Mechanicus.

    TheseMagidonotappeartoworshipChaosbutrathersomeotheranciententity.Theyseektocombinethe

    poweroftheWarpwiththatoftheMachinetoenacttheirplanknownastheGreatParadigm.Theiralliance

    withtheforcesofChaosmeansthattheyareresponsibleforconstructingandmaintainingthemajorityofthe

    warmachinesforthelegionsofChaos.SuchcreationsincludetheStalkTanksoftheBloodPact,theHelltalon

    fighter

    bombers

    and

    the

    gargantuan

    Harbinger

    bomber.

    It

    is

    also

    believed

    that

    some

    dark

    magi

    research

    the

    technoviruswhichhasinturncreatedcreaturessuchastheObliteratorsandtheFlayerkin.

    AllmodelswiththedesignationDarkMechanicusbenefitfromthefollowingspecialrules:

    Dark Craftsmen: The heretical craftsmanship in the weapons of the Dark Mechanicus surpasses even that

    found amongst the Traitor Legions. As a result all rolls to hit of a 1 for shooting attacks may be rerolled

    (althoughthewoundcausedbyoverheatingweaponsstillappliesasbelow).Blastweaponsmayrerollamiss

    onthescatterdice.

    The11th

    Commandment:TheTechPriestsoftheDarkMechanicushavenotlivedforcenturiesamongstthe

    plasma fires of the Soul Forge without learning that such technology can be fatal in unskilled hands. Any

    weapon that overheats while being fired by a member of the Dark Mechanicus may cause a wound on

    anothermemberoftheirownunitratherthanontheweaponoperator.

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    VESICANTREXTHEFIRST 205POINTS

    LEGION 180POINTS

    MARIHOWTHEWIDOWMAKER 105POINTS

    WS BS S I A FRONT SIDE REAR

    VesicantRex 5 3 6 4 3 13 12 10

    UnitComposition:1(Unique)

    VehicleType:Walker

    Wargear

    Dreadnought close combatweapon and built in Stygian

    Caster

    BileSpewDaemonicAura(5+Inv)

    SpecialRules

    DaemonicAssaultInfernalSpirit

    Corpulent: Vesicant is extremely hard to kill

    and whenever he suffers a glancing or

    penetratinghityoumayaskyouropponentto

    rerolltheresultontheVehicleDamagetable.

    However,youmustaccept thesecond result,

    evenifitisworse.

    Vesicant was Equerry to Mortarion during the Great

    Crusade.HewaslaidlowduringthebattlewiththeJorgall.

    Interred in aDreadnought, Vesicant soonproved himself

    adeptatusinghisarmouredformtostormenemypositions

    and melt them with his chemical cannon. During the

    Heresy, Vesicant became the first Dreadnought to be

    possessedbyaDaemonandassuchVesicantRexbecame

    theprimogenitoroftheDaemonEnginesofNurgle.

    PoisonedPathfinder:AnarmythatincludesVesicant

    Rex may include Plague Hulks as both Elite and

    HeavySupportchoices.

    WS BS S I A FRONT SIDE REAR

    LegionShard 4 3 5 4 2 9 9 9

    ReturningShard 9 9 9

    Squadron:(Unique)

    10LegionShards

    VehicleType

    Walker

    Wargear

    ShardBlaster

    InfernalSpirit

    SoulSight

    SpecialRules

    DaemonicAssaultFleetRending(closecombat)

    Their Number is Legion: Each time a Legion

    Shardisdestroyed;aReturningShardisplaced

    intoreserveand isautomaticallyarrivesatthe

    start of the next turn. Returning Shards move

    onfromthecontrollingplayerstableedgeand

    may do nothing except move towards the

    squadronofLegionShards.OncetheReturning

    Shard iswithinsquadroncoherency, replace it

    withaLegionShardanditbecomespartofthe

    Squadron.IftherearenoLegionShardsonthe

    table, all Returning Shards are immediately

    removed from play and the unit counts as

    destroyed.

    Legion is a terrifying example of how dangerous aData

    Daemoncanbe.Infestingthehulkofalargevehiclesuchas

    aBanebladeorLandRaider,themachineistornapartina

    whirlwind of razor sharp metal. The wickedly twisted

    fragments form ten distinct entities and operate with a

    single malevolent mind. Even when the host forms are

    destroyed,Legion immediatelypossessesbattlefielddebris

    andmovestojointherestofitskind.

    Rapid Return: Returning Shards always move and

    run6towardsthenearestLegionShard.

    Fragmentary Nature: Legion Shards and Returning

    Shards ignore dangerous terrain. Any glancing or

    penetratinghitautomaticallydestroysthem.

    WS BS S T W I A LD Sv

    Marihow 4 4 4 3 3 4 8 9 3+

    Unit:(Unique)

    1Marihow

    UnitType

    Infantry

    Wargear

    MakersMaw

    RavagerHarness

    AssaultGrenades

    SpecialRules

    DarkMechanicum

    IndependentCharacterFearless

    Invulnerable5+Save

    FeelNoPain

    EternalWarrior

    MakersMaw:Thesemonofilamentscissorshapedblades

    emitastickycoatingwhichenmeshtheirpreyasMarihow

    devours them. The Makers Maw counts as two power

    weapons (additional attack already included in profile).

    EnemyunitswhichattempttofleeinAssaultrolltwodice

    andaddtheirInitiativetothelowest.

    OncealoyalservantoftheOmnissiah,thecreatureknownas

    Marihow suffered from too much experimentation into

    forbidden lore. Outcast, she found her way finally to the

    Forge of Souls where her multilimbed form found

    appreciation.

    WalkIntoMyParlour

    AsingleUnboundDefilerorShamblerSquadronmaybetakenasaTroopschoiceifyou include

    Marihowinyourarmy.

    Spiderwalk: Marihow ignores Difficult and

    DangerousTerrain.

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    TOURBADON PRINCEOFOBLITERATION 225POINTS

    THEWARPSMITHINSTRUMENTOFTHEFORGE 185POINTS

    WS BS S T W I A LD Sv

    PrinceofObliteration 5 5 5 6 4 5 4 10 2+

    Unit(Unique): 1PrinceofObliteration

    UnitType: MonstrousCreature

    SpecialRulesDaemonicAssault

    Invulnerable5+Save

    Fearless

    EternalWarrior

    SlowandPurposeful

    Obliteratorweapons:May formeithertwodifferentweapons intheShootingphase

    andmayfirebothormayformasingletwinlinkedweapon.Weaponscreatedfromthe

    following list: EtherLance,Forge Hammer,Phlegm Maw,ShardCannon,TwinLinked

    StygianCasteroraTongueMaw.

