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CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Sony Pictures Imageworks Interactive
Fiscal Year 2010 Business Plan
April 27, 2009
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Executive Summary
page 2
• Continue third party business in FY10 but be more selective about where & how to compete
– Enhances the core SPE business through SPII developing new competitive advantage
– Incremental profit flows directly to EBIT
– Financial model shows upside in year 3, but results are extremely speculative
– Potential is unclear due to lack of trend data for existing 3 rd party business
• Develop third party business for non-film entertainment-related companies (e.g., broadcast & cable) taking advantage of group’s skill set and location
– Does not constitute the same challenge as film to internal TV or other SPE businesses
• Seek new opportunities within Sony Corp, and continue to compete in consumer packaged goods (particularly soft drinks) and in areas like fast food that closely align with the target demographic for most SPE films
– Develop SPII-specific site to facilitate 3rd party business development
– Pursue clients more selectively along digital marketing value chain
• Create structured approach to innovation to create new competitive advantage– Moderate risk exists for erosion of business due to proliferation of new media platforms
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 3
SPII’s strongest competencies in the digital marketing value chain are design/production & marketing ops (relatively weakest is strategy)
Key Activities:
Examples:
Marketing plan development & proposed execution
Media buying Campaign
planning
Immersive sites Splash, teasers,
micro-sites & portals
Maintenance, QA integration
Web analytics, market research and reporting
Ad, promotion Email/CRM
Ongoing support of existing executions
Development of new opportunities from existing relationships
WWDM sets an integrated digital marketing strategy for 2012
SPII designs & executes on WWDM strategy for 2012
SPII provides SPE digital marketing with analytics on performance of SPE sites as well as competitors
Digital infrastructure (hosting, bandwidth, etc) and programming/coding
SPII Comments*:
SPE does not typically use SPII for development*
Relatively weaker but improving capability
Strong design capabilities
Strong backend development
Dedicated resource for SPE and well-regarded capability in this area*; consumer insights for 3rd party less certain
Outsource + scalable internal CMS solution help make SPII price competitive*
Lack of AJAX or .NET capabilities are liabilities
Source: SPII, Mercer 2007, Corporate Development analysis * Note: Comments relate to internal surveys as noted **Note: Only one self-originated 3rd party client who was not surveyed
Internal clients appear mostly satisfied*
External clients’satisfaction is unknown**
SPII provides content management solution + hosting for internal clients
SPII manages and updates Sony Pictures sites and portals as needed
Legend Weak Moderate to Strong
Strong
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Big Spaceship and other competitors have captured a significant share of SPE business (up to 60% annually) and have diversified client bases
page 4
Summary Overview Promotes full service capabilities
Recent SPE work: Quantum of Solace game, 2012 immersive site (used heavily by SPE)
Other clients: FOX, Disney, Coca-Cola, ABC, Nike, Nestle, LG, Target, Sony Corp, Adobe
Company
Promotes full service capabilities No SPE work Clients: Paramount, MTV, NBC-Uni,
Colgate, Comcast, Ralph Lauren, Office Depot, E-Trade, Holland-America Cruises
Key Differentiators Strong competency in marketing
strategy/ planning and design, particularly with immersive sites
Innovation center structured into business that has enabled them to diversify business
Base of strong entertainment and major retail/consumer brands
Business has a comprehensive site (http://www.bigspaceship.com)
Strong capacity in creative design Game and social media specialist Shanghai office gives them direct
access to low cost labor Business has a comprehensive site
(http://www.triggerla.com)
Stronger emphasis on consumer research & technology
Online video, social media and mobile specialist
Business has a comprehensive site (http://www.360i.com)
Promotes full service capabilities Recent SPE work: Angels &
Demons, 2012, Damages Other clients: CBS, Paramount,
Nike
Promotes full service capabilities Recent SPE work: Casino Royale,
Pursuit of Happyness Other clients: HBO, Anheuser
Busch, AT&T, Harley Davidson, Pepsi
Weaker in strategy but stronger in creative design
Solid backend execution with resident expertise
Business has a comprehensive site (http://www.whittmanhart.com)
Source: Company reports; Company web-sites; Secondary research, SPII, Corp Dev analysis
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
SPII’s overall success rate is 29%, generating $1.3MM in awarded business chasing $4.6MM from FY08-09
page 5
Not Awarded ($3.1MM)Not Awarded ($3.1MM)
FY09 3rd Party Business DevelopmentFY09 3rd Party Business Development
Source: SPII, Corporate Development analysis * Note: Sports is FOX Sports’ football/baseball fantasy game
Business Awarded ($1.3MM)Business Awarded ($1.3MM)
Projects: 11Projects: 11
$450K$450K
Cash Flows from Awarded Work (FY08-10)Cash Flows from Awarded Work (FY08-10)
$379K$379K
$527K$527K
Projects: 8Projects: 8
* Only wholly external business client
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 6
Market Revenue Opportunity
Aligned with Core Competency?
