game jams & hobbyists

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@globalgamejam #GGJ14 [email protected] Game Jams and startups

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Page 1: Game Jams & Hobbyists

@globalgamejam #[email protected]

Game Jams and startups

Page 2: Game Jams & Hobbyists

@globalgamejam #[email protected]

About Me Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Demo scener • Been a game developer since 2004 • 13 Titles • Xbox 360, PC, Mac, iOS, Android, Set top box • Silicon Graphics, Embedded Devices • IGDA Denmark • Nordic Game Jam 2006 • Global Game Jam 2008 • Founder of Kotori Studios Ltd • HiCapacity • London Games Space

Page 3: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 4: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Constrained in Time?

Page 5: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Constrained in Time? • New Project?

Page 6: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Constrained in Time? • New Project? • Theme?

Page 7: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Constrained in Time? • New Project? • Theme? • Collaborative?

Page 8: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Constrained in Time? • New Project? • Theme? • Collaborative? • Sharing / Open Source?

Page 9: Game Jams & Hobbyists

@globalgamejam #[email protected]

What are game jams Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

• Constrained in Time? • New Project? • Theme? • Collaborative? • Sharing / Open Source? • Single space?

Page 10: Game Jams & Hobbyists

@globalgamejam #[email protected]

Constraints Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 11: Game Jams & Hobbyists

@globalgamejam #[email protected]

Space? The Ultimate Constraint Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 12: Game Jams & Hobbyists

@globalgamejam #[email protected]

Constraint => Innovation?

Page 15: Game Jams & Hobbyists

@globalgamejam #[email protected]

Oulipo Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Ouvroir de littérature potentielle

Raymond Queneau

Page 16: Game Jams & Hobbyists

@globalgamejam #[email protected]

OulipoOubapo

Ouhispo

Oumapo

Ou’inpoOupypo

OuarchpoOugrapo

Page 17: Game Jams & Hobbyists

@globalgamejam #[email protected]

Oubapo

Ougrapo

Page 19: Game Jams & Hobbyists

@globalgamejam #[email protected]

Collaborative? Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 20: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Poetry, Writing, Art, ArchitectureCollaborative?

Page 21: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Poetry, Writing, Art, Architecture • The ‘Auteur’

Collaborative?

Page 22: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Poetry, Writing, Art, Architecture • The ‘Auteur’ • Early game jams were coder centric

Collaborative?

Page 23: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Poetry, Writing, Art, Architecture • The ‘Auteur’ • Early game jams were coder centric • Other early game jams do not encourage collaboration

Collaborative?

Page 24: Game Jams & Hobbyists

@globalgamejam #[email protected]

Games are made by Teams

Page 25: Game Jams & Hobbyists

@globalgamejam #[email protected]

Games are made by Teams

Page 26: Game Jams & Hobbyists

@globalgamejam #[email protected]

Games are made by Teams

Page 27: Game Jams & Hobbyists

@globalgamejam #[email protected]

Games are made by Teams

Page 28: Game Jams & Hobbyists

@globalgamejam #[email protected]

Games are made by Teams

Page 29: Game Jams & Hobbyists

@globalgamejam #[email protected]

History of Game Jams

Page 30: Game Jams & Hobbyists

@globalgamejam #[email protected]

• 2002 • Founded by Chris Hecker & Sean Barrett • Oakland, California • Single site game jam • Attended by lot dev celebrities:

• Jonathan Blow • Randy Smith • ..

• Very technical Constraints

Indie Game Jam

Page 31: Game Jams & Hobbyists

@globalgamejam #[email protected]

• 2002 • Founded by Geoff Howland • Virtual Game Jam • Thematical / Mechanical Constraints

Ludum Dare

Page 32: Game Jams & Hobbyists

@globalgamejam #[email protected]

• 2006 • Single site game jam • Thematical / Mechanical Constraints • ToJam Arcade

T.O. Jam

Page 33: Game Jams & Hobbyists

@globalgamejam #[email protected]

• 2006 • Founded by

• Henriette Moos, Diginet Oresund • Jesper Juul, ITU • Gorm Lai, IGDA

• Copenhagen, Denmark • Single site game jam • Technical/Thematical/Mechanical Theme • Teams Encouraged!

