gd - 6th - graphic design for games
DESCRIPTION
TRANSCRIPT
Graphic Design for Game
☺ Kuliah Tamu ☺
Dikky Setiawan, [email protected]
Nugrahardi Ramadhani, S.Sn [email protected]
Graphic for Gamekebutuhan pada sebuah game
berupa unsur-unsur visual pentingyang membangun estetika tampilan
antar muka / interface agaruser dapat berinteraksi dengan baik
ketika memainkan game tersebut
The Elements of Design
The ingredients for making design are the elements of design which are line, shape, texture, space, size, value and
color. The elements of design can produce different layouts depending on
how they’re used.
This is about making recipe. Once you understand what the elements of design are and how they work, you can make right choices to create your own good
layouts.
Line / Garis
Shape / Bentuk
Texture / Tekstur
Space / RuangSpace is the distance or area between or around things.
Size / UkuranSize is about how big or small something is
Value/NilaiValue is about the darkness or the
lightness of an area.
ColourColour is the ultimate
tool for symbolic communication.
The Principles of Design
BalanceBalance is an equal distribution of weight.
RhythmRhythm is a pattern created by repeating elements that
are varied.
EmphasisEmphasis is about what
stands out most gets noticed first
UnityUnity is about all the
elements look like they belong together
Segmen GameAnak-anak - Game kecakapan atau pendidikan
Remaja - Game pendidikan, ketangkasan, advancedDewasa - Game advanced diatas 17+
Visual pada Game anak-anak
menarikcolor full
menyenangkanmempertimbangkan unsur psikologis
tidak monoton sangat kekanak-kanakan
Visual pada Game remaja
menariksudah mengarah pada bentuk realis
membuat user addict
Visual pada Game Dewasa
realis, mengejar bentuk sebenarnyamembuat addict pada user
Isi GameIntroMenu
Main GameCreditClosing
References
1. Arnston, Amy E, 1988. Graphic Design Basics, Holt, Rinehart and Winston Inc.
2. Siebert, Lori & Lisa Ballard, 1992, Making a Good Layout, North Light Books, Cincinnati, Ohio USA
3. Pilditch, James, 1970. Communication by Design, McGraw-Hill
4. Lakoro, Rahmatsyah, 2008. Module Multimedia Design, Despro ITS
5. http://en.wikipedia.org/wiki/Design_elements_and_principles
6. www.webdesignerdepot.com/2008/12/video-game-design-between-1990-2008/