Previous Business Development Success*
Sony Corp.
3 2 3CPG (including soft drinks, alcohol)
3 3 2Media/Entertainment*
2 4 1Apparel
2 3 0Auto
4 2 0Travel
3 2 0
Alignment analysis indicates aggressive pursuit of entertainment (broadcast, cable) & Consumer Packaged Goods (CPG)
Alignment between revenue opportunity, SPI competencies and previous BD success
Little to none Low Moderate High Greatest
0 1 2 3 4Source: SPII, Corporate Development analysis * Note: 92% of 3rd party work was generated from sub-contract
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
SPII comparatively lacks full capabilities and business diversification in closely-related industries, including entertainment
page 7
High
Hig
h
Large
Estimated Relative Business Size ($MM)
Small
Low
Robert Speiser | Vice President Marketing 310.482.4824 | [email protected]
Competitive Analysis: SPII vs. Selected AgenciesCompetitive Analysis: SPII vs. Selected Agencies
Robert Speiser | Vice President Marketing 310.482.4824 | [email protected]
Source: SPII, Corporate Development analysis
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 8
Benefits
Incremental Profits to SPDPIncremental Profits to SPDP
Reduces cost for SPE clientsReduces cost for SPE clients
Further benefits to SPEFurther benefits to SPE
Current core SPE businessCurrent core
SPE business
Higher level of internal service at lower cost,
incremental profits to SPDP
Higher level of internal service at lower cost,
incremental profits to SPDP
Higher rate of utilization to paying clients decreases SPII overhead allocation to rate card
3rd Party Business3rd Party Business
Pollination from other 3rd party projects allows the SPII team to further develop capabilities, including ideation, planning and creative design
Facilitates innovation on new platforms
Rationale for 3rd Party Business: Augments core SPE business, adds incremental profits to SPDP
Rationale for 3rd Party BusinessRationale for 3rd Party Business
Development of new competitive skill sets along the digital marketing value chain can lead to higher margin opportunities and more consistent revenue from ‘agency of record’ accounts
Gross profit for third party business flows directly to unit EBITRisk Factors
Demands from WWDMDemands from WWDM
Improves ability of SPII to recruit, cultivate and retain promising talent
FY10 budget calls for development to be accomplished within existing cost structure and no additional investment other than hiring of “ROP” employees to support the projects
Cost CreepCost Creep
FY 12 will likely require some level of investment beyond hiring ROP employees to sustain/expand existing business to realize upside (costs were factored into projections holding margins constant)
WWDM additional demands in FY10 could impair 3rd party business development efforts
Mitigation: Fixed and variable costs can be reduced though production scalability which has to be planned
Source: SPII, Corporate Development analysis
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 9
Approach #3 creates the largest opportunity to grow, diversify the 3rd party business at low cost but presents higher level of complexity
Approach
Continue ‘As-Is’
Continue ‘As-Is’
1
Description
• Continue to target CPG (soft drinks), fast food (dining) as a full service digital agency
• Pursue other verticals opportunistically (New Mexico tourism, FOXSports.com)
Pros Cons
• Supports SPII’s focus on transition to full service, higher margin opportunities
• Relatively low cost
• Limited operational requirements and easier to flex based on SPE’s demands
Hybrid approach,
including TV
Hybrid approach,
including TV
• Best blend of past + newer approach to grow/diversify
• Reduces wasted/time effort outside of capability gaps
• Entertainment aligns well with existing SPE business/scalable
3
Focus on subcontracting
work within Sony
Focus on subcontracting
