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Harvest Moon: Sunshine Islands Courtship & Marriage Guide
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Sunshine Islands Courtship and Marriage Guide
By Freyashawk
Email: castleenchanted.aol
For details on how to search for specific information in any of my Guides
using
the most popular web browsers, please visit:
http://harvestmoonforever.blogspot.com/2010/02/internet-shortcuts-to-find-
information.html
Created on 9 November 2009
Last updated on 11 June 2010
Table of Contents
Introduction
Embarking upon a Courtship
The Value of Dialogue
The Value of Gifts
Friendship Point Values
Friendship and Festivals
Single Path of Heart Events
Additional Marriage Requirement
Sun Stone Requirement in CourtshipHeart Events
Rival Heart Events
Heart Level Indications
Easy Gifts List
Romantic Festivals
Harvest Goddess Festival
Spring Harmony Day
Fireworks Festival
Your Birthday
Winter Harmony Day
Starry Night Festival
Family Life
Romantic Occasions with SpouseYour Birthday after Marriage
Your Child in Sunshine Islands
The Last Sun Stone
All Eligible Bachelors and Girls:
Eligible Bachelors
Elliot
Vaughn
Denny
Pierre
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Will
Mark
Shea
Eligible Girls
Natalie
Julia
Sabrina
Lanna
Lily
W. Princess
Alisa
Chelsea
Introduction
This is one of my mini-guides that can be used as a quick reference guide for
a
specific aspect of any Harvest Moon or Rune Factory game. Sunshine Islands
has many of the same characters as Island of Happiness and those who do
appear
in both games tend to have the same birthdays, Most Favourites and otherlikes
and dislikes in both.
Nonetheless, there are differences and a separate Character Guide as well as
Courtship and Marriage Guide thus is mandated for each.
This Courtship and Marriage Guide contains specific sections for every
Eligible
Bachelor and Girl in Sunshine Islands. Information includes Birthdays, Most
Favourite Gifts, other Likes and Dislikes, the schedule of Heart Events and
Rival Heart Events and the actual Text of these Events.
For sections that deal with all characters, including those who are not
eligible for marriage, please l refer to my Sunshine Islands Characters Guide
at:
HMSI
Characters Guide
http://faqs.ign.com/articles/104/1044016p1.html
Furthermore, you will find the text of all the Friendship Events for Eligible
Girls and Bachelors in the Characters Guide.
For all other aspects of gameplay, please refer to my General Guide and
Walkthrough at:
HMSI General
Guide
http://faqs.ign.com/articles/104/1044014p1.html
Note that the Characters Guide will not include Heart or Rival Heart Events
for
Eligible Girls/Bachelors but DOES include the Friendship Events for ALL
Characters that occur at 7 Hearts. This Courtship and Marriage Guide thus is
devoted strictly to those two aspects of the lives of the Eligible
Girls/Bachelors.
Sunshine Islands, like Island of Happiness really is two separate games on a
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single cartridge. There is a 'boy's game' and a 'girl's game', depending on
whether you choose to play a male or female character. The actual characters
are the same in both versions, but their roles obviously are very different.
If your character is a girl, your male peers will be Eligible Bachelors and
the females will be your Rivals. If your character is a boy, your female
peers will be Eligible Girls and the males will become your Rivals. In this
Guide, Eligible Bachelors are listed first, followed by Eligible Girls. This
follows the official order of characters in your Assets List if your
character
is a girl but not if he is a boy.
Obviously, Rival Heart Events will be the same, whatever your character's
gender, but Heart Events will be very different. Rival Heart Events for
each
couple will be listed twice, both in the section for the Eligible Girl
involved and in the section that deals with the Eligible Bachelor as well.
Those players familiar with Island of Happiness will recognise most of the
Eligible Girls and Bachelors in Sunshine Islands. There are a couple of
exciting new characters, however.
Most of the major characters can be encountered on the 1st day that you are
allowed to leave your Farm, which is 2 Spring. The items available at the
market initially include all the grains that were so difficult to unlock in
IoH.
Embarking upon a Courtship
Whether you wish to court an Eligible Girl/Bachelor or simply make a new
friend, it is 'meeting and greeting' an individual regularly that is most
important in Sunshine Islands. In fact, a Character will not accept any
Gifts
whatsoever from you until you have introduced yourself AND spoken to him/her
regularly for a few days.
When you first meet a Character, he/she will not accept any Gifts from you.
It is considered improper to do so. People will tell you that they 'need to
know you better' or that they do not 'need' the item you offer. It therefore
is perceived somewhat as a favour to YOU as well as a sign of friendship when
an individual accepts any Gift.
The only exception is that, in the early Spring in the first year, a
Character
will accept a Gift on his/her Birthday even if that individual would continue
to reject Gifts from you on any other day. This is why Vaughn will accept a
Birthday Gift on 3 Spring when other Characters continue to reject Gifts fromyou still.
Furthermore, even if a Character accepts Gifts from you, neglect will cause
him/her later to reject anything you offer, even if it is a 'Most Favourite
Gift'.
Players of Island of Happiness will be familiar with the effects of social
neglect, although Sunshine Islands differs in the initial requirement for
accepting a Gift. In Island of Happiness, a new acquaintance would accept a
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Gift immediately. In Sunshine Islands, social protocol dictates that the
Character not accept any Gifts from strangers!
Finally, you have a 30% risk of losing 100 Friendship Points with any
individual you fail to greet on any given day. This makes it vital that you
try to 'meet and greet' every one as regularly as possible.
While you are restricted to walking as your sole means of transport on any
Island and Kirk's boat for travel to and from the Islands, performing social
rounds can be extremely time-consuming. Fortunately, as soon as your income
reaches 100,000G, the Teleport Stone will appear at Chen's Shop. The
Teleport
Stone really is a necessity rather than a luxury item in a world where
failing
to speak to every one daily can result in a decrease in Friendship.
The Teleport Stone has specific destinations and will not give you 'door to
door' service. Other items that are of great help in your social
interactions
therefore are the Turbo Shoes and the Time-Slowing Ring. As you cannot ride
your Horse in Sunshine Islands, the only way to increase your speed is by
equipping the Turbo Shoes. By equipping the Time-Slowing Ring as well, youwill be able to make all of your daily 'meeting and greeting' Visits without
consuming your entire day in doing so.
The Value of Dialogue
Speaking to any Character on a daily basis will increase Love and/or
Friendship
slowly but surely. You gain 100 Friendship Points with any individual simply
by speaking to him/her. There are other advantages to regular dialogue. You
will find that a Character's conversation will be different at every
location.
In most locations, however, that dialogue will remain constant irrespective
of the individual's Heart Level. It usually is when the Character is at home
that his/her dialogue will change according to Heart Level. Furthermore, it
is at home that individuals tend to confess details about their own past,
likes and dislikes or other personal matters. Although the point value of
'meeting and greeting' some one is the same no matter where you encounter
him/her, you often obtain the best information when you visit a Character at
his/her home.
The Value of Gifts
In Sunshine Islands as in most Harvest Moon games, Gifts can increase ordecrease Heart Levels in terms of Love and/or Friendship. A Gift of an item
that an individual loves will boost Heart Levels but a Gift of a detested
item
will lower them! It therefore is vital to pay attention to a Character's
specific likes and dislikes. Both this Guide and my Characters Guide provide
details about each individual's likes and dislikes.
Birthdays are important occasions for gift-giving in any Harvest Moon game.
A
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Gift of a favourite item on an individual's Birthday is worth far more in
terms of Heart Level increase than the same item given on an ordinary day.
Sunshine Islands rewards friendship with more benefits than most other
Harvest
Moon games. You can obtain special items as rewards.
When you have given any individual five favoured Gifts, you will receive the
Gift of a Sun Stone in return. A 'favoured Gift' in this sense is any item
that is received 'with music'. When you reach 2 Hearts with the owner of
any
House/Business, you will receive a Sun Stone as well. It is possible that
you
must receive the 'personal' Sun Stone in some cases before the 'owner' Sun
Stone event will trigger.
Note that you MUST receive any and all Sun Stones that any Eligible
Girl/Bachelor has to offer if you wish to marry him/her. Ordinarily, as the
Gifts of these Sun Stones is based on Friendship/Heart Levels, you will
receive them in the natural course of Events. If, however, for some reason,
you fail to visit the Individual when he/she is at home, you may miss one of
the Sun Stone Events, thereby creating an impediment to your marriage.
Sun Stones are at the very foundation of Sunshine Islands. You need to
obtain
all of them in any case in order to complete the plot. The reason why you
need to obtain the 'owner' Sun Stone from any individual who has his/her own
home, whether it is a house, tent or ship is that, after marriage, he/she no
longer will live there and the Event therefore no longer can be triggered.
Finally, when you reach 7 Hearts or Yellow Heart Level with any individual,
you
will receive a special Birthday Gift from that Character if you speak to
him/her on your Birthday. The only exceptions are Haila, Nick and your own
Child. Each Character gives a different Gift and many of them are rare or
valuable items. For example, Will's Gift can be a Firefly Flower or Red Magic
Flower and Shea's Gift can be a Truffle.