    Ambassadorof Destruction:ThePrinceofObliterationallowsoneObliteratorof the

    ForgeunittobetakenasaTroopschoice.SuchisthePrinceofObliterationsmajesty

    thatallObliteratoroftheForgeunitsinthearmymustbetakenatmaximumsize.

    OnceMasterTechmarinesoftheAstartes,Princes

    of Obliteration are obsessed with the overlap of

    thematerialand immaterial, theorganicand the

    inert. They use arcane knowledge they have

    gleanedfromthepowersofChaos,andthesinister

    adepts of the Dark Mechanicum, to blur the

    boundaries between biological, technological and

    daemonic. Infused with this energy they are

    hulkingwarriors thatcanfashionweaponsoutof

    theirownbodies,growarmouredplatesandrepair

    injuriesthatwouldfelllessercreatures.

    The Needs of the One: A Prince of

    Obliteration in base contact with an

    Obliterator of the Forge at the start of the

    turnmaydrainwoundsfromtheObliterator

    to regain lost wounds itself. This process

    destroys the Obliterator, regardless of the

    numberofwoundstakenfromit.ThePrince

    ofObliterationmaynot increase itswounds

    aboveitsstartingleveloffour.

    WS BS S I A FRONT SIDE REAR

    TheWarpsmith 4 3 6 3 4 13 13 11

    Unit:(Unique)1Warpsmith

    VehicleType: Walker

    Wargear

    Two Dreadnought Close Combat

    Weaponswithbuilt inHarvesterGuns(additionalattackalreadyincluded).

    HellMaw

    InfernalSpirit

    SoulSight

    BrimstoneLaunchers

    Dirgecaster

    SpecialRules

    DaemonicAssaultFleetInstrumentoftheForgeInstrumentofthe Forge:When theWarpsmitharrivesyou

    may

    place

    it

    anywhere

    on

    the

    table

    as

    long

    as

    it

    is

    not

    in

    impassable terrain or within 1 of an enemymodel. Roll a

    Scatterdice,ifahitresultstheWarpsmithemergesfromthe

    warp on target otherwise it scatters 2D6 in the direction

    shown. If this movement would take it into impassable

    terrainorwithin1ofanenemymodel reduce the scatter

    distance by the minimum necessary to avoid it/them.

    ProvideditdoesnotfireanyweaponsintheShootingPhase,

    theWarpsmithmayAssaultonthesameturnthat itenters

    play.AnyunitsenteringplayviaDaemonicAssaultwhilethe

    Warpsmithisontheboardmayrerolltheirscatterdicefor

    DeepStriking.

    TheWarpsmith isaSoulGrinder

    chosentobetheharbingerofthe

    DarkMechanicumby themalign

    presenceattheheartoftheSoul

    Forge. It is gifted with

    psychosonic devices, similar to

    warhorns of its daemonic

    brethren. The cacophonic blare

    allows the Warpsmith to focus

    the warp around it as it makes

    the transition into realityand so

    emerges from the warp with

    incredible speed and deadly

    accuracy.

    Herald of the Soul Grinders:

    An army that includes the

    Warpsmith may include Soul

    Grinderof theForgeasboth

    Elite and Heavy Support

    choices.

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    MINION 75POINTS

    PITFODDER 44POINTS

    SERVILE 10POINTSPERMODEL

    WS BS S T W I A LD Sv

    Minion 3 3 3 3 1 3 1 5 5+

    DreadMagi 3 3 3 4 1 4 2 8 3+

    UnitComposition

    1DreadMagiand5Minion

    UnitType

    Infantry

    SpecialRules

    DarkMechanicumFuriousChargeFleshcraft

    Wargear

    Shardpistol

    CloseCombatWeapon

    FragGrenades

    Options

    Up to ten Minion can be added to the unit at +7

    pointsperMinion.

    One Minion can be armed with a weapon from the

    following list in place of their Shard Pistol: Stygian

    Caster or Heartseeker Lance at +20 points; Forge

    Blade

    or

    Reaper

    Cannon

    at

    +15

    points;

    Infernal

    FlamerorHeartpounderMortarat+10points.

    One Minion can be armed with a Servo claw at +15

    points.

    TheDreadMagi are responsiblefor themillions of

    cloned fighting slaves who goad and restrain the

    various daemonic creatures in the laboratories

    beneath the Soul Forge. Surgically grafted with

    various tools and armour, these crude upgrades

    doublethelifeexpectancyoftheseMiniontoawhole

    day.

    DreadMagi

    Equipped with a Shard Pistol, power scourge

    and Servo Claw. The servo claw can be

    replaced with a Ravager Harness for +15

    points.

    Fleshcraft:SuchistheDreadMagisproficiency

    with the staplegun that debilitating wounds

    can sometimes be ignored and severed limbs

    canbereattachedtemporarilytobeusedasa

    crutch. While the Dread Magi is alive, the

    Minionhavea5+FeelNoPain.

    Transport: The unit may be deployed in a

    Huntsman, Warp Wyrm or Pit Locust (see

    dedicatedtransportsection).

    WS BS S T W I A LD Sv

    PitFodder 2 2 3 3 1 3 1 5 6+

    Overseer 2 2 4 3 1 3 2 8 6+

    UnitComposition

    1Overseerand9PitFodder

    UnitType:Infantry

    Wargear

    Aclosecombatweapon

    SpecialRules

    FuriousChargeFearless

    TheLoyalSlaveLearnstoLovetheLash

    Should the Overseer in the unit be killed, the Pit

    Fodderwillseethisastheiropportunitytoescapeand

    must immediatelytakea leadership test.Shouldthey

    pass,theunitcontinuestoactasnormal.However, if

    theunitfailsitsleadershiptestthenthenumberfailed

    byequalsthenumberofPitFodderthat immediately

    fleethebattlefieldandareremovedascasualties.On

    eachsubsequentturntheunitmustcontinuetotakea

    leadership test at the beginning of the movement

    phase.Each time it fails, theamount failedbyequals

    thefurtherPitFodderthatareremoved.

    Options

    UptothirtyPitFoddercanbeaddedtotheunitat

    +4pointspermodel.

