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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 1
TeaM Challenge
Márta Turcsányi-Szabóassosiate professor
Brigitta Réthey-PrikkelPhD student
Eötvös Loránd University Informatics Methodology Group
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 2
Introduction • The idea emerged from the Dudley Challenge
Internet game
• more complex, natural and contextualized problems
• larger task, more creative solutions are needed, more natural and life-like
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 3
The goal of the game We wanted children…
• to realize what it might mean to join the European Union
• to get familiar with the information society
• (and their teachers) to see how the Internet and application programs develop creative learning and problem solving
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 4
The process of the game• The game consisted of three tournaments, each
tournament lasted for four weeks • Teams of five 10-14 years old children, one team
from each school • 98 teams • the first 47 teams qualified for the 2nd tournament• the first 15 groups participated in the 3rd
tournament
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 5
First tournament • There were 51 complex riddles about the culture,
the history, the life and famous people of the EU countries.
• Each task was chosen to be interesting, life-like, important and provoking for the age-group
Stamp
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 6
Ella and Ulla
Ullapool Ullared
book pullover
Ella Ulla
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 7
• Children had to collect different statistical information about a particular country
• Bonus tasks
Second tournament
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 8
Third tournament • Create the mind map of a given country in HTML
pages with hyperlinks as a synthesis of the data collected during the first two rounds.
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 9
The evaluation of the game The pedagogical goal was…
• to motivate children: to cooperate, to develop problem-centric thinking and constructive learning
• provide ideas for informatics teachers as well as other teachers in schools how to involve ICT in the process of teaching subject topics. (“just in time teaching”)
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 10
Colabs Project• Imagine microworlds presented here to provide
suitable frames for a variety of educational microworlds.
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TeaM Challenge by Márta Turcsányi-Szabó & Brigitta Réthey-Prikkel Eötvös Loránd University, Faculty of Science, Informatics Methodology Group, Budapest, HUNGARY 11
Information• TeaM Lab
http://team-lab.ini.hu
• TeaM Challange (Hungarian site)
http://kihivas2003.neumann-centenarium.hu
• Brigitta Réthey-Prikkel