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Carol Ann Dunlap  Staff Development  How to Use Pixie 3

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Carol Ann Dunlap

 Staff Development 

 How to Use Pixie 3

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Title of Lesson Staff Development:How to Use Pixie 3

AudienceStudent Teachers:

North Georgia College

Standards:

1. Facilitate and Inspire Student Learning and Creativity

Teachers use their knowledge of subject matter, teaching and learning, and technology to

facilitate experiences that advance student learning, creativity, and innovation in both face-to-faceand virtual environments. Teachers:

a. promote, support, and model creative and innovative thinking and inventiveness.

 b

.

engage students in exploring real-world issues and solving authentic problems using

digital tools and resources.

c.  promote student reflection using collaborative tools to reveal and clarify students'conceptual understanding and thinking, planning, and creative processes.

d.

model collaborative knowledge construction by engaging in learning with students,colleagues, and others in face-to-face and virtual environments.

2. Design and Develop Digital-Age Learning Experiences and Assessments

Teachers design, develop, and evaluate authentic learning experiences and assessment

incorporating contemporary tools and resources to maximize content learning in context and to

develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:

a.design or adapt relevant learning experiences that incorporate digital tools and resourcesto promote student learning and creativity.

 b

.

develop technology-enriched learning environments that enable all students to pursue

their individual curiosities and become active participants in setting their own

educational goals, managing their own learning, and assessing their own progress.

c.customize and personalize learning activities to address students' diverse learning styles,working strategies, and abilities using digital tools and resources.

d

.

 provide students with multiple and varied formative and summative assessments aligned

with content and technology standards and use resulting data to inform learning andteaching

Understandings:Students will understand that:

1. Students will understand the basic functions of Pixie 3.

2. Students will understand how to use Pixie 3 by creating a projectincorporating the following functions: choosing and resizing a sticker;

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adding a background, adding sound, and publishing the project.

3. Students will understand the difference between a DOK (Depth of Knowledge) level 1 question and a DOK level 3 question. Students willincorporate a DOK level 3 questions into their project.

Essential Questions

Overarching Questions:1. How can I use Pixie 3 in the

classroom?

2. Which grade levels can use Pixie 3?

3.How will understanding the functionsof Pixie 3 benefit my futureclassroom?

Topical Questions:1. How do you resize a sticker?

2. How do you add a background?

3. How can I use Pixie in all

elementary school grade levels?

Plan Learning Experiences

Understanding

 

HOOK : Can you think of a technology program that is universal for allelementary grade levels? A program that even kindergarteners can master independently but also extends fifth graders. Finished projects can be published on to the web where students and parents can view them. Let meshow you a few examples from all different grade levels. I will then showthree projects from a kindergarten student, a third grade student, and a fifthgrade student.

WHERE:  Today we are going to learn the basic functions of Pixie 3 and thencreate a project! Hopefully you will be inspired to use this amazing program

in your future classroom!

EQUIP: I will walk the interns through step by step instructions on how touse Pixie 3. They will receive a detailed handout to follow.

TAILOR: The interns will work in partners to assist each other and I will walkaround to monitor the progress.

RETHINK: At the end of the lesson, the interns will create their own Pixie 3projects that they can use in their future classrooms. They will create word

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problems for math and will be encouraged to use DOK level 3 questioningskills.

EVALUATE: Each intern will create a final Pixie 3 project which will beassessed by the Pixie 3 rubric.

ORGANIZE:  The lesson will begin with a short introduction of the capabilitiesof Pixie 3. Then the interns will be guided with step by step instructions onhow to create a project. I will use the interactive white board as a visual forthe students. Finally, the interns will create math word problems on Pixie 3using a detailed handout along with each other for assistance.

Introduction (15 minutes)

 The lesson will begin with my hook statement. I will then show examplesfrom Mrs. Allen’s kindergarten class, Mrs. Carnes’ third grade class, and Mrs. Turner’s fifth grade class. I will show how the final projects and be printed

and bound into a book, like Mrs. Allen’s kindergarten class, or how they canbe published onto the web.

Guided Instruction (30 minutes)

Everyone will receive a handout that walks the interns through step by stepinstructions on how to use Pixie 3. I will give the students visual on theinteractive white board as we all follow the steps on the handout.

 The interns will follow these steps:

1. The interns will turn on the laptops and log in using the username andpassword provided. I will walk my audience through each step of finding andusing Pixie.

2. First open Pixie. Click the Start menu, select All Programs, select students,and choose Pixie 3. Pixie will open. You will see a blank picture.

