data and entertainment

11
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How entertainment producers are using data to make programming and intelligent interaction between audience and viewer a more interactive experience

TRANSCRIPT

Page 1: Data and Entertainment

Header: data is the new oil

• [image: server picture]

Page 2: Data and Entertainment

Get the right tools for the job

@TiffanyStJames

Define the tools you use by

your objectives

Page 3: Data and Entertainment

Interactive content: sync’d

@TiffanyStJames

Give useful additional content and

Use analytics: create richer experiences

Page 4: Data and Entertainment

In audience / users hands

@TiffanyStJames

My Health Checker

• 5 million tests taken

• 500k registrations

• 300k downloads

Data fed back into

Live from theClinic series 2,

informing editorial

Weekly visualising and analysis

Key to engagement

a) Info given out is useful

b) A real user need to interact

c) Users trust you

Have a real use for interaction

Ensure data is fed back into programmes

Page 5: Data and Entertainment

Compulsive interaction

I’d tell you the code right now,

but you know what?

I already have.

@TiffanyStJames

Maximise, incentivise and reward

compulsive interaction opportunities

Page 6: Data and Entertainment

Social placement can profile your audience

Mentions give data

Social Placement systems track

mentions of your product, the

brand, the show and the actors.

Data: insight into…

• What your audience likes

• What products they mention

• What shows they watch

• The music they love

• The websites they visit

• The influencers they pay

attention to

• AND How many people

have seen your product

placement

Defining how to

target new

customers through

the best content

Measuring how

effective your brand

is at reaching your

audience

Improving your

engagement, build

communities and

increase the ROI of

your marketing

campaigns every

time you do one.

@TiffanyStJames

Opportunities for brand reach

are starting in rehearsals

Page 7: Data and Entertainment

MAUs, DAUs engagement, retention,

conversion, whales, ARPPU @TiffanyStJames

Page 8: Data and Entertainment

Machine Learning and Big Data

@TiffanyStJames

We seeded millions of people with the

device and tracked their movements

Page 9: Data and Entertainment
Page 10: Data and Entertainment

Release data, let devs play

@TiffanyStJames

Free your data

Engage developers

Create sandboxes

R & D

Prototype

Ideas and execution

YouTube Link

Page 11: Data and Entertainment

Digital: • strategy • training programmes • social engagement • amplification

This presentation is at:

slideshare.net/TiffanyStJames