gamification: a reflection of games or real life? | baris ozistek
TRANSCRIPT
PowerPoint Sunusu
Gamification a Reflection of Games or real life ?
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Play is an animal need
Primates need it too
A bonding as well as learning tool
A play-deprived person is damagedSocial malfunction
Clinical psychologists have associated play deprivation in early childhood to many mass murderers
The opposite of play isnt boredom, its depression
Game is not just for kids
Jogger at 80s: solitary, obsessive, niche
90s: Social, better, more popular
Connections with real life
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Experience progress
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Multiple short and long term aims
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Rewards for effort
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Rapid, clear, frequent feedback
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An element of uncertainty
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Other people
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Story telling
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Fashion
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Imagine
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Were living in a playground...
Conclusion
Thank you...
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