Nordic Game Jam

Page 34: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jammin’ For Good

Page 35: Game Jams & Hobbyists

@globalgamejam #[email protected]

• 2009 • Founded by

• Susan Gold • Ian Schreiber • Gorm Lai

• Multi-site game jam • Non-virtual

Global Game Jam

Page 37: Game Jams & Hobbyists

@globalgamejam #[email protected]

• 2013 • Now Global Game Jam Inc. • On our way to non-profit status • Separate Research Committee • Theme Committee

Global Game Jam

Page 38: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Sharing fundamentalists • GGJ stores initial pristine version • All source code and assets must be shared • Original team keeps commercial rights • Creative Commons license

Global Game Jam

Page 39: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Umbrella for several game jamsFinnish Game Jam

Page 40: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Monthly theme • Run by the people behind 2D Boy (Kyle Gabler & • World of Goo

Experimental Gameplay Project

Page 41: Game Jams & Hobbyists

@globalgamejam #[email protected]

Ton of other jams

Page 42: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Game Jam by Double Fine • Annual Double Fine event for coming up with new games • A chance for people to try out new skills / organisational positions • At this year’s event, they made it a public event

• People could pay and vote for the games • Successfully commercialised game jams!

Amnesia Fortnight

Page 44: Game Jams & Hobbyists

@globalgamejam #[email protected]

• DnaDigest Hack Day • M2M Hack Fest • Google Glass and Wearables Hackathon • Random Hacks of Kindness • Tame Traffic • Esri and MapAction Humanitarian Hackathon • Hack the High Street • Seed hack • Droidcon Hackathon • …

Hack-a-thons

Page 45: Game Jams & Hobbyists

@globalgamejam #[email protected]

Game Jam Competitions

Page 46: Game Jams & Hobbyists

@globalgamejam #[email protected]

• Met at the Nordic Game Jam • Made many of their hits at game jams:

• B.U.T.T.O.N. • Dark Room Sex Game • J.S. Joust

• Some formed into Knapknop Games • Some joined Die Gute Fabrik

Copenhagen Game Collective

Page 47: Game Jams & Hobbyists

@globalgamejam #[email protected]

Dark Room Sex GameCopenhagen Game Collective - Nordic Game Jam

Page 48: Game Jams & Hobbyists

@globalgamejam #[email protected]

Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 49: Game Jams & Hobbyists

@globalgamejam #[email protected]

J.S. Joust Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Die Gute Fabrik - Nordic Game Jam

Page 50: Game Jams & Hobbyists

@globalgamejam #[email protected]

Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 51: Game Jams & Hobbyists

@globalgamejam #[email protected]

Surgeon Simulator Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Bossa Studios - Global Game Jam 2013

Page 52: Game Jams & Hobbyists

@globalgamejam #[email protected]

Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

Page 53: Game Jams & Hobbyists

@globalgamejam #[email protected]

World of Goo Demo scener Been a game developer since 2004 13 Titles Xbox 360, PC, Mac, iOS, Android, Set top box, Silicon Graphics, Embedded Devices Nordic Game Jam 2006 Global Game Jam 2008 HiCapacity

2D Boy

Page 54: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jams & Startups• Focused on producing a product

Page 55: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jams & Startups• Focused on producing a product • Very small amount of time

Page 56: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jams & Startups• Focused on producing a product • Very small amount of time • Must focus on a few things that goes right

Page 57: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jams & Startups• Focused on producing a product • Very small amount of time • Must focus on a few things that goes right • Constraints are an inherent part

Page 58: Game Jams & Hobbyists

@globalgamejam #[email protected]

Vertical vs Horizontal• 2010 GDC Rant by Chris Hecker “Please Finish Your Games”

Page 59: Game Jams & Hobbyists

@globalgamejam #[email protected]

Vertical vs Horizontal• 2010 GDC Rant by Chris Hecker “Please Finish Your Games” • Canadian Michael Todd (spyart.com) @ No More Sweden gave

talk about the difficulty of transforming game jam prototypes into bigger games

Page 60: Game Jams & Hobbyists

@globalgamejam #[email protected]

Vertical vs Horizontal• 2010 GDC Rant by Chris Hecker “Please Finish Your Games” • Canadian Michael Todd (spyart.com) @ No More Sweden gave

talk about the difficulty of transforming game jam prototypes into bigger games

• 2012 Depth Jam

Page 61: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time

Force)

Page 62: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time

Force) • Jams are about finishing something

Page 63: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time

Force) • Jams are about finishing something • Jams make your delusional about schedules

Page 64: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time

Force) • Jams are about finishing something • Jams make your delusional about schedules • Jam games lack depth

Page 65: Game Jams & Hobbyists

@globalgamejam #[email protected]

Jamming vs Prototyping• GDC Next 2013 by Nathan Vella (Sword & Sorcery, Super Time

Force) • Jams are about finishing something • Jams make your delusional about schedules • Jam games lack depth • Jam teams are small