Each Character can give one of three possible Gifts chosen randomly. The
complete list is given in the section devoted to your Birthday.
Friendship Point values for every action are provided in another section
that
follows.
Friendship Point Values
The following are the actions that will increase or decrease Friendship with
an
individual with their point values:
Actions that increase Friendship/Affection:
Meeting and Greeting an Individual on any ordinary day: 100 points
Meet and Greet any Individual during a Festival: 400 points
Show any Individual an Animal he/she loves: 100 points
Give a Gift an Individual likes: 100 point to 800 points depending on the
Gift
Give a Birthday Gift an individual likes: 300 points to 2400 points
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Actions that decrease Friendship/Affection:
Neglecting to meet and greet an Individual on any ordinary day: -100 points*
*You have a 30% chance of losing Friendship with any individual. This
decrease will not occur 70% of the time.
Showing any individual an Animal he/she dislikes: -100 points
Give an Gift an individual dislikes: -300 to -5000 points
Littering on an individual's home island or on Meadow Island: -100 points
Littering inside an individual's dwelling: -300 points
As you can see, if you are diligent with a daily 'Meeting and Greeting'
ritual
that includes all characters on all the Islands, you will raise Friendship
levels even if you never give a single Gift. Social interactions are
extremely important in Sunshine Islands.
Friendship and Festivals
In most Harvest Moon games, there are both Romantic Festivals and Festivalsassociated with Friendship in the sense that dialogue and even the Events
during the Festival will vary depending on your degree of Friendship with
participants.
Speaking to any individual at ANY Festival will increase your Friendship
Level,
so it always is important to speak to every one at Meadow Island during any
Festival or animal Contest Event. In some cases, the Festival will end
abruptly after you speak to the organiser, so it always is best to speak to
every one BEFORE you speak to the organiser of the Contest or Festival Event.
In the case of any Festival where you have an opportunity to speak to other
attendees both before and after the main Event, you will not gain extra
Friendship points by doing so but you will experience different dialogues
from
each!
In Sunshine Islands, the participation of other characters in the Snow
Festival
is determined by Friendship Levels. No Bachelors or Eligible Girls apart
from
Alisa will attend this Festival. The object of the Festival is to build a
snowman with Gannon. Any character who is at 6 Hearts or above will accept
your invitation to join in the project. Any character below 6 Hearts will
refuse your invitation. The size of the Snowman built depends on the number
of individuals who build it.
The Fireworks Festival is a Romantic Festival to some extent. The Fireworksdisplay will occur even if you do not have any Eligible Girl/Bachelor at
sufficient heart level to watch with you, but you can experience a special
little Romantic Event if any Eligible Girl/Bachelor is at 6 Hearts or higher.
You then will have the opportunity to watch the display with any Eligible
Girl/Bachelor who has reached that Heart Level. Otherwise, you will watch it
with Gannon.
A Festival that is even more Romantic is the Harvest Goddess Festival. All
the
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Girls perform a special Dance in honour of the birthday of the Harvest
Goddess. If any Eligible Girl/Bachelor is at Green Heart Level, you will
obtain an option on the previous day to escort or be escorted to the Festival
Dance.
Single Path of Heart Events
In terms of Courtship, there is only one single 'path' of Heart Events,
making
Sunshine Island similar to other Harvest Moon games and distinguishing it
from
Island of Happiness, where the response you gave during the course of any
Heart Event would alter your future path. In other words, in Island of
Happiness, there were multiple Heart Events at each of the traditional Heart
Event Levels as well as a special 'Recovery' Event if you gave an
unacceptable
response during the Yellow or 4th Heart Event. In Sunshine Islands, there is
only 1 Purple Heart Event, 1 Blue Heart Event, 1 Green Heart Event and 1
Yellow Heart Event for each of the Eligible Girls or Bachelors.
As in Island of Happiness, most Eligible Bachelors/Girls will display a Heart
in their portraits that will change colour as their Affection/Love Levels
change but there are two 'secret' Bachelors/Girls who are eligible for
marriage and yet who do not display the Portrait Heart. They are the same
characters in both of the Island Harvest Moon games. If your character is a
Girl, the 'secret' Bachelor is Shea. If your character is a Boy, the
'secret'
Eligible Girl is the Witch Princess.
Note that there is one Eligible Girl who is elible for Courtship but not for
Marriage. This is Alisa, whose heart has been given irrevocably to her
service to the Harvest Goddess. Rather like a nun who has taken vows, Alisa
will not accept any proposal of Marriage, even at highest heart Level,
deeming
that her devotion to the Harvest Goddess restricts her to service on Mystic
Islands.
Even though Shea and the Witch Princess do not display a coloured heart with
their Portraits, you ALWAYS can find their Heart Levels as well as the Heart
Levels of every other Character on the Relations Page. In Sunshine Islands,
the Characters Page of the Farm Menu is designated by the icon of a
character's head and actually consists of two separate pages. The first is
allocated to human characters and the second is allocated to the Harvest
Sprites who live on Sprite Island.
Players often are confused by the coloured heart icon both in Island ofHappiness and in Sunshine Islands as Events may not occur always when the
Heart Level first changes colour. The Heart icon actually is an indication
only. The real determinant for any Event is the total number of Love or
Friendship Points that you have with any character. In some cases, the total
required may not be reached when the Heart actually changes colour.
Available for Courtship from the start if your character is a girl are
Elliot,
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you will be able to make 'dates' with them for romantic Festivals if any
occur
within the week between your proposal and marriage, but for the purpose of
Rival Heart Events, deepest Red Heart Levels no longer will be an impediment.
Note that you can experience only one of these Events per day, however, even
if the time when the Rival Event might occur would permit more than one to be
experienced and even if the year would permit it.
In other words, if you marry in the third year and then experience Elliot and
Julia's 1st Rival Heart Event at 1.00 p.m. by crossing the bridge from your
Ranch to Verdure Island, you cannot then cross the bridge from Verdure Island
to Sprout Island on the same day to experience their 2nd Rival Heart Event.
To experience the marriages of all Rival Couples, however, you must marry
some
one for whom no Rival exists. This narrows your choices considerably. If
you
are a boy, you will find that the Witch Princess and Chelsea are without
other
suitors. If your character is a girl, it is Mark and Shea who have no othersuitors.
Harvest Moon, however, gives the player the ultimate choice in terms of his
or
her destiny. As you have two slots for different games, you always can
choose
to marry an Eligible Girl/Bachelor with a Rival and then experience his/her
Rival Marriage in a game in the other slot.
N.B. With respect to Sunshine Islands, you cannot save one game in two slots
as
in the old days with games such as FoMT or even HM DS. You must begin an
entirely new game in Slot 2...
Additional Marriage Requirements
The usual Harvest Moon Marriage Requirements in terms of experiencing all
Heart
Events, having the Eligible Girl/Bachelor at maximum Heart Level and raising
Mystic Islands to meet the Harvest Goddess and obtain access to her Church,
as
well as requirements of having an upgraded house that will accommodate a
Husband/Wife Bed apply in Sunshine Islands.
There is one additional Requirement, however, that some players need to beaware exists. If you befriend all Characters to obtain the Sun Stones from
each Individual as well as the Sun Stone that is linked to the House/Shop or
Family as early as possible in your game, you never will be obliged to think
about this 'hidden' Requirement. In fact, however, obtaining the Sun Stones
connected to the Eligible Girl/Bachelor and his/her family/shop is a 'hidden'
requirement in Sunshine Islands.
For example, if you wish to marry Shea, you must obtain both Sun Stones from
him as an Individual and as the owner of his 'house' as well as the Sun Stone
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from Wada before Shea will accept your Blue Feather.
Note that the 'Personal' Sunstone from any individual must be obtained first.
The Event that yields the 'Owner/Head of Household' Sunstone will not trigger
if you have not obtained the Personal Sunstone prerviously by giving 5
preferred Gifts.
The reason why you must obtain the owner/head of household Sun Stone before
you
are able to propose successfully is because your Spouse will live with you
after marriage, leaving his/her home empty. You therefore would not be able
to experience the Event after marriage.
As you need ALL Sun Stones from every individual in order to be able to raise
all the Islands, it is a good idea to befriend all Characters as early as
possible, whether for the sake of your future Courtship or for your general
success in Sunshine Islands.
In some cases, the final Rival Heart Event may require that you obtain one of
the participant's Sun Stone (s) before it can be experienced. In the case
of
any Eligible Girl/Bachelor with an Owner's Sun Stone, if that Character will
move to his/her Spouse's home after marriage, you must obtain the Owner's SunStone before the final Rival Heart Event that precipitates the Rival Marriage
can occur.
Heart Events
As previously stated, there are four Heart Events for each Eligible Girl and
each Eligible Bachelor. There is a Purple Heart Event, a Blue Heart Event, a
Green Heart Event and a Yellow Heart Event. There is only one path for each
of the Eligible Girls/Bachelors and therefore the response that you make in
the course of any Heart Event will affect only the total Love or Affection
Points you have with that Girl or Bachelor. It will not change the actual
future in terms of the next Heart Event.
