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Richard Wilfred Yelle Collaborative Computing in Higher Education: Peer-to-Peer and Beyond
Internet2 January 31, 2002Parsons School of Design at New School University
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Case Studies
The Antilium ProjectA Cross Disciplinary Collaboration With University of
Michigan College of Engineering
Comite Colbert Foundation Project with Columbia Business School
Techno Culture: A Liberal Studies Senior Seminar
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Teach Others / Immediate Use**
Practice by Doing**
Discussion Group**
Lecture
Reading
Audio-Visual
Demonstration 30%
20%
10%
5%
50%
75%
80%
Average Retention
Rate
Source: NTL Institute for Applied Behavioral Sciences
** Areas of Focus for TEAMThink
TEAMThink Leverages Online Interaction
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P2P Question Development
• Question authoring– Question, foils, correct
answer, and rationale
• Review and comment on teammate’s questions
• Revise questions– Based on teammates
dialogue
A. Each User Authors
Questions
B. TEAM Review
C. Refine Question(s)
TEAMThinkServer
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TEAMThink in Action
• Used to increase Peer-2-Peer Interaction – to encourage conversation between class
sessions– to apply content based on readings and
discussion– for students who need time to reflect – for students who prefer written over verbal
communication
– to show progress during the semester
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TEAMThink Tools
• Real-Time “To Do List”• Pedagogy• Communication• Measurement• Faculty Administrative
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“Student Homepage” dynamically organizes “To-Do’s” according to instructordefined schedule.
Current Project between Parsons & the University of Michigan
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Synchronous discussion topics easily entered; click and collaborate.
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Learner-Created Questions Students create questions to challenge their peers, including possible answer choices and rationales.
Attachments and references can also be added.
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Questions are refined by team dialogue.
Teammates help sharpen each other’s thinking.
System tracks agreement status and promotes constructive improvement.
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An Instructor or “Expert” Comment Can Be Added
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Instructor Home Page
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Instructor Home Page Continued
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Measurement
Sample of individual performance across “rounds” or course modules.
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Quick overview of team’s question activityavailable from Homepage
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Easy instructor access to all questions.
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Learning events & schedule selected and set by instructor.
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Other Collaboration Tools
• Web Sites• Education Management Software• Collaboration Software• File Sharing Software• Video Conferencing• Voice• E-mail• Instant Messenger• Conference Calls
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Posted questions for synchronous discussion & related hot links or design attachments provided by instructor and/or students.
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