    Thevastmajorityofthosewhotoil intheSoulForge

    do so in near total ignorance of the greater work

    carriedoutbytheDarkMechanicum.TheyarethePit

    Fodder, cloned humans or near human slaves who

    carry out the myriad of lowly tasks that are not

    worth the timebindingadaemon tocarryout.The

    Soul Forge is blisteringly hot and its lower levels,

    knownasThePit,are innear totalgloomfrom the

    exhaustandsmoke.CreaturessuchasthePitFodder

    welcome the chance to serve their masters on the

    battlefieldratherthandie in ignominy inthebowels

    oftheForge.

    StripIt!

    Accustomedtostrippingavehicledown to its

    bare chassis at a single command, Pit Fodder

    areabletoperformthisactionevenunderfire.

    In the assault phase, any vehicle engaged by

    theunitinclosecombatautomaticallysuffersa

    glancinghitforeveryfivePitFodderintheunit

    within 2 of the vehicles hull (which canincludetheOverseer).

    WS BS S T W I A LD Sv

    Servile 4 2 3 3 1 4 1 8 4+

    Debased feral creatures grafted with dark

    technology,Servilesexistsolelytoserve themasters

    oftheSoulForge.

    UnitComposition

    5 30Servile.

    UnitType

    Infantry

    Wargear

    ServoClaw

    You may take a unit of Servile in your army for each unit of Minions you include. Servile units do not use up any Force

    OrganisationChartselectionsbutareotherwisetreatedasseparateTroopunits.Theycanneverbeconsideredscoringunits.

    Tantrum: The petulant and fragmentary brain of a Servile functions poorly unless constantly whipped into

    submission.Unlessengagedincombat,aunitofServilemusttestforTantrumatthestartofeachfriendlyturn.Roll

    aD6 foreachunitofServileona3+theunitfunctionsnormally.Ona2or lesstheunitmaynotmove,shootor

    assaultthatturn.InsteadtheunitsuffersD6Str3hitsasthecreaturestearintothemselves.

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    Dedicated Transport VehicleThe following vehicle is available to several of the units in a Soul Forge army. Although they do not use up any force

    organisationchartselections,theyotherwisefunctionasseparateunits.SeetheTransportVehiclessectionofthe5th

    Edition

    Warhammer40,000rulebook.

    HUNTSMAN 60POINTS

    PITLOCUST 60POINTS

    BS FRONT SIDE REAR

    Huntsman 3 11 10 10

    Huntsmen are used to carry infantryfrom the Soul

    Forge into battle.Arcane daemonic shadows hang

    from the multilegged creature causing enemy

    sentriestomissitsapproachuntiltoolate.

    VehicleType

    Walker,OpenTopped

    UnitComposition

    1Huntsman

    SpecialRules

    LongLimbed

    DaemonShroudInfiltrate

    TransportCapacity

    Maycarryupto12models.

    Wargear

    HarvesterGun

    InfernalSpirit

    SoulSight

    BrimstoneLaunchers

    Options

    MaytakeaDirgeCasterat+15points.

    May take the following on a Pintle Mount:

    HeartpounderMortar+15points.

    LongLimbed:TheHuntsmanmaytreatdifficult

    terrainasopenterrainformovement.

    DaemonShroud: The Huntsman generates a

    stealth field making it difficult to detect and

    hardtohit.Anyenemyunitwishingtoshootat

    the Huntsman must test as though the Night

    Fight rules were in use. Enemy units with

    Searchlights

    may

    use

    them

    against

    a

    Huntsman. The DaemonShroud counts as a

    psychicpowerthatisautomaticallycastatthe

    beginningofeveryplayerturn.

    BS FRONT SIDE REAR

    PitLocust 3 11 10 10

    VehicleType

    Skimmer,Fast

    UnitComposition

    1PitLocust

    TransportCapacity

    Maycarryupto7models.

    Wargear

    HarvesterGunHeartpounderMortar

    InfernalSpirit

    SoulSight

    Options

    MaytakeaDirgeCasterat+15points.

    SpecialRules

    Scout

    Invidious creatures, the Pit Locust carry small

    groups of infantry in pincers dangling from

    their jagged narrow bodies. Their rapidly

    beatingrazorsharpwingsslicethroughtheair

    butarealltooeasilyshatteredbyawellplaced

    blow. Dwelling in nests in the bowels of the

    Forge, they feed on Fodder or Malefics that

    straytoofarfromthecommunalareas.

    Fragile: All Immobilised results on the vehicle

    damagechartareinsteadtreatedasWrecked.

    VehicleUpgradesDirgeCaster:Thedeviceemitsterrifyingscreamsandwailstodemoralisetheenemy.Enemyunitswithin6suffera 1modifiertotheirLeadership.TheeffectisnotcumulativewithfurtherDirgeCasters.

    InfernalSpirit:Thevehicleisaprisonforanenrageddaemonboundtothemachineandforcedtochannelitsmightthroughpistons

    andweapons.ThevehicleignoresCrewShakenandCrewStunnedresultsontheVehicleDamagechart.SoulGrindersareconsidered

    tohaveInfernalSpiritsandmayenterplayviaDaemonicAssault.

    SoulSights:SoulsightsareusedwhentheNightFightingrule is ineffect.Ifthevehiclehasasoulsight it ignorestheNightFighting

    rulestopickatarget.EvenmachinespiritsandtheechoesoflifefoundintheNecronscanbedetectedbythesoulsight.

    BrimstoneLaunchers:Oncepergameaftercompletingitsmove,avehiclecantriggeritsbrimstonelaunchers(itdoesntmatterhow

    far ithasmoved). The vehicleorany passengers maynot fire in thesame turn that the vehicleuses itsbrimstone launchers. The

    vehicle counts as obscured in the next enemy Shooting phase, receiving a 4+ cover save. After the enemys Shooting phase the

    smokingbrimstonedissipateswithnofurthereffect.NotethatthevehiclemaystilluseitsbrimstonelaunchersifitscrewareStunned

    orShaken.Nonvehicleunits(friendorfoe)within6ofavehiclethatusesitsbrimstonelaunchersufferd6automaticwounds.