Note that the Heart Icon may not change colour if you give the 'wrong'
response
in the course of any Heart Event but you WILL lose points in terms of the
total Affection/Love points that you have with the Eligible Girl/Bachelor.
Whether or not the Heart Icon actually changes colour depends on the number
of
points you had at the time when the Event was triggered. If you are close to
the next Heart Level, the Heart icon will remain the same colour but the same
number of points will be lost by giving the incorrect response.
As in ANY Harvest Moon or Rune Factory game, you cannot experience ANY Event
twice once you have saved your game. If you give the incorrect response inthe course of any Heart Event, it is best to reload your game and trigger the
Event again. An incorrect response, however, simply lowers Heart Level. It
does not prevent the next Heart Event from being triggered when you have
reached the required Heart Level nor will it prevent your ultimate marriage
to
the individual. This is the case in EVERY Harvest Moon/Rune Factory game.
Rival Heart Events
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As in Island of Happpiness, Rival Couples can marry in Sunshine Islands but
they will not have a Child. There are three Rival Heart Events and these
will
be the same whether you play as a boy or a girl. When the third and final
Rival Heart Event occurs, the Rival Couple will marry.
What makes this game different is the fact that the FIRST Rival Heart Event
cannot be triggered until the second year. The second cannot be triggered
before the Third Year. The third cannot be experienced before the Fourth
Year. Furthermore, as in some previous Harvest Moon games, Rival Heart
Events will not be triggered AT ALL if the Heart Level of the Eligible
Girl/Bachelor is too high. If, therefore, you wish to experience ALL Heart
Events for every Eligible Girl/Bachelor before marriage and as early as
possible, you must resign yourself to waiting until your character is married
in order to experience the Rival Heart Events.
The Heart Level requirements for each Rival Heart Event are as follows:
Black Rival Heart Event: Eligible Girl/Bachelor's Heart level must be less
than 10,000 AP.
Green Rival Heart Event: Heart Level must be less than 35,000 AP.
Orange Rival Heart Event: Heart Level must be below 60,000 AP.
As previously indicated, the easiest way to facilitate the Rival Marriages is
after your own character's marriage. If you marry a Bachelor or Eligible
Girl
for whom you have no Rival, you then will be able to experience all Rival
Marriages as Heart Levels in terms of Love disappear after your Marriage and
only FP or Friendship will remain.
To experience all Rival Heart Events at the earliest opportunity, court only
one Eligible Girl/Bachelor and make certain that you have no Rival for
his/her
Heart. There is a slight problem with this, however, in that you need to
raise the Heart Levels of every Character, including all Eligible Girls and
Bachelors at least to two Hearts in order to obtain Sun Stones from each. It
therefore is not practical to ignore ANY Character in Sunshine Islands.
As usual, however, the Gift of an item that an individual detests will lower
Heart Levels.
My own recommendation would be to raise ALL Heart Levels and experience all
Heart Events for each Eligible Girl/Bachelor before you propose to the man or
woman of your dreams. After marriage, the Rival Heart Events should proceed
effortlessly.
As in many other Harvest Moon games, you receive a significant number of
points
towards your Farming Degree by experiencing Events. This is an additional
incentive to experience the full set of Heart Events for each Eligible
Girl/Bachelor before you propose to any one.
As Sunshine Islands, like Island of Happiness, is rather a long game, you can
take your time, courting every possible candidate before you determine upon
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marriage. After all, you cannot even MEET all candidates immediately and it
may be the second year in the game before you meet the last Eligible
Girl/Bachelor in the person of Mark or Chelsea.
The Harvest Goddess and the Bell
The Harvest Goddess is the centre of spiritual power both in Island of
Happiness and in Sunshine Islands. Her Church on Mystic Islands is the place
where almost every Wedding is celebrated and even when a Wedding, such as
Shea's Marriage Ceremony is celebrated elsewhere, she must set her blessing
upon the nuptials by ringing the Bell. You therefore cannot expect any
Marriage Proposal to be accepted if you have not raise Mystic Islands and
made
an offering to the Harvest Goddess to acknowledge her position.
Weddings
Most Weddings in Sunshine Islands occur at the Church on Mystic Islands.
Nathan and Alisa preside over the Ceremony and the Harvest Goddess will
appear
outside afterward to give her blessing to the happy couple and ring the Bell.
If you experience all three Rival Heart Events for any Couple and have a high
Friendship level with your Rival, he/she will come to your house one week
after the final Rival Heart Event to invite you to the Wedding. You have no
option to refuse and the Wedding will take the entire day, much like Rival
Weddings in HM DS and HM Cute DS. You only will regain control over your
Character the next morning. This can present a potential problem in terms of
Animal Care, especially if you have triggered the final Rival Heart Event for
more than one Couple in the same week on consecutive days. Make certain
that
you keep count of the days and hire the Orange Team to Feed your Animals on
the day or days that your Character will be out of circulation, enjoying the
Wedding Celebrations of your Rivals
Your own Wedding will consume an entire day as well and you will regain
control
only the next day at 6.00 a.m. in your Farmhouse with your new spouse.
Rival Couples at Home
If Rival Couples marry, their future home is predetermined in Sunshine
Islands.
When Elliot and Julia marry, Julia will move to Taro's House after theWedding. When Vaughn and Sabrina marry, they will live at Regis' Mansion.
Vaughn incidentally no longer will leave the Islands, but will be present
every day of the week as a married man, whether he is married to you or to
Sabrina.
When Denny and Lanna marry, they will live together at Lanna's House.
Natalie
and Pierre, when married, will live at Pierre's House. If Lily and Will
marry, they will live on Will's Ship.
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The Blue Feather
The Blue Feather will appear at Chen's Market as soon as any
Bachelor/Eligible
Girl reaches Orange Heart level. You can purchase it and ship it, then find
another one for sale immediately afterwards. If, however, you use it to
propose successfully to some one, the Blue Feather will not be offered again
until your Wedding has taken place. At that point, you will be able to buy
another and ship it or show it to Characters for their responses.
After your marriage, the Responses of the Eligible Bachelors/Girls will be
the
same as you would have received if you had proposed to them while still
single
before they had attained deepest red heart level:
Elliot: ...I'm sorry. I don't think I'm ready to get married yet.
Vaughn: Marrying? Never thought about it... But, well, I'm flattered.
Pierre: M-Marriage? Hmm... I'm sorry, but I don't know how I feel about
that.
Shea: Blue feather... From what kind of bird...? Shea try to catch.
The Responses of your Rivals likewise will be the same, wishing you good
fortune with your proposal, even though you are married now.
Natalie: Whoa. Are you going to propose to some one with that? Good luck!
Julia: A Blue Feather! It's more vivid than I expected.
Lily: It's a beautiful feather... Is it worth anything?
Sabrina: Freya, you will be all right. I wish you well.
Witch Princess: I can feel a kind of weird power in this feather...
Alisa; Are you getting married? That's wonderful.
With respect to other Characters, in their Responses, you will see likewise
that they are speaking to you as though you remained unmarried.
Taro: Don't show that to people so casually. Not even to me!
Felicia: A blue feather? For who, I wonder. I wish you all the best!
Chen: I'm flattered... but I'm too old for a woman your age.
Charlie: For me? Heh heh. It's kind of embarrassing. You'll see me again
after I grow up.
Mirabelle: Let me know if you want any advice on married life.
Regis: Do you intend to propose to some one? I wish you well.Gannon: Any one but me!
Wada: ... Blue Feather... ....... ... Marry.
Witchkin: What a strangely coloured feather! Ew!
Nathan: I'm terribly sorry, but my true love will always be the Harvest
Goddess.
If you toss the Blue Feather into the Goddess Spring:
Harvest Goddess: Dum-Da-Da-DAA! You can't marry me! See ya!
Ray: Oh, marrying? That's nice...
Slater: Congratulations. Good luck to you.
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Isaac: Oh, Freya, you're getting married? Congratulations (heart)
Carol: That's a beautiful feather. I hope some one proposes to me someday.
Martin: I wonder when I'll get an answer to my proposal... Be careful not to
end up like me!
Karen: A Blue Feather, huh. You can tell me who you're giving it to. I
won't
tell.
Friendship Events
Most Harvest Moon games include Friendship Events as well as 'Heart Events'.
Friendship Events, sometimes referred to as 'random events', although they
generally are NOT random at all, are not associated with Courtship and may
involve more than one Character. Although they did not occur in Island of
Happiness, there are about 30 Friendship Events in Sunshine Islands,
featuring
Eligible Girls and Bachelors as well as other Characters.
Each Category of Heart Event has its own 'signature' tune. The 'HeartEvent'
music is very different from the 'Rival Heart Event' music. If you
familiarise yourself with these melodies, you will not confuse a Friendship
Event with a true Heart Event, even if the Event involves an Eligible Girl or
Bachelor.
