gábor szénási, pixel federation

36
What We Learned From Launching Our Mobile Hit Diggy’s Adventure Gabor Szenasi 13.2.2017

Upload: white-nights-conference

Post on 05-Apr-2017

207 views

Category:

Business


1 download

TRANSCRIPT

Page 1: Gábor Szénási, Pixel Federation

What We Learned From

Launching Our Mobile Hit

Diggy’s Adventure

Gabor Szenasi

13.2.2017

Page 2: Gábor Szénási, Pixel Federation

www.pixelfederation.com

After the successful launch on mobile:

Diggy’s Adventure earned over 3 000 000 euro in less than 100 days.

Page 3: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Diggy’s Adventure

Page 4: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Diggy’s Adventure

Page 5: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Diggy’s Adventure

Page 6: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Diggy’s Adventure

Page 7: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Diggy’s Adventure

Locations: 1674

Quests: 1505

NPCs: 10 323

Buildings: 3168

Decorations: 732

Events and mini-events: 71

Page 8: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Mistake: Porting only for tablets

Page 9: Gábor Szénási, Pixel Federation

www.pixelfederation.com

MouseOver

Page 10: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Good decision: Cutting features

Decorations WindmillsJournal

Gifts Equip

Craftsman

Camp skins Friends

Page 11: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Reworks – city slots

Page 12: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Diggy’s mobile Adventure

Reworks - Museum

Page 13: Gábor Szénási, Pixel Federation

www.pixelfederation.com

SOFT LAUNCH

Page 14: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Cost Per Install (USA)

According chartboost

Page 15: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Setting KPI

D7 retention at least 10%

Page 16: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Data Driven Decisions

Page 17: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Iterate

If you improve a product by 1% every day it will be 38 x better at the

end of a year

Page 18: Gábor Szénási, Pixel Federation

www.pixelfederation.com

1st round of testing

Mexico

D1 retention = 8.5%

D3 retention = 3.9%

D7 retention = 1.9%

Philippines

D1 retention = 9.2%

D3 retention = 3.8%

D7 retention = 1.7%

Page 19: Gábor Szénási, Pixel Federation

www.pixelfederation.com

How to improve retention?

FUNEL TUTORIAL DIFFICULTY

Highly recommend Adam Telfer’s presentation GDC 2016: What to

expect when you are expecting soft launch.

Page 20: Gábor Szénási, Pixel Federation

www.pixelfederation.com

FUNEL

Page 21: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Funel: Loading time

Original GZip XML string

PNG

encode gr_embed Screen init

app init +

login 7707 7707 8228 7082 7474 7579

xml load 60816 9988 10215 9518 9898 9485

xml create

object 11149 11149 10356 10379 10472 10606

xml process 6002 6002 4375 4421 4603 4456

xml save 21480 21480 1902 1957 1793 1710

game init 9851 9851 9506 8863 8974 5433

1st mine

loading 29611 29611 30732 17781 8999 9005

SUM (ms) 146666 9 5838 75381 60052 52267 48328

Improved (ms) -50828 -20457 -15329 -7785 -3939

Page 22: Gábor Szénási, Pixel Federation

www.pixelfederation.com

TUTORIAL

Page 23: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Tutorial

A/B testing

Page 24: Gábor Szénási, Pixel Federation

www.pixelfederation.com

DIFFICULTY

Page 25: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Difficulty: Energy requirements

Page 26: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Soft Launch - KPIs

iOS (CA):

Retention D1 = 25.4%

Retention D7 = 11.3%

Retention D28 = 6.2%

ARPU D28 = 1.19€

Conversion D28 = 1.93%

Android (CA):

Retention D1 = 21.5%

Retention D7 = 10.8%

Retention D28 = 4.5%

ARPU D28 = 0.34€

Conversion D28 = 0.71%

Page 27: Gábor Szénási, Pixel Federation

www.pixelfederation.com

NOW

Page 28: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Moral boost: Feature

Page 29: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Where we are now

iOS:

Retention D1 = 16%

Retention D7 = 7%

Retention D28 = 4.4%

ARPU D28 = 0.74€

Conversion D28 = 1.22%

Android:

Retention D1 = 18.8%

Retention D7 = 9.3%

Retention D28 = 5.8%

ARPU D28 = 0.72€

Conversion D28 = 1.38%

Page 30: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Kto sme?

Page 31: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Questions?

Contact me at

[email protected]

Page 32: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Video reward

Page 33: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Ako si urobiť vlastnú hru?

What kind of games are we creating?

Page 34: Gábor Szénási, Pixel Federation

www.pixelfederation.comToto sú naše hry

Page 35: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Page 36: Gábor Szénási, Pixel Federation

www.pixelfederation.com

Ako si urobiť vlastnú hru?

Me

- Gabor Szenasi

- Producer at Pixelfederation

- past: Level and Game Designer