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    WARPWYRM 75POINTS

    WS BS S T W I A LD Sv

    WarpWyrm 2 2 4 6 3 4 2 10 5+Wargear:TongueMaw

    UnitComposition

    1WarpWyrm

    VehicleType

    MonstrousCreature

    SpecialRules

    DaemonicAssaultWarpStrikeDeepDiveTransportSlugish

    WarpStrike:AWarpWyrmalwaysentersplayusingtheDaemonicAssaultrules,eveninmissionsthatdonotusetheserules.If,whenaWarpWyrmDeepStrikes,itentersplayontoapointoccupiedbyanothermodel,do

    notrollontheDeepStrikeMishaptablebutinsteaddothefollowing.

    Placethe largeblasttemplatedirectlyoverthespottheWarpWyrm isemerging from.Everyunitunderthe

    templatesuffersanumberofStrength4hitsequaltothenumberofmodelsinthatunitthataretouchedbythe

    template. Vehicles are always struck on their rear armour. If any unit still has surviving models under the

    template,movethatunitbytheminimumdistancenecessarytoclearallmodelsfrombeneaththetemplate

    whilstmaintainingsquadcoherencyandavoidingimpassableterrain.Unitsthatwerelockedincombatpriorto

    theWarpWyrmsattackmustremaininbasecontactifpossible,butotherwisemodelscannotbemovedwithin

    1"ofanenemymodel.Vehicles,includingimmobilevehicles,retaintheiroriginalfacingiftheyaremoved.Any

    modelsthatcannotbemovedoutofthewayaredestroyed.Afterallcasualtieshavebeendetermined,replace

    thelargeblasttemplatewiththeWarpWyrm.

    Deep Dive: A Warp Wyrm can, at any point during its Movement phase, elect to dive back into the warp

    provideditisnotengagedinclosecombat.IfaWarpWyrmchoosestodosoremoveitfromthetableandplace

    itbackinreserve.ItautomaticallyreemergesviaDeepStrikeduringyournextMovementphase.Notethata

    WarpWyrmcannotDeepStrikeandDeepDiveinthesameturn

    Transport:AWarpWyrmcancarryasingleunitofupto20infantrymodelswithinitsserpentinebody.Thefirst

    timetheWarpWyrmarrivesbyDeepStrike,allinfantrywithinmustimmediatelydeploy placetheunitsuch

    thateverymodel iswithin2"of theWarp Wyrm. Ifanymodelscannotbedeployedbecauseof impassable

    terrainor enemymodelswithin1", thosemodelsaredestroyed.Aunit thatDeepStrikesviaaWarpWyrm

    cannotmoveorassaultinthesameturnitarrivesbutmayshoot(orrun)asnormal.

    Slugish:AWarpWyrmcannotmoveintheMovementPhaseorRun.However,itmaymakeanassaultmove

    providedithasnotenteredplayviaDeepStrikethatturn.Itmaynevergotoground,voluntarilyorotherwise

    andmaynotconsolidateormakeasweepingadvancefollowingaclosecombat.

    WarpWyrms,knownbythenativesofTallarnasthe

    ShayHalood,arenormallydocile creatures that live

    in the space between reality and the warp. When

    theyfeedit isonceeverymillennium. Thisistheonly

    time that they use their unique ability to breach

    realityanderupt into thematerialworld,devouring

    anything in its path. Returning to the warp, their

    appetitesated,theWyrmslowlydigestsitsfoodover

    athousandyears.TheDarkMechanicushavetwisted

    thispurpose with technological grafts toprovide a

    terrifying battlefield tool. By inserting a series of

    devices intothecreaturesvast labyrinthine stomach

    theDreadMagimaketheWyrmregurgitateitsfood.

    Ravenously hungry the Wyrm then swallows whole

    theunluckyMinionsandPit Fodderwhohavebeen

    chosen and prepared for the task. Directed by

    daemonic rituals, the Wyrm then swims the warp

    untilitreemergesontotheintendedtarget,theDark

    Mechanicus devices forcing it to regurgitate the

    swallowed units where they can enter the fray.

    Ravenously hungry, the Wyrm remains, unable to

    satisfyitsstarvationanddiesoncetheirpurposeisat

    anend.

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    BLOODSLAUGHTERER 135POINTS

    DATADAEMON 55POINTSPERMODEL

    OBLITERATOROFTHEFORGE 75POINTSPERMODEL

    WS BS S I A FRONT SIDE REAR

    BloodSlaughterer 5 1 6(10) 4 2 13 12 10

    Vehicle

    Type

    Walker

    UnitComposition

    1BloodSlaughterer

    Wargear

    DreadnoughtCloseCombatWeapon

    Impaler

    SpecialRules

    DaemonicAssault

    Fleet

    Rage

    FuryofKhorne

    Fury

    of

    Khorne

    Consumed by their lust for battle the

    BloodSlaughterersragebuildsuntil it is

    releasedinthefrenzyofclosecombat.A

    BloodSlaughterergets+D3extraattacks

    whencharginginsteadoftheusual1.

    Options

    The Blood Slaughterer may replace its

    ImpalerwithanadditionalDreadnought

    Close Combat Weapon. A blood

    Slaughterer upgraded in this way gains

    +1attack.

    Blood Slaughterers are goresplattered daemon

    engines of glittering brass and black iron; a

    possessedwarmachineforgedandboundforasingle

    purpose.DrivenbyfurytheBloodSlaughterersrend

    andkillasanactofprofaneworshiptoKhorne.

    Impaler

    The Impaler firers a barded harpoon attached to

    chains and is used to spear its victim then drag it

    intotheBloodSlaughterer'sreach. Ifahit isscored

    thenrolltowoundasnormal. Ifthetargetsurvives

    andisavehicleorMonstrousCreaturetheharpoon

    immediately retracts,dragging the target into base

    contact with the Blood Slaughterer. The Blood

    Slaughterer counts as charging a target that is

    broughtintoassaultinthismanner.

    Range:12" Strength:8 AP:3 Assault1

    WS BS S T W I A LD Sv

    DataDaemon 4 3 5 5 2 1 2 5 3+

    CohortComposition

    35DataDaemons.

    UnitType

    Infantry DataDaemons

    count as two models for

    transportpurposes.

    SpecialRules

    DaemonicAssaultFearlessRelentlessScrapcodeAbominableIntelligenceWargear

    EtherLance ServoClaw

    Abominable Intelligence: Possessed as they are by

    malign spirits, the DataDaemons are unrelenting in

    theirpursuitof theirprey.DataDaemonsmay reroll

    failedtohitrolls inthe firstturnofanassaultwhere

    theycharged.