The Friendship Events in Sunshine Islands do not have a special signature
melody, but rather will be accompanied by the music that is associated with
the specific location where the Event occurs. In other words, if the Event
occurs inside Mirabelle's Animal Shop, the music that is linked to the Shop
will play throughout the course of the Event. Friendship Events that occur
inside the Church likewise are accompanied by the wonderful sedate organ
music
linked to the Church.
The text of all Heart Events and Rival Heart Events is included in this
Courtship and Marriage Guide. Friendship Events are included, on the other
hand, in my Characters Guide as they are not related to Courtship.
You will find my Characters Guide at:
HMSI
Characters Guide
http://faqs.ign.com/articles/104/1044016p1.html
All Friendship Events require a Friendship Level that is a little above 6
Hearts, usually with respect to every participant in the Event. Heart
Events,
as previously indicated, have their own specific Heart Level Requirements.If you cannot experience any specific Friendship Event at the appointed
location and time, make certain first that the Event is not gender-specific
and can be experienced irrespective of whether your Character is a Girl or a
Boy. If you still cannot experience the Event, you may need to raise
Friendship Levels a little higher with another Gift or more daily
conversation.
Heart Level Indications
http://faqs.ign.com/articles/104/1044016p1.htmlhttp://faqs.ign.com/articles/104/1044016p1.htmlhttp://faqs.ign.com/articles/104/1044016p1.htmlhttp://faqs.ign.com/articles/104/1044016p1.htmlhttp://faqs.ign.com/articles/104/1044016p1.htmlhttp://faqs.ign.com/articles/104/1044016p1.html
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Although most of the Eligible Girls/Bachelors, with the exceptions of Shea
and
the Witch Princess, display coloured Heart Icons next to their portraits,
there are other indications of Heart Level. The primary indication actually
is neither the Heart Icon next to the Portrait nor the number of Hearts
displayed on the Characters Page of the Farm Menu but rather a Point Total in
Friendship that one cannot see. One Heart Level may spans two Heart Icons on
this page which means that the coloured Heart Icon next to the Portrait may
remain the same through two different totals on the Characters Page.
With respect to the Eligible Girls/Bachelors whose Heart Level icon appears
with their Portraits, you may discover that, even though they have reached 10
Hearts on the Characters Page, the colour of the Portrait Heart Icon on the
screen still remains Orange. The reason for this is that these Heart Icons
are not precisely equal to the Point totals that represent each 'turning
point' in a realtionship.
There is one other indication of Heart Level in the form of dialogue.
Dialogue actually is a more accurate indicator than the Heart icons inSunshine Islands, if you speak to the individual at a location where Dialogue
changes with Heart Level. At 10 Hearts, when the Eligible Girl/Bachelor has
not attained deepest red heart level required for marriage, his/her Dialogue
will remain the same as at Orange Heart Level. When the Dialogue changes,
the
Heart Level will have met the required point total for a successful Marriage
Proposal.
As in all Harvest Moon/Rune Factory games, dialogue will remain static for a
character at certain locations but at other locations will change according
to
Heart Level. For each Character, there is a location where the dialogue will
vary according to the season as well. Do not mistake this dialogue for
conversation that is based on Heart Level.
For example, when you speak to Will at the Beach on Verdure Island, his
dialogue will remain the same whether his Heart Level is Black or Yellow, but
when you speak to him in the cabin of his ship, it will change according to
Heart Level. In most cases, in fact, it is when you speak to any Character
at
home that his/her Dialogue will change according to Heart Level.
When Elliot is at home, his Dialogue will change according to heart level.
At
10 Hearts on the Characters Page, if the Portrait Heart Icon remains Orange,
his dialogue will be as follows:
Elliot: How's work on the ranch? If you need help, don't hesitate to ask.
Even if you have met ALL other general Requirements for Marriage, having
experienced all four of his Heart Events, obtained his Personal Sun Stone,
raised Mystic Island, met the Harvest Goddess, expanded your house and
purchased the Husband Bed, he will refuse your Marriage Proposal even with 10
Hearts on the Characters Page.
It is only when his Portrait Icon changes to deepest red that his dialogue
will
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change to:
Elliot: Freya, just seeing your face makes me happy for some reason.
It is at this point that he will accept your Marriage Proposal with your Blue
Feather.
The same is true with respect to each of the Eligible Girls/Bachelors. If
you
court some one diligently and give daily 'Favourites' to the individual, you
may achieve both 10 Hearts and the deepest Red Heart Icon almost at the same
time.
Where Shea and the Witch Princess are concerned, there is no Portrait Heart
Icon and you therefore must rely on dialogue exclusively. As long as these
individuals continue to respond with the Orange Heart Dialogue, your proposal
will be rejected.
In games such as FoMT/MFoMT where your Farm Menu did not display Heart Levels
of any Characters apart from your own family members, it was dialogue alone
that gave an indication of the strength of your relationship with anyCharacter. In HMDS/Cute DS, you had a marvelous Accessory in the form of the
Love Bangle to give you the precise number of Love and/or Friendship Points
you had earned with any Character. In IoH and SI, you always can refer to
your Characters Page for the number of Hearts earned but you will not be able
to see the precise number of points you have at any given moment.
As discussed in another section of this Guide, the Heart Level icons and
Dialogue of other Eligible Girls/Bachelors will become meaningless as soon as
you have made a successful Marriage Proposal. Although the Heart Icon will
continue to be displayed with the portrait until the Wedding, Rival Events
will begin to trigger the very next day provided other requirements, such as
Year, are met. There is one week between a successful Marriage Proposal and
any Wedding, unless Festival Days intervene.
Boosting the Value of Your Friendship Acts
There are Accessories in Sunshine Islands in the form of Friendship Pendants
that will increase the Point Value of any action that raises Friendship
Levels. You will unlock the next size of Pendant by ordering the size that
is
offered in Charlie's Accessories Menu.
Friendship Pendants at first glance might be mistaken for the resource of the
lazy or anti-social player but in fact, if you do not EARN Friendship through
your own actions, the Pendant will not do it for you! What the Friendship
Pendants do is augment the Friendship that your own actions have earned. TheSmall Friendship Pendant will give you a 20% boost whenever you earn any
Friendship points. The effect of the Medium Pendant is a 50% boost and the
Large Friendship Pendant increases Friendship Points by 100%. In other words,
the Large Friendship Pendant doubles the value of any action you undertake,
whether it is speaking to an individual or giving him/her a preferred Gift.
This Accessory actually can be valuable, especially if you equip it before
you
embark on your daily 'meeting and greeting' rounds of the Islands.
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Make certain that you equip a Friendship Pendant whenever you give a Gift or
attend a Festival in order to maximise the value of every social interaction.
Obviously, once you have the Large Friendship Pendant, the other sizes become
superfluous. Either sell them to Chen or store them in your Beauty Box.
The 'prices' of the Friendship Pendants are as follows:
Friendship Pendant (S): 5
Makes friendships easier to build. Effect: Small
Friendship Pendant (M): 15
Makes friendships easier to build. Effect: Medium
Friendship Pendant (L): 30
Makes friendships easier to build. Effect: Large
As with any Accessory order, you can obtain a discount by asking for an
Enchantment to 'decrease material' by the Green Team on the previous day. The
amount of the discount is based on the size of the Enchantment. With
Accessories such as the Friendship Pendants, a discount is not as significant
as it would be for the more expensive Accessories.
Easy Gift List
It is important to interact regularly with every Character in Sunshine
Islands.
The simple act of 'meeting and greeting' any Individual is worth 100
Friendship Points. A preferred Gift, received 'with music' is worth 300
Friendship Points and five such Gifts will result in the reciprocal Gift of a
Sun Stone. A true Most Favourite is worth 800 Friendship Points and an
ordinary Favourite is worth 500 points. These items tend to be more valuable
or difficult to obtain, however, than 'preferred Gifts'.
My own strategy is to find items that are easy to obtain and not terribly
valuable to give to each Character. If you wish to use a true Most Favourite
as a Gift, the best occasion to do so would be a Character's Birthday when
the
value of any Gift is multiplied.
Another consideration is space. Although a Large Rucksack can be purchased
from Chen and items can be stacked, space always is limited, especially as
items have different Ranks, Quality, Size and Freshness. If you can give the
same time of item to more than one Character, those Gifts can occupy a single
slot in your Rucksack.
Easy Gifts that can be given to a large number of Characters include Small
Fish
and inexpensive Ores, such as Copper and Silver. Gelatin is another
inexpensive Gift that is popular with more than one Character. ForCharacters
who require a Cooked Dish to respond 'with music', Egg Soup is a viable
choice.
