game theory & strategy game theory is a tool for understanding how decisions/actions by players...
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Game Theory & Strategy
Game theory is a tool for understanding how decisions/actions by players in the value net affect each other. - Play out all the actions/reactions into the
future and then reason backward to determine appropriate actions today (assumes rational behavior).
The main practical use of game theory is to help a firm decide when to compete and when to co-operate.
The Value Net
Customers
Competitors Complementors
Suppliers
Company
Customers
Competitors Complementors
Suppliers
NINTENDO
Toys “R” Us, Wal-Mart
Sony, Microsoft
Ricoh, Sharp (microchips),Marvel, Disney (game characters)
Acclaim, Electronic Art (software); Mitsubishi,Sony, etc. (hardware-TVs)
Complementor
A player is a complementorcomplementor if customers value your product more when they have the other player’s product than when they have your product alone.
A player is your complementorcomplementor if it’s more attractive for a supplier to provide resources to you when it’s also supplying the other player than when it’s supplying you alone.
Competitor
A player is your competitorcompetitor (substitutorsubstitutor) if customers value your product less when they have the other player’s product than when they have your product alone.
A player is your competitorcompetitor if it’s less attractive for a supplier to provide resources to you when it’s also supplying the other player than when it’s supplying you alone.
Changing PARTS of the “Game” to Add/Capture Value
PlayersPlayers: customers, suppliers, substitutors (competitors), complementors, you (e.g., HSC asking for pmt to play)
Added ValuesAdded Values: what each player brings to the game—raise your value added (e.g., TWA Comfort Class)
RulesRules: give structure to the game. Laws, customs, practicality, contracts. Using and revising rules to enhance the game. (e.g., MCC clauses)
TacticsTactics: moves used to shape the way players perceive the game and hence how they play. (e.g., IB fee structure)
ScopeScope: the boundaries of the game. It is possible to expand or shrink the those boundaries. (e.g., multi-market competition)
The Value Net
Customers
Competitors Complementors
Suppliers
Company
Vertical Alliances
Horizontal Alliances