work within Sony
2 • Leverage relationships with retained marketing agencies for Sony Corp, using production/backend capabilities
• Pursue similar opportunities externally as they arise
• Easiest ‘fit’ relative to track record
• ‘Sony United’ play
• Lowest cost and lowest demand on internal resources to win business
• Builds on past/current success
• Relative lack of success in this track
• Difficult to win business because lack of prior experience
• May not be properly matched against competitive strengths/gaps
• Higher business development complexity may mean higher time commitment from principals
• External broadcast/cable opportunities will still require some degree of internal consultation
• Difficult to diversify client base into bigger revenue opportunities as a lower cost tech specialist
• Foregoes competing for higher margin activities
• Target internal/external opportunities (CPG, soft drinks, fast food) selectively
• Continue subcontracting approach internally, externally as circumstances dictate
• Pursue broadcast & cable
Source: SPII, Corporate Development analysis
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 10
Hybrid approach: Identify/execute on entertainment opportunities, focus on Sony Corp, continue approach with CPG & fast food
Business ExamplesBusiness Examples
Development OpportunitiesDevelopment Opportunities
CommentaryCommentary
SONY Corp BusinessesSONY Corp Businesses
• Broadcast shows at ABC, NBC, CBS and FOX
• Regular and pay cable programming (A&E, Bravo, FX, E!, HBO, Showtime)
• BD Live (online component for Blue Ray experience)
• Playstation Home (includes online content)
• Crackle: explore synergies between combined video capabilities of SPI/SPII & Crackle (at “net cost” service)?
• Deepen existing business relationships at Sony Corp, identify new activities
• New opportunities such as BD Live play to SPII’s strengths
• Focus on building successful relationships internally ensures business repeatability and growth of activity along the value chain (and higher revenues)
• SPII made significant progress in competition for major CPG brands (Fanta, Sprite) during the past year & should continue business development activity in this vertical
• SPII can better leverage existing SPE relationships to develop these opportunities (e.g., draft on theatrical’s meetings with prospective partners as the studio’s ‘internal resource’ for those wishing to utilize it)
Soft Drinks, Fast Food Soft Drinks, Fast Food
• Youth-focused brands:
– CPG: Fanta, Coca-Cola, Sprite, Mountain Dew
– Fast food chains that are smaller, local or focused significantly on the Southern California market: Jack-in-the-Box, Taco Bell, Carls Jr.
• Broadcast and cable is the most logical extension of the existing SPE business, assuming SPII can remain price competitive. This should be aggressively pursued given alignment with core competencies and geography
Broadcast & CableBroadcast & Cable
Source: SPII, Corporate Development analysis
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 11
Financials: Base case model shows upside in year 3 but FY10 is key to establishing a higher success rate from larger accounts downstream
* Note: FY10 projections include business booked in FY09 **Note: Based on 20% margin (for detail, refer to Appendix) ***Note: Insufficient data for trend analysis Source: SPII, SPI Finance, Corp Dev Analysis, Jupiter Media, EMarketer
Projected Revenues by Type, FY10-12 – Base CaseProjected Revenues by Type, FY10-12 – Base Case
$1.02MM$1.02MM
$1.37MM$1.37MM
$2.57MM$2.57MM
Base Case
Total Awarded Projects
Total Revenues*
Gross Profit**
FY10 $917K $1.02MM $203K
FY11 $1.81MM $1.37MM $274K
FY 12 $3.31MM $2.57MM $513K
3 year total
$6.04MM $4.44MM $990K
*Note: Revenues for projects are paid multi-year (FY10 includes payments work awarded in FY09). Forecast assumption is two-year period.
