Download - Chief Learning Officer Forum
Dr. Tony O’DriscollFuqua School of Business, Duke University
NetWORKed LearningImmersive Technology and the Future of Learning
Test and Disclaimer
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Agenda = Disclaimer
On My Mind
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Red Pill or Blue?
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My Vision
Educator Perspective
My Reality
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History Lesson
1585-1587
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Student Perspective
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Guido’s Perspective
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Gutenberg LumiereWatt
Routinization
1785 – Invented
1807 – Steam Boat
1829 – Locomotive
1450 – Invented
1500 – German Bible
1520 – Literature
1895 – Invented
1903 – Great Train Robbery
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Mind the TRAP!
Now that we are moving from factory work to anytime, anyplace work, we need an anytime anyplace educational parallel.
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Enterprise Perspective
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The Problem
KnowingFormalContent
TopicLearning
DoingInformalContext
TaskPerforming
http://www.flickr.com/photos/hansvandevorst/216877526/
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Seven Scary Problems
Autonomous Learner
Timing
Packaging
PerformanceRoutinization
Value
Transfer
Seven Scary Problems
Formal InformalLearning
Per
form
ance
Productivity
Growth
Compounded Marginalization
Autonomous Learner
Timing
Packaging
Performance
Routinization
Transfer
Business OutcomesBusiness Outcomes
Organization LevelIndividual Business Unit Enterprise
Cap
abili
tyP
rod
uctiv
ityS
usta
inab
ility
Developmental Needs
Leadership
Skills
Operational Needs
Performance Improvement
Talent Management
Business UnitEnablement
Strategic Needs
Transformation Globalization
Innovation
Strategy Enablement
Value Expectation Disconnect
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Michael O’Driscoll
Grandad
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Transatlantic radio
Electricity
Radio networks
Telephone system
Automobiles
Air travel
Washing machines
Television
Global monetary system
Interstate highway system
Highrise buildings
Electronic computers
Space travel
Satellite communications
The Internet
Global positioning system
Cable television systems
Change
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Aidan and Liam
thethe
Did You Know?
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By 2010 computers will disappear. Visual information will be written directly onto our
retinas by devices in our eyeglasses or contact lenses. Going to a “website” will
mean entering a virtual reality environment.
By 2029 we will have billions of nanobots traveling through the capillaries of our brain communicating directly with our biological neurons. Nanobots will take up positions close to very interneuronal connection
coming from all of our biological sensory receptors.
When we want to experience NON-VIRTUAL reality, the nanobots will just stay still. If we want to experience virtual reality, they will
suppress all input coming from the real senses and replace them with the
appropriate signalsKurzweil
Aidan = 27 Liam =24
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By the year 2010 the codified information base of the world is expected to double every
Help!
Information
Knowledge
Wisdom
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Explosion of information
Hyperinflation of time
Accelerated pace of change
Constancy in human cognitive ability
DigitalDivide
100y=20,000y
Digital Divide of a Different Kind
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Happy 16th Birthday !
April 22, 1993
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Webvolution
Connect“TO”
Connect“THROUGH”
Connect“WITHIN”
Movie Maker
Web 2.0 = Connecting THROUGH
Web 2.0 = UGX
You Tube = User Generated CONTENT
Digg = User Generated FILTERING
del.icio.us = User Generated ORGANIZATION
Blogs = User Generated COMMENTARY
Technorati = User Generated PRIORITIZATION
RSS = User Generated DISTRIBUTION
Tags = User Generated TAXONOMY
Web 2.0 = Connecting THROUGH
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Digital Native
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Anagram?
CHEAT
TEACH
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Getting things done requires good connections, both the human kind
and the Internet kind.
Schooling has confused us into thinking that learning was equivalent
to pouring content into people’s heads. It’s more practical to think
of learning as optimizing our networks.
Learning=NetWORKing
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From/To
STOCKS FLOWS
OxymoronJumbo Shrimp
Military Intelligence
Death Benefit
Civil War
KM 2.0
SOCIAL COMPUTING = KM 2.0
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Here Comes Everybody
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New Value ChainInformation = Currency Individuals = Transport
Interaction = TransferInsight = Outcome
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