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Essential knowledge for KD Max 2012 KD Max Furnspace 3D / KD Max Division 1/8/2012

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Page 1: Essential knowledge for KD Maxkdmax.co.za/files/KD_Max_Tutorial.pdf · Getting Started with KD Max 16 Layout cabinets Base unit When we were in 3D part, there are two ways to select

Essential knowledge for KD Max

2012

KD Max

Furnspace 3D / KD Max Division

1/8/2012

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Getting Started with KD Max

1

Essential knowledge

File Formats

KOC File format of 2D Design module. If this file missed,

you could not go back to 2D Design to modify the

room.

MRS File format of 3D Design. You can save the room

structure, 3D models, the lighting attribute and the

rendering setting in mrs files.

MRM File format of models in render module. You can use it

by dragging and drawing into the scene or by adding

them into library beforehand. You could download

them from http://www.interimodel.com.

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Getting Started with KD Max

2

Step by Step Tutorial

Start program

Double click desktop icon to load 2D design, and then you can

see the 2D design interface.

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Getting Started with KD Max

3

Insert floor plan

Go to: Menu Bar > Draw > Insert picture

Find an image in the pop-up dialogue. Note:

Program only supports three image formats: JPG,

BMP and TIF. Click a point in workplace to insert

the image.

You could find a floor plan image named

“sample.jpg” as in the tutorial package to begin

with your first KD Max work.

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Getting Started with KD Max

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Adjust Image Scale

Click “Choose reference point” button,

and then click two points to specify a

reference distance.

Note: You might turn off all the Snap

setting at the bottom toolbar to pick a

point freely. But to draw horizontal or

vertical line, it is strongly recommended

to keep the “Snap Angle” turning on.

Give a new value: here we input 5500 in the input box and click OK

button.

Note: Use middle

wheel move up and

down to adjust the

whole picture to a

proper size; Hold the

middle wheel to move

the whole picture.

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Getting Started with KD Max

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Start to draw wall

Click “Free wall”

icon on the left

side panel. We

start to draw walls

referring to the

inserted image.

Left click at the

corner, which is marked by the red circle, to start drawing walls. This

point will be the starting point. Notice: you should always pick a

corner in the room rather than out of it.

Check the snap setting

If you found that you couldn’t move cursor freely, please check the

snap setting. In order to trace the wall accurately, turn off “Snap at

length” at the bottom toolbar. To draw horizontal or vertical wall, it is

strongly recommended to keep the “Snap Angle” turning on.

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Getting Started with KD Max

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Change wall parameters

Change the baseline position before you

picking another point on the image. Here we

choose Left side.

Note: If you were going to trace the wall in

clockwise, choose “Right side”. But for tracing

the wall in center, you should choose “Central

line”.

Trace the wall

Move cursor over next corner, Left

click to specify the end point of first

wall.

This point will also be recognized as

the starting point of next continuous

wall. Move cursor over point two and

left click again.

Start point

Point two

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Getting Started with KD Max

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Use the same way to pick other corners. When tracing the wall,

program could detect existing wall to make your work more

convenient.

At last, move cursor to pick the very first corner. A closed room is

created. Right click to quit current command.

To display the wall in green, select “Menu Bar > Setting > Highlight

Wall”.

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Getting Started with KD Max

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Doors & Windows

Next we will insert

doors and windows.

Choose “Arcadia door”

on the left side panel,

and then change its

width, height and

elevation to 2500, 2800

and 0.

Move cursor over target wall. The

door will be located on it

automatically. Move cursor along

the wall to change door’s position.

Move cursor left and right to

change opening direction (inside or

outside). Left click to insert the

door at current position, right click

to quit current command.

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Getting Started with KD Max

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Now we will place a window. Click

“Window” in the left side

panel .Change its parameters to

1000x2800x0 and locate it in the

right position as images blow.

And click “Corner window”, change its

parameters as image below and place it by

first clicking one wall and second clicking

next

connected

wall.

