gamification, behavioural economics and knowledge management - presentation
DESCRIPTION
A presentation developed for a workshop on Gamification and Behavioural Economics in Knowledge Management at the Ark Group Forum "Knowledge Management for the Australian Government" in 2013. There is an accompanying placemat.TRANSCRIPT
Smarter Knowledge
Knowledge Management for the Australian Government
Taking Knowledge Management in your organisation to the next level
Dr Michael Nelson, Director, SmarterKnowledge
10-11 October 2013, Rydges Capital Hill, Canberra
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
2
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
3
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A
© 2013 SmarterKnowledge
Smarter Knowledge
Analysis of the most frequently asked KM questions to APQC in 2012 indicates current KM challenges facing organisations
4
COMMON KM HURDLES
Transfer of knowledge 14%
Content management 13%
Strategy & business case 12%
Communities of practice 11%
Culture & change 9%
KM measures & maturity 7%
KM & learning 6%
KM basics 5%
Collaboration 4%
KM challenge statistics adapted from APQC’s analysis of most
frequently asked KM questions to APQC in 2012.
Governance and roles 4%
Enterprise social media 3%
Other 12%
What are the major KM Hurdles
facing your organisation
?
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
5
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A
© 2013 SmarterKnowledge
Smarter Knowledge
Gamification is the use of rewards and competition to drive desired behaviours and outcomes, privately and publically
6
GAMIFICATION EXAMPLES
Private Public
© 2013 SmarterKnowledge
Smarter Knowledge
Gamification is the use of rewards and competition to drive desired behaviours and outcomes, privately and publically
7
GAMIFICATION EXAMPLES
Private Public
© 2013 SmarterKnowledge
Smarter Knowledge
Gamification is the use of rewards and competition to drive desired behaviours and outcomes, privately and publically
8
GAMIFICATION EXAMPLES
Private Public
© 2013 SmarterKnowledge
Smarter Knowledge
Rewards drive behaviours that address KM hurdles
9
GAMIFICATION IN KM
Identification of errors
Content rating
Expertise profile completion Star
Answering questions
Inter-team interaction
Strategy from reward data
Transfer session participants
Knowledge contribution
Rewards
• Reward points, badges and/or prizes for demonstrating desired behaviours
• Provide rewards relevant to the behaviours
• Rewards can be used for recognition or as virtual currency
• Special campaigns target specific goals or weaknesses
CRITICAL SUCCESS FACTOR
Somewhere to collect the rewards
© 2013 SmarterKnowledge
Smarter Knowledge
Rewards drive behaviours that address KM hurdles
10
GAMIFICATION IN KM
Identification of errors
Content rating
Expertise profile completion Star
Answering questions
Inter-team interaction
Strategy from reward data
Transfer session participants
Knowledge contribution
Transfer of knowledge 14%
Content management 13%
Strategy & business case 12%
Communities of practice 11%
Culture & change 9%
KM measures & maturity 7%
KM & learning 6%
KM basics 5%
Collaboration 4%
Governance and roles 4%
Enterprise social media 3%
Other 12%
© 2013 SmarterKnowledge
Smarter Knowledge
Competition has a multiplier effect on reward impacts
Competition
• Leaderboards drive competition and acknowledge leaders
• Peer leaderboards level the field (by level, role, team)
• Acknowledge immediate and cumulative achievements
• Use inter-team leaderboards for teaming
• Reset leaderboards frequently to renew interest
Knowledge transfer, knowledge contribution
Levels (SES, EL, APS), role (admin, corporate, policy)
Drive behaviour today, and acknowledge long-term effort
Teams compete for bonding, within or across departments
Encourage new entrants
11
GAMIFICATION IN KM
CRITICAL SUCCESS FACTOR Somewhere to display the comp
© 2013 SmarterKnowledge
Smarter Knowledge
Incentives have a long history with KM, but their complexity and impact is increasing with gamification approaches
12
GAMIFICATION IN KM – EXAMPLES
• Situation: Cloud based call centre
• Complication: Motivating and engaging 20,000 distributed, independent, competing agents
• Solution: A motivational social hub where independent agents learn, earn and showcase their accomplishments
• Outcomes: Onboarding 160 to 14 hours, participants outperform
© 2013 SmarterKnowledge
Smarter Knowledge
Incentives have a long history with KM, but their complexity and impact is increasing with gamification approaches
13
GAMIFICATION IN KM – EXAMPLES
• Situation: 30 years of supporting customer communities
• Complication: Moving to a new community platform, myCA
• Solution: CA Champions Program to influence participation and identify internal and external experts
• Outcomes: Unexpected experts, 57 – 600% discussion increases
© 2013 SmarterKnowledge
Smarter Knowledge
Incentives have a long history with KM, but their complexity and impact is increasing with gamification approaches
14
GAMIFICATION IN KM – EXAMPLES
• Situation: UK Department of Work and Pensions
• Complication: Poor management of ideas
• Solution: An innovation market game. Points for ideas and throughout lifecycle. Use points to invest in ideas. Shareholders rewarded.