Key Assumptions
Categories Total Bid Size per Category
Trend Data Bid Size Growth
Success Rates Cash Flow Margins
Sony, CPG, TV, Fast Food, Online, Other
Range: $200K to $1MM per category
18 months*** Range: 25%-100% per category
Range: Total average of 48% by FY 12 but ranges 10%-70% per category
50% of awarded bid over 2 years
Held constant @ 20%
CONFIDENTIAL -- Sony Pictures Entertainment Work Product page 12
Current Approach*
Current Approach*
Sony-sourced business only**Sony-sourced
business only**Scenario
SPII Gross Profit
% Margin
Lo
wL
ow
Me
diu
mM
ed
ium
Hig
hH
igh
$102K
20%
$89K
20%
$102K
20%
$102K
20%
$131K
20%
SPII Gross Profit
% Margin
SPII Gross Profit
% Margin
Proposed New
Approach
Proposed New
Approach
$178K
20%
$203K
20%
$241K
20%
Comments
Current approach may have a slight advantage in the low scenario based on higher costs to support 3rd party business new approach reduces margins.
Model hits greater returns due to success in establishing cable, TV and CPG business
Financials show incremental upside to SPII to new approach even in FY10
Business Model Opportunity by Scenario, FY10Business Model Opportunity by Scenario, FY10
New approach improves the overall success rate and allows for growth of bid size as SPII extends to more closely aligned businesses
*Note: FY10 Budget modeled one revenue outcome; **Note: Sony-sourced means work created solely through existing Sony-driven relationships Source: SPI Finance, Corp Dev Analysis
$119K
20%
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
To support 3rd party business development, initiatives to evaluate include re-branding & more structured approach to innovation
page 13
Initiative
Consider dropping Sony Pictures brand
for 3rd party business
Consider dropping Sony Pictures brand
for 3rd party business
Description
• Sony Pictures name often creates biases, causes confusion when soliciting potential business
Pros Cons
• Eliminates confusion as to SPII’s skill set/ability due to the Sony Pictures name
• Imageworks brand is neutral – neither adds nor detracts
Dedicate time for in-house innovation
Dedicate time for in-house innovation
• SPII’s cost competitiveness is more than likely not sustainable from a production standpoint; addresses building new capabilities to match expanded services
• Successful innovation reduces outsourcing to less desirable areas with lower margins
• Competitors with SPE business have in-house innovation centers
Build a site exclusively for
SPII
Build a site exclusively for
SPII
• SPII site would specifically tout its services, as well as a dedicated section for clients to improve efficiencies there
• Rectifies a major shortcoming – all competitors have a dedicated site
• Could serve as main vehicle for branding Imageworks Interactive with potential clients
• Legal issue may exist; possible solution may be DBA
• Requires investment of time/resources*
• Risk exists for making the wrong choice
• Requires investment of time/resources*
• Allot certain percentage of staff (and limited percentage of time) to product and platform innovation
• Areas identified include mobile platforms & open APIs from social media networks
*Note: Both resources investments are singled out in Slide 14 for further analysis Source: SPII, Corp Dev Analysis
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Next Steps
page 14
