digital motion graphics. technical log 101 aad

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    Digital motion graphics - After Effects 101AAD

    Animating motion paths

    Adding text with the Type Tool selected I

    move to the time line.Below - With the layer selected I expand the

    Transform menu and add a key frame

    position, by clicking on the stopwatch, at the

    start of the time line.

    Right- With the layer selected and the

    first key frame placed I can move the

    selected layer object in time along thetime line and a new key frame will be

    added automatically.

    Below - An object motion path will be

    created. To change this path from

    Bezier (curved) to Liner (straight) I

    right click the key frame, selectKeyframe Interpolation and change the Spatial

    Interpolation option.

    (Bezier)

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    Right the path is now Linear.

    The path of the object will move at a

    constant velocity, represented by the

    red points on the path. To alter this speed

    to create a naturalistic slowing down wecan right click the final key frame, select

    Keyframe Assistantand choose Ease In, this will slow

    the speed of the path as it nears this key frame. Picture

    right the points compress towards the end key frame.

    The key frame will now change to and arrow.

    To influence the speed of this slowing down we can

    right click on the key frame

    and selectKeyframe Velocity

    here we can adjust the

    incoming velocity.

    Advanced text animations:

    With the text selected, from the top Adobe Premier pro tool bar we select

    Animation Browse presets. This will open Adobe Bridge and from here we

    can choose pre made effects

    to add to the text.

    These can also be selected

    from the Effects & Presets

    panel Animation Presets

    Once you have found the desired effect, doubleclick it and it will be applied to the text. We then

    expand the effect options and from here we can

    alter the effects properties on the time line. With

    the Range Selector highlighted the effects key

    frames are open for us to manipulate, for

    example: altering the effect start point.

    Range Selector

    The fade out

    affect in

    motion.

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    How to draw shapes in After Effects and how to animate the buried practice

    sequence.

    Making sure we dont have a

    layer selected, we select the

    Rectangle tool; we check the Filland Stroke options where we can

    set the color and stroke of the

    shape.

    Clicking and dragging in the composition

    window for the desired shape.

    If desired I

    could duplicate

    the layer with

    Cmd + D.

    As the camera moves down in our

    Buried composition, the shapes appear

    to move up, and to animate them

    further so they move at different

    speeds, we simply open each shape

    layer and set key frame positions,

    adjusting the shapes position in the

    composition, thus affecting its

    movement.

    The

    added Key frames

    along the time line

    and the adjustedposition of the shape.

    As the time indicator

    progresses the position of the

    object is altered, making the objects to

    appear to be moving at independent

    speeds to each other.

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    How to draw and adjust basic shapes in Photoshop

    In Photoshop we select File

    New. For this project we will be

    using the Preset Film & Video

    and we change the BackgroundContent to Transparent

    because we dont want abackground on the objects we

    import into aftereffects.

    Next I open an image I want to

    recreate to use in my After

    Effects composition.

    I drag this image into my New Photoshop

    composition; this will place the image in a

    new layer.

    I select the original layer Layer 1 anddrag it above the new image layer

    making sure this layer is highlighted, as

    this is the layer I want to work with.

    From the tool bar I select the Pen Tool which

    will allow me to create a path in the

    composition window. I check to make sure

    Shape layers option is selected.

    Using the Pen Tool I create a path around

    the object on the layer below.

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    I can then use the Convert Point Tool

    to pull out handles on the points on the

    path to make the path curved to match the

    shape.

    If I want to move the position of

    one of the points I can select them

    individually with the Direct

    Selection Tool, from the tool bar.

    This process can be repeated and each new

    shape drawn will be created on its own

    new layer

    With the original layers, Layer Visibility

    deselected, on the top tool bar we select

    Layer Merge Visible.

    We now have our shapes in one layer

    ready to export for use in After Effects.

    Effects for Backgrounds

    First I will be looking at how to

    create this fire effect background.

    We create a new composition in

    After Effects but we need a layer to

    apply effects to, so we go to - Layer

    New Solid, this will give us our

    layer to work on.

    I will be working with the Fractal

    Noise effect as it is often the base for

    the creation of many varying effects.

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    I select Effects Noise & Grain Fractal Noise.

    In the effects control panel I set

    The Fractal Type to - Dynamic

    Twist - and the Noise Type to

    Spline.