Here are some simple Gifts and lists of Characters who will receive them
'with
music':
Small Fish: Denny, Lanna, Pierre, Shea, Wada, Nathan, Taro, Ray, Martin,
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Violet Sprite Team
Pet Food: Vaughn, Julia, Mirabelle, Green Sprite Team, Orange Sprite Team
Copper or Silver: Regis, Sabrina, Charlie, Slater, Isaac, Blue Sprite Team
Egg Soup: Chen, Carol, Alisa, Cliff
Gelatin: Alisa, Cliff, Chen, Blue Sprite Team
Chocolate: Eliza, Cliff, Popuri
Flowers: Will, Eliza, Harvest Goddess, Felicia
Material Stone: Gannon, Green Sprite Team
Very inexpensive Gifts that please a single Character are:
Boot: Witchkin
Empty Tin or Fishbone: Witch Princess
Weed: Mark, Chelsea
Romantic Festivals
The Harvest Goddess Festival
You will not experience this Festival in the first year as you must raise
Mystic Islands before you can meet the Harvest Goddess, Alisa and Nathan.
The
Spring Harvest Festival is a celebration of the Birthday of the Harvest
Goddess on 8 Spring.
Alisa will announce the upcoming Festival at 6.00 a.m. on 7 Spring. If any
Bachelor is at Green Heart or higher, with the exception of Shea, you will
obtain an option to ask him to escort you to the Dance when you speak to him
on 7 Spring. Even when Shea is at deepest red Heart level, the escort
option
will not be triggered and he will not speak of the upcoming Festival at all
on
7 Spring.
Note that the escort option will be triggered with the first EligibleGirl/Bachelor to whom you speak who is at the required Heart Level. You
therefore should not speak to any Eligible Girl/Bachelor until you have made
a
Date with the man/girl of your dreams or you will find yourself in the
awkward
position of being forced to decline to ask the individual to accompany you to
the Dance. Once you have made an assignation with some one, the option to
Ask
no longer will be triggered when speaking to another Eligible Girl/Bachelor.
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If you have an escort, he will arrange to meet you either at Haila's Cafe or
at
Nick's Diner at 10.00 a.m. on the day of the Festival. Note that the hours
of
the Festival are 10.00 a.m. to 6.00 p.m. If you attempt to enter Haila's
Cafe
or Nick's Diner before 10.00 a.m., you will receive a prompt to the effect
that you should return later. If you arrive at the designated restaurant at
6.00 p.m., you will miss the Festival entirely. The best time to arrive is
at
5.40 p.m. or 5.50 p.m. You then will not waste any of your working day but
will be in time to meet your escort. Even at 5.50 p..m., he will tell you
that you are on time!
With your escort, you will be transported magically to Meadow Island where
you
will join the other Eligible Girls in a Dance in honour of the Harvest
Goddess. Alisa will preside over the proceedings.
If you have an escort, you will dance for him in a pairing that features the
girl as dancer and the boy as a partner who simply stands across from her.If
you have no partner, all of the Rival Couples will be paired for the Dance.
After the Dance, your Escort will bid farewell to you and the Event will end
at
6.00 p.m. You will find yourself alone then inside your Farmhouse.
The actual text of the Date Events are included in the sections devoted to
the
specific Eligible Girls/Bachelors.
Once you have made a date for the Harvest Goddess Festival, you really ought
to
keep it. Failing to do so will result in an Event rather similar to the
Event
that occurs the day after any Animal Contest if you fail to attend after
making an Entry.
Here is the text of the Event with Will:
Missed Date Event after Harvest Goddess Festival
Freya, it's Will. Excuse me a moment.
He enters.
Will: I was waiting for you yesterday, Freya. Why didn't you come?
Me: (...)
Will: I've never had to wait so much for a maiden. I didn't think you wouldtrample my feelings like that, Freya. I'm quite taken aback.
He turns and stalks out of the farmhouse.
Spring Harmony Day
Spring Harmony Day, on the 14th Day of Spring is the equivalent of the Spring
Thanksgiving Day in other Harvest Moon games. It is St. Valentine's Day for
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female recipients. If your character is a boy, he should try to give Cookies
to every female in Sunshine Islands, although it is most important to give
them to all the Eligible Girls. Unfortunately, if you do not have Cookies,
Chocolate will not be recognised as an appropriate Harmony Day Gift.
If your character is a girl, Spring Harmony Day is a day to receive Cookies
from any Bachelor at Green Heart Level or higher. The visits are scheduled
for each Bachelor at a specific time interval. In the second year, the only
bachelors in Freya's game at Green Heart or higher were Elliot, Denny and
Will. They all brought Cookies. In the third year, all Bachelors were at
Green Heart or higher, so she received visits from each. The visits occur
every hour on the hour if you re-enter your Farmhouse. In the third year,
she
received Chocolate Cookies from all the Bachelors apart from Mark, who was at
Green Heart, so it appears that any Heart Level above Green Heart will result
in Chocolate Cookies.
Spring Harmony Day
The first event occurs after 6.00 a.m. the first time I reenter my house.
Spring Harmony Day
Do you have a minute, Freya?
Me: ?
Elliot enters.
Elliot: I got you a little something in return for your gift last winter. I
hope you like it.
He hands Chocolate Cookies to me.
Me (with music)
Elliot: Good luck with your work, Freya!
Vaughn enters at 7.00 a.m.
Spring Harmony Day
I'm coming in, Freya.
Me: ?
Vaughn: Today's Harmony Day. So I thought I should give you something.
He hands me Chocolate Cookies.
Me (with music)
Vaughn: I'm heading home now. See you later.
Denny comes at 8.00 a.m.
Spring Harmony Day
Denny: Hey, Freya!
Me: ?
I got you a little something for the gift you gave me back in winter!
He gives me Chocolate Cookies.
Me: (with music)
Denny: All right, see you later! Let's go fishing sometime!
At 9.00 a.m., when I reenter the house again, I experience an Event with
Pierre:
Spring Harmony Day
Pardon me... Are you home, Freya?
Me: ?
You gave me such a nice Harmony Day gift last winter. I wanted to return the
favour.
He hands me Chocolate Cookies.
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Well, I must be going now. Be seeing you, Freya.
He leaves.
At 10.00 a.m., I re-enter the House to experience an Event with Will:
Spring Harmony Day
May I come in, Freya? It's Will.
Will enters.
Will: At such a cold time of year... Your present warmed me to my soul,
Freya.
Consider this a token of my appreciation. Please accept it.
He hands me Chocolate Cookies.
Me (with music)
Will: Now, pardon me, then, for I must be going.
At 11.00 a.m., the next visitor is Shea.
Freya, are you here? I'm coming in.
Me: ?
Shea: You gave me something yummy, Freya. It was very tasty! This is in
return for that gift. Take it, Freya!
He gives me Chocolate Cookies.
Me (with music)Shea: I'm done. Freya, later!
At noon, I re-enter the Farmhouse to meet my last visitor for the day. It is
Mark.
Freya, do you have a minute?
Me: (?)
Mark: Thanks for the present back in winter. This is a token of my
appreciation.
He gives me Cookies.
I respond 'with music'.
Mark: I'll get going now. I hope you can come visit me in my room at the
hotel.
Harmony Day Gifts to Bachelors after Marriage
After marriage to Will, Freya tested the results of giving Harmony Day Gifts
to
all the remaining Bachelors. Here were the responses:
Elliot: Thank you. But did you already give one to your husband?
Pierre: A Harmony Day present! You're sure your husband won't get jealous?
Shea: What's today? Everybody is exchanging gifts, including me. Happy!
Mark is the only bachelor who still has a heart icon!
Mark: Oh, right. Today is Harmony Day. Thanks.
When I gave a Gift to my husband Will:Will: I had hoped that you would give me one. Thank you, NickNM.* You
shall
be my treasured bride.
*This was a test version of the game. NickNM evidently should have become
the
'nickname' I had chosen for myself, but failed to change in the text.
Fireworks Festival
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The Fireworks Festival has the potential to be a Romantic Event but unlike
other Festivals with romantic aspects, you do not make a Date in advance.
Simply go to the Meadow in the Evening between 6.00 p.m. and 9.50 p.m. and
you
will encounter all Eligible Bachelors and Girls there. At Green Heart or
higher, you will obtain an option to watch the show together. If you decline
the invitation from the last Bachelor/Eligible Girl to whom you speak, you
will watch the show with Gannon.
Incidentally, as with any Festival that occurs at night, you will be sent
home
straight to bed afterwards.
Speak to every one who attends for a boost of 400 Friendship Points. When
Trent begins to visit the Islands, he will attend this Festival.
Trent: Cup your hands over your ears when the fireworks explode to protect
your eardrums.
You will have only one Invitation from any Eligible Girl/Bachelor at Green
Heart or higher. If you decline, you cannot expect the subject to be
broached
if you speak to the individual again!
Gannon: Can I start now?
My options:
Sure.
Wait just a second.
Watching Fireworks with Pierre:
Pierre: I can't wait to watch the fireworks! Would you like to watch the
fireworks together, Freya?
My choices:
Watch fireworks together.
I'd rather watch alone.
If I agree:
Pierre: Great! Now where should we watch from...? I'll go look for a good
spot!
Fireworks fall behind us as we walk.
Pierre and I both: (!)
Pierre: They're so beautiful! They're like bright candies in the sky!