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Getting Started with KD Max

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Ceiling

To create the base ceiling for the whole room, select “Auto ceiling”

command under “Room” menu. Click a point in the room, and then

change its Elevation to 2800.

Click “Ceiling block” under “Room” menu. Draw

a red rectangle area according to the image’s

ceiling block by clicking first point and second

point.

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After this, change its elevation to 2900 and choose “Do not use ceiling

type” when a dialogue box pops up.

It is suggested to turn off all snap settings.

After finished this,

you can delete your

reference image.

Right click on the

image and choose

“Delete”, you will

see as the picture

shown:

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Getting Started with KD Max

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Go to Render

To convert your 2D drawing to Render part, click

“3D” icon in the quick toolbar. In the pop-up

“Select Style” dialogue box, click “Cancel” to set

detailed parameters. It pops up another

“Select…” dialogue box. Here we select

“Use template” and click OK.

You will come to select template dialogue, choose [Kitchen01] and

click OK.

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Getting Started with KD Max

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Next you can select door style from below dialogue box. Here we

choose Crystal material, No. 05 and click OK to finish settings of the

doors.

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Now it comes to parameter settings for handle, worktop, line and

others. Here we click “OK” to keep the default value.

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Getting Started with KD Max

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Now we come to Material Settings. Double click the preview picture

of worktop to choose material. It will pop up a window listing

materials for you; just select the material in red frame as image

accordingly. Click OK in the “Set Material for Worktop” window.

Here we use the same way to set wall seal, plinth, carcass etc.

Click OK to finish the material setting. Now you can enter 3D to make

kitchen design.

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Getting Started with KD Max

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Layout cabinets

Base unit

When we were in 3D part, there are two ways to

select products. They are “Search type” and

“Select type by folder”.

We are about to lay out cabinets by “Select type by

folder”, the way which is the same with the

previous version of KD Max.

Then a dialogue box appears: “Select Product Style

according to Directory” and select “Base Unit Filler Panel” according

to the following picture:

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Now change its dimension

to W100xD580xH720, and

then click “Layout”. It

pops up a prompt which

means you should select a

wall to fix the filler. Just click “OK” then click a wall. Move your

cursor to lay it out in the corner.

Then when you saw a dialogue box

asking you “To extend this filler to wall

or other unit”, choose “No”.

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Next we will use another method “Search type” to lay out cabinet/item.

Click “Search type” then a dialogue named “Select Product Style” will

pop up. The structure of this dialogue is consists of three parts. They

are Style, Keywords and the item images. And there are many pages

for user to choose different cabinets.

Here we select Base unit >>choose 1 door>>Drawer Base Unit\Right

Open and then click OK.

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Change the cabinet dimension to 500x580x720. Click “Layout” then

the unit will move along the wall. When it gets close to the filler, the

unit will attach the filler automatically. Left click to finish.

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Use the same way to lay out sink unit with 2 doors. Select Search

type>>Base unit>>Sink>>Sink unit, 2door. Click OK.

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Dimension: 1000x580x720.

Cabinet with 1 right-open

door. Find it by Search

type>>Base unit>>1

door>>Base unit\Right

open.

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Dimension: 400x580x720.

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Roaster cabinet. Select Search type>>Base unit>>Function>> Page 3,

Roaster Base unit.

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Dimension: 800x580x720.

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Cabinet with 3 drawers. Select Search type>>Base unit>>Drawer>>

Page 4, Draw Base unit D3.

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Dimension: 600x580x720.

Cabinet with 1 left-open door. Select Search type>>Base

unit>>1Door>>Base unit, 1Door\Left open.

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Dimension: 400x580x720.

Cabinet with 2 doors. Select

Search type>>Base unit>>Base

unit, 2Door.

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Dimension: 1000x580x720.

After finishing laying out all base units, next you can install plinth and

worktop for base units.