• Outcomes: Ranked ideas. > £21m benefits generated. Adopted elsewhere
© 2013 SmarterKnowledge
Smarter Knowledge
Incentives have a long history with KM, but their complexity and impact is increasing with gamification approaches
15
GAMIFICATION IN KM – EXAMPLES
Can Gamification address your KM Hurdles
?
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
16
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
17
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A
© 2013 SmarterKnowledge
Smarter Knowledge
Behavioural Economics combines psychology and economics to take advantage of irrational, but predictable decision making
18
BEHAVIOURAL ECONOMICS EXAMPLES
19
Source: Six ways our brains make bad financial decisions DAN ARIELY AND NINA MAZAR The Globe and Mail January 25 2013
© 2013 SmarterKnowledge
Smarter Knowledge
Behavioural Economics influences decisions, driven socially, by willpower, or by risk/reward
20
BEHAVIOURAL ECONOMICS EXAMPLES
© 2013 SmarterKnowledge
Smarter Knowledge
Guilt and nudges are two ways Behavioural Economics can subtly encourage the desire to contribute knowledge …
21
BEHAVIOURAL ECONOMICS IN KM
Conditional Cooperation
• Individuals sacrifice their own interests for the sake of the greater good, but only if others will too
Nudges
• Nudging individuals towards making particular choices by changing the environment and information, without restricting freedom of choice
Guilt employees into contributing by communicating what the average employee has contributed
Show real-time contributions on the intranet homepage, and reward first contributions of the week
… similar to …
… similar to …
© 2013 SmarterKnowledge
Smarter Knowledge
… while convenience and choice simplification minimises aborted efforts
22
BEHAVIOURAL ECONOMICS IN KM
Convenience
• People do what is easy, and don’t do what is difficult
Choice Overload
• Too many choices impacts decision quality
When staff log-on ask them if there are KM tasks they need to complete
Make the most important knowledge (e.g. policies and procedures) the easiest to find
… similar to …
… similar to …
© 2013 SmarterKnowledge
Smarter Knowledge
Behavioural Economics addresses similar KM hurdles to Gamification, but in a more subtle manner
23
BEHAVIOURAL ECONOMICS IN KM
Transfer of knowledge 14%
Content management 13%
Strategy & business case 12%
Communities of practice 11%
Culture & change 9%
KM measures & maturity 7%
KM & learning 6%
KM basics 5%
Collaboration 4%
Governance and roles 4%
Enterprise social media 3%
Other 12%
Can Behavioural Economics
address your KM Hurdles
?
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
24
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A
© 2013 SmarterKnowledge
Smarter Knowledge
Supporting Decision Making is an implicit Knowledge Management goal, and a focal point for research
25
KNOWLEDGE MANAGEMENT AND DECISION MAKING
However, Decision Making is not currently an explicit focus for KM
© 2013 SmarterKnowledge
Smarter Knowledge
An increased role in Decision Making support is the next frontier for Knowledge Management
26
KNOWLEDGE MANAGEMENT AND DECISION MAKING
Suggestion Structuring
© 2013 SmarterKnowledge
Smarter Knowledge
An increased role in Decision Making support is the next frontier for Knowledge Management
27
KNOWLEDGE MANAGEMENT AND DECISION MAKING
Suggestion Structuring
© 2013 SmarterKnowledge
Smarter Knowledge
An increased role in Decision Making support is the next frontier for Knowledge Management
28
KNOWLEDGE MANAGEMENT AND DECISION MAKING
Is KM improving
decisions in your
organisation
?
© 2013 SmarterKnowledge
Smarter Knowledge
Agenda
29
09:00 - 09:30 Introductions and expectations
09:30 - 10:00 Knowledge Management hurdles
10:00 - 10:30 Gamification in Knowledge Management
10:30 - 10:45 Break
10:45 - 11:15 Behavioural Economics in Knowledge
Management
11:15 - 11:45 Knowledge Management and Decision
Making
11:45 - 12:00 Wrap-up and Q & A