game design presentation - blogs · game design lisa ferris ... don't get caught. aim for...
TRANSCRIPT
![Page 1: Game Design Presentation - blogs · Game Design Lisa Ferris ... DON'T GET CAUGHT. AIM FOR VICTORY. T. Concept Art. Game Play PEOPLE Police - Agro 1, Move 2, moves in set path Mugger](https://reader034.vdocument.in/reader034/viewer/2022050504/5f960668b25bfb6aa31bb69f/html5/thumbnails/1.jpg)
-totaler
Jennifer Gergely Jerry Fu
Lisa Hicks Ferris Hua
Michael Yutko
T
![Page 2: Game Design Presentation - blogs · Game Design Lisa Ferris ... DON'T GET CAUGHT. AIM FOR VICTORY. T. Concept Art. Game Play PEOPLE Police - Agro 1, Move 2, moves in set path Mugger](https://reader034.vdocument.in/reader034/viewer/2022050504/5f960668b25bfb6aa31bb69f/html5/thumbnails/2.jpg)
Roles
Management Jennifer
Programming Micheal Jerry
Game Design Lisa Ferris
Writing/Documentation Jennifer
Art Lisa Jerry
Playtesting/HCI Ferris Michael
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Game Premise
GET DRUNK. STEAL THE 's. DON'T GET CAUGHT. AIM FOR VICTORY.
T
![Page 4: Game Design Presentation - blogs · Game Design Lisa Ferris ... DON'T GET CAUGHT. AIM FOR VICTORY. T. Concept Art. Game Play PEOPLE Police - Agro 1, Move 2, moves in set path Mugger](https://reader034.vdocument.in/reader034/viewer/2022050504/5f960668b25bfb6aa31bb69f/html5/thumbnails/4.jpg)
Concept Art
![Page 5: Game Design Presentation - blogs · Game Design Lisa Ferris ... DON'T GET CAUGHT. AIM FOR VICTORY. T. Concept Art. Game Play PEOPLE Police - Agro 1, Move 2, moves in set path Mugger](https://reader034.vdocument.in/reader034/viewer/2022050504/5f960668b25bfb6aa31bb69f/html5/thumbnails/5.jpg)
Game Play
PEOPLE Police - Agro 1, Move 2, moves in set path Mugger - Agro 2, Move 1, initially stands still Player - Move 2, will move 1 in a random direction
HOTSPOTSPolice Box - scares away mugger but calls police
ITEMS Water - lowers drunk meter Beer - raises drunk meter Bike - increases Move and Random Move by 1 Can - hidden from player, player loses 1 turn
![Page 6: Game Design Presentation - blogs · Game Design Lisa Ferris ... DON'T GET CAUGHT. AIM FOR VICTORY. T. Concept Art. Game Play PEOPLE Police - Agro 1, Move 2, moves in set path Mugger](https://reader034.vdocument.in/reader034/viewer/2022050504/5f960668b25bfb6aa31bb69f/html5/thumbnails/6.jpg)
Win / Lose Conditions
Mission: Get the T marked on the map Success:
Collect all five T's Failure:
Get caught by the police three times Sober up Do not get drunk in the first place
![Page 7: Game Design Presentation - blogs · Game Design Lisa Ferris ... DON'T GET CAUGHT. AIM FOR VICTORY. T. Concept Art. Game Play PEOPLE Police - Agro 1, Move 2, moves in set path Mugger](https://reader034.vdocument.in/reader034/viewer/2022050504/5f960668b25bfb6aa31bb69f/html5/thumbnails/7.jpg)
Play Testing