• Refocus business development strategy on non-theatrical entertainment opportunities – principally broadcast & cable – and set-up meetings
• Identify specific project opportunities (rather than agency of records bids) to further expand business in CPG, regional fast food opportunities in the near term
• Arrange meetings with BD Live and Crackle.com to determine additional Sony Corp business development opportunities
• Determine specific costs, benefits with devoting resources to in-house innovation and develop plan to address
• Discuss scalability needed to realize revenue thresholds identified in this plan to improve margins as awarded bids size increases
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Appendix
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Consumer Products has the highest rate of growth in digital marketing spend among aligned third party business development opportunities
page 16
Online Media Buy Spending by Category, 2008-13Online Media Buy Spending by Category, 2008-13
Source: Jupiter Media 2008, Corp Dev analysis
FY08,09 Summary of 3rd Party Business Development
page 17
Category Company Description Awarded Status FY08 Recognized
FY09 Recognized FY10 Projected*
Sony Corp Sony Rewards Jeopardy Club $21,000 Awarded $21,000
SPE Publicity Site Redesign $266,640 Awarded $266,640
SPE Publicity Site Redesign $206,800 Awarded $63,631 $143,169
SPE Publicity Fall/Holiday Preview $21,120 Awarded $21,120
Sony Rewards Consulting Viral Games
$140,000 Awarded $140,000
SPE In-Flight Site Redesign $49,720 Awarded $49,720
Ghostbusters (SPE Global)
Creative & Site Development
$52,500 Awarded $52,500
Sony Music “Menudo” $3,900 Awarded $3,900
Soft Drinks Fanta Interactive Campaign
$328,200 Awarded $75,000 $253,200
Coke Zero Development $20,000 Awarded $20,000
Sports
FOXSports.com Fantasy Baseball / Football
$50,000 Awarded $50,000
FOX Sports.com Fantasy Baseball $28,500 Awarded $28,500
Not-for-Profit Stand Up to Cancer Development $147,500 Awarded (at ‘net cost’)
$107,000 $40,500
Subtotal, Awarded $1,356,280 $450,011 $379,069 $527,200
Source: SPII, SPI Finance, Corporate Development analysis
Legend Sony Soft Drinks (CPG)
Travel (Other)
Sports Fast Food
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
FY09 Summary of 3rd Party Business Development
page 18
Category Company Description Amount Status
Soft Drinks Sprite Europe Pan-European Campaign $1,350,000 Not Awarded
Coke Zero Europe Viral Video Campaign $550,000 Not Awarded
Powerade Viral Social Campaign $136,000 Not Awarded
Sports Los Angeles Kings Agency of Record $225,000 Not Awarded
Dining (Fast Food) Fatburger Agency of Record $300,000 Not Awarded
Sony Corp DADC Creative Development $150,000 Not Awarded
Travel (Other) New Mexico Tourism Interactive Campaign $550,000 Not Awarded
Subtotal, Not Awarded $3,261,000
Source: SPII, Corporate Development analysis
Legend Sony Soft Drinks (CPG)
Travel (Other)
Sports Sports/Online Fast Food (Dining)
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Financials show modest revenue gains from FY10-12; upside exists if business is successfully extended to 3rd party entertainment/CPG in ’10 (TO BE MODIFIED)
page 19
Base CaseTotal Bid Projects
Total Awarded Projects
Overall Success
Rate*
Revenue Cost of Sales Gross Profit Margin***
FY10 $2.25MM $917K 40.1% $1.01MM ($812K) $203K 20%
FY11 $3.75MM $1.80MM 48.4% $1.37MM ($1.09MM) $274K 20%
FY 12 $6.73MM $3.31MM 49.2% $2.57MM ($2.05MM) $513K 20%