3. You can use activities to learn about common classroom topics. Click theOpen button on the toolbar. You will see the Open Picture dialog.

4. Click the Activities button in the list on the left. You will see the Activitiesfolders.

5. Double-click the Math folder to open it. You will see the Math topics folders.Double-click the Numbers folder to open it.

6. You will see the Numbers activities. Click the Skip Count Dot-to-Dot activityto select it. Click the Open button. You will see the Skip Count Dot-to-Dot

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activity.

7. You can add text to the text object on this picture. The text object is in thetop right corner of the picture. Double-click the “Double-click here to addtext” text. The default text will disappear. You will see a blinking cursor onthe left.

8. Type your name. Click the picture away from the box to deselect it. Youcan use the Shape tool to draw straight lines to complete the barn. Click theShape tool on the tool palette. You will see the shape options in the Optionspanel. Click the line option at the top of the Shape field.

9. Click and drag the Width slider to the right, so that the line is about asthick as the fence lines. You can see a preview to the right of the slider bar.Click the dot for the Number 2 and drag to the dot for Number 4. Release themouse button. You will see the line.

10. Click the dot for the Number 4 and drag to the dot for Number 6. Releasethe mouse button. You will see the line. Click the Undo button the toolbar if you want to try again. Continue drawing individual lines to complete the barn.

11. You will see the brush options in the Options panel. Click the round shapeat the far left of the Brush options. Click and drag the Size slider so that thebrush is about the same width as one of the dots around the mud hole. Moveyour cursor over the number five. Click and drag the cursor through all of thenumbers, counting by fives to complete the mud hole.

12. You can use the Paint Brush tool to complete the mud hole since itdoesn’t need straight lines. Click the Paint Brush tool on the tool palette. Youwill see the brush options in the Options panel. Click the round shape at thefar left of the Brush options. Click and drag the Size slider so that the brush isabout the same width as one of the dots around the mud hole. Move yourcursor over the number five. Click and drag the cursor through all of thenumbers, counting by fives to complete the mud hole.

13. You can use the Paint Bucket tool to fill an area with color. Click the PaintBucket tool on the tool palette. Click black on the color palette. You will seethe Paint Bucket options in the Options panel. Use the pull-down menu tochoose Color.

14. Move your cursor over the middle of the barn roof. Click the mousebutton. The roof will fill with black. Click red on the color palette.

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15. Move the cursor over the front of the barn. Click the mouse button. It willfill with red.

16. Click other colors on the color palette to fill the grass, fence, mud hole,sky, and doors. You can save this Pixie file. Click the Save button on thetoolbar. You will see the Save Picture As dialog.

17. Click the expand arrow next to the Save As field. You will see morenavigation options. Click the Desktop button on the left to move to theDesktop. You will see the files on your Desktop. Click the New Folder buttonat the bottom of the dialog. You will see a New Folder dialog. Type: MathFacts. You will see this name in the field.

18. Click the OK button. The Save Picture As dialog will show this folder as thesaving location.

19. Click the Save As field. Use the Delete and Backspace keys to delete thecurrent name of the file. Type: Skip Count. Click the Save button. Click theNew button on the toolbar. You will see a new blank picture. You can add clipart stickers to your picture. Click the Stickers tab in the panel on the right. You will see the Stickers library.

20. Double-click the Animals folder. You will see the folders in the Animalslibrary. Double-click the Pets folder. You will see the stickers in the Petslibrary. Click and drag the scroll bar to find the picture of the black and whiterabbit. Click the picture to select it. Click the Green arrow button in the lowerright corner of the sticker to add it to the picture.

21. You will see the rabbit in the middle of the picture. You can resize asticker. Move the cursor over one of the green handles on the corner of thesticker. You will see the cursor change to two arrows. Click and drag to resizethe sticker. Drag away from the sticker to make it larger. You can move asticker to a new place on the picture. Move the cursor over the sticker. Youwill see the cursor change to four arrows.

22. Click and drag the sticker to the top left area of the picture. Release themouse button. You can duplicate a sticker. You will use the duplicate optionto add four rabbits across the top of the picture. The sticker is still selectedand you will see green handles around it. Go to the Edit menu and chooseDuplicate. Move the cursor over the middle of the rabbit. Click and drag thenew copy to the right of the first rabbit. Go to the Edit menu and chooseDuplicate again.

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23. Click and drag the new copy to the right of the second rabbit. Go to theEdit menu and choose Duplicate again. Click and drag the new copy to theright of the third rabbit. You will now have four rabbits across the top of thepicture. You can add text to a Pixie picture. Click the Text tool on the toolpalette.

