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    Strange tales

    how curiosity(almost)

    killed the curator

    presented at Communicating the Museum Conference 2013

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    curator

    one having a cure of souls xiv (PPl.); guardian of a

    minor, lunatic, etc., XV (Lydg.); manager, governor,spec. as member of an academic body XVII-AN.

    curatour=(O)F. curateur, or the source L. curator,

    orem, agent-noun f. curare;

    see CURE,-ATOR

    In considering a near death experience it was thought best toconsider Who Really Is The Curator? and in doing so we turned to

    the etymology of the term. We know that curators collect, conserve

    and convey ideas about collections. They hold the keys to the vaults

    in part via their hold on the truth of the object.

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    curepreserve for keeping XVII.-(O)F. curer take care of,

    clean=Pr., Sp. curar, It. curare:-L. curare care for

    cure, f. cura.

    The same base is repr. in

    accurate, curious, procure, secure

    Being accurate, caretaking and collecting are all part of the curator role.But what of the curious? What if untruths could equally open doors onto

    the collection via tapping into the curious rather than the accurate base

    of the role. Significant benefits have flowed to museums through the

    convention of making defensible and scholarly claims to exclusively adult

    audiences. Yet, the surfeit of care in selecting and writing about collections

    can result institutional inertia.

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    The museum has what I call the god voice. The

    museum speaks and you dont know who is speaking

    Its like the aggregation of sensibilities(Myers, H. 2010: 83)

    The projects we are about to show you demonstrate an alternate approach, to

    both audiences and curatorship. We will share with you the surprising

    outcomes when we invited artists and authors to make up museum labels in

    exhibitions where the objects were selected by neither an academic nor acurator.

    And where we invited our visitors to write and publish their labels in the same

    space.

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    And where this interweaving of artist collaboration, fictional narratives, social and

    participatory elements embraced the family audience- captured here in its messy

    complexity in an illustration by Shaun Tan. Rather than the death of the curator we

    present the case that these projects have the potential to liberate those caught in the

    headlights of deity expectations not simply via the creative use of lies but through

    forging new relationships with the collection and our visitors.

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    Whilst Sydneys weather is heavenly most of the time, our institutionis Earthbound and we are not gods. We are not high caste in the

    museum panoply rather we speak to you from public programs and

    the family audience. As you will see this plays a significant role in

    our story.

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    Our Museum is the Powerhouse Museum in Sydney, Australia. It holds a

    fascinating and idiosyncratic collection of over 500,000 objects, built up over

    130 years, spanning history, science, technology, design, industry,

    decorative arts, music, transport and space exploration. The Museum at

    one time sought to interpret the wonders of the Industrial Age. As a twentyfirst century museum, we seek to enable visitors to discover and be

    inspired by human ingenuity. Our brief is broad, and our intention is to be

    an 'open' Museum open to rich engagement, to new conversations about

    the collection These delightful projects fulfill both the brief and the

    intention yet came off the back of years of organisational and cultural

    change in the creative use of our permanent collectionchange that isongoing.

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    Late last century when writing books

    about the collection for very young childrenabout shoes. I selected this one not for its

    uncoupled status but because it was

    handmade and woven. The external publisher and its early

    childhood literacy advisor insisted we photoshop in another shoe to

    make it a pair as every other page started with These shoes .Weintended to point out the fake shoe in the backpages with the object

    descriptionsthe curator felt it necessary that I seek permission

    from the head of collections to temporarily make them a pair. This

    entailed a written submission, a meeting and some discomfort.

    So how did we get from the errant photoshopped shoe to even

    consider making up labelsand what were the deeper issues and

    implications of this journey. Four key principles provided a

    framework for these successful literary interventions.

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    1TAP INTO THE CURIOUS

    Firstly, its certainly is not a directive to write nonsense for no one but a

    careful strategy of artists and object selection. Take the objects.