Fireworks burst round us.
Pierre: I'm glad I'm watching these fireworks with you, Freya.
More fireworks, then:
My thoughts: The Fireworks Festival was fun... I hope I can come see it nextyear, too!
The day ends there.
You can go to the Meadow as late as 9.50 p.m. but no later.
If I decline his invitation:
Pierre: Oh. You don't want to watch them with me?
Watching Fireworks with Elliot:
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Elliot: Fireworks used to scare me when I was a kid, but now I really enjoy
them!
Elliot: Hey, Freya, do you want to watch the fireworks together?
Watch Fireworks together?
I'd rather watch alone.
If I agree:
Elliot: Really? Great! I'll go find us a spot with a good view!
Elliot and I both: (!)
Wow! They're so beautiful!
More fireworks.
Elliot: They look like giant flowers blossoming for just an instant...
I nod, then (with music)
More fireworks, then my last thoughts of the day.
If I had told Elliot I'd rather watch alone:
Elliot: O-Oh... Okay...
Watching Fireworks with Denny:
Denny: Did you come to see the Fireworks too, Freya? I'm so excited!
Denny: Do you wanna watch them together?Watch Fireworks together?
I'd rather watch alone.
If I agree:
Denny: All right! Let's go find a good spot, Freya!
As we walk, fireworks burst round us.
Denny and I both: (!)
Denny: Wow, they sure are pretty!
More fireworks.
Denny: The anticipation made it all the better. I could watch forever and
ever...
I nod, then with music.
More bursts, then my last thoughts of the day.
If I had said no:
Denny: Oh... That's too bad…
Watching Fireworks with Will
Will: I never want to forget this summer night for as long as I live.
Will: If you're alone, why don't we go watch the fireworks together, Freya?
Watch Fireworks together?
I'd rather watch alone.
Watch together.
Will: Oh, my heart races just thinking I can create a summer memory with
you.
Fireworks explode in the heavens.
Will and I both: (!)Will: Oh, how beautiful. With you, it's all just too beautiful, Freya.
Getting to watch the fireworks with you makes my heart pound, Freya.
More fireworks.
Me with music.
My last thoughts: The Fireworks Festival was fun... I hope I can come see it
next year, too!
If I said no to Will:
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Will: That's too bad. This summer memory of mine will be a bitter one,
then.
Watching Fireworks with Gannon:
If you receive no invitations or you decline all invitations, you will watch
with Gannon:
Gannon: Now this is summer! Pretty lights and those big bangs! I love it.
Ain't it great, Freya?
More bursts.
Gannon with music. Me: (...)
My last thoughts: The fireworks were beautiful!
Your Birthday in Sunshine Islands
When you reach 7 Hearts or Yellow Heart Level (40,000 points) with any
individual, even while you remain single, you will receive a special Birthday
Gift from that Character if you speak to him/her on your Birthday. The only
exceptions are Haila, Nick and your own Child. Each Character gives adifferent Gift and many of them are rare or valuable items. Each Character
actually has the potential of giving one of three different Gifts, one of
which usually is far more valuable and rare than the others. For example,
Will's Gift can be the very rare Firefly Flower, a Red Magic Flower or a
Pinkcat Flower and Shea's Gift can be a Truffle, a White Herb or a Large
Fish.
The gifts follow a specific order and the actual gift you receive is
determined by the year.
Note that, for all Characters who give Gifts on your Birthday, one of the
three
Gifts in many cases is THEIR Most Favourite Gift. The order of the Gifts is
not determined by the degree to which the Character favours the Gift,
however.
For example, in Elliot's case, his Most Favourite Gift is Stir-Fried Veggies,
which you will not receive from him until the 3rd year. Even where the
Birthday Gifts are not 'Most Favourite Gifts', they are Gifts ordinarily that
would be worth 500 FP if you 'regifted' the item to them.
Your choice of Birthday makes it either more or less likely that you will
receive any Birthday Gifts in the 1st Year. Remember, however, that the list
rotates and 1st Year Gifts will be 4th year Gifts as well. Your choice of
Birthday will determine which Mineral Town visitor(s) ever give you his/her
Birthday Gifts as their visits are set in specific seasons.
Receiving a Birthday Gift is one method by which your Shipping List can be
completed early in the game in the case of rare items.The following is the list of Birthday Gifts that you will receive from any
Character in the order in which they are given, beginning in the first year.
Where the item is a true 'Most Favourite Gift', it is capitalised:
Elliot: Vegetable Juice, Chop Suey, STIR-FRIED VEGGIES
Vaughn: PORRIDGE, Superb Butter, Milk Soup
Denny: Fish and Chips, SASHIMI, Carpaccio
Pierre: Chestnut Kinton, Rolled Omelet, Paella
Will: FIREFLY FLOWER, Red Magic Flower, Pinkcat Flower
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Mark: Summer Sun, Gold Lumber, Winter Sun
Shea: White Herb, Truffle, LARGE FISH
Natalie: FRUIT SANDWICH, Blueberry Juice, Strawberry Milk
Julia: Superb Mayonnaise, SUPERB YOGURT, Dried Bean Curd
Sabrina: Ruby, Amethyst, Emerald
Lanna: Paella, Fish Meuniere, YAM PUDDING
Lily: Gold, Diamond, Red Magic Flower
Chelsea: Fall Sun, Spring Sun, Gold Lumber
Witch Princess: Twin Herb, Gold Lumber, Red Herb
Alisa: Cheesecake, ICE CREAM, Fruit Dumpling
Taro: Bodigizer XL, Fried Tofu Dumplings, Hungerizer XL
Felicia: VEGETABLE GRATIN, Apple Pie, Tempura Noodles
Mirabelle: Suffolk Wool, Silkie Egg, SUPERB CHEESE
Chen: NOODLES, Tempura Noodles, Curry Noodles
Charlie: Soybean Rice Candy, DRY CURRY, Chocolate Banana
Gannon: Gold Lumber, Natto, TEMPURA RICE
Eliza: DONUT, Baumkuchen, Toy Flower
Regis: Diamond, Peridot, Topaz
Nathan: Pancake, Steamed Bread, FRENCH TOAST
Wada: GRILLED FISH, Large Fish, Medium Fish
Witchkin: Peach, Natto, Peach JuiceHarvest Goddess: Pineapple, Firefly Flower, STRAWBERRY
Cliff: Sponge Cake, Bamboo Rice, Cheese Fondue
Trent: Vegetable Juice, JERSEY MILK, Soy Milk
Karen: Wine, Risotto, PIZZA
Popuri: OMELET RICE, Doria, Pudding
Kirk: Bamboo Dumplings, Soybean Rice Candy, Cold Tofu
Carol: Boiled Tofu, Tofu Steak, Lassi
Martin: Sashimi Bowl, Fish Sticks, Simmered Fish
Ray: Pumpkin Pudding, Chocolate Cake, SUSHI
Slater: Relax Tea, Pineapple Pie, Bodigizer
Isaac: Hungerizer, Mixed Rice, Emerald
This is not, strictly speaking, a Romantic occasion, as you can obtain Gifts
from ALL Characters apart from Haila and Nick, but it can be romantic when
the
Girl or Man of your Dreams gives you a special Gift and wishes you a very
'Happy Birthday!'
Winter Harmony Day
Winter Harmony Day on 14 Winter is the equivalent of Japanese White Day or
the
traditional Harvest Moon Winter Thanksgiving Day. It is the day on which
Girls give Chocolates to the men or boys they fancy. For those who are
unfamiliar with the Japanese tradition, it is the equivalent of St.Valentine's Day for male recipients. As in most Harvest Moon games, you can
give Chocolate to every male Character and it will be appreciated even by
individuals who ordinarily do not care for Chocolate or sweets.
If your Character is a Boy, you will receive visits from every Eligible Girl
at
Green Heart or higher according to a set order. Visits may begin as early
as
6.00 a.m. when you exit your Farmhouse for the first time.
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In many Harvest Moon games, Chocolate Cake is the preferred Gift for Winter
Thanksgiving but in Sunshine Islands, both Chocolate and Chocolate Cake will
receive the same response and have the same Gift value. It therefore is a
waste of ingredients, time and energy to make Chocolate Cake for every one
while you remain single at any rate. I have not tested whether or not any
distinction is made between the two once you are married.
Unlike some other games, however, you cannot give two Gifts on 14 Winter. If
you give a different item first, your Gift of Chocolate will not be accepted.
It therefore is best simply to give Chocolate to every one.
Here are some Responses to the Gift of Chocolate:
Eligible Bachelors:
Elliot : Is this chocolate for me? Wow, thank you! (shows BIG red heart)
Denny: A present for Harmony Day? Now I feel kinda embarrassed... Thanks,
though! (Shows BIG red heart)
Will: Is that chocolate for me? Thank you. I will gladly accept it.
(Displays BIG red heart)Pierre (with music): This chocolate looks exquisite! Thank you! (Shows BIG
red heart)
Shea (with music): For me? Smell sweet. Looks yummy. (Shows BIG red
heart)
Other males:
Taro (with music): For me? You sure? I've still got it!
