film breakdown - mytho logique · facial rigging & blendshapes fix; props rigging (bibiche fx...

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FILM BREAKDOWN Jessica Ambron [email protected] Character animation Background animation Every falling leaves & feathers (nCloth systems); butterflies (particles instancer); wind in trees (scripted) Rigging Zeus, Dionysos Skinning Fx Zeus’ lightning (dynamics), smoke (fluids) Note concerning animation On Mytho Logique, when animators had shots to animate, they had to animate all characters and main elements in the shot (with rare exceptions). See next page for complete shots’ map, and animator benchmarks. Amandine Aramini [email protected] Character animation All environment/set design & modeling All textures Characters, props, environment Color script Character modeling Character faces; hair and fur; parts on every character Paint fx layout & rendering Grass End credits Alexandre Belbari [email protected] Character animation Character modeling & blendshapes Satyre base head mesh (topology) All blendshapes Rigging Satyre, Centaure, Centaurette, Swan Everything on the title shot All the clouds (fluids), flying swan (animation), lighting & rendering Rendering & compositing Guillaume Poitel [email protected] Character animation Character design Storyboard & layout Editing Rigging & character fx Bibiche, Nymphettes; Dynamics elements on all characters; props rigging (the Bibiche flower, waterlilies); stereo came- ra rigging Lighting Rendering & compositing Yannick Vincent [email protected] Character animation Rendering & compositing All shaders Character modeling Centaure, Dionysos, Zeus Rigging Facial rigging & blendshapes fix; props rigging (Bibiche tree, throwed tree, Centaure bouquet); additionnal cartoon rigging Fx & particles Various smoke & ground explosions

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Page 1: FILM BREAKDOWN - Mytho Logique · Facial rigging & blendshapes fix; props rigging (Bibiche Fx & particles Various smoke & ground explosions. ANIMATION BREAKDOWN / shots map Jessica

FILM BREAKDOWN

Jessica Ambron [email protected]

Character animation

Background animation

Every falling leaves & feathers (nCloth systems); butterflies

(particles instancer); wind in trees (scripted)

Rigging

Zeus, Dionysos

Skinning

Fx

Zeus’ lightning (dynamics), smoke (fluids)

Note concerning animation

On Mytho Logique, when animators had shots to animate, they had to animate all

characters and main elements in the shot (with rare exceptions).

See next page for complete shots’ map, and animator benchmarks.

Amandine Aramini [email protected]

Character animation

All environment/set design & modeling

All textures

Characters, props, environment

Color script

Character modeling

Character faces; hair and fur; parts on every character

Paint fx layout & rendering

Grass

End credits

Alexandre Belbari [email protected]

Character animation

Character modeling & blendshapes

Satyre base head mesh (topology)

All blendshapes

Rigging

Satyre, Centaure, Centaurette, Swan

Everything on the title shot

All the clouds (fluids), flying swan (animation), lighting &

rendering

Rendering & compositing

Guillaume Poitel [email protected]

Character animation

Character design

Storyboard & layout

Editing

Rigging & character fx

Bibiche, Nymphettes; Dynamics elements on all characters;

props rigging (the Bibiche flower, waterlilies); stereo came-

ra rigging

Lighting

Rendering & compositing

Yannick Vincent [email protected]

Character animation

Rendering & compositing

All shaders

Character modeling

Centaure, Dionysos, Zeus

Rigging

Facial rigging & blendshapes fix; props rigging (Bibiche

tree, throwed tree, Centaure bouquet); additionnal cartoon

rigging

Fx & particles

Various smoke & ground explosions

Page 2: FILM BREAKDOWN - Mytho Logique · Facial rigging & blendshapes fix; props rigging (Bibiche Fx & particles Various smoke & ground explosions. ANIMATION BREAKDOWN / shots map Jessica

ANIMATION BREAKDOWN / shots map

Jessica Ambron

Amandine Aramini

Guillaume Poitel

Alexandre Belbari

Yannick Vincent

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Page 3: FILM BREAKDOWN - Mytho Logique · Facial rigging & blendshapes fix; props rigging (Bibiche Fx & particles Various smoke & ground explosions. ANIMATION BREAKDOWN / shots map Jessica

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