    Scrapcode: Data Daemons in combat with a vehicle

    mayexchangetheirnormalclosecombatattacksfora

    single attack using the corrupting techlanguage

    known as scrapcode. Instead of making its normal

    attacks, the Data Daemon may make a single roll

    againstthetargetedvehicleonthetablebelow:

    13 Noeffect

    45 May immediately fire a weapon of choice at a

    targetinrangeandlineofsight.

    6 VehiclesuffersaPenetratingHitandRollagain.

    TheLegioCyberneticaisoneoftheoldestparts

    oftheMechanicum.Itsrecordsstretchbackto

    thetimesbeforetheImperium.TheLegiohasa

    longhistory,and itsmembersfoundamongst

    thearmiesoftheSoulForgeregardthemselves

    asanelitebattleforcepridingthemselvesthat

    they were first amongst the Mechanicum to

    declare for Horus during the Great Heresy.

    BindingDataDaemons to theframes of their

    robots, these cybernetic constructs are

    powerful shock troops able to wade into the

    fiercestofoppositionwithoutflinching.

    Options

    AnyDataDaemonmay replace itsServoClaw

    withoneofthefollowingweapons:aHarvester

    GunorReaperCannonat+10points,aKaiGun

    orForgeHammerat+20points.

    WS BS S T W I A LD Sv

    ObliteratoroftheForge 4 4 4 4 2 2 2 9 2+

    UnitComposition

    1Obliterator.

    UnitType

    Infantry

    Wargear

    ObliteratorWeapons

    SpecialRules

    FearlessSlowandPurposefulDaemonicAssault5+InvulnerableSaveOptions

    Theunitmay includeup toanadditional twoObliteratorsfor+75pointseach.

    Inhuman, grotesque arcanocyborgs whose blood

    canbecomewhitehotplasma,whoseinternalorgans

    generates electricity, whose bones are fused with

    titaniumandwhosebrainsareasmuchmachineas

    theyareflesh.TheyaretheObliterators.

    ObliteratorWeapons

    The unit must create a single weapon each

    from the following list: Forge Hammer;

    Mawcannon (Vomit); twinlinked Stygian

    Caster;aHarvesterGunoraReaperCannon.

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    PLAGUEHULK 200POINTS

    SHAMBLERSQUADRON 35POINTSPERMODEL

    SOULGRINDEROFCHAOS 170POINTS

    WS BS S I A FRONT SIDE REAR

    PlagueHulk 3 2 7(10) 2 4 13 13 11

    Unit:1PlagueHulk

    VehicleType: Walker

    Wargear

    TwoDreadnoughtCloseCombatWeapons.

    RotCannon

    BileSpew

    InfernalSpirit

    SpecialRules

    DaemonicAssaultNecroticFumes

    Thethicksmogofcorruptionsurrounding

    thePlagueHulkmeansthat inadditionto

    counting as partially obscured against

    ranged attacks (granting a 5+ cover save)

    the Plague Hulk counts as being armed

    withbothDefensiveandAssaultgrenades.

    Similar in design to the Soul Grinders and

    Defilers, the Plague Hulks have the

    appearanceofarustingwreck,more likelyto

    fall

    apart

    than

    pose

    any

    real

    threat.

    But

    in

    truth itsvictimsarealreadydeadas thevery

    air around the machine is befouled by

    daemonic corruption. The aura of decay

    surrounding the Plague Hulk is toxic, as are

    the streams of razorsharp flies that burst

    fromitsRotCannon.Evenwhatappearstobe

    a harmless scratch can in seconds reduce its

    victimtoabubblingpoolofeffluent.

    WS BS S I A FRONT SIDE REAR

    Shambler 2 2 5 2 2 11 11 10

    Squadron:1 3Shamblers

    VehicleType: Walker

    Wargear

    VomitMaw

    ShardBlaster

    InfernalSpirit

    SpecialRules

    DaemonicAssaultSlowandPurposefulOptions:

    A single Shambler in the squadron may replace its Vomit

    MawwithaPhlegmMawfor+20points.

    AnyShamblermaytakeaservoclawfor+5points.

    Slothlike in its movement and making

    mewling sounds from its malformed and

    stuntedfeatures, theShambler is the lowliest

    of the warmachines produced by the Soul

    Forge. It isnotuncommon toseemightySoul

    Grinders casually eviscerate one that is too

    slow in shuffling out of its path. In battle

    Shamblers tend tofollow in thewake of the

    more potent engines, their dripping maw

    weaponry ordisjointed claws dispatching the

    woundedandthedying.

    WS BS S I A FRONT SIDE REAR

    SoulGrinderofChaos 3 3 6(10) 3 3 13 13 11

    Unit:1SoulGrinderofChaos

    VehicleType: Walker

    Wargear

    DreadnoughtCloseCombatWeapon

    HarvesterGun

    MawWeapons

    InfernalSpirit

    SpecialRules

    DaemonicAssaultFleetShardbladeShardblade: A creature in its own right,

    this mighty sword is a source of great

    power for the Soul Grinder and the

    daemon draws upon it to enhance its

    own considerable might. The Soul

    Grinder may reroll all failed to wound

    rolls inclosecombat.AShardbladedoes

    not provide additional attacks in close

    combat.

    The Dark Mechanicum in their Forge of Souls create

    thesefusions of themostpowerful daemonic entities

    withthemachinesofwaroriginatingfrombeyondthe

    Immaterium. Demanding the Iron Pact from these

    creations,theyreapahighpriceinfleshandsouls

    MawWeapons

    Soul Grinders have a limited opening to deploy

    theirMawweaponryandsomustchoosewhich

    onetouseeachturn:TongueMaw,PhlegmMaw

    orVomitMaw.

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    BLIGHTDRONESQUADRON 125POINTSPERMODEL

    BLOATNURSESQUADRON 50POINTSPERMODEL

    MALEFICSWARM 12POINTSPERBASE

    BS FRONT SIDE REAR

    BlightDrone 2 12 11 10

    SquadronComposition

    13BlightDrones

    VehicleType

    Skimmer,Fast

    Wargear

    ReaperCannon

    VomitMaw

    PhlegmMaw

    InfernalSpirit

    SpecialRules

    ExplosionofPus

    MawWeapons

    DaemonicAssault

    ExplosionofPus

    When a Blight Drone is destroyed, it is

    invariably in a shower of toxic ichors and

    infected bile. Treat all Vehicle Damage

    resultsofWreckedasExplodesinstead.

