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    ITALIAN

    GAMING MACHINESMARKET: REGULATION

    MODEL AND HIS EFFECTSSeptember 2010

    Emmanuele M. Cangianelli

    MAG CONSULENTI ASSOCIATI

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    Why we are here

    To synthesize the Italian Electronic Gaming Machines regulatorymodel as the first and the major realization of the Italian approach

    to gambling regulation To explain an experience in changing figures from a dramatic grey

    market to a regulated, monitored and profitable market within asocial, economic and competitive sustainable business environment

    To shape next market developments and regulatory targets

    To consider this experience in shaping new jurisdictions sgam(bl)ing regulatory and business models (i.e. Greece, Poland)

    2September 2010

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    3

    Shaping the market

    September 2010

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    How change figures from a dramatic greymarket to a regulated, monitored andprofitable market? In 2002 2003, after some uninspired attempts to regulate the

    gaming machines market, Italian Parliament approved for the firsttime electronic gaming machines (AWP) regulation guidelines

    AAMS (State monopolies and gambling authority) drafted operative

    regulation; in the meanwhile grey machines were legitimized to havea first significant tax income and to evaluate market dimensions

    Therefore, was published the first new AWP regulation and launchedthe tender for concessions allowing the right of operating gamingmachines in the Italian market by controlling all administrative andoperational data

    The AWP regulation in 2004 was the first result of the AAMSapproach to reach a social, economic and competitive sustainablebusiness environment in Italian gambling markets

    4September 2010

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    Social, economic and competitivesustainable business environment

    Shift State monopoly approach (maintaining and managing gambling

    tax revenues as a policy tool):

    from direct management or ban

    to concession and progressive opening to all gambling markets

    (2006: betting and online skill games \ poker; 2010: online casinogames)

    Introduce (lotteries exception) multi-operators markets

    Develop online managing \ auditing systems for any gambling

    activity Enhance distribution chain responsibilities, confirming revenues

    levels

    5September 2010

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    Gaming machines allowed

    6

    AWP2 MultiplayerAWP2(roulette-like, black jack-like)

    VLT

    Server monitored Server based

    September 2010

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    Central

    Control Systems

    AAMS

    Venue \AWP gamespoint of sale

    EGM Management

    Money collectionVenue Management

    Concessionaire (fully integrated)

    Concessionaire (integrated)

    AWP owner \

    commercialoperator

    Venue \

    AWP gamespoint of sale

    Concessionaire(system provider)

    7

    10%

    15%

    75%

    A competitive market

    with:

    10 concessionaires

    more than 100 licensed

    manufacturers

    more than 1.500commercial operators

    more than 110.000 AWP

    venues

    Networked AWPs systems

    allows to constantly

    monitor how many

    machines are operating

    and how much turnover

    and GGR is generatedThe model permits a significant role to operators different

    than game owners concessionaires (near 70% of NGR)

    Competitive, economic and sustainablebusiness environment

    System

    certification

    (SOGEI)

    AWP certification

    (laboratories)

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    8

    Results

    September 2010

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    Present Italian (legal) gambling marketsturnover

    9

    mln Market turnover.For Casinos* , estimated handle. Casinos EGM are different than AWPs

    Source: AAMS, ANIT, MAG Analysis

    Lotteries;

    18.874;

    32%

    Betting;

    6.151; 10%

    Gaming

    machines;

    25.200;

    43%

    4

    Historical

    Casinos*

    4.555

    8%Bingo;

    1.512; 3%

    Online

    Card and

    skill

    games;2.348; 4%

    2009

    Lotteries;

    8.850; 27%

    Betting;

    3.384; 11%

    Gamingmachines;

    15.137; 47%

    4 Historical

    Casinos; 2.230;

    7%

    Bingo; 948; 3%

    Online Card

    and skill

    games; 1.654;

    5%

    H1 2010

    Presently, nearly half of the italian

    gambling market turnover is

    generated by EGM

    September 2010

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    AWP1 machines

    Gaming machines market evolution

    10

    AWP2 machines

    120.000

    179.000

    226.000

    275.000

    348.000 340.000

    2.451

    10.705

    15.227

    18.608

    21.466

    25.200

    2751.199 1.705

    2.346 2.715 3.079

    0

    5.000

    10.000

    15.000

    20.000

    25.000

    30.000

    -

    50.000

    100.000

    150.000

    200.000

    250.000

    300.000

    350.000

    400.000

    2004 2005 2006 2007 2008 2009

    operating AWP Turnover ( mln) NGR ( mln) mln EGM

    Source:AAMS, MAG Analysis September 2010

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    Gaming machines market evolution

