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Building ............a new learning world
ALIA Schools seminarSaturday, october 19, 2012
Judy O’Connell
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Today’s novelty is tomorrow’s norm
Are you prepared?
cc licensed ( BY NC SA ) flickr photo by joannamkay: http://flickr.com/photos/jokay/7942011568/
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the martian way
Asimov Crater was named on 4 May 2009, by the International Astronomical Union. It has a diameter of about 84 kilometres .
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curiosity rover
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Harvard creates cyborg flesh that’s half man, half machine
http://www.extremetech.com/extreme/135207-harvard-creates-cyborg-flesh-thats-half-man-half-machine
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From here
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....to here!cc licensed ( BY ) flickr photo by SobControllers: http://flickr.com/photos/sobcontrollers/4742581196/
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At first, many dismissed the use of
computer games as learning tools,
but now both educational leaders
and gaming companies are starting
to take the idea seriously.
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http://www.flickr.com/photos/23968709@N03/6998111300/
Game based learning
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If you don’t already have it, develop a playful collaborative mentality.
Step out of your comfort zone – isn’t that what you ask of your students every day?
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Go outside!
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Try Hangouts for virtual dialogue
A virtual learning environment is a social space.
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http://quantumvictoriaminecraft.com/
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Now parents are also seeing the value of gaming outside of school, and what students are learning to do, think and be involved with makes classroom learning seem trajic.
http://massivelyminecraft.org/
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Games for Change is a leading organization that promotes games with social change messages and strategies, from Sweatshop, a darkly comedic game where players manage a sweatshop, highlighting the poor conditions for factory workers, to Darfur is
Dying
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Surf Island is a playable, web-based game world for school children from grades 3 to 8. By playing simple games, the children learn about online threats ranging from malware to internet predators to cyber bullies. Schools can compete against each other for points and winning schools get a visit from a real FBI agent!
https://sos.fbi.gov/
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http://kquest.com.au/index.html
Knowledge Quest English is an immersive, interactive game, supported by a full colour workbook, that builds core skills in English.
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Set in a technology saturated near future, Inanimate Alice tells the story of a girl called Alice, merging text with animation, videos, music and games to explore what it means to conduct your life online.
http://www.inanimatealice.com/
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http://www.gameforscience.com/
From Canada
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Steam is a digital distribu,on, digital rights management, mul,player and communica,ons pla6orm developed by Valve Corpora.on.Portal 2 is a first-‐person puzzle-‐pla6orm video game developed and published by Valve Corpora,on.
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Today, games are
ubiquitous. Instead of
being confined to
cardboard boxes, we
carry games on
smartphones in our
pockets and use
strategies borrowed from
gaming .
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Imagine a future where everything is a game, from cooking to dating, thanks to pervasive augmented-reality technology.
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The great challenge of a digital education is meeting the
needs of students who have grown up in a digital era.
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Are you ready?
Group session.
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heyjudeonline
Judy O’Connell
http://heyjude.wordpress.com
Judy O’Connell