    MawWeapons

    Blight Drones have a limited opening to

    deploytheirMawweaponryandsomayonly

    fireeither theirPhlegmMawortheirVomit

    Maweachturn.

    BS FRONT SIDE REAR

    BloatNurse 3 12 12 10

    Likeatickgorgedonpus,BloatNursesaredemonicallypossessedmachines

    that carry theirawkwardandbloatedbodyafewmetresoff theground.

    They buzz along the battlefield, occasionally releasing Maleficsfrom the

    cyststhatcover itsbody.Thepestilentvomitthatspewsfrom itsthick lips

    spattersboneandfleshuntil itresemblesthickcreamandsloughsfrom its

    enemiesintopools.

    VehicleType

    Tank,Skimmer

    SquadronComposition

    13BloatNurses

    SpecialRules

    DaemonicAssault

    Wargear

    VomitMaw

    InfernalSpirit

    SoulSight

    BrimstoneLaunchers

    InfernalResurrection

    MaleficHatchery

    Options

    Maytakethefollowing:DirgeCasterat+5points.

    Malefic Hatchery: The Bloat Nurse is studded with cyst containing dozens of Malefics. These

    mischievousimplikecreaturesareeagertoburstfreeanddisrupttheenemystechnology.Eachturn,

    atthebeginningoftheMovementphase,aBloatNursethatisnotinclosecombatcanforcesomeof

    theMaleficstohatchfromitsbloatedbody.RollaD3forthenumberofbasesofMaleficsgenerated.

    Onarollofa1,noMaleficsaregeneratedandtheBloatNursetakesanautomaticglancinghitasthe

    Maleficsdamageitastheyarebirthed.Oncegenerated,thetwoorthreeMaleficbasesformtheirownunitandarefreetoactasnormal.Theymaynotmakeadaemonicassaultmove.

    Infernal Resurrection: Bloat Nurses may attempt to repair a damaged vehicle using the corrupting

    techlanguage known as scrapcode. If a friendly vehicle has suffered an Immobilised or Weapon

    Destroyed result then there is a chance theBloat Nurse can rebind theangereddaemon and usea

    portion of its essence to renew the damaged machine. To do this the Bloat Nurse must be in base

    contactwiththedamagedvehicle intheShootingPhaseoftheSoulForgeturn.Insteadoffiringwith

    theBloatNurse,rollaD6and iftheresult isa5ormoretheneitheraWeaponDestroyedresultor

    Immobilised result (owningplayer'schoice)willbe repaired. Onarollofa1 (beforemodifiers) the

    daemonlashesoutontheBloatNurseandtheNursetakesaglancinghit.Onceaweaponisrepairedit

    canbefiredinthefollowingShootingPhase.

    WS BS S T W I A LD Sv

    MaleficSwarm 2 0 2 3 3 3 2 10

    SwarmComposition

    3 10Malefic

    Swarmbases

    UnitType

    Swarm

    Wargear

    Gremlins

    NormallyyoumayonlyincludeasingleMaleficSwarminyourarmy.

    You may take an additional Malefic Swarms for each squadron of

    Bloat Nursesyou include. Malefic Swarms do notuseup any Force

    OrganisationChartselectionsbutareotherwisetreatedasseparate

    Troopunits.

    SpecialRules

    DaemonicAssaultFearlessTransport:MaleficSwarmsareunpredictablecreaturesandso

    mayneverbetransported.

    When theDarkMechanicumfirst came to the Soul

    Forge, theyfound it inhabitedbysmall,mischievous

    creatures. TheseMaleficsseemedtotakedelight in

    smashing delicate objects and ruining the various

    experiments the adepts attempted. On the

    battlefield, hordes of Malefics are goaded into the

    enemy lines to cause their own unique brand of

    confusionanddestruction.

    Gremlins:After rolling to hit a vehicle, roll a

    diceforeachsuccessfulhit. Arollofa6causes

    an automatic glancing hit regardless of the

    targetvehiclesarmourvalue.

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    DOOMWINGSQUADRON 130POINTSPERMODEL

    FLAYERKINHAREM 28POINTSPERMODEL

    HELLFIENDSQUADRON 100POINTSPERMODEL

    TORMENTORSQUADRON 70POINTSPERMODEL

    BS FRONT SIDE REAR

    Doomwing 4 12 11 10

    Squadron Composition

    1 3Doomwing

    VehicleType: FastSkimmer

    SpecialRules

    DaemonicAssault

    Scout

    Wargear

    TwowingmountedReaperCannons

    OneheadmountedHellMaw

    Infernal

    Spirit

    SoulSight

    Dreadful skydarkening creatures, the Doomwing

    enjoy raking their targets with reaper cannonfire,

    shearing off legs and shredding tracks before

    swooping down and incinerating their prey in a

    deadlyconflagration ofwarpingflame.

    Options: The Doomwing may replace its Hell

    mawwithaHeartseekerLancefor+10points.

    WS BS S T W I A LD Sv

    FlayerKing 6 0 5 5 3 6 3 10 3+

    FlayerKin 5 0 5 4 1 5 2 10 3+

    UnitComposition

    515FlayerKin

    UnitType

    Infantry

    Wargear

    CloseCombatweapon

    SpecialRules

    InfiltrateFeelNoPainFearlessFleet

    FlayerKin Weapons: The technovirus in the FlayerKin

    causestheskinontheirfingerstosloughoffandahorrific

    array of blades and needles emerges. Flayerkin cause

    rendinghitsinclosecombat.

    Unstable Mutation: The constantly shifting sea of

    chemicals and materials swirling within the FlayerKin

    makes them potent adversaries in combat, but is not

    without itsprice.Beforetheenemymakesanysaves,add

    together the number of rending wounds. Now make an

    UnstableMutationtest.Tomakethetestrollanumberof

    diceequaltothenumberofrendingwoundscausedonthe

    enemy.Foreachrollofa1aFlayerKinexplodescausinga

    further Strength 3 hit on all enemy models in combat.

    RemoveaFlayerKinmodelasacasualty.

    Infiltration: FlayerKin are always deployed using the

    Infiltrate rules, even in missions that would not normallyallowit.

    Infected with a similar technovirus that warps the

    Obliterators,albeitfarmoreunstable,theFlayerKin

    dwell in the caves surrounding the Soul Forge. The

    originsofthisferalspeciesareshrouded inmystery.