Chen (with music): Thanks, but you should probably give that to one of the
younger men on the island.
Charlie (with music): You're giving me chocolate? Yay! I'll return the
favour after I grow up!
Gannon (with music): Whoa! Chocolate! For me!? Thanks, man.
Regis (with music): O-ho! Is that for me? This is quite nice.
Nathan (with music): Thanks. Your friendship and the Harvest Goddess' love
both humble me.
Slater: You're giving it to me? Uh, thanks.
Kirk makes the same response as he makes to Chocolate on any other day:
For Chocolate (with music): This is a great present! Good choice. Thanks!
Martin: Whether I like it or not, it's the thought that counts.
If I give Chocolate to Nick, he'll make Chocolate Banana.
Starry Night Festival
As the requirement for celebrating the Starry Night Festival with an EligibleBachelor or Girl is 6 Hearts or Green Heart Level, the 2nd Winter may be your
first opportunity to celebrate this romantic Festival.
To celebrate the Starry Night Festival, you need to make an arrangement with
an
Eligible Girl/Bachelor on the previous day. When you first speak to any
Eligible Girl/Bachelor with 6 Hearts or higher on 23 Winter, it will trigger
the Date option. You therefore should speak to the individual with whom you
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most wish to spend the Starry Night Festival before you speak to any one
else.
Once you make an arrangement with some one, the option no longer will be
available with other Characters.
In many Harvest Moon games, the Starry Night Festival is a business holiday
and
all shops and houses are locked throughout the day. In Sunshine Islands, on
the other hand, you can visit individuals and shop as usual, with one
important exception. The location for your Starry Night Festival date will
be
unavailable until 6.00 p.m.
If you attempt to enter the building where your date is set to occur before
6.00 p.m., you will receive a prompt as follows:
Freya: We promised to meet at 6 p.m. I'll come back later.
This is significant actually only in the case of Vaughn or Julia as their
Starry Night Festival Dates occur at the Animal Shop.
The Starry Night Festival is not so much a romantic assignation before
marriage
as it is a family celebration. You will be invited to spend the evening with
the family of the Eligible Girl/Bachelor. Although you apparently do spend
time star-gazing afterwards, you will not experience that part of the
Festival
directly.
After you have experienced the celebratory Starry Night Festival meal, you
will
go directly to bed, so make certain that all your chores are completed BEFORE
you go to the assignation.
Family Life in Sunshine Islands
Once you are married, you will receive a meal from your Spouse whenever you
enter your Farmhouse between 1.00 p.m. and 2.00 p.m. On your Birthday and
Anniversary, your Spouse will surprise you with a special event. As in other
Harvest Moon games, you first will be asked if you know what occasion is
being
celebrated. On your Birthday, answer correctly to receive the special
Birthday Gift your Spouse would give you if you remained single.
On your anniversary, if you respond correctly to your Spouse's question, you
will receive a Wonderful as an Anniversary Gift.
Lunch
When you enter your Farmhouse after marriage on any day other than a Festival
Day between 1.00 p.m. and 1.50 p.m., you will experience an Event entitled
'Lunch'.
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Your spouse will stand in the kitchen 'with music'.
The text of the Event will differ from spouse to spouse but the items always
are chosen at random. If you save your game before you enter the House, you
can reload to obtain a different Item as 'Lunch'.
A Lunch item can be used to elicit a new Recipe from Haila or Nick if it is
an
Item that you have not been able to obtain or cook prior to this. My
Sunshine
Islands Cookbook Recipe Guide lists the items that prompt every Recipe in the
game. As the Lunch items are completely random, you can reload again and
again until you obtain an item that can be used for a new Recipe.
Your Birthday after Marriage
A List of all possible Gifts that will be given to you on your Birthday by
all
Characters who have attained 7 Hearts or a total of 40,000 Friendship Points
is given in another section of this Guide. You simply need to speak to each
individual on your Birthday in order to receive the designated Gift for thatyear and your marital status is irrelevant.
The only difference that occurs when you are married is that your Spouse will
celebrate your Birthday at home with a little special Event if you enter your
Farmhouse after 6.00 p.m. and you will have the opportunity to receive a Gift
from him/her. All you need to do is answer the question put to you
correctly.
Having a Child
Having a child is not an automatic result in Sunshine Islands. You need
first
to expand your house one more time in order to be able to buy the Child's
Bed.
This should appear at Chen's Market in the Furniture category one full
season
after your marriage.
Your Spouse must be at maximum Heart Level of 60,000 points, or deepest red
heart level as well if you wish to have an announcement of a blessed event.
If you ignore your Spouse for a total of 5 days, for example, you will have a
30% chance of losing 1000 AP with your Spouse on that day and every day after
that if you continue to ignore him/her. This would be an impediment to any
pregnancy, obviously!
If all requirements are met and the pregnancy is announced, your Child will
be
born two full seasons after the pregnancy announcement. The gender of your
child is chosen randomly and you can have only one child in Sunshine Islands.
In fact, Sunshine Islands is very similar to Island of Happiness where your
Child is concerned in many respects.
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When your child is born, he/she will have 35,000 Friendship Points at birth
and
will spend two full years in the Child's Bed. You can interact daily with
the
Child by speaking to him/her to raise Heart Levels but you cannot give any
Gifts at this initial stage. Stand beside the Crib and press 'A' or touch
the
Crib with the stylus to hear your Child cry and express your own wish that
he/she grow up to be strong and healthy.
Two years after birth, you will experience an Event wherein your Child begins
to speak. At this point, you will be able to give him/her Gifts on a daily
basis. You now will be able to receive a Sun Stone from your Child. If you
collected all other Sun Stones that can be obtained, you now should be able
to
raise Sunny Island.
Your Child will crawl about the house for another two years. At 4 Years of
age, your Child will begin to walk and will be able to leave the house. This
is the final stage in your Child's development.
Special Dialogues
There are a number of situations where a special Dialogue will be initiated.
One is during any Engagement, in the week between a successful Proposal and
the Wedding. In the case of your own Engagement, it is your Rivals who will
have a special Dialogue, acknowledging your pending Marriage. In the case of
a Rival's Engagement, it is the Eligible Bachelor/Girl who will speak to you
of his/her pending Marriage.
When a Rival is engaged, speak to the Eligible Girl/Bachelor at home to
experience the Dialogue about the pending Marriage. When it is your own
Engagement, you need to speak to your Rival when he/she is outside in one of
his/her habitual locations.
For example, if your Character is a Girl, speak to Lily at Volcano Island to
experience the Dialogue. Natalie's Dialogue occurs outside the Diner.
Julia's Dialogue occurs at Sprout Island at the Beach.
There are special Dialogues that occur only when you are married and others
that occur only when Rival Couples have married. Once you have married, any
of your Rivals who remain single will speak wistfully of marriage. Once a
Rival Couple marries, both will speak of their marital bliss.
Ordinary Characters who are not eligible for marriage will have special
Dialogue about your wedded state when you speak to them at specific
locations.For example, it is only on Saturday at the Café that Mirabelle will remark
upon your marriage. Felicia will speak of her memories of her husband in the
context of your marriage at the Café as well.
Finally, the Dialogues for Characters after any severe storm will change
after
your Marriage and/or the Marriage of Rival Couples. There is one Dialogue
for
Typhoons and another for Blizzards.
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All Eligible Characters in Sunshine Islands
In the following sections, you will find all Bachelors followed by all
Eligible
Girls. Each section contains the Official Description of the Character,
followed by his/her Birthday. Detailed lists of Most Favourite, Favourite,
Loved, Liked, Disliked and Detested Gifts are provided, followed by a
complete
Schedule of Heart Events with the actual Texts of those Events. Finally, at
the end of each section is a list of the Rival Heart Events, if any, with
their schedules.
Note that Rival Heart Events will be the same for both partners in the
potential Rival Couple. I have listed them twice, however, to complete each
Character's Schedule of Events. The actual Text of any Rival Heart Events is
given only once, however, with a simple notation to that effect in the
section
of the other participant in the Event.
Remember that all Friendship Events for Eligible Characters as well as all
other individuals, will be found in the Sunshine Islands Characters Guide.
ELIGIBLE BACHELORS
ELLIOT
Official Description:
Resident Name: Elliot
Gender: Male
Family: Taro, Felicia, Natalie
Favourites: Crops
Dislikes: Dairy products
Official Description: Natalie's meek-but-kind elder brother. He is
constantly
striving to be more manly, but his efforts are usually in vain.
Birthday: 21 Summer
His Gift on your Birthday: Stir-Fried Veggies, Chop Suey, Vegetable Juice
Elliot is a shy, rather insecure young man who is part of Taro's family and
therefore will be among your first acquaintances on the Island. His sister
Natalie is outspoken and headstrong and takes every opportunity to punctureElliot's vanity, although she loves him deeply. Felicia is the mother of
Elliot and Natalie and Taro is their grandfather. You can find Elliot every
morning inside Taro's house. Speak to him even if you cannot give him a gift
to raise his heart level.
