Transcript
Page 1: Designing Criminal Case for Retention and Virality

Corentin Raux and Bastien Cazenave, Co-founders

Casual Connect 2013, San Francisco, CA

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About usPretty Simple was founded in January 2010

• 3 Games so far• Team: 45 people• Top 10 Facebook Games developer

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My Shops

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Magical Ride

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Criminal Case

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Our games are available on…

Great online distribution platform to launch a new game!

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… And soon on iOS

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Designing Criminal Casefor

Virality and Retention

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Concept

Every week, solve a new investigation with your friends!

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Game Loop

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Game Loop

Look for clues

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Analyze them

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Arrest the killer!

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Exceptional Growth

December 2012 June 2012

English

FrenchGermanSpanish

PortugueseItalianTurkish

9 Million DAUs

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Top Popularity

June 2013

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Exceptional Organic Growth

Organic 98%Ads 2%

Organic 98%

Ads 2%

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How to make this growthpossible?

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Obviously, you need a great game

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We can’t explain how to create a great game

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However we can shareour experience

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1. We chose a universal and social theme

Crime Investigation

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So do I!

So do I!

Meow!

Poor guy…I must catch hiskiller right now!

So do I!

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2. We made it casual

People shouldn’t be afraid of losing because they get stuck during their investigation

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Imagine…

YOU’REa LOSER.

You Failed!

You didn’t find the

fingerprint that washidden in crime #3.

The killer has escaped!

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3. We designed it with virality and retention

Think it from the beginning and make them part of the game

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Let’s focus on Virality

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Players must invite during the first session

Forget everything else!

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Ideal First Play Session

Invites!

FUN!

FUN!

FUN!

FUN!

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Real First Session

Invites!

Confusion

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Loading MonsterLoadius Monsterus

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Loading screen conversion rate

Game Weight Impact

10 MB5 MB

3.5 MB

87%90%

93%

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Total weight of Criminal Case: 530 MB

First loading weight: 3.5 MB

Still working to make it 2.5 MB !

Criminal Case Weight

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Confusion MonsterConfusius Beastius

fig. 2

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Playtest

Playtest

Playtest

How to make sure people understand the game?

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Never help the playtesterPLAYTEST GOLDEN RULE:

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Clear green action buttons

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100% of play testers completed the first session without any help

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But only 50% of players said they liked the game!

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Tech Issues MonsterCrashius to Desktopius

fig. 3

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1. Track every click2. Observe drops3. Find the problem4. Fix it

How to solve tech issues

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Criminal Case Tutorial

60%

80%

100%

Step 1 Step 7 Step 8 Step 16

20% USERS DROP

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2

Exit Full Screen Mode

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Case Study

60%

80%

100%

S t e p 1 S t e p 7 S t e p 8 S t e p 1 6

NO MORE DROP

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Criminal Case FTUE Funnel

35 Steps tracked in the Criminal Case FTUE

funnel

80%

Step 35

Step 1

100%

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Invites!

FUN!

FUN!

FUN!

FUN!

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This is Hard Work

30% of dev time focused on tutorial and First Time User Experience (FTUE).

Approx. 6 months with 25 people

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Many devs fail not because they can’t create a great game but

because most people leave before seeing it’s a great game!

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Remember!Players must invite during their

first session. <- DONE!

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Now people must send invites to their friends!

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1. Good reason2. Right timing3. Ease of use

What makes people invite?

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Give a Good ReasonRULE NUMBER ONE:

What is the most valuable resource in your game?

In Criminal Case it is Energy.

We promise more Energy

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Choose the Right TimingRULE NUMBER TWO:

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Step 1: desire to continue

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Step 2: frustration

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Step 3: Free Energy Opportunity

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Make it Easy to InviteRULE NUMBER THREE:

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Pre-selected friends // Green Button // Progress Bar

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Now People Send Invites

!

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That’s not enough!

In Criminal Case, invites onlyaccount for 50% of total installs

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In Criminal Case,we used another channel

Open Graph Stories

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What is an Open Graph story?

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1. Posted automatically2. Show up in the news feed3. Aggregated by Facebook

What’s an Open Graph Story?

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What is an Open Graph story?

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In Criminal Case, Open Graph Stories

performed amazingly

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OG impact on early installs

December 2012 February 2013

5 times more installs from OG stories than invites

Close to 100k installs/day from OG stories aloneOG stories Invites

Installs from

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What is a cool OG story?

• Visually appealing• Triggers curiosity

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Criminal Case OG Stories

• INVESTIGATE a crime scene• WORK ON a murder case• AUTOPSY a victim• Etc.

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How to create performingOpen Graph Stories?

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Visuals A/B Testing

Which one works best?+18% clicks

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Which story title performs better?

Titles A/B Testing

+9% clicks

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In Criminal Case,we A/B tested more than

500 images and titlesfor Open Graph Stories

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660k installs per day!Virality Results

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So much for virality.

Now it’s time totake care of retention!

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What Makes People Come Back?

They come back because they get a request or a notification from the game.

Forget everything else!

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Retention Channels

• Requests• Feed posts• App-to-user notifications

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Requests – Send Free Energy

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Avoid Spamming!

People send free energy only to their friends who are already

playing the game

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When you accept +2

You send back +1

Receiving Energy

MUTUAL RE-ENGAGEMENT

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Feed Posts

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2

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Feed Posts

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Focus on receiver when using feed posts!

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Feed Posts

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Feed Posts

MUTUAL RE-ENGAGEMENT

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App to User Notifications

Approx. 500k clicks/day29% CTR

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Retention Metrics

In Criminal CaseDay 1 retention is approx. 52%Day 7 retention is approx. 39%

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Conclusion

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Retention Virality

Players come backon Day 1 because they

receive free gifts from the friends they invited

the day before.

Fact:

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Virality

Retention

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There’s noRETENTION

withoutVIRALITY

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