    All of the FlayerKin appear to befemale with the

    exception of a powerful individual known as the

    FlayerKingwhoseemstoexertsomeformofcontrol

    over them.As convoys ofmaterials and emissaries

    from the Chaos Legions approach the Forge, theFlayerKin leaponthem,detonatingontheirtargets

    or tearing openpower armour andfeasting on the

    marrow inside.Whenneeded,theDarkMechanicum

    make bloodpacts with the FlayerKinpromising to

    aid them in luring the traitor legions to these

    ambushesinexchangefortheircontinuedfealty.

    FlayerKing:OneFlayerKincanbeupgradedto

    aFlayerKingfor+35points. Inadditiontohis

    considerable martial prowess, the Flayer King

    exerts a degree of control over the unstable

    mutations of his harem. You may reroll

    successesorfailuresontheUnstableMutation

    test(eithertogetmoreorlessones!)

    WS BS S I A FRONT SIDE REAR

    Hellfiend 4 2 6 4 4 11 11 10

    Squadron Composition

    1 3Hellfiend

    VehicleType:Walker

    SpecialRules

    DaemonicAssault

    Fleet

    HellShriek

    Stealth

    Wargear

    Two Close Combat Weapons (additional attack

    includedinprofile)

    InfernalSpirit

    SoulSight

    Hell

    Shriek

    TheHellfiendemitsapainfulsonicattackasitleapsinto

    combat.IthastheFuriousChargespecialruleandcounts

    asbeingarmedwithAssaultGrenades.

    Witha terrifying shriek, theHellfiend leapfrom

    the ruins of the worlds set aflame by the

    rampages of the Soul Forge. Smaller than the

    Soul Grinders and other similar creations, the

    Hellfiendrace inwithunbridledferocityandpull

    limbsfromsockets

    Eviscerate: Instead of its normal close

    combat attacks, the Hellfiend instead

    attemptstomakeasingleEviscerateattack

    which is Strength 10 and ignores armour

    saves. Rolltohitasnormal.

    WS BS S I A FRONT SIDE REAR

    Tormentor 3 3 5 3 1 10 10 10

    Squadron Composition

    1 3Tormentor

    VehicleType:Walker

    Special

    Rules

    DaemonicAssault

    Flanker

    Wargear

    ShardCannon

    InfernalSpirit

    SoulSight

    Dangerous outriders, packs of Tormentors are usually

    seen attacking vulnerable flanks of enemy units or

    slaughteringlightlydefendedoutposts.

    Flanker: During deployment, rather than deploying

    using the Daemonic Assault rules, the Tormentor

    squadronmay insteadbeplaced intoreserve.When

    rolled for and available, any Tormentor squadron

    placed intoreserve in thismannerentersplayusing

    theOutflankspecialrule.

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    FLESHFACTORY 215POINTS

    TECHNOSPAWN 40POINTSPERMODEL

    WS BS S I A FRONT SIDE REAR

    Fleshfactory 3 3 6 2 3 14 13 11

    VehicleType

    Walker

    UnitComposition

    1 Fleshfactory

    Wargear

    ReaperCannonturret

    2HarvesterGunsponsons

    SpawnCannon

    InfernalSpirit

    SoulSight

    DirgeCaster

    BrimstoneLaunchers

    SpecialRules

    DaemonicAssault

    Fleshcrafter

    WeHavetheTechnology

    SpawnCannon

    Mounted on the hull of the Fleshfactory is the terrifying

    Spawn Cannon. Often seen when the Dark Mechanicum

    besiegecities,thesehurlshellsoflivingfleshandexplosive

    high in the air that crash indiscriminately onto the foes

    below.Butthelivingsoonenviesthedeadasthesurvivors

    ofthesebombardmentswarp intomindlesstechnospawn

    devouringtheirfriends.

    Range:72" Strength:5 AP:4 Type: HeavyLargeBlast

    Oncecasualtiesareresolved,addupthetotalnumberof

    unsavedwoundscaused.Placeatechnospawnmodelwithwoundsequal to thenumberofunsavedwoundscaused

    1 away from the wounded unit. The Technospawn may

    actasnormal(foratechnospawn)intheassaultphaseand

    somustassault theenemyunit itwascreated from.The

    Fleshfactorymaynot fireanyotherweapons if it fires its

    Spawn Cannon. Technospawn units created this way are

    eachworthaKillPointifdestroyed.IftheTechnospawnis

    createdfromafriendlyunit(causedbytheshotscattering)

    then once deployed it must move towards the nearest

    enemyunitaspertherulesforRage.

    Fleshfactories are massive constructs, one of

    the largest creations from the Soul Forge

    outside of the Daemon Titans. Striding on

    multiple,studylegsoronmassivetracks,these

    livingfactories churn out troops and support

    thearmiesoftheSoulForgewithbarragesof

    warpingtechnovirus.

    We Have the Technology: A single

    infantryunitwithin6gainstheFeelNo

    Pain universal rule, representing the

    Fleshfactoryrebuildingthefallen.

    Fleshcrafter: The gigantic clone tanks

    andassemblyyardsontheFleshfactorys

    backmakeforthecreationofnewtroops

    asimpletask.ManyDreadMagihavePit

    Fodder,ServileandMinionhackedapart

    specifically so that the Fleshfactory has

    enough parts to build its army in the

    field. If a unit of Minion, Servile or Pit

    Fodder is eligible to enter play from

    reservesthentheymayemergewithin2

    of a Fleshfactorys hull, just as though

    theyhaddisembarked fromanenclosed

    vehicle. Models that cannot be placed

    within2ofthehullaredestroyed.

    WS BS S T W I A LD Sv

    Technospawn 3 0 5 5 3 3 D6 10

    Technospawnare insane,mewlingcreatureswithno

    senseofselfawareness. TheywereonceObliterators

    or some other creation that has lost forever the

    balancebetweenmachineanddaemon.

    UnitComposition

    13Technospawn

    UnitType:Beasts

    Wagear

    Tentacles,chainsaws,claws,mouths,

    suckersandothermisshapenweapons.

    Normally you may only include a single unit of Technospawn in your army. You may take an

    additional Technospawn unit for each Fleshfactory you include. Technospawn do not use up any

    Force Organisation Chart selections but are otherwise treated as separate Heavy Support units.

    Theycanneverbeconsideredscoringunits.

