designing a freemium game - a legal perspective
DESCRIPTION
My presentation at Fondia's gaming event on 22 May 2014 with some thoughts on how to design a freemium game from a legal perspective.TRANSCRIPT
DESIGNING A FREEMIUM GAME
- LEGAL PERSPECTIVE
Hannu Partanen Legal Counsel, Fondia
HOW TO COMPLY?
RECENT DEVELOPMENT • Major F2P success through adoption of mobile and
tablets
• OFT Principles for online and app-based games (1/2014)
• EU Commission’s Stakeholder Consultation (2/2014)
• Italy investigating major players for unfair commercial practices in F2P (5/2014)
• Industry best practices? (2014?)
• New EU privacy regulation? (2015?)
CC BY-SA 2.0 author sankarshan
GAMES ADVERTISED AS “FREE” SHOULD
NOT MISLEAD ABOUT THE TRUE COSTS
INVOLVED
PROVIDE CLEAR INFORMATION • Associated costs provided upfront, accurately & clearly
• What do users get in exchange?
• Note: before vs. during gameplay
• Clear differentiation between commercial messages and gameplay
• Contact information must be available
CC BY 2.0 author Paolo Camera
FREE!
CC BY 2.0 author JD Hancock
FREE!
CC BY 2.0 author kdinuraj
NO DIRECT EXHORTATIONS TO
CHILDREN TO BUY OR TO PERSUADE AN
ADULT TO BUY FOR THEM
PURCHASES SHOULD NOT BE DEBITED
BY DEFAULT WITHOUT EXPLICIT CONSENT
Boom Beach by Supercell
92% HAD CONCERNS ABOUT HOW PRIVACY
INFO IS PRESENTED 54% HAD NO PRIVACY
POLICY AT ALL Mobile apps in GPEN International Privacy Sweep 2013
“APP DEVELOPERS NEED TO BE
TRANSPARENT AND OFFER CLEAR, EASY-
TO-UNDERSTAND PRIVACY INFO”
Chantal Bernier, Interim Privacy Commissioner
of Canada
SONY FINED £250,000 AFTER MILLIONS OF
UK GAMERS’ DETAILS COMPROMISED
(ICO.ORG.UK 2013)