3 year total $12.73MM $6.04MM 47.5% $4.95MM ($3.96MM) $990K 20%
3rd Party Business Plan Financials, FY10-123rd Party Business Plan Financials, FY10-12
Low CaseTotal Bid Projects
Total Awarded Projects
Overall Success
Rate*
Revenue Cost of Sales Gross Profit Margin***
FY10 $2.15MM $720K 33.5% $893K ($714K) $179K 20%
FY11 $2.75MM $1.10MM 39.4% $911K ($728K) $182K 20%
FY 12 $4.58MM $1.81MM 39.4% $1.45MM ($1.16MM) $291K 20%
3 year total $9.53MM $3.62MM 38.1% $2.75MM ($2.60MM) $651K 20%
Source: SPII, Corporate Development analysis
* Note: Success Rate is projects awarded/projects pitched; **Note: High Case assumes higher success rate due to extension to broadcast/cable accounts and a higher growth rate in projects pitched due to greater agency of record accounts ***Note: Set margin was used to develop costs of sales numbers
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
Financials show modest revenue gains from FY10-12; upside exists if business is successfully extended to 3rd party entertainment/CPG in ’10 (TO BE MODIFIED)
page 20
3rd Party Business Plan Financials, FY10-123rd Party Business Plan Financials, FY10-12
High Case**Total Bid Projects
Total Awarded Projects
Success Rate*
Revenue Cost of Sales Gross Profit Margin***
FY10 $3.2MM $1.30MM 40.5% $1.25MM ($964K) $241K 20%
FY11 $5.65MM $2.75MM 48.7% $2.02MM ($1.62MM) $405K 20%
FY 12 $10.30MM $5.10MM 49.3% $3.92MM ($3.14MM) $784K 20%
3 year total $19.15MM $9.13MM 47.7% $7.15MM ($5.72MM) $1.43MM 20%
Source: SPII, Corporate Development analysis
* Note: Success Rate is projects awarded/projects pitched; **Note: High Case assumes higher success rate due to extension to broadcast/cable accounts and a higher growth rate in projects pitched due to greater agency of record accounts ***Note: Set margin was used to develop costs of sales numbers
CONFIDENTIAL -- Sony Pictures Entertainment Work Product
P&L, FY10 Budget ($000)
page 21
Budget MRP Var to MRP Q4 Forecast Var to Forecast
RevenueAmazon.com Referral Revenue $0 $0 $0 $4 ($4)Afterworld 0 0 0 20 (20)Sony Rewards 0 0 0 143 (143)Fox Sports 25 0 25 71 (46)Stand Up to Cancer 0 0 0 94 (94)Epic Records 0 0 0 15 (15)Coca-Cola [A] 150 0 150 100 50Unidentified Third Party 325 500 (175) 0 325
Subtotal Revenue 500 500 0 447 53
Cost of Revenue (398) (399) 1 (367) (31)
Gross Profit 102 101 1 80 22Gross Profit % 20% 20% 18%
SPE Internal Product Operating Expenses (20,350) (21,811) 1,461 (18,637) (1,713)Imageworks Operating Expenses (267) (267) 0 (350) 83Total Internal Product Operating Expenses (20,617) (22,078) 1,461 (18,987) (1,630)
SPE ReimbursementImageworks 0 0 0 0 0Film Domestic 8,624 8,570 54 7,290 1,334Film International 4,707 4,730 (23) 4,157 550Sony Pictures Television 4,370 4,732 (362) 3,897 473SPT Digital Networks 125 105 20 111 14SPT/SPTI Mobile Sales & Product Support 112 112 0 100 12SPHE Marketing Domestic 3,499 3,264 235 3,120 379SPHE Marketing UK 132 140 (8) 125 7SPHE Marketing Japan 0 0 0 (8) 8Sony Pictures Classics 90 90 0 80 10AdamSandler.com 158 151 7 135 23Sony Online Entertainment 22 24 (2) 20 2Slauson Bldg Facilities 11 10 1 6 5SPE IT 0 168 (168) 0 0Japan Theatrical/SPHE 0 0 0 2 (2)CTMG Creative Media Fall/Holiday Preview Kit 0 0 0 2 (2)mySPHE 0 16 (16) 14 (14)Japan Corp Communications 0 0 0 5 (5)Japan TV 0 0 0 4 (4)AXN & Animax domain names 0 0 0 7 (7)
Subtotal Reimbursements 21,850 22,112 (262) 19,067 2,783
EBIT $1,335 $135 $1,200 $160 $1,175
0