Click (Auto Install Worktop) and

(Auto Install Plinth) in toolbar to auto-install

worktop and plinth respectively.

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Wall unit and extractor

Next, lay out 2 cabinets with 2 up-open doors. Select Search

type>>Wall unit>>wall unit, Down Glass door.

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Dimension: 800x350x600.

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Cabinet with 1 right-open door. Select Search type>>Wall unit>> Page

20, wall unit, 1 door\Right Open. Dimension: 350x350x600.

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Install extractor. Select Search type>>Extractor>>Pipe Extractor Hood

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Choose PJ-2393. Dimension: 900x498x621. Change its elevation to

1500.

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Right click on the extractor and choose “Stretch extractor pipe”, input

750 in the dialogue box. You can see the extractor is stretched.

Let’s continue to install other wall units.

Cabinet with 1 left-open door.

Select Search type>>Wall

unit>> Page 16, wall unit,

1door\Left open.

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Dimension: 350x350x600.

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Install 2 Cabinets with 2 up-open doors. Select Search type>>Wall

unit>>2Door>>Wall unit, Down glass door. Dimension: 800x350x600.

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Install sink. Select Search type>>Sink>>With 2 sinks\2 Rectangle

sinks>>PJ-2557. Dimension: 728x460x294.

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When you layout sink, just click on that sink cabinet which you want

to install the sink, it will pop up a “Set” dialogue box, just click “OK”

to use its default value (the default location of the sink is on the centre

of this cabinet.)

Then it will pop up another dialogue

asks “Be underworktop sink?” Click

“Yes” to continue.

Next, install oven in base unit. Select

Search type>>Oven>>Roaster 1 door.

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Choose PJ-2430. Dimension: 598x19x598. First click to choose the

top panel of void space and Second click to choose the floor panel of

void space.

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Install hob. Select Search type>>Hob>>Cooker top, 4 gas hobs.

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Choose PJ-2345. Dimension: 750x503x14. Click the cabinet which

you want to install the hob.

Click “OK” when there pops

up a box to keep its default

value.

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Next let’s use “Search type by

folder” to get a splash back

panel. Select Search type by

folder>>Hardware>>splash

back.

Change its dimension to W900x D9xH1180, Location mode: over

worktop. And install it in the right position.

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Click icon (Arrange adornment) and select Scheme2 in the pop up

dialogue.

You can see some new decorations are automatically added into our

design. If you don’t need some of them, right click the object and

choose Delete. And you could also double click the items to move to a

new place.

Note: you can add some items by using “Search type by folder”.

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Install island base units

Select “Search type”>>Base

unit>>2Door>>Baseunit, 2Door. Dimension:

1000x580x720. Change its location mode to

“Special position on floor “and elevation is 130.

Click “Layout”, and

then you will notice

that the system

switches to top view

asking you to select a

wall. Select a wall and

locate to the specific

position as image

aside.

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Click (Last view) icon in toolbar to turn it back to perspective

view. After went back to perspective view, you need to lay out the

same cabinet next to previous one.

Note: This time the location mode should be switch to “on toekick”.

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Install plinth and worktop for island base units

Choose “Worktop > Create Plinth > Select Units to Create”, hold

“Shift” Key and left click to select the 2 cabinets, and then right click

to finish.

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Choose “Worktop > Select Units to Create Worktop > Auto”, hold

“Shift” key and left click to select the 2 cabinets, right click to finish.

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Create illusive door for 2 island base units

Go to “Door > Illusive Door Design” and

click the side panel of the two base units, it

pops up a window: Door Design. Click OK

In pop-up dialog, right click and

choose “other” item to define

door style for the panel selected.

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Define illusive door for back panels by the same method above.

Next, we will install

kitchen light above island

base units.

Choose “Select type by

folder”; find the Kitchen

Light model under the “99

Additional library 01>>09:

Decoration” folder.