24. You will see a text object in the middle of the picture. You can move andresize a text object the same way you moved and resized the sticker. Movethe cursor over the middle of the text object. It will change to four arrows.

25. Click and drag the box to the bottom left corner of the picture. Move thecursor over the green handle in the middle of the right side of the text object.It will change to two arrows. Click and drag this handle to the far right side of the picture. Double-click inside the text object. Type number sentences aboutthe rabbits. For example: There are four rabbits. Each rabbit has two ears. There are eight ears in all. 4x2=8 You will see the text in the text object.

26. Click the picture outside of the text object. You can change how the textin the text object looks. Click the text object one time. You will not see ablinking cursor. You will see text options in the Options panel.

27. Click the Center button in the Alignment area. Click and drag the Sizeslider to change the text size. You will see the text change.

28. Click the Save button on the toolbar. You will see the Save Picture Asdialog. You are already at the Math Facts folder.

29. Click the Save As field. Use the Delete and Backspace keys to delete thecurrent file name. Type: Word Problem. This will be the name for the file. Youwill see this name in the Save As field. Click the Save button. Click the Newbutton on the toolbar. You will see a new blank picture.

30. You can use the Roller tool to paint a line of pictures. Click the Roller toolon the tool palette. You will see options for the Roller tool in the Optionspanel. Use the pull-down menu at the top to choose General if anothercategory is showing. Click and drag the scroll bar until you see the lady bug.Click the lady bug to select it. Click and drag the Size slider so that you cansee three shapes on one line. Move the cursor near the bottom left corner of the picture. Click and drag to paint a line of ladybugs across the bottom of the picture. You can use the Eraser tool to erase painted areas on a picture. You will erase a few ladybugs so that there are only eight ladybugs left on thepicture. Click the Eraser tool on the tool palette. You will see the eraseroptions in the Options panel.

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31. Click and drag the Size slider to the middle of the bar to make the eraserlarger. Move the cursor over the picture. It will change to an eraser. Click anddrag to erase the ladybugs on the right so that only eight ladybugs are left onthe picture. You can use the Selection tool to select an area of the picture.Click the Selection tool on the tool palette.

32. You will see the selection options on in the Options panel. Choose theRectangle selection option. Move the cursor over the picture. It will change toa crosshair. Move the cursor to the bottom left corner of the picture. Click anddrag diagonally across the ladybugs to the right side of the picture so that allof the ladybugs are selected. Let go of the mouse button. You will see greenhandles around the selection.

33. You can copy and paste anything that is selected and shows greenhandles. The ladybugs are still selected. Click the Copy button on the toolbar.Click the Paste button on the toolbar. The selected ladybugs will look thesame, but there are now two copies of them! Move the cursor over the middle

of the selected area. The cursor will change to four arrows.

34. Click and drag the row of ladybugs to the middle of the picture. Click theCopy button on the toolbar again.

35. Click the Paste button on the toolbar again. Move the cursor over themiddle of the selected area. The cursor will change to four arrows. Click anddrag this set of ladybugs closer to the top of the picture. Leave a little roomabove the ladybugs.

36. You can use the Stamp tool to stamp shapes on a picture. Click the Stamptool on the tool palette. You will see options for the Stamp tool in the Optionspanel.Use the pull-down menu at the top to choose Numbers.

37. Click and drag the Size slider so that you can see three number shapes oneach line of the preview. Click the number 8 in the window. Move the cursorover the picture. The cursor will be the number 8.

38. Click the mouse button to stamp the letter 8 at the far right side of thepicture, next to each row of ladybugs. Click and drag the scroll bar in theOptions panel to find the equals (=) sign. Click the equals sign to select it.

39. Move the cursor over the picture. The cursor will change to the equalssign. Move the cursor to the left of each number 8 and click the mouse tostamp the equals sign.

40. You will now use the Selection tool and Stamp tool to demonstrate thecommutative property of addition. Click the Selection tool on the tool palette.

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Click and drag to draw a box around the last three ladybugs in the middlerow. Move the cursor over the middle of the selection. Click and drag theselected group of ladybugs next to the equals sign. This will visually showthat a group of five and a group of three equals eight. Click the Stamp tool onthe tool palette.

41. You will see the Stamp options in the Options panel. Click the plus (+)stamp. Stamp a + sign between the group of five ladybugs and the group of three ladybugs. Click the 5 stamp in the options panel. Move the cursor overthe group of five ladybugs and click the mouse to stamp 5. Click the 3 stampin the options panel. Move the cursor over the group of three ladybugs andclick the mouse to stamp 3. Practice these skills on the ladybugs in thebottom row. This time, show that the addends can be in different places, sothat the equation reads 3 + 5 = 8. Click the Selection tool on the tool palette.

