Download - Game Jams & Hobbyists
@globalgamejam #[email protected]
About Me Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Demo scener • Been a game developer since 2004 • 13 Titles • Xbox 360, PC, Mac, iOS, Android, Set top box • Silicon Graphics, Embedded Devices • IGDA Denmark • Nordic Game Jam 2006 • Global Game Jam 2008 • Founder of Kotori Studios Ltd • HiCapacity • London Games Space
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Constrained in Time?
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Constrained in Time? • New Project?
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Constrained in Time? • New Project? • Theme?
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Constrained in Time? • New Project? • Theme? • Collaborative?
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Constrained in Time? • New Project? • Theme? • Collaborative? • Sharing / Open Source?
@globalgamejam #[email protected]
What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
• Constrained in Time? • New Project? • Theme? • Collaborative? • Sharing / Open Source? • Single space?
@globalgamejam #[email protected]
Constraints Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
Space? The Ultimate Constraint Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
@globalgamejam #[email protected]
@globalgamejam #[email protected]
Oulipo Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
Ouvroir de littérature potentielle
Raymond Queneau
@globalgamejam #[email protected]
@globalgamejam #[email protected]
Collaborative? Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
• Poetry, Writing, Art, ArchitectureCollaborative?
@globalgamejam #[email protected]
• Poetry, Writing, Art, Architecture • The ‘Auteur’
Collaborative?
@globalgamejam #[email protected]
• Poetry, Writing, Art, Architecture • The ‘Auteur’ • Early game jams were coder centric
Collaborative?
@globalgamejam #[email protected]
• Poetry, Writing, Art, Architecture • The ‘Auteur’ • Early game jams were coder centric • Other early game jams do not encourage collaboration
Collaborative?
@globalgamejam #[email protected]
• 2002 • Founded by Chris Hecker & Sean Barrett • Oakland, California • Single site game jam • Attended by lot dev celebrities:
• Jonathan Blow • Randy Smith • ..
• Very technical Constraints
Indie Game Jam
@globalgamejam #[email protected]
• 2002 • Founded by Geoff Howland • Virtual Game Jam • Thematical / Mechanical Constraints
Ludum Dare
@globalgamejam #[email protected]
• 2006 • Single site game jam • Thematical / Mechanical Constraints • ToJam Arcade
T.O. Jam
@globalgamejam #[email protected]
• 2006 • Founded by
• Henriette Moos, Diginet Oresund • Jesper Juul, ITU • Gorm Lai, IGDA
• Copenhagen, Denmark • Single site game jam • Technical/Thematical/Mechanical Theme • Teams Encouraged!
Nordic Game Jam
@globalgamejam #[email protected]
• 2009 • Founded by
• Susan Gold • Ian Schreiber • Gorm Lai
• Multi-site game jam • Non-virtual
Global Game Jam
@globalgamejam #[email protected]
@globalgamejam #[email protected]
• 2013 • Now Global Game Jam Inc. • On our way to non-profit status • Separate Research Committee • Theme Committee
Global Game Jam
@globalgamejam #[email protected]
• Sharing fundamentalists • GGJ stores initial pristine version • All source code and assets must be shared • Original team keeps commercial rights • Creative Commons license
Global Game Jam
@globalgamejam #[email protected]
• Umbrella for several game jamsFinnish Game Jam
@globalgamejam #[email protected]
• Monthly theme • Run by the people behind 2D Boy (Kyle Gabler & • World of Goo
Experimental Gameplay Project
@globalgamejam #[email protected]
• Game Jam by Double Fine • Annual Double Fine event for coming up with new games • A chance for people to try out new skills / organisational positions • At this year’s event, they made it a public event
• People could pay and vote for the games • Successfully commercialised game jams!
Amnesia Fortnight
@globalgamejam #[email protected]
@globalgamejam #[email protected]
• DnaDigest Hack Day • M2M Hack Fest • Google Glass and Wearables Hackathon • Random Hacks of Kindness • Tame Traffic • Esri and MapAction Humanitarian Hackathon • Hack the High Street • Seed hack • Droidcon Hackathon • …
Hack-a-thons
@globalgamejam #[email protected]
• Met at the Nordic Game Jam • Made many of their hits at game jams:
• B.U.T.T.O.N. • Dark Room Sex Game • J.S. Joust
• Some formed into Knapknop Games • Some joined Die Gute Fabrik
Copenhagen Game Collective
@globalgamejam #[email protected]
Dark Room Sex GameCopenhagen Game Collective - Nordic Game Jam
@globalgamejam #[email protected]
Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
J.S. Joust Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
Die Gute Fabrik - Nordic Game Jam
@globalgamejam #[email protected]
Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
Surgeon Simulator Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
Bossa Studios - Global Game Jam 2013
@globalgamejam #[email protected]
Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
@globalgamejam #[email protected]
World of Goo Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity
2D Boy
@globalgamejam #[email protected]
Jams & Startups• Focused on producing a product
@globalgamejam #[email protected]
Jams & Startups• Focused on producing a product • Very small amount of time
@globalgamejam #[email protected]
Jams & Startups• Focused on producing a product • Very small amount of time • Must focus on a few things that goes right
@globalgamejam #[email protected]
Jams & Startups• Focused on producing a product • Very small amount of time • Must focus on a few things that goes right • Constraints are an inherent part
@globalgamejam #[email protected]
Vertical vs Horizontal• 2010 GDC Rant by Chris Hecker “Please Finish Your Games”
@globalgamejam #[email protected]
Vertical vs Horizontal• 2010 GDC Rant by Chris Hecker “Please Finish Your Games” • Canadian Michael Todd (spyart.com) @ No More Sweden gave
talk about the difficulty of transforming game jam prototypes into bigger games
@globalgamejam #[email protected]
Vertical vs Horizontal• 2010 GDC Rant by Chris Hecker “Please Finish Your Games” • Canadian Michael Todd (spyart.com) @ No More Sweden gave
talk about the difficulty of transforming game jam prototypes into bigger games
• 2012 Depth Jam
@globalgamejam #[email protected]
Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force)
@globalgamejam #[email protected]
Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force) • Jams are about finishing something
@globalgamejam #[email protected]
Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force) • Jams are about finishing something • Jams make your delusional about schedules
@globalgamejam #[email protected]
Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force) • Jams are about finishing something • Jams make your delusional about schedules • Jam games lack depth
@globalgamejam #[email protected]
Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time
Force) • Jams are about finishing something • Jams make your delusional about schedules • Jam games lack depth • Jam teams are small
@globalgamejam #[email protected]
@globalgamejam #[email protected]