gallivant process book
DESCRIPTION
ÂTRANSCRIPT
Process Book
Naomi Thornton
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Contents
Thesis Question
Solution
Research
Personas
Subject Matter Experts
Branding
User Task Flows
Deliverables
Final Thoughts
Works Cited
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5
6
12
14
16
20
24
30
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Thesis Question
How can UX/UI design change
the way explorers understand
culture and share it with
others?
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My solution is to create a social app which allows users to submit and pick anonymous
destinations to travel to inside of the city, state, or country they are currently visiting. This
destination can be an eatery, an entertainment spot, an art space, or an outdoors location.
These destinations will be rich with culture and engage the avid explorer. Through this they
can get out of the tourist shell. Because all the destinations are user submitted, they will
curated by travel expert volunteers to ensure a high level of quality.
Solution
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The technology which is implemented in Gallivant is the same as
what is used in geocaching. The doors were opened for Geocaching
on May 2, 2000 when the U.S. government discontinued Selective
Availability. This opened up the use of GPS to the public. Selective
Availability was the control of GPS technology by the government.
(“Selective Availability”). Once Selective Availability was discontinued,
GPS technology became available to anyone. Dave Ulmer was a GPS
enthusiasts who was excited to take advantage of this technology. He
was excited to test the accuracy of it by placing a target in the woods
and its coordinates on a GPS users’ group. The idea of the activity
was to “Take some stuff, leave some stuff” (“Get the Free Official
Geocaching App“ par. 5)
The technology
Instead of finding objects, users find locations. It is similar to a Virtual
Cache; consisting of the discovery a location rather than a container
(Sherman). Through my research I have found an app that tried
unsuccessfully to use this idea. This application is called Way Marking.
Neither of my SME’s found Way Marking to be very user friendly and
wanted an alternative for it. I am making this alternative for them. I am
working to ensure this desirable aspect works and changes the way
they think about exploring and traveling.
Gallivant expands on geocaching to include culture and experience.
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From doing my preliminary interviews, I found that a lot of users
were missing that social aspect. During my interview with Cully
Long, writer of How to Puzzle Cache, I found that she wants to
see “an interactive player rating for difficulty and terrain” with
outdoor activities (Long).I think bringing this amount of social
interaction in will be great and can be implemented in every aspect
of Gallivant. The app is meant to bring people to adventures. It is
not meant to consume people 24/7.
The Community
Individuals who are more likely to actively pursue uncertainty
will enjoy using Gallivant. They need to be open to uncertainty
and change (Matzler et al. 509). These people will be looking for
adventure and the opportunity to be engaged in cultural activities.
A lot of people who are interested in culture are Millenials. It is even
said that they would rather “fully immerse themselves into new
cultures, and feast on local cuisine” than go out and party (“What
do Millenials Really Seek?” par.4). However, this mentality does not
only apply to Millenials. After interviewing my SME’s, I found that
almost anyone with a sense of adventure can be excited about
discovering new places. The idea that will set Gallivant apart from
other applications is the fact that it will be a social platform.
Gallivanters look for adventure and are also engaged in cultural activities.
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GPS technology to marry the ideas of Massimo Vignelli and William
Smith together. Because I will be dealing with many different
cultures, it is vital that I stay consistent in my overall design. It is not
the app that will create experiences, it is the adventure. The app
is there to guide people along the way. In researching complex,
curated UX/UI design I found that I will be using a lot of the same
concepts as Yelp. They have discovered over the years that even
though the device is smaller, more people are inclined to use
mobile as opposed to say a desktop. Because my app is used
on-the-go in a foreign place, it is important to focus on a mobile
execution. (“How to Automate Anything” par. 9).
The aesthetic
The design of the app is kept clean and simple. One designer that
inspired my aesthetic is Massimo Vignelli. He created the 1972
New York City Subway Map. Massimo Vignelli designed a simple
map that seems easy enough to read just by looking at it, however,
it was very confusing for people to try to use. This is because of the
lack of geographic accuracy (Martin par.9). Another person who
inspired my aesthetic is William Smith. He is a famous cartographer
from the late 1700’s and early 1800’s. He created a map of
England showing every geologic feature. He used principles of
fossil succession to create a map that showed different types of
soils, mines, marshes and so much more (“Publications You Can
Purchase par. 4). While this is too elaborate of a map to use in the
UX/UI design of Gallivant, I would like to use
gallivant is there to guide people along the way of their adventures.
JOhn WIlson
Goals: He Wants to find things to do for his family that are
exciting, family-friendly, and rich with culture when they travel.
John is a working father who enjoys the new places and new adventures. He is thirty-
five years old and strives to inspire the same sense of adventure he has into everyone
in his family. He works full time but spends his vacation time traveling with his family.
When he travels, he wants to experience the culture around him. He tries to avoid
crowds in typical tourist places, but it is hard to find exciting things for him and his
family to do.
adventurous Father
Personas
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Goals: She Wants to learn about her new college town by trying
new things and seeing new places.