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    Curious things beget curiosity, feed the imagination and can connect togreat, small, smart and deeply personal stories. Conventional exhibitionsrequire supplementation, scholarly research and a curatorial structure for

    visitors to decode the selected museum story. Yet any object can be ripe

    for display and enrichment especially when its to be a springboard for

    imaginative thinking rather than purely a mnemonic.

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    2CATCH YOUR MASTER STORYTELLER

    Collaborate with a master storyteller, giving them open artistic license,

    within a specific brief, and then maintain an active creative dialogue.

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    Shaun Tan was our first storyteller: a renowned author , animator(2011 Oscar, Animated Short film) and more importantly for this

    Swedish setting the 2011 Astrid Lindgren Prize for childrens

    literature. Collaborations with three other leading artists followed,

    connecting the collection with the creativity of both children and

    adults alike. Lets first look Shaun Tans The Odditoreum.

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    The playful outcome was a small exhibition (book, program, websiteand travelling show). Shauns brief was to concoct stories behind 11

    especially unusual Museum objects. Shauns response was to not to

    simply write the fantastical but to ornament the possible in a kind of

    bricolage (described as a way of combining and recombining a

    closed set of materials to come up with new ideas). The verypopular media mash-ups fit this description and so too does Shaun

    Tans approach to writing for the Museum. He sought information

    about each object from our records and undertook his own research

    to combine two concepts into a new idea.

    G id d t ti d i b 6

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    Guide dog test ing device number 6

    This enormous liquorice all-sorts shoe is one of several outlandish

    objects used to test young guide dogs for their susceptibility to

    distraction while on duty. A tricycle inside the shoe allows a rider to

    manoeuvre this colourful vehicle while prospective guide dogs are put

    through their paces.

    Guide dog testing device number 6This enormous liquorice all-sorts shoe is one of several outlandish objects used to test young guide dogs for their susceptibility to distrac

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    3MAKE CONNECTIONS

    OBJECT, TEXT & VISITOR EXPERIENCE

    Finding a creative point of connection between object, text and the visitoris the key, rather than object significance. The artists we selected created

    narratives that were subtle, plausible and multi-layered, with strange and

    humorous twists. There was no dumbing down for family visitors. For The

    Odditoreum seven labels were written by young children as part of our practice

    of visitor collaboration and treated with the same production values as were

    those written by Shaun Tan.

    Visitors in all projects were given the opportunity to make their own creative

    response using writing stations where they could self-publish labels . Visitors

    responded in kind writing thousands of labels with many penned by children.

    These constantly changing displays became one of the most popular aspects

    of all the exhibitions featuring fictional narratives.

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    We then went onto The Tinytoreum which featured an inventive

    goanna and illustrated labels

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    We couldnt resist this shot of a visitor who brought his own binoculars in.

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    Revealwas a departure from the previous oreum projects in that it was asmall collection based tour illuminating 20 objects already on display.The

    program was a series of texts, written in invisible ink in dimly lit placesadjacent to a featured object only be revealed by a black light torch. Our

    collaborator was Morris Gleitzman another successful Australian writer

    reviewed as an author that can write for children and young adults with

    optimism about the power of story to inform and guide. Morris wanted the

    response to each narrative to be This could be true.

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    He was an unusualneighbour, seemed nice,

    but we didnt see much of

    him. Kept to himself. Bit

    noisy. Always in his shedhammering and sawing

    and drilling. I think he was

    a bit shy. Took him eight

    years to actually speak tome. And then all he said

    was, Excuse me, have

    you got the time?

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    Mum always made us sit up

    straight. Thats why she loved

    this chair. I didnt. Each time I

    sat on it there were two sad

    mouths. I bet Mr Mackintoshdidnt even want to design

    such an uncomfortable chair. I

    bet his mum made him.

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    Its a celebration of what museums

    are really repositories of the human imagination.