    Here I set the Contrast and

    Brightness levels to get a deep

    richness to the colors and create

    dark areas.

    Next Evolution - I set a Key Frame at the

    start of my composition. Then move to the

    end of the comp. and evolve the effect

    through 360 . Now the effect will evolveas time progresses. Currently the image will

    look something like this.

    To set the color I open Effects ColorCorrection, and here I have many new options.

    From here I select Colorama initially it will

    look like a bad acid trip has appeared on

    screen, so I expand the Output Cycle option here there are a number of presets, including

    one for fire, which I add to the comp.

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    Now I want to create more

    movement in the composition.

    Under the Fractal Noise expanded

    menu we find - Transform

    and if I expand those options I get

    to - Offset Turbulence I set a Key Frame at the beginning

    of the comp. and using the Offset

    Turbulence marker in the comp.

    window, or changing the setting in the effects window, I can

    move the effect within the composition window and by

    moving along the time line it will add key frames for the new

    positions of the effects as they move in time.

    Ghost Whisper

    Now to create this wispy effect I

    follow similar steps as above but

    chance some setting.

    I create a new solid green layer.

    With the layer selected Effects Noise &grain Fractal Noise.

    In the effects control panel under the Fractalnoise drop down menus select Fractal Type

    Terrain.

    Noise type Spline

    Set the contrast and Brightness Set an Evolution Key frame and evolve the

    effect in the time line.

    I also adjust the Complexity of the effect; hereI use it to soften the image by reducing the

    complexity.

    Then select Effects Colour Correction

    Tritone, to set the color.

    I adjust the Midtones to the green I want.

    It currently looks something like this.

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    Now I expand the transform options

    and uncheck the Uniform Scaling

    option; this will allow me to adjust

    the scale of the effects.

    I greatly increase the scale width andheight, effectively zooming into the

    image, picking out a small part of the

    overall effect. These Scale options

    could also be Key framed to have the

    scale change over time.

    To create this Red Goo effect

    New Red Layer

    add Fractal Noise

    Fractal Type Dynamic Noise Type Spline

    Set the contrast and Brightness

    Set an Evolution Key frame and evolve the

    effect evolve through 360

    Now I set the Blending mode Multiply,which will multiply with my original solid

    red layer set in the comp.

    For some effects to work we need to Pre compose the effects to a new

    composition. Now I select - Layer Pre-compose, this will compress this layer

    and its current effects, this will allow us to add certain effects to this new layer.

    In the Pre-compose options I opt to move all attributes into the new composition

    and open in a new composition.

    Gorgeous

    Red Goo

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    My image currently looks

    something like this.

    Now to add that glassy, shine effect.

    Effects Stylize CC Glass

    I expand the options for;

    Surface

    Light

    Shading

    Using the settings,pictured left, I can

    give this new layer

    a realistic look,

    making the red goo

    pulsate with life.

    Backgrounds for specific genres

    I can easily see this background I

    created used in the title sequence for a

    bond film. The flames symbolize

    power and destruction, the colorsrepresent passion, anger, domination

    and distrust, themes found in a bond

    film.

    And here it is, in the Goldeneye (1995)

    Opening credits sequence.

    This Ghostly background would be right at

    home in a horror film. Strange eerie shapes

    loom in and out of the darkness at you; this is

    unsettling, instilling fear in the audience.

    Black and white the only colors: black being

    evil, powerful and adding mystery, white representing good and purity. The

    white lost in a sea of black. A similar effect

    found in the film The Others (2001), where

    bit of images appear out of the darkness.

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    This silky smoke would fit

    very well in a Film Noir crime

    thriller. The smoke

    representing gun smoke or

    the smoke from a cigarette,

    often smoked by the films antihero detective. The silk effect

    of the strands could also

    represent luxury and the high

    life or folds of the heroines

    dress.

    I created this green infections

    slime effect with the setting

    below.

    This effect would work well with a Zombie film

    like Re-Animator (1988) with the green re-animating liquid the doctor uses, and the gore of

    the film.

    Equally the red goo effect would be perfect

    for the 1958 film The Blob. The Dark red

    associated with blood, war, power, rage and

    wrath.

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    Blend Modes

    Blend modes are another way we can combine elements, they allow

    two layers to interact in unique and different ways. Blending modes

    blend the color of two layers together.

