done ideas dime a dozen

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  • 8/8/2019 Done Ideas Dime a Dozen

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    Ideas are a dime a dozen,

    but implementation is priceless..

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    MY precious...

  • 8/8/2019 Done Ideas Dime a Dozen

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    Ambiente

    Interno

    Colegas de

    TrabalhoProcesso de

    Debate

    Salrio

    De quem a idia de verdade?

    Exposio

    Experincia

    Top

    10s

    Filmes

    Personas

    Fim de

    semana

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    Malcolm Gladwell, jornalista The New Yorker!

    one of Time Magazine's 100Most Influential People.

    The history of science is full of ideas

    that several people had at the same time.

    http://www.gladwell.com

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    As Gladwell points out -- rarely is it about

    "genius," but about the fact that all of theprevious work in the field naturallyleads to

    this end result -- and if it wasn't one person

    discovering it, someone else would.

    Stigler's Law: "No scientific discovery is

    named after its original discoverer."

    "If an earlier, valid statement of a theory falls

    on deaf ears, and a later restatement isaccepted by the science, this is surely proof

    that the science accepts ideas only when they

    fit into the then-current state of the science"

    Stephen Stigler's father, the economist George

    Stigler

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    What else? What else?

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    O que originalidade?

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    Yes, it's right. Fable 1, Fable 2, Mass Effect-- I

    think all of those games we probably wereinspired in some sort of way by other games

    like... Things like BioShockcame along, and

    that had a great start.BioShock 1 had a great

    start to the game; it threw you in there.

    Then you look at something like Uncharted 2,which was another great start; there were no

    tutorials, and you were just kind of thrown in

    there. That was great. And the Modern

    Warfares and Call of Dutys -- that's looking

    really, really good. It's all happening at once.

    So often, this happens like that. If you look at

    films and books and TV, everyone seems to

    have the idea at the same time.

    Peter Molyneux

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    My precious...

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    Neil Salerno,

    especialista mundial em

    gerenciamento de hotis.

    Aweak idea, with well planned

    implementation, will perform far better than agreat idea with no data or sufficient planning

    to back it up.

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    Stop looking to create that one consummate

    great idea, which will lift your property out of

    its doldrums.

    It probably already exists; steal a good idea,

    improve it, and make it work for you. Chances

    are that someone has already invested in its

    feasibility.

    understand that creating demand, that

    doesnt currently exist, is very difficult and

    costly. Its far better to look for existing

    markets in which you can tap into.

    Resist the instinct to use your own perceptionsto determine your objectives; perceptions are

    rarely correct. Experimenting is neither

    necessary nor rewarding.

    Neil Salerno,

    30 anos de experincia!!!!

    Dont be Afraid to Resurrect Old Ideas

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    Innovation is taking an idea and making it

    do something useful.

    InnovationAnd Invention

    a definio de inovao ao mesmo

    tempo simples e complexa; e no

    uma, so muitas, para todos osgostos. uma das que eu mais uso,

    olhando para as empresas,

    que inovao a emisso de mais e

    melhores notas fiscais.

    Crie algo que as pessoas estejam dispostas a

    pagar, caso contrrio, no inovao.

    professor em Engenharia de Software da Universidade

    Federal de Pernambuco, cientista-chefe do Centro de Estudos

    A

    vanados do Recife, e consultor daO

    NU paradesenvolvimento cientfico e tecnolgico.

    plenty of people or companies who

    "invented" an idea were never able to

    capitalize on the idea at all. It took others who

    actually innovated and built off that idea tomake a product that actuallyhad an impact on

    the world.

    MITMedia Lab's eMarkets Initiative, a senior

    advisor toMIT's Security Studies Program, and aconsultant toMIT's Langer Labs on technology

    transfer issues,

    http://www.acm.org/ubiquity/interviews/v5i39_schrage.html

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    AllAdvantage.com

    ganhe dinheiro para navegar na web!!! Tem idia melhor?

    Webvan

    Pea legumes, frutas e verduras pela internet. Meia hora na sua cada... US$ 400 mi

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    produziu mais de 90 jogos casuais para Alawar, a maioria com

    sucesso financeiro e comercial como Farm Frenzy, Virtual

    Farm, Thre treasures ofMontezuma, entre outros.

    Follow new trends, but dont forget

    to continue playing old games.

    Everything new is just something old

    and forgotten (well, mostly anyway)

    To those who dream of setting out on

    a quest for the Philosophers Stone, I

    recommend trying your hand at more

    traditional projects, establishing your

    footing, acquiring a unique style, andgaining some experience first!

    You may have noticed that the

    offensive word clone has all but

    disappeared from the gaming

    dictionary.

    Form doesnt always define content; even in the most

    established, conservative genres, you can create na

    original product!

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    Angel Inokon, Producer ofWedding Dash

    ... there was a huge gap between implementation and concept. In a

    marketplace glutted with new content, ideas are cheap. Strongimplementation matters.

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    Ideas are a dime a dozen,

    but implementation is priceless..