film studies 7th march
TRANSCRIPT
Film studies 7th March
Horror- Horror films are meant to
Frighten Panic Cause dread and alarm Invoke our hidden worst fears Allow a kind of catharsis (Greek idea which believed
that watching tragedy got rid of certain strong emotions)
They will often deal with our nightmares, vulnerability, terror of the unknown, fear of death, loss of identity
Horror must contain a monster of some kind-otherwise there is no horror!
The monster
Horror
British horror films need to deal with subject matter relevant to the British audience
This could be referred to as the zeitgeist (the spirit of the time/how people were feeling in society)
This could be achieved in several ways If this is not included, there is nothing
to be fearful of
Genre
Generic Characteristics across all texts sharesimilar elements of the below depending onthe medium...
• Typical Mise-en-scène/Visual style(iconography, props, set design, lighting,temporal and geographic location, costume,shot types, camera angles, special effects).• Typical types of Narrative (plots, historicalsetting, set pieces).• Generic Types, i.e. typical characters (dotypical male/female roles exist,archetypes?).
Key terms
Iconography –characteristic props, costumes, settings, sounds, character types that we expect to see in that genre
Visual style like dark colours- reds and blacks that have horror connotations
Lighting Props- knives, chainsaws etc Settings- woods, abandoned houses monsters
Narrative structure
Todorovs- 5 stages of narrative Syd fields- 3 stages Noel Carroll- three phases (the philosophy
of horror) 1.Onset phase- where disorder is created,
generally in the form of the monster 2. Discovery phase -the characters discover
the monster 3.Disruption phase-characters destroy the
source of the disorder and restore normality
Todorov
5 stages of any narrative Equilibrium Disruption of order Recognition of disruption Attempt to repair disruption Return to new equilibrium
Syd Fields three act plot structure
Plot points move the action forward. They are important points which impact the lives of characters and change their relationships with others
Set up- this is when the director must make the audience care for the hero/ want to keep watching the film
Confrontation- Longest act of the film/ confront their enemies/start to turn things around
Resolution-the hero will finally take control of the struggles and achieve their victory
Scream
http://www.youtube.com/watch?v=pFCStOMqpfk
Watch the opening scene of scream and consider narrative and genre conventions which are used
Key questions
How did you know that it was a horror film? What genre conventions revealed this? How does it play with Todorov’s narrative
structure? How does it subvert audiences expectations? How is the setting used? What binary oppositions are there? How is the female represented? How is iconography (characteristics of the
genre) used to indicated the genre to the audience?
Subverting expectations
The girl that we see at the start is not the final girl as we may expect.
She is killed and this can shake audiences as this is not what they thought would happen.
This is the genre playing with audience expectations and genre codes and conventions
This leaves the rest of the film oppen to an uncertainty that we are not expecting.
Nick Lacey
This would link into Nick Lacey who suggested:
Nick Lacey (film theorist) suggests that audiences usually simultaneously want something familiar (the genres repeated formula) and a small degree of novelty (the difference)
Lacey suggests that all audiences and producers must share the knowledge of the genres characteristics.
He does however show understanding that different audiences will have a different understanding of genres.
Genre is a very fluid concept.
Reasons for genre
Genres must provide repetition and reinforcement- the building blocks of genre, its elements, as well as the messages that genres communicate, depend on being repeated and continued so that the audience know and understand them
The final girl
Characteristics of the final girl- Clover 1992 Boyish attributes-dress, behaviour, maybe names Strong and independent- the final girl is the first to
realise that something is wrong, even when no one else believes her
Intelligent and resourceful-to kills the monster the final girl will over come the lack of physical strength that she has through rational thinking.
Brave- although she sees her friends die and is aware of what might happen, she pursues the monster anyway
Serious-not interested in the superficial things in life (with teenagers, not interested in sex, drinking and partying)
The final girl may well start out as Propps princess, changing throughout the text to become the hero.
The final girl may well allow us someone that we can support and want to survive
Perhaps there is comfort in the fact that she does survive!
The final girl can be said to become more and more masculine over the course of the film
Turns from hiding from the monster to confronting them.
He suggests that genre offers a set of expectations that create a clear idea for the audiences about what is possible in the films diegesis. (the films world)
The rules of the genre define the limits of that genres verisimilitude (believable and realistic world)
Audiences have to accept the rules and ideas of the film world as being true
The monster
The monster will act as a metaphor for particular threats and fears within society or within ourselves
We need to understand the context of the society at the time to understand the ‘fear’
The pleasures
So why do we enjoy the horror genre? 1. Anticipation, expectation and
predication There is a kind of pleasure gained from
being able to predict what will happen next
The play theory- audiences enjoy the adrenaline rush and the fear, within the safety and constructs that it is only a film
The iconography of the film, is also linked with these primal fears and allows us to be scared
The psychoanalytical account- this argues that horror films allow audiences to gratify expressed desires (especially violent and sexual ones)
The audience are allowed to express their desires before having to repress them again (maybe this is why violent films are becoming more popular?)
There is also a fascination with the body and the fragility of it
Fantasies of power- suggests we might enjoy the power of the monster and are attracted to the monsters violation of social conventions
Social-The genre conventions also allow us reassurance and pleasure as chaos is brought under control – society is able to control the monster
Pleasure of genre for audiences
• Theorist Rick Altman (1999) argues that genreoffers audiences ‘a set of pleasures’.
Emotional Pleasures: The emotional pleasures offered toaudiences of genre films are particularly significant when theygenerate a strong audience response.
Visceral Pleasures: Visceral pleasures (‘visceral’ refers tointernal organs) are ‘gut’ responses and are defined by how thefilm’s stylistic construction elicits a physical effect upon itsaudience. This can be a feeling of revulsion, kinetic speed, or a‘roller coaster ride’.
Intellectual Puzzles: Certain film genres such as the thriller orthe ‘whodunit’ offer the pleasure in trying to unravel a mysteryor a puzzle. Pleasure is derived from deciphering the plot andforecasting the end or the being surprised by the unexpected.
Reasons for genre