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Page 1: Cylinder

[NX8-HELP] DESIGN FEATURE 1

Cylinder drive24ward (meslab.org/mes)

Cylinder Use this command to create basic cylindrical solid bodies. Cylinders are associative to their positioning

objects.

You can use one of two methods (types) to create a cylinder.

Where do I find it?

Toolbar Feature→Design Feature Drop-down→Cylinder

Menu Insert→Design Feature→Cylinder

Prerequisite Available with the Advanced with full menus and Essentials with full menus roles.

Page 2: Cylinder

[NX8-HELP] DESIGN FEATURE 2

Cylinder drive24ward (meslab.org/mes)

Create a cylinder using an axis, a diameter, and a height

1. Choose Insert→Design Feature→Cylinder.

2. In the Type group, select Axis, Diameter, and Height from the Type list.

Note A vector, direction, and origin point for the cone's axis are specified by default. If you want

to change the defaults, see steps 3, 4, and 5.

3. Select an object to infer a vector, or specify a vector using the Specify Vector options in

the Axis group.

4. (Optional) Create a cylinder in the opposite direction by clicking Reverse Direction .

5. Click Specify Point and select an object to infer a point, or use the Specify Point options

to specify one. Snap Point options are available.

6. In the Dimensions group, type values for the diameter and height of the cylinder.

7. (Optional) Choose a Boolean option from the Boolean list if the cylinder intersects another solid.

Select Body lets you select a body for the Unite, Subtract, or Intersect Boolean operation.

8. Click OK or Apply to create the cylinder.

Page 3: Cylinder

[NX8-HELP] DESIGN FEATURE 3

Cylinder drive24ward (meslab.org/mes)

Page 4: Cylinder

[NX8-HELP] DESIGN FEATURE 4

Cylinder drive24ward (meslab.org/mes)

Create a cylinder using an arc and a height

1. Choose Insert→Design Feature→Cylinder.

2. In the Type group, select Arc and Height from the Type list.

3. Select an arc for the cylinder using the Select Arc option in the Arc group.

4. (Optional) Create a cylinder in the opposite direction by clicking Reverse Direction .

5. In the Dimensions group, type a value for the height of the cylinder.

6. (Optional) Choose a Boolean option from the Boolean list if the cylinder intersects another solid.

Select Body becomes available to let you select a target for the Boolean operation.

7. Click OK or Apply to create the cylinder.

Page 5: Cylinder

[NX8-HELP] DESIGN FEATURE 5

Cylinder drive24ward (meslab.org/mes)

Cylinder options Type

Axis, Diameter,

and Height Creates a cylinder using a direction vector, a diameter, and a height.

Arc and Height Creates a cylinder using an arc and a height.

Axis

Appears when the Type is set to Axis, Diameter, and Height.

Specify Vector

Lets you specify a vector for the cylinder's axis.

Vector Constructor

Opens the Vector dialog box.

Inferred Vector

This is the default vector type. Click to see the Vector list. Select the required

vector type, then select objects supported by that vector. You can change the vector

anytime and select new objects.

Reverse

Direction

Reverses the direction of the cylinder's axis.

Specify Point

Lets you specify an origin point for the cylinder.

Point Constructor

Opens the Point dialog box.

Inferred Point

This is the default point type. Click to see the Point list. Select the required point

type, then select objects supported by that point. You can change the point anytime

and select new objects.

Arc

Appears when the Type is set to Arc and Height.

Select Arc

Lets you select an arc or circle.

The software derives the orientation of the cylinder from the selected arc. The axis of

the cylinder is normal to the plane of the arc and passes through the arc center. A

vector indicates this orientation.

Page 6: Cylinder

[NX8-HELP] DESIGN FEATURE 6

Cylinder drive24ward (meslab.org/mes)

Note The arc you select does not have to be a complete circle. The software creates a

complete cylinder based on any arc objects.

Dimensions

Diameter Specifies the diameter of the cylinder.

Height Specifies the height of the cylinder.

Boolean

Boolean Option

Specifies the Boolean operation.

None Creates a new cylinder that is independent of any existing solid

body.

Unite Combines the volume of the new cylinder with an intersecting

target body.

Subtract Subtracts the volume of the new cylinder from an intersecting

target body.

Intersect Creates the new cylinder from the volume shared by it and an

intersecting target body.

Note If there is no solid in the part, only the None option is available.

If one solid exists in the part, all options are available. If you choose an

option other than None, the lone solid is automatically selected.

If more than one solid exists in the part, all options are available. If you

choose an option other than None, you must select a target solid before

OK or Apply become available.

Select Body

Appears when the Boolean option is set to Unite, Subtract, or Intersect.

Lets you select a target body.

Settings

Associative Axis

Appears when the Type is set to Axis, Diameter, and Height.

Enables associativity of the cylinder axis origin point and its direction with the

positioning geometry.

Clearing the check box during an edit removes the associativity. To make the axis

origin point and direction associative again you must redefine them with this option

selected.

Preview

Show Result

Show Result computes the feature and displays the result. When you click OK or

Apply to create the feature, the software reuses the computation, making the creation

process faster.

Undo Result exits the result display and returns you to the dialog box.

Page 7: Cylinder

[NX8-HELP] DESIGN FEATURE 7

Cylinder drive24ward (meslab.org/mes)

Undo Result