Lisa is an eighteen year old college freshman who just moved to a new state. On the
weekends she wants to be able to go out and find new places to hand out with friends.
She knows what is in the general area, but wants to be able to find a wide range of
different activities to join in. She also wants to meet people who enjoy doing the same
activities and would enjoy accompanying her in different adventures.
lisa smithCollege Freshman
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Roby Sherman
Front Range Representative of Geocaching Colorado
Roby Sherman in a geocaching enthusiast and representative
of Geocaching Colorado. He got into geocaching in 2008 and
has been doing it ever since. He enjoys the hide and seek
process of geocaching but finds the adventure and discovery of
seeking much more interesting. He would like to see more of the
nature and learning aspect incorporated into his geocaching
experience. Roby thinks that the implementation of these could
be interesting in different locations because of the unique
“style” and story each region brings.
Cully Long
writer of HOW TO PUZZLE CACHE
Cully Long is the writer of How to Puzzle Cache and puzzle cache
enthusiast. She got into geocaching after working in a remote area
and needing something to do that was both interesting and local.
She enjoys puzzle caches the most because of the challenge they
present. She would like to have her experience improved with an
interactive player rating system that is crowd sourced so she can
really get a feel for which caches she would enjoy the most. She
also enjoys seeing the different styles of each region and feels it
gets individuals immersed into their current location.
subject matter experts
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Branding
Originally, the name of the app was Fernweh. Because the word
is German, a lot of people did not know how to pronounce it.
This is what lead me to the name Gallivant which means to go
around from one place to another in the pursuit of pleasure or
entertainment. The bird mark was originally produced when the
app was named Fernweh. I wanted to incorporate a mark into
the text of the logo. After changing the name, I enjoyed the mark
so much that it stuck around. The bird represents the freedom
Gallivanters enjoy in the adventures they come to experience.
The mark is meant to be independent and can be moved around
the typeface of the logo. Along with the bird is a set of words that
represent the brand: travel, adventure, discover, culture, wander,
experience, explore, journey, and go out.
Logo Development
Color Palette
# e d 1 7 4 b # f f f f f f
# 5 5 5 5 5 5 # 0 0 0 0 0 0
These colors were selected to keep things simple and to get
users excited about their next adventure. The red is the action
color. It lets users know that by pressing the button, something
will happen.
Branding
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Typography
These typefaces were chosen based on the tone of Gallivant.
Adam.CG Pro is simple but still fun and unique. AW Conqueror
Slab adds more character to the overall brand without distracting
users from the culture and experiences around them.
T itle : adam.cg pro
a b c d e f g h i j k l m n o p q r s t u vwxyz
1234567890 . ,? !
Sub Title: AW Conqueror Slab
a b c d e f g h i j k l m n o p q r s t u v w x y z
1 2 34 5 6 78 9 0 . , ? !
Body Copy: Aileron Light
A a B b C c D d E e F f G g H h I i J j K k L l M m N n O o
P p Q q R r S s T t U u V v W w X x Y y Z z
1 2 3 4 5 6 7 8 9 0 . , ? !
Branding
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User Task FlowLogin/sign up
User Task FlowSearch leading to directions
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Lo-fi Wireframes
Round 1
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Lo-fi Wireframes
Round 2
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Prototype
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Final ThoughtsThis project really started on my trip to Japan for the summer semester. While I enjoyed the learning aspect, the moments I remember the
most are when we found little hole-in-the-wall places and experienced the culture first hand. I am glad I got to find a way to try and help
others have the same experience I did through design.
A special thanks goes all to all of the mentors, friends, and family I have had here to support me through everything!
Roby Sherman
Cully Long
Tregg Frank
Michelle Carpenter
Ray Sams
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“Get the Free Official Geocaching App and Join the World’s Largest Treasure Hunt.” Geocaching. Web. 28 Jan. 2016.
“How to Automate Anything with IFTTT.” Computer Skills Envato Tuts. Web. 1 Feb. 2016.
Lane, Lea. “What Do Millennials Really Seek When They Travel?” The Huffington Post. TheHuffingtonPost.com. Web. 18 Feb. 2016.
Long, Cully. “SME Interview 2.” E-mail interview. 08 Feb. 2016.
Martin, Douglas. “Massimo Vignelli, Visionary Designer Who Untangled the Subway, Dies at 83.” New York Times. May 27, 2014.
Matzler, Kurt, Andreas Strobl, Nicola Stokburger-Sauer, Artur Bobovnicky, and Florian Bauer. “Brand Personality and Culture: The Role of
Cultural Differences on the Impact of Brand Personality Perceptions on Tourists’ Visit Intentions.” Tourism Management 52
(2016): 507-20. Web.
“Publications You Can Purchase.” Publications. Web. 23 Feb. 2016.
“Selective Availability.” GPS.gov:. Web. 28 Jan. 2016.
Sherman, Roby. “SME Interview.” E-mail interview. 08 Feb. 2016.
Works Cited