    To access the blend modes we right click next to Source Name Columns and check Modes, which will appearin the composition panel. Now we can move

    through the different blending modes.

    They are grouped in to general categories.

    These modes generally darken an image These modes lighten the image These modes lighten light values and darken dark values (Bring colors to life). These modes are special effects

    For example I take this retro picture and I want to make

    it a bit cooler by adding some color.

    I open the image in a new

    composition create a new solid

    layer (Cmd + Y) above it Layer

    new solid, and add Ramp to this

    new solid layer. Effects Generate Ramp.

    (Ramp is great for skyscapes)

    Now in this layer I have my Ramp options

    where I can set the color of the ramp

    and the ramp position markers can be

    moved to change the ramp position and

    direction.

    I select my blend mode Multiply, from the menu

    This blend mode is now added to the

    layer and the layer now blends with the

    layer below.

    I also added a new text layer and select

    the blending mode Divide.

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    Ramp in effect again on this Sky - Blend mode Multiply.

    Flashy transitions between video clips

    We have two pieces of footage we want to transition

    between. I open the file Filmclutter to use to createthe transition.

    I put the Film clutter clip

    in above my footage in

    the composition and

    make a copy of it by

    pressing cmd+ d.

    I align the layers as below and set the

    blending mode to Add, this will grab the bright pixels of both layersand add them together.

    At the point I want the two clips to cross, I cross over the film clutter

    layer to create an almost solid layer of color, hiding the transition.

    This clip needed to be reversed: layer time time reverse layer. This is because

    the clip moves from solid light and fades

    away, so by reversing this and copying it

    back to back we get our complete

    transition.

    We can also get this same transition effect with a solid white layer.

    Layer new solid. Placing the solid layer on top of the footage

    and selecting the Add blending mode.

    Then I key frame the opacity of

    the white solid to fade in and out

    creating a transition, from the

    footage, building to solid white,

    then fading back to the new clip.

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    Masks

    Masks remove pieces of a layer.

    To create a mask we create a new composition, and with the

    layer selected - select the Rectangle tool.

    Now I draw a box on the selected

    layer to create my vector mask.

    Worth noting I can change the

    mask mode here

    To animate the mask I expand the mask

    options and add a key frame at the start of

    the composition.

    To move the mask make sure its is selected

    and using the Selection Tool (V) hover

    over the Mask border and look for the

    curser to change to black, now we can move it.

    To move individual points on the Mask path hold shiftand select the points. With the Mask selected I move it

    in the composition which will add a new key frame,

    animating the mask.

    To add text and animate it using a Mask

    Text Tool - add my text to the composition.

    With the text layer

    selected, I get the

    Rectangle tool and

    draw a new mask.

    I expand the Mask options get the selection tool (V)

    set a key frame under the mark option move along thetime line, adding key frames as I move the Mask.

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    Track Matte

    Blending modes combine layers together; Tack mattes create transparency on

    the layer below. They create transparency, but in a more subtle way. A Luma

    Matte will knock out dark pieces of an image, and whats keptare the white

    parts of the image. (Luma is brightness,

    Saturation is color.)

    I open an image in the composition

    layer new - solid effects - generate

    ramp, on the solid layer. Now under the

    track matte option select Luma Matte

    So I started with

    this image of peas.

    I created a new solid layer above it and

    applied a Ramp (I also adjusted its

    position with the ramp start and end

    markers). Now under the track matte

    option select Luma Matte, now the image

    look like this

    Then I add a new image of piece of footage below the Peas

    image and now I have this bizarre city with a sky of peas

    The Luma matte lets us see through the layers.

    AnAlpha Matte: I take the same image

    of Peas as above. I select the Text tooland add text which will be created in its

    own new layer.

    On the original Peas layer I select the

    Track Matte mode Alpha Matte.

    I could then create a new solid layer,

    Ctrl + Y, and drop it below the image to

    create a background.

    Layers with transparency are often used as Alpha Mattes,

    while layers showing variations in brightness (e.g. footage)

    are often used as Luma Mattes.

    Alpha layer is an empty layer, an alpha channel is transparent. A Track Matte will

    knock out the alpha layer. The alpha channel basically controls the transparency

    of all the other channels. By adding the alpha channel to an image you control the

    transparency of the red channel, green channel and the blue channel.