    11Operating EGM, mln turnover

    Source:AAMS, MAG Analysis - * 4 historical casinos EGM not considered

    17.551

    20.705

    23.72725.350

    26.449

    29.011

    2.451

    10.705

    15.227

    18.608

    21.466

    25.200

    0

    5.000

    10.000

    15.000

    20.000

    25.000

    30.000

    35.000

    2004 2005 2006 2007 2008 2009

    EGM turnover n Ita y Lega turnover

    0

    50.000

    100.000

    150.000

    200.000250.000

    300.000

    350.000

    400.000

    450.000

    500.000

    2004 2005 2006 2007 2008 2009

    Operating EGM in Italy* Legal EGM

    Operating EGM in Italy(including grey and black machines)

    EGM turnover in Italy(including grey and black machines)

    September 2010

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    Social sustainable business environment

    Dampen illegal \ grey market to around 15% of the whole market

    Ensure games rules and payouts to players

    Expel illegal organizations from one of their core markets

    More effects in fighting grey market will come in 2010 (AWP market entirely

    works withAWP2 machines, operating with encrypted data \ smart cards onmotherboard)

    (some) responsible gaming tools on AWPs (self setting of time \

    wagers limits)

    limits to machines operating by venue typology (since 2003)

    (some) communication programs to distribution chain

    12September 2010

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    13

    Next targets

    September 2010

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    Present business scenario

    Italian gaming market started the new Video Lottery Terminals era

    VLTs are server-based gaming machines connected to central controlsystems, managed by concessionaires and audited by AAMS

    approach taken to this new regulation - in development since 2006 and

    finalized within the funding program caused by the Abruzzo earthquake

    (2009) - is based much more on the general Italian approach to

    online/networked gaming regulation than AWPs

    VLTs payouts (RNG determined, including jackpot systems) starts from 85%

    (rather than fixed 75% in AWPs)

    terminals may be installed only in dedicated gambling venues and may

    works with cashless systems

    VLTs segment aims to:

    cover the last mile to the total public control of the EGM market, fighting

    illegal offer with an even more competitive offer

    push players more to dedicated gambling venues than from the presently

    predominant street venues (coffe bars)14September 2010

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    Expected EGM market turnover bybusiness model

    15% turnover (handled wagers) Casinos EGM are different than AWPs and VLTs

    Source:MAG Analysis

    Dedicate

    d venues

    15%

    Street

    offer

    69%

    4

    Historical

    Casinos

    16%

    2009

    Dedicated

    venues

    52%

    Street

    offer

    40%

    4

    HistoricalCasinos

    8%

    2012

    Around 2012, gross gaming revenues of EGM dedicated

    venues should go over 40% of the whole market

    September 2010

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    Reality ofgamingmachines andcasinoenvironment

    worldwide

    16

    Italian EGM market positioning evolution

    World of

    entertainment

    Tourist targetLocal target

    Gambling

    Italy 2010

    Italy 2005

    Italy 2012

    Italy 20xx

    Source:MAG elaboration on a E. Bidault layout

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    Next regulatory challenges

    What we expect:

    More skill-based gaming (with introduction of poker tournaments indedicated venues)

    More cashless operation, with higher security and opportunity (formarketing and RG objectives) for player tracking and consumer behavioranalysis

    Higher commitment from gaming companies (rather than to streetoperators) to prove their socially responsible approach

    Enhance responsible gambling programs

    Effective under age gambling control in dedicated venues

    Dedicated venues to become a strength in harm minimization

    All those targets needs: maintaining low taxes and a stable regulatory environment

    national policies targeted to local and\or social destination of gamingtaxes

    17September 2010

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    18

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    In this paper

    MAG

    is a strategy and business advisoryfirm.

    MAG assisted Italian gaming and

    betting authorities in shaping and

    starting up the Italian gambling

    regulated market in 2002-2007.Presently,MAG advises some of

    the major companies involved in

    Italian and European gambling

    markets.

    For further information

    [email protected]

    [email protected]

    Shaping the market

    How change figures from a dramatic grey market to aregulated, monitored and profitable market?

    Social, economic and competitive sustainable business

    environment

    Gaming machines allowed

    Competitive, economic and sustainable business

    environment

    Results

    Present Italian (legal) gambling markets turnover

    Gaming machines market evolution

    Social sustainable business environment

    Next targets

    Present business scenario

    Expected EGM market turnover by business model

    Italian EGM market positioning evolution

    Next regulatory challenges

    mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]