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Dimension: 2000x580x150. And change its elevation to floor as 1500.

Click “Layout” to install Kitchen Light model on top of island base

units.

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Click on toolbar to go back to last view and continue to install

pilasters. Choose “Select type by folder” >>99 Additional library

01>>08: Pilaster>>Wall unit.

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Dimension: 50x20x1150. Location mode: over selected object.

Click layout and choose the kitchen light when system asks “select

object”. We need to install four pilasters here. Now is the first one.

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When the system pops up a “Set” dialogue, we need to input value as

image below.

Click OK to see

image aside.

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The second one.

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The third one.

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The last one.

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Next, let’s add some

decoration in the scene

by “Select type by

folder” method, like

flower, glass, bottle and

fruit Basket.

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Choose “Select type by folder” >>12: Ornaments>>Table and chair.

Next, lay out the table, chairs and some adornments on the table.

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Change door style

Click icon (Change Material) and find Aluminum Frame door

style. Door>>Pure Color>>Aluminum Frame>>09 (Black color).

Double click the black color to apply this new door style.

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You can specify some

doors to apply another

door style. Choose

“Door > Door color >

One (multi) Unit” to

apply another red

Aluminum Frame door

style to wall units.

Press “Shift” key for

multiple selection. Right

click for conformation.

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Click “Change Door Style” on “Door Color” dialogue, and then

choose “Crystal > Grade C > No.05” on “Select Door Style” dialogue.

The color of wall units has changed into red already.

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Lights on

Click (Lights on) icon on toolbar to open lights. When the

system calculated 15 times, press to stop radiosity option.

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Save image

Choose “Render > Save Image”

to obtain the rendering image.

Please set the render parameters

as right side image shows. Usage:

1024x768. Antialias Pixel Point:

3x3; Unselect “Quick Mode”.

Click OK to save this image.

The saved image shows below.

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Output quotation

Click icon (Auto

quotation) in toolbar to

output quotation list.

Click OK when popup

“Worktop Size”

dialogues.

Then a “Quotation Option”

dialogue will pop up. Here we

select “EURO” as the current unit

and click OK.

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You can save the quotation list as .xls or .txt format file by clicking

“Export” and “Export to txt file”. Here we choose “Export” to get a

quotation list as xls.

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Output drawings

Click icon (Drawing) in toolbar to output drawings. Click OK

when pop up “Output All Drawings” dialogue.

Click OK to continue

when the system pops

up “the Setting of

Water\Elec Location”

dialogue.

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The four different

drawings are showing

here.

Top view

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Front view

Final result

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Appendix

1) The attachment relationship of main products:

2) The relationship of main units on generating pelmet, cornice,

plinth and worktop

3) Location Mode of different products:

1) The attachment relationship of main

products:

a) Product in same type can attach together automatically. For

example, base unit with base unit, tall unit with tall unit and so on.

b) There are some limits for different products to attach with each

other.

Main units

Attachment relationship with different

products type

Base unit Attach with Semi Tall unit, Tall unit, washing

machine and dishwasher

Wall unit Attach with Tall unit, extractor

Tall unit Attach with Fridge only

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2) The relationship of main units on generating

pelmet, cornice, plinth and worktop

The relationship on generating pelmet, cornice, plinth and

worktop.

Main units Pelmet Cornice Plinth Worktop

Base unit N N A\S A\S

Wall unit A\S A\S N N

Semi Tall

unit

N N A\S S

Tall unit N A\S A\S N

Notes:

A: generate automatically;

S: select unit to create;

N: can't generate any of them.

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3) General Location Mode of different products

Products Location Mode

Base unit toe kick

Wall unit At wall unit elevation

Tall unit toe kick

Semi tall unit toe kick

Sink In worktop(by unit)

Hob In worktop(by unit)

Extractor A At wall unit elevation

Extractor B Under selected object

Fridge On floor

Oven Auto fit size

Microwave Inside electrical appliance