digital content
DESCRIPTION
Science. Science. Science. Science. Digital Content. Presenter: Andrew Wheatley Please Sign in or sign up for a teacher account on www.edmodo.com group URL https ://edmo.do/j/ fi3dds The group code is bfxjb4. Introduction. Andrew Wheatley - PowerPoint PPT PresentationTRANSCRIPT
+Digital
Content
Presenter: Andrew Wheatley
Please Sign in or sign up for a teacher account on www.edmodo.com group URL https://edmo.do/j/fi3dds
• The group code is bfxjb4
Science Science
Science Science
+ IntroductionAndrew Wheatley• Madison Schools/Butler County Educational Service Center
(BCESC) Instructional Technology Specialist and Consultant• Taught social studies for two years in North Carolina and six
years in Lakota schools.
[email protected]: @BCESCLearning
Sign in or sign up for a teacher account on www.edmodo.com• The group code is bfxjb4
+Goals for Today
Share ExploreCollaborate…High quality digital resources that engage students in critical thought, enhance learning, and motivate students to want to learn more
+ EdmodoWe are going to use Edmodo today as our
virtual backbone for the workshop Post impromptu questions Post insights or ideas Post helpful resources: if you come across
something good… post it!!! All course documents will be stored here Links to course sites Collaborate: comment on each others work and
responses Browse the Communities!!
Turn off notifications!!!!
+Explore and Share…Challenge Level One: Join the science community, browse the posts and post into our group a good resource you found!!!
+Presentation Contents:
Content ProvidersVideo ResourcesGamify ScienceCross curricular digital resources
+Digital Content Providers Sponglab
Maybe the single greatest science website I have seen. This website is packed with interactive simulations, games, and other high quality digital resources
SAS Curriculum Pathways SAS has some of the most polished and put together lessons
and activities seen on a FREE site. They have interactive math tools, simulations, and incredible inquiry based lessons infused with loads of literacy skills. Material currently is only for grades 6-12; math, ELA, science, social studies, and Spanish.
Live Science A website dedicated to publishing science breakthroughs,
news, research, and studies. Great videos and media to engage students in up to date scientific discovery.
Khan Academy Comprehensive content delivery site.
+Explore and Share…Challenge Level Two: Review or Share… Either write a quick review of one of the content providers, or share by posting a content provider NOT in this presentation!!!
+Digital Content Providers National Institute of Health’s Science Education
A wonderful collection of science resources STEM Content
Over 35,000 web pages of STEM content. Great ressource TED-ED
Use these amazing videos to get students thinking, connecting to their own lives, and developing their own questions about topics related or indirectly related to your content. You can guarantee these videos will engage students and get them talking about academic content
Educade Some of the most engaging and motivating lessons around
INFOhio A virtual K-12 library, transforms teaching and learning by connecting
educational resources with the power of information technology. This is one of the best places for students to start when researching
+Explore and Share…
+Science Websites Story Behind the Science
A wonderful website that provides a valuable resource essential to the common core. Interesting, engaging, complex, academic content vocabulary rich stories about the “story behind the science.” A great way to bring literacy into a science classroom or science into an ELA classroom.
http://undsci.berkeley.edu/ UC Berkley’s understanding science website. Great resource for
learning about the scientific process and why science is important
http://www.mnh.si.edu/rc/fieldbooks/ Amazing collection of real fieldbooks
http://phet.colorado.edu/ Science simulations
http://edheads.org/ Various science resources
https://latenitelabs.com/
+Explore and Share…
+Science VideosWhy?
Ignite conversations; pique interest; create perplexity and inspire inquiry; flip instruction and extend engagement; demonstrate labs, experiments and abstract concepts; and create opportunities for students and teachers to create their own media. http://blogs.kqed.org/mindshift/files/2013/03/
MindShift-Guide-to-Videos.pdf
+Video Resources Mindshift Guide to Videos
http://blogs.kqed.org/mindshift/2012/12/five-amazing-videos-that-show-why-science-is-awesome/
Youtube Channels https://www.youtube.com/user/SteveSpanglerScience https://www.youtube.com/user/crashcourse http://www.youtube.com/user/Best0fScience http://www.youtube.com/user/scishow http://www.youtube.com/user/periodicvideos http://www.youtube.com/user/1veritasium http://www.youtube.com/user/TheRealBillNye http://www.youtube.com/user/Stevespanglerscience http://www.youtube.com/user/asapscience http://www.youtube.com/user/Vsauce Not all science videos but very good http://www.youtube.com/user/NurdRage
Independent Sites http://ed.ted.com/ http://www.pbslearningmedia.org/ http://khanacademy.com/
+Explore and Share…Challenge Level Three: Share by posting your single, most favorite science video!!!
+Gamification Gamification is the use of game thinking and game
mechanics in non game contexts to engage users in learning and critical thinking
Gamification strategies and characteristics Progress mechanics (points/badges/leaderboards, or PBL’s) Narrative Player control Immediate feedback Opportunities for collaborative problem solving Scaffolded learning with increasing challenges Opportunities for mastery, and leveling up Social connection
Science is one of the best subjects to gamify
+Gamification Resources Resources
Educade Minecraft Filament Games
Great educational games website, most cost money http://www.spongelab.com/ http://fold.it/portal/ http://www.learnwithportals.com/
http://www.teachwithportals.com/ Use portal to teach physics and other science
http://universesandbox.com/ Spawn massive stars, launch asteroids, and manipulate
gravity. Explore our universe through unlimited experimentation. Use Newton's law of gravity to simulate the motions of the planets, moons, and stars.
+Other Games/Gaming for Learning Strategies Games designed to teach
Some of same questions below
Games designed to play Describe in detail the cultural, geographic, political, and economic
elements found within the game Evaluate how accurately the game represents real life Assess why inconsistencies exist between reality and the game Identify key figures, structures, and geography Identify academic and content specific vocabulary
Game design Have students design a video game based on historical topic or social
issue Should have serious and entertainment game characteristics Goal of game should be to provide high quality learning and
entertainment playability
+Explore and Share…Challenge Level Four: What is one gamification/gaming strategy that you already use and how can you take it to the next level?
+Thank YouDon’t hesitate to email me if
you need any help or have [email protected]
om
I will keep the Edmodo Group active for you to be able to access the digital resources
Follow me on Twitter for Instructional Technology updates @BCESCLearning