ei603 session 2

16
Introduction to Programming

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programming, logo, roamer, binary

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Page 1: EI603 Session 2

Introduction to Programming

Page 2: EI603 Session 2

• CS Unplugged activity - Binary

• Programming within the National Curriculum at KS1/KS2

• An introduction to programmable toys

• Seymour Papert

• Logo

• Follow up Task

Session Overview

Page 3: EI603 Session 2

Binary Activity

Page 4: EI603 Session 2

Binary Activity

Page 5: EI603 Session 2

Draft National Curriculum Feb 2014

Page 6: EI603 Session 2

Draft National Curriculum Feb 2014

Page 7: EI603 Session 2
Page 8: EI603 Session 2

An introduction to programmable toys

Page 9: EI603 Session 2

An introduction to programmable toysFloor Robots

Page 11: EI603 Session 2

An introduction to programmable toysRoamer

“Roamer-Too is the latest version of the popular Roamer robot (now called Classic Roamer). It combines the latest robotic technology with the science of learning to create an exciting and dynamic educational tool that can help your students understand complex ideas across a wide range of age groups and subjects.” Valiant Technology

Page 12: EI603 Session 2

An introduction to programmable toysActivities

- Using a roamer, create an equilateral triangle - Knock down a tower of bricks- Navigate a maze - Shall we dance? Synchronous dancing robots.

Tip: Procedures are great for this.

Page 14: EI603 Session 2

Logo

Page 15: EI603 Session 2

Textease Turtle (Logo)

Page 16: EI603 Session 2

Follow up task

Activity:

Download KidsRuby from kidsruby.com

Read ‘How to use KidsRuby’ and then work through ‘Basic Programming’