If you are playing the game as a boy, Elliot will be your rival for Julia's
affections and indeed, you will find them together often, as they are both
neighbours and close friends.
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Most Favourite Gift: Stir-Fried Veggies (+800 Points)
Items he Loves: (+500 Points)
Raw Items: Potato, Corn
Cooked Dishes: Tomato Juice, Vegetable Juice, Salad
Items He Likes: (+300 Points)
Raw Items: Turnip, Cucumber, Carrot, Onion
Cooked Dishes: Grilled Eggplant, Sponge Cake, Bread
Items he Dislikes: (-300 Points)
Raw Items: Fodder, Buckwheat, Flour
Cooked Dishes: Pizza, Gratin
Items He Detests: (-500 Points)
Raw Items: Toadstool, Yogurt, Cheese
Item of Utter Horror: Milk (-5000 Points)
Favourite Animals: Cat, Sparrow, Rabbit
Actual Responses to Gifts:
For Stir-Fried Veggies (with music): Can I really have it? I love stir fry.
Thanks so much!
For Potato (with music): I really like this. Thanks so much.
For Yam (with music): It makes me so happy to get something this nice!Thanks
so much.
On his birthday, for Potato or Onion (with music): You remembered my
birthday?
Thanks so much.
For Small Fish (no music): Thank you very much.
Romance Tip: Elliot lives with his family, including his grandfather Taro.
You probably should visit Taro each morning to discover the weather forecast
for the following day. When you do so, simply speak to Elliot to raise his
heart level as well. Your first Spring crops of Turnips and Potatoes are
gifts that Elliot prizes, although Potatoes are even more of a favourite than
Turnips. If you can afford to give crops to him, do, but you will find that
his heart level increases if you simply speak to him daily. As in IoH, he is
one of the most easily accessible bachelors in SI.
Actual Dialogue:
At Home:
At Black Heart: There's a lot of physical labour in the shipping business,
but
I can handle it.
If your character is a boy, at Black Heart:
Elliot: I try to watch myself, but I'm always making mistakes...
At Purple Heart: I love plants... the colours of nature are so amazing.
At Blue Heart: The shipping business can be very challenging. I make quite a
few mistakes.... But I'm just happy that I'm useful to some one.At Green Heart: Since we moved, I'm gonna take the opportunity to break out
of
my shell!
At Yellow Heart: My sister makes fun of me, but I've still gotta be there
for
her when she needs me!
At Orange Heart: How's work on the ranch? If you need help, don't hesitate
to
ask.
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At Red Heart: Freya, just seeing your face makes me happy for some reason.
For Chocolate on the day of the Winter Thanks Fest:
Elliot: Is this chocolate for me? Wow, thank you!
He then displays a big red heart for me.
If I go to the trouble of making Chocolate Cake, he will respond the same and
it will have the same gift value.
At Mirabelle's Animal Shop:
Elliot: Julia's amazing... She's about my age, but she's much more reliable.
In Spring outside the Diner: I love spring. It just makes me cheerful
seeing
everything turn green.
In Summer outside the Diner: With so much to do, every day seems fulfilling.
In Winter outside the Diner in afternoon: With so much to do, every day
seems
fulfilling. I don't like the cold. I can't wait for spring.
At the Beach with Julia on Saturday in fine Weather at 2.00 p.m.: Though we
maynot be rich, life here with such kind people is a lot of fun.
Elliot's Purple Heart Event
Location: Taro's House
Time/Weather:
Sunny, 6.00 a.m. to 7.50 a.m., 8.00 p.m. to 9.50 p.m.
Rainy, 6.00 a.m. to 7.50 a.m., 12.00 p.m. to 9.50 p.m.
Only having given Elliot one gift, on his birthday, he nonetheless reached
Purple Heart today and when I walked into his house at 7.50 a.m., I
experienced his Purple Heart Event.
Cleaning
Me: (...)
Elliot: !
Elliot: Y-You scared me, Freya... Please don't do that.
Me: ?
Elliot: I was doing some cleaning. It's embarrassing, but I messed up at
work
yesterday... Grandpa's mnaking me clean as punishment...
Me: !
Elliot: A mistake is a mistake. Nothing I can do about it now. But I've
really got to watch myself so I don't mess up like that again. ... I mean,
I'malways watching myself... but things still don't go my way.
Your choices now:
Things will be okay.
I could help you clean.
Choose:
I could help you clean.
Elliot: (!) Wow, really? I should be doing this alone, but to be honest, I
don't think I caqn finish by myself. Thanks a lot for offering to help.
You're too kind!
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I nod with vigour.
Elliot (with music): Can you take care of the table? I'll sweep the floor.
After:
Elliot: This should do. You were a huge help, Freya.
Felicia: Freya, thank you so much.
Natalie: I can't believe my brother keeps making such stupid mistakes!
Taro: Looks like you helped out Elliot. Thanks, Freya.
If I had chosen:
Things will be okay.
Elliot: Yeah, I don't need you to tell me that, Freya. I've gotta finish
cleaning up, so could you get out of here?
I get thrown outside the door! When I go inside, Elliot at black heart
again.
It is 7.50 a.m.
Elliot's Blue Heart Event
Location: Cross Bridge from Verdure Island to Sprout Island
Time/Weather: Sunny/Cloudy, 1.00 p.m. to 3.50 p.m.If you wish to trigger Elliot's Blue Heart Event, you have to walk east
across
the bridge to Sprout Island AFTER noon. The event triggers instantly.
My Favourite Spot
Elliot: (!)
Elliot: Hello, Freya. Taking a walk?
I nod with vigour.
Elliot: Me too. It's nice out, isn't it? And there's a great view of the
sea.
I walk up to stand next to him.
Me (with music)
Elliot: I love checking out the scenery from here. The sea looks endless
and
the breeze feels nice... Coming here always makes me feel good.
My choices now:
I don't think it's so great.
I really like it too!
Choose: I really like it too!
Elliot (with music): You think so too, Freya? That's great.
We stand side by side watching the waves.
Elliot: I could go on watching this scenery forever.
I nod with vigour again.
Elliot turns to face me.
Elliot: You wanna get closer to the waves?We walk to the shoreline.
Elliot: Freya, look at the pretty shell! I bet it's lucky. I feel like
something good is going to happen.
Me (with music)
The event ends. Julia and Elliot are south of me walking on the shore.
After:
Elliot: Though we may not be rich, life here with such kind people is a lot
of
fun.
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If I had chosen:
I don't think it's so great.
Elliot (with black cloud) Don't talk about my favourite spot like that.
That's not nice. ...Never mind. I'll just enjoy it on mmy own.
He would then walk away. After, he and Julia would be on the shore a little
south of me and he would be at purple heart again..
After:
Elliot: Though we may not be riche, life here with such kind people is a lot
of fun.
1.50 p.m. in fine weather (cloudy or sunny)
Elliot's Green Heart Event
Location: Taro's House
Time/Weather: 6.00 a.m. to 7.50 a.m. in any weather conditions
Elliot's Green Heart Event can be triggered on any day in any weather
conditions between 6.00 a.m. and 8.50 a.m. by entering Taro's house. After
9.00 a.m., it will not occur.
Freya walked into Taro's House at 8.30 a.m. to experience Elliot's Green
Heart
Event.
Mother's Accident
I enter to find Taro and Elliot at the table, with Felicia and Natalie facing
one another at the kitchen counter.
Natalie: M-Mom! What happened?
Felicia: N-nothing at all...
Natalie: Look at you! You almost fell over!
Elliot and Taro both: (!)
Taro: Oh no!
Felicia (with black cloud) I=I'm okay... I just felt a little dizzy...
Elliot marches over there.
Elliot: You're totally pale! I'll take care of this work, but you need to
rest, Mom!!! Natalie, can you get some ice and a wet towel? Oh, and some
blankets, too?
Natalie: O-Okay!
Elliot: Grandpa, you go get the doctor.
Taro: I'm on it!
Every one rushes about.
Taro: (!)
Now to me:
Taro: Outta my way, Freya! I 've got to get a hold of the doctor!
My choices now:
Use my phone!See you later!
Obviously, you should choose:
Use my phone!
Taro: (!) That's a huge help! Thank you, Freya!
Elliot: T-Thank you very much, Freya!
Trent actually shows up! We all then are in a circle facing him.
Trent (...):
Elliot: ... Is my other all right?
Trent faces Felicia.
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Trent: You must have overworked yourself. Get some rest and you'll be fine.
Natalie: That's great.,,
Taro: I thnk we've all been working too much lately...
Felicia: Thank you very much, Dr. Trent. I'm sorry that I made all of you
worry. And... elliot. Thank you.
Elliot: I'm just glad it wasn't serious. Get some rest, okay?
The event ends with us still in a circle.
After:
Trent: This really concerns me... You've got to take better care of
yourself.
I've got to go now, but call me if anything happens.
Natalie: I'm so relieved. I haven't