    Every made object is the distillation

    of at least some imagining, and good museums use

    this to light up the imaginations of their visitors

    (Morris Gleitzman, 2011)

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    4SHIFT THE INSTITUTIONAL CULTURE

    SUPPORT A VISITOR-CENTRIC

    EXPERIENCE

    The Oopsatoreumis the third in the Museums oreum series and

    reprises our successful collaboration with Shaun Tan. Already a

    book, the exhibition opens in November 2013.

    The Oopsatoreum: the inventions of Henry Mintoxexhibition will

    connect visitors to the collection and their own creativity whilst

    unraveling some important truths about the process of innovation.

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    To quote Shaun:

    While the Odditoreum wandered randomly from medieval cannonballs to

    genetically engineered moths, the Oopsatoreum involved more of an

    overarching narrative, with some emphasis on mechanical objects and

    accidents. I responded with the character of an imaginary inventor, Henry A.

    Mintox: spectacularly unsuccessful and therefore largely unknown, at least

    until this museum 'retrospective'. Many of the actual objects, from a hearing-aids to a mechanical dog, are recast as failed innovations. In some cases

    being too far ahead of their time, such as an early attempt to introduce

    mobile text-messaging using pre-electronic technology. Beneath the

    silliness of the project there is actually an important observation: all

    invention begins as a daring act of imagination, and beings with a play of

    outlandish ideas. For every success that filters into daily use, there arecountless failures that are as important a testament to creative spirit.

    Aimed at anyone who has ever made a mistake The Oopsatoreum will have

    very broad appeal.

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    Love trumpet, 1899

    The invention of early hearing aids or ear trumpets both fascinatedand frustrated Henry Mintox in equal measure. Mere amplification

    is of little interest to me, he wrote, when so much of the world

    remains unheard in the first instance. ..

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    This ball was used todecode secret messagesfrom Russia. The messageswere entered into the ball

    using the same principlesof the telephone. Eachletter was a series ofnumbers, and the spaceswere made by pressing thelarge round button on top.

    Once decoded, letters cameout of the slots in the baseon small arms, spelling outthe message. This inventionwas abandoned after itcontinually spelt out therecipe for Borscht.

    Owen MacNamara, Amelia Smiles andHelena Kertesz, ages 12, 15 and 15

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    The character of Henry didnt trust the patent system so he took torecording his inventions on postcards which he mailed to himself.

    Each of the postcards is from the museums collection over printed

    with Shauns illustrations.

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    Programming, not specialist curatorial, staff led these exhibitionteams. In our museum, programs play an increasingly important

    role in audience development. Nevertheless, balancing scholarship

    with creative engagement was challenging for many departmentsand remains a tension for curators and programmers. Steadfast,

    friendly team communication was as important as senior

    management support for a more open, participatory and accessible

    Museum. Key in shifting our Museums organisational culture, was

    this role of public programming staff, with their particular experienceand expertise in building creative collaborations with creatives

    (performers, writers, groups and alliances). This capacity provided

    another direction for the curators, who typically connect and feel at

    home with, scholars and collectors. Understanding and embracing

    the family audience, and the audience runs on the board, helped

    to underpin the shift of these programs or installations from being

    supplementary elements to major exhibitions, to becoming

    commissioning authors and destination audience drivers for family

    based exhibitions.

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    We are now at our conclusion where we reflect on our learnings.

    Fictional narratives are a new window into reality, a new avenue for

    curatorial practices and full of humour, a quality rarely intentionally

    at play in a Museum label. A seminar recently held in Sydney

    explored what happens when objects cut loose from their

    disciplinary moorings: when things formerly known as decorative,

    scientific, natural, ethnographic, artistic, domestic, technological or

    fictional come together to form new allegiances and break old

    dogmas. The host commenting that when you allow curiosity to be

    your curatorial guide objects start curating themselves. Objects force

    their way into exhibitions and resonances seem to spring up. Thechallenge is how to capture that spirit for the audience

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    In this era of the participatory museum, where this term is most

    often connected with social media interactivity, these exhibitions

    demonstrate that meaningful content can also be generated from

    multiple voices in a low-tech, low-cost, manner that is genuinely

    creative in outcome.