42. Click and drag to draw a box around the last five ladybugs in the bottomrow. Move the cursor over the middle of the selection and drag so that the

group of five is next to the equals sign. Click the Stamp tool on the toolpalette. Use the stamps in the Options panel to add a plus (+) symbol and theaddends to this equation. You may also want to use the Selection tool tocenter the group of ladybugs at the top.

43. You can add narration to a picture to explain your work. Use yourcomputer’s internal microphone or plug a microphone into your computer’smicrophone port. Make sure the computer is set to record sound from themicrophone and that the recording volume is turned up. Click the Arrow toolon the tool palette.

44. You will see the sound options at the bottom of the Options panel. Clickthe red Record button. Pixie will start recording sound immediately. Speakclearly into the microphone. Record a sentence about addition. Click thegreen Stop button to stop recording. You will see a note in this area showingthat a sound has been recorded. Click the Save button on the toolbar.

45. You will see the Save Picture As dialog. You will see the Math Facts folderand the two pictures you have saved. Click the Save As field. Use the Deleteand Backspace keys to delete the current name of the file.

46. Type: Addition. You will see this name in the Save As field. Click the Savebutton. Click the New button on the toolbar.

47. You will see a new blank picture. You have now learned how to add andformat text, add and resize stickers, use the paint tools, and save. Use theseskills to create a title picture for a math project portfolio. When you arefinished creating the picture, click the Save button on the toolbar.

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48. Save this picture in the same folder as your other pictures. You can usethe Share feature to create a Web site with these pictures. Click the Sharebutton on the toolbar. You will see a storyboard of your pictures.

49. You can change the order of pictures. Move the cursor over your titlepicture which will be in the last position. Click and drag this picture to the firstposition. You will see the pictures move. Release the mouse button. The titlepicture will now be in the first position.

50. You can publish your pictures to HTML so you can show them to anyoneusing a Web browser. Click the Web button in the Options panel. Click theCreate button. You will see the Publish to Local dialog.

51. Use the Save in pull-down menu at the top to choose a place to save thefile. Click the File name field. Delete the contents of this field. Type: Math

Projects. Click the Save button. When the site has been publishing, you willsee the Finished Publishing dialog. Click the View button to view your site. Your browser may show a security warning at the top of the window. Click thesecurity bar and choose Allow Blocked Content. You will see the title pagescaled to fit your Web browser window. Go to the File menu and choose Exitto exit your Web browser.Click the Pixie application.

Application (30 minutes)

Now that you have learned some of the basic function you will create your own Pixie

 project. Each person will create a page of our project. The project will consist of math word problems. Feel free to use which ever grade level or standard you arecurrently working with in your internship. Remember to use DOK 3 or 4 questions.The depth of knowledge questions that are a level three begin use key words likecompare, construct, explain, create, analyze, prove etc.

In order to bring your questioning to higher level thinking you can have studentsexplain and prove their answers to the word problems.

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Conclusion: The interns will be emailed and asked to evaluate the lesson and theirexperience. The online survey will ask the following questions:

Link: http://www.surveymonkey.com/s/TDYRVFY

1. (REFLECT) Do you feel that Pixie will be useful in your futureclassroom?

2. (RETHINK ) We used Pixie to create math word problems, can youthink of other ways you can incorporate this program in the classroom?

3. (EVALUATE) After your learning experience how comfortable do youfeel with the program:

a. Very comfortable

b. Comfortable, but still needing more training.c. Not comfortable at all.

4. (Reflect) Are there any other programs that you have seen in theclassroom that you would like to learn?

ReferencesBanfill, J. (2009). Aaamath. Retrieved from http://www.aaamath.com/add34a-inverseadd.html

Recipes 4 sucess. (2011). Retrieved fromhttp://recipes.tech4learning.com/index.php?v=hom

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Name__________________________________________________________________________

Pixie Scoring Rubric

0The student did notadd stickers to their

project.

1The student added

stickers to theirproject but did notresize the sticker.

2The student added a

sticker to theirproject and resized

it.0The student did notadd a background.

1The student added a background

0

The student did notinclude a text box.

1

The studentincluded a text butdid not change thecolor or font.

2

The studentincluded text withdifferent font andcolors.

0The student did notinclude a DOK level3 or 4 question

1The student did include a DOK level 3 or 4question.

Score /6