    SpecialRules

    SlowandPurposeful

    Fearless

    Rage

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    SCIONSOFPERTURABO 70POINTSPERSUPPORTWEAPON

    UNBOUNDDEFILER 155POINTS

    WS BS S T W I A LD Sv

    Minion 3 3 3 3 1 3 1 7 4+

    DreadReductor 4 3 3 4 1 4 2 9 3+

    BatteryComposition

    13SupportWeaponseach

    manned by a Dread

    ReductorandtwoMinions.

    UnitType

    Artillery

    SpecialRules

    DarkMechanicumIronPactWargear

    ShardPistol

    PowerScourge(Reductor)

    ServoClaw(Reductor)

    CloseCombatweapon

    (Minions)

    Eachoftheweaponsinthebatteryisarmedwithoneofthe

    followingweapons:

    DoomfireCannon:

    A large, tracked artillery piece. The Doomfire Cannon is

    favouredbytheScionsforthesheerdevastationitcancause.Range:G1236" Strength:4 AP:4 Type:Heavy2LargeBlast

    Alwaysindirectlyfired.

    ReiverDestroyer:

    A large laser based weapon, the Reiver is ideal at punching

    throughbunkersandotherheavilyfortifiedopponents.Range:60" Strength:10 AP:2 Type:Ordnance2

    SkullshredderCannon:

    A large, multi barrelled artillery piece, the Skullshredder

    Cannonlaysdownafusilladeofhighexplosiveskullsthatseek

    outtheirpreyallthewhileshriekingouttheirnames.Range:36" Strength:4 AP:4 Type:Heavy5 Twinlinked,

    IgnoresCoverSaves

    SoulfireThrower:

    Asinglebulbouscauldronsitsatopthislarge,trackedartillery

    piece. The Cauldron of Hate hurls gout of green flame out

    fromitsmawsomedistance,incineratingwellduginenemies.Range:12" Strength:6 AP:4 Type:Heavy1Template

    AfterrollingadietotestforGetsHot,designateatargetunit

    and place the flamer template so that it is at least partially

    overasmanyunitmembersaspossible.Thenarrowendofthe

    templatemustbeinrangeandlineofsight.

    TheDarkMagiofwhatwasoncepartofthe

    Ordo Reductor of theAdeptus Mechanicus

    rebelled against what they saw as a

    corruptionoftheOrdosteachingsbyRogal

    Dorn.InsteadtheMagititledthemselvesthe

    Scions of Perturabo and sought out the

    siegemaster on the daemonworld of

    Medregard. Aftermanyyearsafewofthese

    Dread Reductor have returned, wielding

    terrible weapons on the servants of the

    FalseEmperor.

    Iron Pact: If a Support Weapon is

    destroyed then there is a chance the

    Dread Reductor can rekindle its

    angeredwarspirit.Todo thisaDread

    Reductormustbe inbasecontactwith

    the damaged vehicle in the Shooting

    PhaseoftheSoulForgeturn.Insteadof

    firing with the model, roll a D6 and if

    theresultisa5ormorethenaSupport

    Weaponwillberepaired. Onarollofa

    1(beforemodifiers)thedaemonlashes

    out on the Dread Reductor and the

    model takes an unsaveable wound.

    Once a weapon is repaired it can be

    fired in the following Shooting Phase.

    The adept may not repair if gone to

    groundorfallingback.

    Venting Frustration: The Support

    weapons used by the Scions contain

    barely controlled daemons of

    significantpower.Thesecreatures lash

    out whenever possible, the more

    bloodshed caused. The weapons all

    havetheGetsHotrule.Asperthe11th

    Commandment, the Dread Reductor

    ensures there are plenty of Minions

    aroundtotakethehitforhim.

    WS BS S I A FRONT SIDE REAR

    UnboundDefiler 4 3 6(10) 3 3 12 12 10

    VehicleType: Walker

    SquadronComposition

    1UnboundDefiler

    Wargear

    2 Dreadnought Close Combat

    Weapons (extra attack already

    included)

    ReaperCannon

    SoulfireCannon

    TwinlinkedInfernalFlamer

    BrimstoneLaunchers

    SoulSight

    InfernalSpirit

    SpecialRules

    DaemonicAssault

    Fleet

    Options

    The TwinLinked Infernal Flamer can be replaced

    with a Heartpounder Mortar for +10 points or a

    servoclawfor+5points.

    The Reaper Cannon can be replaced with either a

    Heartpounder Mortar or a servo claw for no

    additionalpointscost.

    Usingcomplexarcane rites, the smithsof the

    Soul Forge work with Chaos Space Marine

    Sorcerers to draw forth the essence of a

    Daemonfrom thewarpand trap itwithin the

    runeboundformofaDefiler.Thesecreations

    arepaymentfor the continuedprotection of

    the Traitor Legions and are usually in

    exchangefor slavesorartefacts tofurther to

    work of the Forge. In their own armies,

    however, theMastersof the Soul Forge do

    notplace such strictbindingson theDefilers

    daemon. With its full immortal anger

    unleashed, the Daemon drives the Defiler

    forward,gunsblazingandclawsrippingapart

    allinitspath.

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    Page 16

    Soul Forge Summarytroop types ranged weapons

    WS BS S T W I A Ld Sv Rng STR AP Type BileSpew Template 1 3 Assault1,Poisoned2+

    EtherLance Template 4 3 Assault1,PowerWeapon

    ForgeBlade 12 8 1 Assault1,Melta,PowerWeapon

    ForgeHammer 18 8 1 Heavy1,Melta,Blast,PowerFist

    HarvesterGun 24 4 5 Assault6HeartpounderMortar 24 5 5 Heavy2,BlastHeartseekerLance 48 6 5 Heavy1,LargeBlast

    (Lance&AP1atcentre)HellMaw Template 6 3 Assault1InfernalFlamer Template 4 5 Assault1,PinningKaiGun 24 6 3 Assault2,GetsHotPhlegmMaw 36 8 3 Assault1,LargeBlastReaperCannon 48 7 4 Heavy2TwinLinkedRotCannon 36 6 3 Ordnance1,LargeBlast,

    RendingShardBlaster 18 4 6 Assault3,PinningShardCannon 18 4 6 Heavy20,PinningShardPistol 12 4 6 Pistol,PinningSoulfireCannon 72 8 3 Heavy1,LargeBlastStygianCaster 12 5 2 Assault2TongueMaw 24 10 1 Assault1VomitMaw Template 6 4 Assault1

    vehicle typesBS Front Side Rear

    WS BS S I A Front Side Rear